Kazunari Suzuki: Difference between revisions
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|seoimage=Kazunari Suzuki Photo.jpg | |seoimage=Kazunari Suzuki Photo.jpg | ||
|jpname=鈴木 一也 | |jpname=鈴木 一也 | ||
|birthdate= | |birthdate=November 1,<ref>{{Cite Web|quote=11月1日 ハッピーバースデー更新!|author=Kazunari Suzuki|url=[https://x.com/baelzebub/status/1852010687129895053]|archive=|published=November 1, 2024|retrieved=November 1, 2024|site=|type=}}</ref> 1960<ref>{{Cite Book|quote=1960年、東京生まれ。|chapter=|book=[[Shin Megami Tensei no Subete Akuma Fukkatsu-hen]]|author=[[Nobuyuki Shioda]] and Seiichi Suga|publisher=JICC Publishing Center|lang=Japanese|volume=|edition=|page=p. 121|isbn={{ISBN|978-4-7966-0514-4}}}}</ref> | ||
|birthplace= | |birthplace=Ueno, Tokyo<ref name=QuoraBio>{{Cite Web|quote=新実存主義者。オカルティスト。少年時代より、数々の霊現象を体験する。父銀一郎のもとでゲームデザインの修行するも、喧嘩別れして飛び出し、株式会社アトラスで『女神転生』制作にプランナーとして参加。仲魔システムと合体システムを初めて生み出す。ほか魔法設定と悪魔設定。『女神転生Ⅱ』からは世界設定シナリオも手がける。その後会社を独立させ『真・女神転生』『モンスターメーカー』シリーズに参加。渋谷の事務所はしばしば霊現象に見舞われる。故池田貴族と出会い『霊刻』を制作。『偽典・女神転生』の制作が遅れ、さまざまな要因から会社を閉める日に、階下の老人宅より出火。命からがら引っ越しをする。その後元気株式会社時代には、シンガポールに長期滞在し『ジェットインパルス』を現地スタッフと制作。帰国後再びゲーム制作会社デジタルデヴィル株式会社を立ち上げ、現在に至る。有能なる配下悪魔に日下朝人、藤永桂子がいる。出身:東京都上野、もう少しすると還暦|author=Kazunari Suzuki|url=[https://jp.quora.com/profile/%E9%88%B4%E6%9C%A8-%E4%B8%80%E4%B9%9F-Kazunari-Suzuki/ Quora]|archive=|published=|retrieved=February 18, 2024|site=https://jp.quora.com/|type=}}</ref> | ||
|deathdate= | |deathdate= | ||
|names= | |names=Archbishop Suzuki{{Note|{{JP|鈴木大司教|Suzuki daishikyō|Archbishop Suzuki}}}} | ||
|nationality=Japanese | |nationality=Japanese | ||
|occupation=Writer | |occupation=Writer<br/>Director<br/>Game Designer | ||
|yearsactive= | |yearsactive=1980-Present<ref name=QuoraExperience>{{Cite Web|quote=ゲームクリエイター、シナリオライター1980–現在|author=Kazunari Suzuki|url=[https://jp.quora.com/profile/%E9%88%B4%E6%9C%A8-%E4%B8%80%E4%B9%9F-Kazunari-Suzuki/ Quora]|archive=|published=|retrieved=February 18, 2024|site=https://jp.quora.com/|type=}}</ref> | ||
|knownfor=Writer for {{Link|Game|MT1}} through {{Link|Game|SMTif}}<br>Director of {{Link|Game|GMT}} | |knownfor=Writer for {{Link|Game|MT1}} through {{Link|Game|SMTif}}<br/>Director of {{Link|Game|GMT}} | ||
}} | }} | ||
'''{{PAGENAME}}''' is a person involved with the [[Megami Tensei (Franchise)|''Megami Tensei'' franchise]]. | '''{{PAGENAME}}''' (鈴木 一也, Suzuki Kazunari) is a person formerly involved with the [[Megami Tensei (Franchise)|''Megami Tensei'' franchise]]. He was in charge of demon research for earlier installments in the franchise,<ref>{{Cite Book|quote=『真・女神転生』シリーズの悪魔考証を一貫して担当する。|des= |chapter= |book=[[Shin Megami Tensei II Akuma Dai Jiten]] |author=Kazunari Suzuki (et al.) |publisher=Takarajima Corporation |lang=Japanese |volume= |edition= |page=p. 135 |transl= |isbn={{ISBN|978-4-7966-0841-1}} }}</ref> and he is sometimes credited as having invented the [[Fusion]] system,<ref name="final story">{{Cite Book|book={{Link|Book|SMT1FS}}|quote=企画と悪魔の監修を主に担当する。また、合体のシステムや会話のフローなども制作。ゲーム全体を引き締める、スタッフのスパイス役。|author=Naomi Inoue and Megaten Analyze Team|publisher=Futabasha|publyear=1993|isbn={{ISBN|978-4-575-23149-6}}}}</ref>{{Page Needed}} though this is contested.{{By Whom}}{{Citation Needed}} He has also been credited with inventing the [[Negotiation]] system.<ref name="final story"/> | ||
He started his own company [[Yū-Kikaku]]{{Note|{{JP|遊企画|Yūkikaku|Play Planning}}}} (now called Digital Devil), which formerly co-owned the ''Shin Megami Tensei'' copyright. | |||
==Biography== | ==Biography== | ||
{{Sectionstub}} | |||
===Early Life=== | ===Early Life=== | ||
===Career=== | ===Career=== | ||
===Personal Life=== | ===Personal Life=== | ||
==Media Credits== | ==Media Credits== | ||
This is a list of each Megami Tensei media {{PAGENAME}} was involved. | |||
{|class="wikitable sortable" | |||
!Year | |||
!Media | |||
!Role | |||
|- | |||
|1987 | |||
|{{Link|Game|MT1}} | |||
|rowspan="2" |Writer{{Note|Uncredited.}} | |||
|- | |||
|1990 | |||
|{{Link|Game|MT2}} | |||
|- | |||
|1992 | |||
|{{Link|Game|SMT1}} | |||
| | |||
|- | |||
|rowspan="2"|1993 | |||
|{{Link|Game|SMT1}} <small>(Super CD-ROM²)</small> | |||
|Special Thanks | |||
|- | |||
|{{Link|Tabletop|SMTKS}} | |||
|Author | |||
|- | |||
|rowspan="4"|1994 | |||
|{{Link|Game|SMT2}} | |||
| | |||
|- | |||
|{{Link|Manga|SMTTR}} | |||
|Writer | |||
|- | |||
|{{Link|Game|SMTIF}} | |||
|Co Operated Plan | |||
|- | |||
|{{Link|Tabletop|smtssg}} | |||
|Supervisor | |||
|- | |||
|rowspan="2"|1995 | |||
|{{Link|Tabletop|smt2}} | |||
|Supervisor | |||
|- | |||
|{{Link|Book|smt2gy}} | |||
|Supervisor | |||
|- | |||
|1996 | |||
|{{Link|Tabletop|smt2kh}} | |||
|Supervisor | |||
|- | |||
|1997 | |||
|{{Link|Game|GMT}} | |||
|Game Design & Director | |||
|- | |||
|1998 | |||
|{{Link|Tabletop|smtk}} | |||
|Supervisor | |||
|} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Kazunari Suzuki Birthday 2024 Photo.jpg|Kazunari Suzuki on his birthday in 2024 | |||
Kazunari Suzuki 04-2009 4Gamer 1 Photo.jpg | Kazunari Suzuki 04-2009 4Gamer 1 Photo.jpg | ||
Kazunari Suzuki 04-2009 4Gamer 2 Photo.jpg | Kazunari Suzuki 04-2009 4Gamer 2 Photo.jpg | ||
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[[Category:Pages created from boilerplates]] | [[Category:Pages created from boilerplates]] | ||
[[Category: | [[Category:Staff]] | ||
[[Category:Writers]] | |||
[[Category:Directors]] |
Latest revision as of 19:47, 3 November 2024
Kazunari Suzuki (鈴木 一也, Suzuki Kazunari) is a person formerly involved with the Megami Tensei franchise. He was in charge of demon research for earlier installments in the franchise,[5] and he is sometimes credited as having invented the Fusion system,[6][page needed] though this is contested.[by whom?][citation needed] He has also been credited with inventing the Negotiation system.[6]
He started his own company Yū-Kikaku[b] (now called Digital Devil), which formerly co-owned the Shin Megami Tensei copyright.
Biography
This section is a stub. You can help Megami Tensei Wiki by expanding it. | |
No reason provided. |
Early Life
Career
Personal Life
Media Credits
This is a list of each Megami Tensei media Kazunari Suzuki was involved.
Year | Media | Role |
---|---|---|
1987 | Digital Devil Story: Megami Tensei | Writer[c] |
1990 | Digital Devil Story: Megami Tensei II | |
1992 | Shin Megami Tensei | |
1993 | Shin Megami Tensei (Super CD-ROM²) | Special Thanks |
Shin Megami Tensei RPG: Kihon System | Author | |
1994 | Shin Megami Tensei II | |
Shin Megami Tensei: Tokyo Revelation | Writer | |
Shin Megami Tensei if... | Co Operated Plan | |
Shin Megami Tensei RPG: Seikimatsu Survival Guide | Supervisor | |
1995 | Shin Megami Tensei II TRPG: Tanjō-hen | Supervisor |
Shin Megami Tensei II TRPG: Tanjō-hen Jumpstart Kit: Guren no Yoru | Supervisor | |
1996 | Shin Megami Tensei II TRPG Supplement: Kin'iro no Hako | Supervisor |
1997 | Giten Megami Tensei: Tokyo Revelation | Game Design & Director |
1998 | Shin Megami Tensei TRPG: Kakusei-hen | Supervisor |
Gallery
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Kazunari Suzuki on his birthday in 2024
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-
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Kazunari Suzuki with Cave staff: Haruka Shinkawa (right) and Masahiko Fukushi (left)
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Kazunari Suzuki with Cave staff: Haruka Shinkawa (middle), and Masahiko Fukushi (right)
Notes
- ↑ Japanese: 鈴木大司教Archbishop Suzuki, Hepburn Suzuki daishikyō
- ↑ Japanese: 遊企画Play Planning, Hepburn Yūkikaku
- ↑ Uncredited.
References
- ↑ "11月1日 ハッピーバースデー更新!" Kazunari Suzuki, [1]. Published November 1, 2024. Retrieved November 1, 2024. .
- ↑ "1960年、東京生まれ。" Shin Megami Tensei no Subete Akuma Fukkatsu-hen, Nobuyuki Shioda and Seiichi Suga. Published by JICC Publishing Center. Japanese. p. 121. ISBN-13: 978-4-7966-0514-4.
- ↑ "新実存主義者。オカルティスト。少年時代より、数々の霊現象を体験する。父銀一郎のもとでゲームデザインの修行するも、喧嘩別れして飛び出し、株式会社アトラスで『女神転生』制作にプランナーとして参加。仲魔システムと合体システムを初めて生み出す。ほか魔法設定と悪魔設定。『女神転生Ⅱ』からは世界設定シナリオも手がける。その後会社を独立させ『真・女神転生』『モンスターメーカー』シリーズに参加。渋谷の事務所はしばしば霊現象に見舞われる。故池田貴族と出会い『霊刻』を制作。『偽典・女神転生』の制作が遅れ、さまざまな要因から会社を閉める日に、階下の老人宅より出火。命からがら引っ越しをする。その後元気株式会社時代には、シンガポールに長期滞在し『ジェットインパルス』を現地スタッフと制作。帰国後再びゲーム制作会社デジタルデヴィル株式会社を立ち上げ、現在に至る。有能なる配下悪魔に日下朝人、藤永桂子がいる。出身:東京都上野、もう少しすると還暦" Kazunari Suzuki, Quora. Retrieved February 18, 2024. https://jp.quora.com/.
- ↑ "ゲームクリエイター、シナリオライター1980–現在" Kazunari Suzuki, Quora. Retrieved February 18, 2024. https://jp.quora.com/.
- ↑ "『真・女神転生』シリーズの悪魔考証を一貫して担当する。" Shin Megami Tensei II Akuma Dai Jiten, Kazunari Suzuki (et al.). Published by Takarajima Corporation. Japanese. p. 135. ISBN-13: 978-4-7966-0841-1.
- ↑ 6.0 6.1 "企画と悪魔の監修を主に担当する。また、合体のシステムや会話のフローなども制作。ゲーム全体を引き締める、スタッフのスパイス役。" Shin Megami Tensei: Final Story (1993), Naomi Inoue and Megaten Analyze Team. Published by Futabasha. ISBN-13: 978-4-575-23149-6.