This is a list of skills in Devil Survivor.
Command Skills
Physical
Name
|
Skill Type
|
Damage Type
|
Cost
|
Powerlevel
|
Target
|
Hit(s)
|
Power
|
Crit Rate
|
Accuracy
|
Description
|
Effect
|
Anger Hit
|
5% HP
|
1
|
St5
|
Guaranteed critical hit to one enemy, but 50% accuracy
|
-
|
Mighty Hit
|
15% HP
|
1
|
Ag10
|
Guaranteed critical hit to one enemy
|
-
|
Power Hit
|
8% HP
|
1
|
St9; Vi9
|
Inflicts heavy Physical damage on one enemy
|
-
|
Brutal Hit
|
10% HP
|
1
|
St18
|
Inflicts moderate HP-dependant Physical damage on one enemy
|
-
|
Hassohappa
|
15% HP
|
1
|
Vi16; Ag13
|
Inflicts moderate HP-dependant Physical damage on all enemies
|
-
|
Berserk
|
12% HP
|
2-5
|
St10; Ag9
|
Inflicts moderate HP-dependant Physical damage on random targets. Hits 2-5 times total, max 3 times on one enemy
|
-
|
Deathbound
|
20% HP
|
2-5
|
St16
|
Inflicts heavy HP-dependant Physical damage on random targets. Hits 2-5 times total, max 3 times on one enemy
|
-
|
Weak Kill
|
10% HP
|
1
|
St11; Ma8
|
Inflicts moderate Physical damage to one enemy with increased power if the target is suffering from an ailment
|
-
|
|
|
|
|
|
|
|
|
|
|
|
|
Fire Skills
Name
|
Skill Type
|
Damage Type
|
Cost
|
Powerlevel
|
Target
|
Hit(s)
|
Power
|
Crit Rate
|
Accuracy
|
Description
|
Effect
|
Agi
|
4 MP
|
1
|
Self
|
Inflicts light Fire damage on one enemy
|
-
|
Agidyne
|
13 MP
|
1
|
Ma17
|
Inflicts heavy Fire damage on one enemy
|
-
|
Maragi
|
20 MP
|
1
|
Ma9; Ag8
|
Inflicts light Fire damage on all enemies
|
-
|
Maragidyne
|
42 MP
|
1
|
Ma15; Ag14
|
Inflicts heavy Fire damage on all enemies
|
-
|
Fire Dance
|
23 MP
|
2-5
|
Ma8; Ag6
|
Inflicts moderate Fire damage on random targets. Hits 2-5 times total, max 3 times on one enemy
|
-
|
|
|
|
|
|
|
Ice Skills
Name
|
Skill Type
|
Damage Type
|
Cost
|
Powerlevel
|
Target
|
Hit(s)
|
Power
|
Crit Rate
|
Accuracy
|
Description
|
Effect
|
Bufu
|
4 MP
|
1
|
Self
|
Inflicts light Ice damage on one enemy
|
Freeze
|
Bufudyne
|
13 MP
|
1
|
Ma17
|
Inflicts heavy Ice damage on one enemy
|
Freeze
|
Mabufu
|
20 MP
|
1
|
Ma9; Ag8
|
Inflicts light Ice damage on all enemies
|
Freeze
|
Mabufudyne
|
42 MP
|
1
|
Ma15; Ag14
|
Inflicts heavy Ice damage on all enemies
|
Freeze
|
Ice Dance
|
23 MP
|
2-5
|
Ma8; Ag6
|
Inflicts moderate Ice damage on random targets. Hits 2-5 times total, max 3 times on one enemy
|
Freeze
|
Elec Skills
Name
|
Skill Type
|
Damage Type
|
Cost
|
Powerlevel
|
Target
|
Hit(s)
|
Power
|
Crit Rate
|
Accuracy
|
Description
|
Effect
|
Zio
|
4 MP
|
1
|
Self
|
Inflicts light Electric damage on one enemy
|
Shock
|
Ziodyne
|
13 MP
|
1
|
Ma17
|
Inflicts heavy Electric damage on one enemy
|
Shock
|
Mazio
|
20 MP
|
1
|
Ma9; Ag8
|
Inflicts light Electric damage on all enemies
|
Shock
|
Maziodyne
|
42 MP
|
1
|
Ma15; Ag14
|
Inflicts heavy Electric damage on all enemies
|
Shock
|
Elec Dance
|
23 MP
|
2-5
|
Ma8; Ag6
|
Inflicts moderate Electric damage on random targets. Hits 2-5 times total, max 3 times on one enemy
|
Shock
|
Force Skills
Name
|
Skill Type
|
Damage Type
|
Cost
|
Powerlevel
|
Target
|
Hit(s)
|
Power
|
Crit Rate
|
Accuracy
|
Description
|
Effect
|
Zan
|
4 MP
|
1
|
Self
|
Inflicts light Force damage on one enemy
|
Stone
|
Zandyne
|
13 MP
|
1
|
Ma17
|
Inflicts heavy Force damage on one enemy
|
Stone
|
Mazan
|
20 MP
|
1
|
Ma9; Ag8
|
Inflicts light Force damage on all enemies
|
Stone
|
Mazandyne
|
42 MP
|
1
|
Ma15; Ag14
|
Inflicts heavy Force damage on all enemies
|
Stone
|
Force Dance
|
23 MP
|
2-5
|
Ma8; Ag6
|
Inflicts moderate Force damage on random targets. Hits 2-5 times total, max 3 times on one enemy
|
Stone
|
Mystic Skills
Name
|
Skill Type
|
Damage Type
|
Cost
|
Powerlevel
|
Target
|
Hit(s)
|
Power
|
Crit Rate
|
Accuracy
|
Description
|
Effect
|
Judgement
|
35 MP
|
1
|
Ma16; Vi14
|
Halves current HP of all enemies
|
-
|
Diajama
|
10 MP
|
1
|
Ma9; Ag12
|
Moderate chance of inflicting Curse ailment to one enemy
|
-
|
Mute Eyes
|
15 MP
|
1
|
Ma5; Ag7
|
Moderate chance of inflicting Mute ailment to all enemies
|
Mute
|
Paral Eyes
|
15 MP
|
1
|
Ma7; Ag9
|
Moderate chance of inflicting Paralyze ailment to all enemies
|
Paralyze
|
Petra Eyes
|
22 MP
|
1
|
Ma9; Ag10
|
Moderate chance of inflicting Petrify ailment to all enemies
|
Stone
|
Makajamaon
|
25 MP
|
1
|
Ma14
|
High chance of inflicting Mute ailment to all enemies
|
Mute
|
Death Call
|
26 MP
|
1
|
Ag18
|
Instantly kills all enemies suffering from Mute or Paralyze ailment
|
-
|
Almighty Skills
Name
|
Skill Type
|
Damage Type
|
Cost
|
Powerlevel
|
Target
|
Hit(s)
|
Power
|
Crit Rate
|
Accuracy
|
Description
|
Effect
|
Megido
|
50 MP
|
1
|
St9; Ma16
|
Inflicts moderate Almighty damage on all enemies
|
-
|
Megidolaon
|
75 MP
|
1
|
St9; Ma18
|
Inflicts heavy Almighty damage on all enemies
|
-
|
Holy Dance
|
45 MP
|
2-5
|
St8; Ma9
|
Inflicts moderate Almighty damage on random targets. Hits 2-5 times total, max 3 times on one enemy
|
-
|
Drain
|
2 MP
|
1
|
Ma10
|
Steals HP and MP from one enemy
|
-
|
Gigajama
|
20 MP
|
1
|
Ma9; Ag13
|
High chance of inflicting Seal ailment to one enemy
|
-
|
Desperation
|
100% HP
|
1
|
Self
|
Kills self to inflict Almighty damage to all enemies. The lower the user's HP, the more damage the attack will inflict
|
-
|
Healing Skills
Name
|
Skill Type
|
Damage Type
|
Cost
|
Target
|
Accuracy
|
Description
|
Effect
|
Dia
|
8 MP
|
Self
|
Restores some HP to one team member
|
-
|
Diarahan
|
20 MP
|
Ma14
|
Restores all HP to one team member
|
-
|
Media
|
20 MP
|
Ma11
|
Restores some HP to all team members
|
-
|
Mediarahan
|
45 MP
|
Ma17
|
Restores all HP to all team members
|
-
|
Prayer
|
55 MP
|
Ma20
|
Restores all HP and cures all ailments on all team members
|
-
|
Amrita
|
9 MP
|
Ma6
|
Cures all ailments on all team members
|
-
|
Recarm
|
20 MP
|
Ma12
|
Revives one fallen ally with low HP
|
-
|
Samarecarm
|
35 MP
|
Ma19
|
Revives one fallen ally with full HP
|
-
|
Support Skills
Name
|
Skill Type
|
Damage Type
|
Cost
|
Target
|
Accuracy
|
Description
|
Effect
|
Tetrakarn
|
|
|
Reflects one physical attack for each team member
|
-
|
Makarakarn
|
23 MP
|
Ma12; Ag11
|
Reflects one non-Almighty magic attack for each team member
|
-
|
Shield All
|
23 MP
|
Ma14; Vi14
|
Blocks one non-Almighty attack for each team member
|
-
|
Taunt
|
10 MP
|
Vi7
|
Enemies will target user, but user will receive less damage
|
-
|
Might Call
|
8 MP
|
St13
|
Guarantees a critical hit for the next Physical attack done by each team member
|
-
|
Passive Skills
Name
|
Skill Type
|
Damage Type
|
Cost
|
Target
|
Description
|
Effect
|
Life Bonus
|
Auto
|
St4; Vi4
|
Max HP +10%
|
-
|
Mana Bonus
|
Auto
|
Ma4; Ag4
|
Max MP +10%
|
-
|
Life Surge
|
Auto
|
St7; Vi7
|
Max HP +30%
|
-
|
Mana Surge
|
Auto
|
Ma7; Ag7
|
Max MP +30%
|
-
|
Hero Aid
|
Auto
|
St4
|
Critical rate +25%
|
-
|
Ares Aid
|
Auto
|
St13
|
Critical rate +50%
|
-
|
Drain Hit
|
Auto
|
St14; Ag13
|
Physical hits restore HP equal to 25% of damage done
|
-
|
Attack All
|
Auto
|
St15; Ag15
|
Regular attack hits all enemies
|
-
|
Counter
|
Auto
|
St8; Ag7
|
Low chance of retaliating when struck with a physical attack
|
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Anti-Phys
|
Auto
|
St8; Vi8
|
Resists damage from Physical attacks
|
-
|
Anti-Fire
|
Auto
|
St6; Ma6
|
Resists damage from Fire attacks
|
-
|
Anti-Ice
|
Auto
|
Ma6; Vi6
|
Resists damage from Ice attacks
|
-
|
Anti-Elec
|
Auto
|
Ma6; Ag6
|
Resists damage from Electric attacks
|
-
|
Anti-Force
|
Auto
|
Vi6; Ag6
|
Resists damage from Force attacks
|
-
|
Anti-Mystic
|
Auto
|
Ma9
|
Resists damage from Mystic attacks, reduces chance of suffering from ailments
|
-
|
Anti-Most
|
Auto
|
Ma14; Vi14
|
Resists damage from all attacks and ailments except for Physical and Almighty attacks
|
-
|
Anti-All
|
Auto
|
Ma15; Vi15
|
Resists damage from all attacks and ailments except Almighty attacks
|
-
|
Null Phys
|
Auto
|
St12; Vi12
|
Provides immunity to Physical attacks
|
-
|
Null Fire
|
Auto
|
St10; Ma10
|
Provides immunity to Fire attacks
|
-
|
Null Ice
|
Auto
|
Ma10; Vi10
|
Provides immunity to Ice attacks
|
-
|
Null Elec
|
Auto
|
Ma10; Ag10
|
Provides immunity to Electric attacks
|
-
|
Null Force
|
Auto
|
Vi10; Ag10
|
Provides immunity to Force attacks
|
-
|
Null Mystic
|
Auto
|
Ma13
|
Provides immunity to Mystic attacks and ailments
|
-
|
Phys Repel
|
Auto
|
St15; Vi15
|
Reflects Physical attacks
|
-
|
Fire Repel
|
Auto
|
St14; Ma14
|
Reflects Fire attacks
|
-
|
Ice Repel
|
Auto
|
Ma14; Vi14
|
Reflects Ice attacks
|
-
|
Elec Repel
|
Auto
|
Ma14; Ag14
|
Reflects Electric attacks
|
-
|
Force Repel
|
Auto
|
Vi14; Ag14
|
Reflects Force attacks
|
-
|
Phys Drain
|
Auto
|
St16; Vi16
|
Absorbs Physical attacks
|
-
|
Fire Drain
|
Auto
|
St15; Ma15
|
Absorbs Fire attacks
|
-
|
Ice Drain
|
Auto
|
Ma15; Vi15
|
Absorbs Ice attacks
|
-
|
Elec Drain
|
Auto
|
Ma15; Ag15
|
Absorbs Electric attacks
|
-
|
Force Drain
|
Auto
|
Vi15; Ag15
|
Absorbs Force attacks
|
-
|
Watchful
|
Auto
|
Self
|
Character gains a small additional portion of EXP earned by the main character while not assigned to a team
|
-
|
Endure
|
Auto
|
Vi6
|
Withstand one mortal blow once per battle with 1 HP remaining
|
-
|
Life Aid
|
Auto
|
Vi11; Ag11
|
10% max HP is restored at the end of every battle
|
-
|
Life Lift
|
Auto
|
Vi13; Ag13
|
30% max HP is restored at the end of every battle
|
-
|
Mana Aid
|
Auto
|
Ma13; Ag13
|
10% max MP is restored at the end of every battle
|
-
|
Victory Cry
|
Auto
|
Ma15; Ag15
|
Some HP and MP is restored at the end of every battle
|
-
|
Pierce
|
Auto
|
St14
|
Physical attacks cannot be resisted, nullified, or absorbed
|
-
|
Race-O
|
Auto
|
St7
|
Damage done to an opponent of the same race as the character +50%
|
-
|
Race-D
|
Auto
|
Vi7
|
Damage taken from an opponent of the same race as the character -50%
|
-
|
Dual Shadow
|
Auto
|
Ag15
|
25% chance of the character repeating the attack they just performed
|
-
|
Extra One
|
Auto
|
Ag13
|
The character always has an Extra Turn in battle
|
-
|
Leader Soul
|
Auto
|
Vi6
|
If a team member would take a mortal blow, and the damage is less than the leader's current HP, the equipping leader will take the hit instead
|
-
|
Knight Soul
|
Auto
|
Self
|
If the leader will take a mortal blow, the equipping demon will take that blow instead and endure the blow if it would die from it
|
-
|
Paladin Soul
|
Auto
|
Self
|
If the leader will take a mortal blow, the equipping demon will take that blow instead and endure the blow if it would die from it while receiving 50% less damage
|
-
|
Hero Soul
|
Auto
|
Self
|
If the leader is targeted by an attack, the equipping demon will take the damage in the leader's place provided its resistance to that attack is equal to or better than that of the leader
|
-
|
|
|
|
|
|
Auto Skills
Name
|
Skill Type
|
Damage Type
|
Cost
|
Target
|
Description
|
Effect
|
Blitzkrieg
|
4 MP
|
St8; Ma9
|
Offense +25% during battle
|
-
|
Hustle
|
3 MP
|
Ag8
|
Accuracy and evasion +25% during battle
|
-
|
Fortify
|
5 MP
|
Ma7; Vi8
|
Defense +25% during battle
|
-
|
Barrier
|
16 MP
|
Ma15; Ag14
|
Casts Makarakarn at the start of the battle
|
-
|
Wall
|
15 MP
|
Ma14; Vi15
|
Casts Tetrakarn at the start of the battle
|
-
|
Full Might
|
10 MP
|
St19
|
Casts Might Call at the start of the battle
|
-
|
Ban Phys
|
15 MP
|
St14; Vi14
|
Cancels the first physical attack during battle
|
-
|
Ban Fire
|
8 MP
|
St8; Ma8
|
Cancels the first fire attack during battle
|
-
|
Ban Ice
|
8 MP
|
Ma9; Vi9
|
Cancels the first ice attack during battle
|
-
|
Ban Elec
|
8 MP
|
Ma9; Ag9
|
Cancels the first electric attack during battle
|
-
|
Ban Force
|
8 MP
|
Vi8; Ag8
|
Cancels the first force attack during battle
|
-
|
Ban Mystic
|
6 MP
|
Ma11
|
Cancels the first mystic attack during battle
|
-
|
Rage Soul
|
6 MP
|
Vi16
|
Doubles physical damage, but only basic attacks can be used
|
-
|
Grace
|
25 MP
|
Ma19
|
Casts Prayer at the start of the battle if any team members are injured
|
-
|
Marksman
|
2 MP
|
Ag7
|
Enemy evasion is reduced in battle
|
-
|
Tailwind
|
Auto
|
Ag4
|
Team Agility increased in battle
|
-
|
Magic Yin
|
16 MP
|
Ma18
|
Damage from MP skills +50%, MP costs doubled in battle, physical attacks cannot be used
|
-
|
Magic Yang
|
Auto
|
Ma13
|
Both sides have their MP costs halved
|
-
|
Battle Aura
|
10 MP
|
Ma9; Vi9
|
Nullifies damage lower than 50 (including Almighty damage)
|
-
|
Revive
|
25 MP
|
Ma17
|
Casts Recarm at the start of the battle if there are any fallen team members
|
-
|
Healing
|
12 MP
|
Ma9; Vi9
|
Casts Media at the start of the battle if any team members are injured
|
-
|
Alter Pain
|
Auto
|
St11; Ma12
|
Team members recover MP relative to the damage taken
|
-
|
Racial Skills
Name
|
Skill Type
|
Damage Type
|
Cost
|
Target
|
Description
|
Effect
|
Affection
|
Auto
|
Self
|
Restores a large amount of HP and cures all ailments to one team, range: 4
|
-
|
Aggravate
|
Auto
|
Self
|
First physical attack by each member has a guaranteed critical
|
-
|
Animal Leg
|
Auto
|
Self
|
Team can move a second time after attacking
|
-
|
Awakening
|
Auto
|
Self
|
Damage from MP skills x1.5
|
-
|
Bind
|
Auto
|
Self
|
Reduces one enemy team's move range to 1, range: 3
|
-
|
Blood Wine
|
Auto
|
Self
|
Restores an amount of MP (based on level) to the entire team
|
-
|
Chaos Wave
|
Auto
|
Self
|
Attack range raised to 3, move range -1, doubled move cost, no Extra Turns
|
-
|
Charm
|
Auto
|
Self
|
Restores some HP to one team with chance of additional effects, range: 3
|
-
|
Constrict
|
Auto
|
Self
|
Adjacent foes' move range reduced to 1, combat initiative when attacked
|
-
|
Devil Speed
|
Auto
|
Self
|
Team move range increased to 7, combat initiative granted
|
-
|
Devotion
|
Auto
|
Self
|
Restores HP to one team equal to half of Femme's current HP, range: 2
|
-
|
Double Up
|
Auto
|
Self
|
Team gets additional chance to attack
|
-
|
Evil Wave
|
Auto
|
Self
|
Attack range raised to 2, doubled move cost, no Extra Turns
|
-
|
Flight
|
Auto
|
Self
|
Move range +1, ignore obstacles
|
-
|
Phantasma
|
Auto
|
Self
|
Ignore obstacles, move cost halved
|
-
|
Sacrifice
|
Auto
|
Self
|
When it defeats a foe, team regains HP equal to the defeated foe's level and MP equal to half the defeated foe's level
|
-
|
Switch
|
Auto
|
Self
|
Switch positions with an allied team, range: 6
|
-
|
Tyranny
|
Auto
|
Self
|
Restores MP to team (dependent on damage dealt) at the end of skirmish, delays enemy turn after skirmish
|
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Map Skills
Name
|
Skill Type
|
Damage Type
|
Cost
|
Powerlevel
|
Target
|
Hit(s)
|
Power
|
Crit Rate
|
Accuracy
|
Description
|
Effect
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|