Skills in Devil Survivor
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| Index This game, Devil Survivor, has multiple releases with their own individual listings and galleries. Media not found on this page may be found in another. |
| Devil Survivor · Devil Survivor: Overclocked |
This is a list of skills in Devil Survivor.
Command Skills
Phys Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Description | Effect | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Command | Physical | 5% HP | — | Single enemy | 1 | 22 | 100% | 55% | Critical dmg: 1 foe (Hit: 50%) | Inflicts damage with a guaranteed critical hit. | — | |
| Command | Physical | 15% HP | — | Single enemy | 1 | 17 | 100% | 95% | Critical dmg: 1 foe | Inflicts damage with a guaranteed critical hit. | — | |
| Command | Physical | 8% HP | High | Single enemy | 1 | 60 | ? | 70% | High phys. attack | Inflicts damage. | — | |
| Command | Physical | 10% HP | — | Single enemy | 1 | 86 | ? | 75% | HP-dependant dmg: 1 | Deals more damage at higher caster HP. | — | |
| Command | Physical | 15% HP | — | All enemies | 1 | 69 | ? | 70% | HP-dependant dmg: All | Deals more damage at higher caster HP. | — | |
| Command | Physical | 13% HP | — | Random enemies | 2-5 | 40 | ? | 75% | Rndm HP-dependant dmg | Deals more damage at higher caster HP, max 3 hits on 1 target. | — | |
| Command | Physical | 20% HP | High | Random enemies | 2-5 | 71 | ? | 80% | Rndm HP-dependant dmg | HP/LV/Vi-dependent damage, max 3 hits on 1 target. | — | |
| Command | Physical | 10% HP | — | Single enemy | 1 | 10 | ? | 75% | High damage: 1 foe with ailment | Damage with 2x power against foes with ailments. | — | |
| Command | Physical | — | — | Single enemy | 1 | 13 | ? | 200% | The bane of Beldr | Damage based on caster's average stats x1.2. Unaffected by resistances. | Replaces Protagonist's basic attack when fighting Beldr | |
| Command | Physical | — | — | Single enemy | 1 | 20 | ? | 65% | Phys dmg: 1 foe High dmg to Humans | Damage increases by 50% against Humans. | Enemy/NPC-exclusive |
Fire Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Command | Magical | 4 MP | Low | Single enemy | 1 | 17 | 100% | Low Fire dmg: 1 foe | Inflicts damage. | — | |
| Command | Magical | 13 MP | High | Single enemy | 1 | 98 | 100% | High Fire dmg: 1 foe | Inflicts damage. | — | |
| Command | Magical | 20 MP | Low | All enemies | 1 | 26 | 100% | Low Fire dmg: All | Inflicts damage. | — | |
| Command | Magical | 42 MP | High | All enemies | 1 | 60 | 100% | High Fire dmg: All | Inflicts damage. | — | |
| Command | Magical | 23 MP | — | Random enemies | 2-5 | ? | 100% | Fire Damage: Random | Damage, max 3 hits on 1 target. Power dependent on caster's LV and Ma. | — | |
| Command | Magical | 12 MP | High | All enemies | 1 | 28 | 100% | High fire damage: All | Inflicts damage. | Enemy-exclusive |
Ice Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Command | Magical | 4 MP | Low | Single enemy | 1 | 14 | 100% | Low Ice dmg: 1 foe Eff: FREEZE | Damage with 20% chance to inflict Freeze. | |
| Command | Magical | 13 MP | High | Single enemy | 1 | 92 | 100% | High Ice dmg: 1 foe Eff: FREEZE | Damage with 20% chance to inflict Freeze. | |
| Command | Magical | 20 MP | Low | All enemies | 1 | 22 | 100% | Low Ice dmg: All Eff: FREEZE | Damage with 15% chance to inflict Freeze. | |
| Command | Magical | 42 MP | High | All enemies | 1 | 56 | 100% | High Ice dmg: All Eff: FREEZE | Damage with 15% chance to inflict Freeze. | |
| Command | Magical | 23 MP | — | Random enemies | 2-5 | ? | 100% | Ice Damage: Random Eff: FREEZE | Damage, max 3 hits on 1 target. Power dependent on caster's LV and Ma. 18% chance to inflict Freeze. |
Elec Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Command | Magical | 4 MP | Low | Single enemy | 1 | 14 | 100% | Low Elec dmg: 1 foe Eff: SHOCK | Damage with 20% chance to inflict Shock. | |
| Command | Magical | 13 MP | High | Single enemy | 1 | 92 | 100% | High Elec dmg: 1 foe Eff: SHOCK | Damage with 20% chance to inflict Shock. | |
| Command | Magical | 20 MP | Low | All enemies | 1 | 22 | 100% | Low Elec dmg: All Eff: SHOCK | Damage with 15% chance to inflict Shock. | |
| Command | Magical | 42 MP | High | All enemies | 1 | 56 | 100% | High Elec dmg: All Eff: SHOCK | Damage with 15% chance to inflict Shock. | |
| Command | Magical | 23 MP | — | Random enemies | 2-5 | ? | 100% | Elec Damage: Random Eff: SHOCK | Damage, max 3 hits on 1 target. Power dependent on caster's LV and Ma. 18% chance to inflict Shock. |
Force Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Command | Magical | 4 MP | Low | Single enemy | 1 | 17 | 100% | Low Force dmg: 1 foe Eff: STONE | Damage with a chance to insta-kill foes afflicted with Stone. | |
| Command | Magical | 13 MP | High | Single enemy | 1 | 98 | 100% | High Force dmg: 1 foe Eff: STONE | Damage with a chance to insta-kill foes afflicted with Stone. | |
| Command | Magical | 20 MP | Low | All enemies | 1 | 26 | 100% | Low Force dmg: All Eff: STONE | Damage with a chance to insta-kill foes afflicted with Stone. | |
| Command | Magical | 42 MP | High | All enemies | 1 | 60 | 100% | High Force dmg: All Eff: STONE | Damage with a chance to insta-kill foes afflicted with Stone. | |
| Command | Magical | 23 MP | — | Random enemies | 2-5 | ? | 100% | Force Damage: Random Eff: STONE | Damage, max 3 hits on 1 target. Power dependent on caster's LV and Ma. Chance to insta-kill foes afflicted with Stone. |
Mystic Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | Target | Accuracy | Description | Effect |
|---|---|---|---|---|---|---|---|
| Command | Magical | 35 MP | All enemies | 100% | Halves foe HP: All | Halves enemies' HP, affected by resistances. | |
| Command | Status | 10 MP | Single enemy | 100% | 1 foe cannot heal | 120% chance to inflict Curse. | |
| Command | Status | 15 MP | All enemies | 100% | Mid Mute chance: All | 35% chance to inflict Mute. | |
| Command | Status | 15 MP | All enemies | 100% | Mid Parl. chance: All | 35% chance to inflict Paralyze. | |
| Command | Status | 22 MP | All enemies | 100% | Mid Stone chance: All | 25% chance to inflict Stone. | |
| Command | Status | 25 MP | All enemies | 100% | High Mute chance: All | 55% chance to inflict Mute. | |
| Command | Status | 26 MP | All enemies | 100% | Kill Mute/Par. foes | KO's foes afflicted with Mute/Paralyze. Affected by resistances. Some bosses are immune. |
Almighty Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | P. LevelPower Level | Target | Hits | B. PowerBase Power | Accuracy | Description | Effect | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Command | Magical | 50 MP | — | All enemies | 1 | 65 | 100% | Almighty dmg: All | Inflicts damage. | — | |
| Command | Magical | 75 MP | Big | All enemies | 1 | 95 | 100% | Big Almighty dmg: All | Inflicts damage. | — | |
| Command | Magical | 45 MP | — | Random enemies | 2-5 | ? | 100% | Holy Damage: Random | Damage, max 3 hits on 1 target. Power dependent on caster's LV and Ma. | — | |
| Command | Magical | 2 MP | — | Single enemy | 1 | 4 | 100% | Drain HP & MP: 1 foe | Drains HP/MP. | — | |
| Command | Status | 20 MP | — | Single enemy | 1 | — | 100% | High Seal chance: 1 foe | 50% chance to inflict Seal. | — | |
| Command | Magical | 100% HP | — | All enemies | 1 | 150 | 100% | Kill self to dmg foes | Sacrifice caster to damage all foes. Deals more damage if caster is at low HP. | Demon-exclusive | |
| Command | Magical | 14 MP | — | Single enemy | 1 | 35 | 100% | Eggs will kill victim | Damage with 80% chance to inflict Spawn. | Enemy-exclusive |
Healing Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | Target | Range | B. PowerBase Power | Accuracy | Description | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Command | Healing | 8 MP | Single ally | Map (0-1) | 25 | 100% | Some HP Up: 1 Ally | Recovers HP. | |
| Command | Healing | 20 MP | Single ally | Map (0-1) | 999 | 100% | Full HP Up: 1 Ally | Fully recovers HP. | |
| Command | Healing | 20 MP | Team | Map (0-1) | 25 | 100% | Some HP Up: Team | Recovers HP. | |
| Command | Healing | 45 MP | Team | Map (0-1) | 999 | 100% | Full HP Up: Team | Fully recovers HP. | |
| Command | Healing | 55 MP | Team | Map (0-1) | 999 | 100% | Full HP Up & Cure: Team | Fully recovers HP and cures all ailments. | |
| Command | Healing | 9 MP | Team | Map (0-1) | — | 100% | Cures all ailments | Cures all ailments. | |
| Command | Healing | 20 MP | Single ally | — | 30 | 100% | Revive Ally: Low HP | Revives one ally. | |
| Command | Healing | 35 MP | Single ally | — | 999 | 100% | Revive Ally: Full HP | Revives one ally with full HP. |
Support Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | Target | Accuracy | Description | Effect |
|---|---|---|---|---|---|---|---|
| Command | Status | 23 MP | Team | 100% | Reflect 1 phys atk | Each ally reflects a single Phys attack. | |
| Command | Status | 23 MP | Team | 100% | Reflect 1 magic atk (No Almighty) | Each ally reflects a single non-Almighty magic attack. | |
| Command | Status | 25 MP | Team | 100% | Nullify any dmg once | Each ally nullifies a single non-Almighty attack. | |
| Command | Status | 10 MP | Self | 100% | Attract dmg, def up | Increases chance of attracting single-target attacks by 85%, damage taken reduced by 75%. | |
| Command | Status | 8 MP | Team | 100% | Critical atk: 1 time (Phys only) | Guarantees 1 critical hit. |
Passive Skills
| Name | S. TypeSkill Type | Cost | Target | Description | Effect | Notes |
|---|---|---|---|---|---|---|
| Passive | — | Self | Max HP up 10% | Increases Max HP by 10%. | — | |
| Passive | — | Self | Max MP up 10% | Increases Max MP by 10%. | — | |
| Passive | — | Self | Max HP up 30% | Increases Max HP by 30%. | — | |
| Passive | — | Self | Max MP up 30% | Increases Max HP by 30%. | — | |
| Passive | — | Self | Crit. rate up 25% | Increases critical rate by 25%. | — | |
| Passive | — | Self | Crit. rate up 50% | Increases critical rate by 50%. | — | |
| Passive | — | Self | Recover 25% of dmg (phys only) | Phys attacks recover 25% of damage dealt as HP. | — | |
| Passive | — | Self | Normal atk hits all | Normal attack hits all foes. | — | |
| Passive | — | Self | Low chance of counter (phys only) | 12% chance to counter upon taking Phys damage. | — | |
| Passive | — | Self | Mid chance of counter (phys only) | 25% chance to counter upon taking Phys damage. | — | |
| Passive | — | Self | High chance of counter (phys only) | 50% chance to counter upon taking Phys damage. | — | |
| Passive | — | Self | Attacks may Mute | Phys attacks have 25% chance to inflict Mute. Odds reduced if hitting multiple foes. | — | |
| Passive | — | Self | Attacks may Poison | Phys attacks have 25% chance to inflict Poison. Odds reduced if hitting multiple foes. | — | |
| Passive | — | Self | Attacks may Paralyze | Phys attacks have 25% chance to inflict Paralyze. Odds reduced if hitting multiple foes. | — | |
| Passive | — | Self | Attacks may Stone | Phys attacks have 25% chance to inflict Stone. Odds reduced if hitting multiple foes. | — | |
| Passive | — | Self | Fire dmg up 1.2x | Fire damage up 1.2x. | — | |
| Passive | — | Self | Ice dmg up 1.2x | Ice damage up 1.2x. | — | |
| Passive | — | Self | Elec dmg up 1.2x | Elec damage up 1.2x. | — | |
| Passive | — | Self | Force dmg up 1.2x | Force damage up 1.2x. | — | |
| Passive | — | Self | Phys dmg up 1.2x | Phys damage up 1.2x. | — | |
| Passive | — | Self | Fire dmg up 1.5x | Fire damage up 1.5x. | — | |
| Passive | — | Self | Ice dmg up 1.5x | Ice damage up 1.5x. | — | |
| Passive | — | Self | Elec dmg up 1.5x | Elec damage up 1.5x. | — | |
| Passive | — | Self | Force dmg up 1.5x | Force damage up 1.5x. | — | |
| Passive | — | Self | Phys dmg up 1.5x | Phys damage up 1.5x. | — | |
| Passive | — | Self | Phys dmg taken -50% | Grants Phys resistance. | — | |
| Passive | — | Self | Fire dmg taken -50% | Grants Fire resistance. | — | |
| Passive | — | Self | Ice dmg taken -50% | Grants Ice resistance. | — | |
| Passive | — | Self | Elec dmg taken -50% | Grants Elec resistance. | — | |
| Passive | — | Self | Force dmg taken -50% | Grants Force resistance. | — | |
| Passive | — | Self | Mystic dmg taken -50% +ailment def | Grants Mystic resistance. | — | |
| Passive | — | Self | Most dmg taken -50% | Grants resistance to everything except Phys and Almighty. | — | |
| Passive | — | Self | All dmg taken -50% (No Almighty) | Grants resistance to everything except Almighty. | — | |
| Passive | — | Self | Nullify Phys attacks | Nullifies Phys attacks. | — | |
| Passive | — | Self | Nullify Fire attacks | Nullifies Fire attacks. | — | |
| Passive | — | Self | Nullify Ice attacks | Nullifies Ice attacks. | — | |
| Passive | — | Self | Nullify Elec attacks | Nullifies Elec attacks. | — | |
| Passive | — | Self | Nullify Force attacks | Nullifies Force attacks. | — | |
| Passive | — | Self | Nullify Mystic attacks | Nullifies Mystic attacks. | — | |
| Passive | — | Self | Reflect Phys attacks | Repels Phys attacks. | — | |
| Passive | — | Self | Reflect Fire attacks | Repels Fire attacks. | — | |
| Passive | — | Self | Reflect Ice attacks | Repels Ice attacks. | — | |
| Passive | — | Self | Reflect Elec attacks | Repels Elec attacks. | — | |
| Passive | — | Self | Reflect Force attacks | Repels Force attacks. | — | |
| Passive | — | Self | Drain Phys attacks | Drains Phys attacks. | — | |
| Passive | — | Self | Drain Fire attacks | Drains Fire attacks. | — | |
| Passive | — | Self | Drain Ice attacks | Drains Ice attacks. | — | |
| Passive | — | Self | Drain Elec attacks | Drains Elec attacks. | — | |
| Passive | — | Self | Drain Force attacks | Drains Force attacks. | — | |
| Passive | — | Self | Inactive: Gain 75% XP | Gains some EXP if not assigned to a team. | — | |
| Passive | — | Self | Withstand death once | Survive lethal damage if at 2 HP or above once per battle. Does not activate if suffering from an ailment or if damage is from a Map skill. | — | |
| Passive | — | Self | Battle end: 10% HP up | Recovers 10% of maximum HP when skirmish ends. | — | |
| Passive | — | Self | Battle end: 30% HP up | Recovers 30% of maximum HP when skirmish ends. | — | |
| Passive | — | Self | Battle end: 10% MP up | Recovers 10% of maximum MP when skirmish ends. | — | |
| Passive | — | Self | Battle end: HP/MP up | Recovers 25% HP and 13% MP when skirmish ends. | — | |
| Passive | — | Self | 100% dmg to all foes (No Repel) | Phys attacks ignore resist/null/drain. | — | |
| Passive | — | Self | Same Race: Dmg up 50% | Deals 50% more damage to same race. | — | |
| Passive | — | Self | Same Race: Def up 50% | Takes 50% less damage from same race. | — | |
| Passive | — | Self | Chance to repeat atk | 25% chance to repeat any action taken in skirmishes. | — | |
| Passive | — | Self | 100% Extra Turn | Guarantees Extra Turn if no Dragon/Vile on team. | — | |
| Passive | — | Self | Die for ally if dmg = > Leader HP | Protects a minion from lethal damage if not lethal to self. | Leader-exclusive | |
| Passive | — | Self | Die for leader | Protects leader from lethal damage. | Demon-exclusive | |
| Passive | — | Self | Endure leader’s death | Protects leader from lethal damage and reduces damage taken by 50%. | Demon-exclusive | |
| Passive | — | Self | Take lead’s dmg (Conditional) | Protects leader from lethal damage if resistance is higher. | Demon-exclusive | |
| Passive | — | Self | 2x turns in battle | Enables 2 actions in a turn. | Enemy-exclusive | |
| Passive | — | Self | 3x turns in battle | Enables 3 actions in a turn. | Enemy-exclusive |
Auto Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | Target | Description | Effect |
|---|---|---|---|---|---|---|
| Auto | Status | 4 MP | All allies | Start: Atk/Mag up 25% | Phys/magic damage up 25%. | |
| Auto | Status | 3 MP | All allies | Start: Hit/Evd up 25% | Hit/evade up 25%. | |
| Auto | Status | 5 MP | All allies | Start: Def up 25% | Defense up 25%. | |
| Auto | Status | 16 MP | All allies | Start: Mag. Reflct 1x | Each ally reflects a single non-Almighty magic attack. | |
| Auto | Status | 15 MP | All allies | Start: Phys Reflct 1x | Each ally reflects a single Phys attack. | |
| Auto | Status | 10 MP | All allies | Start: Crit. Atk 1x | Guarantees 1 critical hit. Does not work on Extra Turns. | |
| Auto | Status | 15 MP | All | All: Null 1st Phys | Negates first Phys attack. | |
| Auto | Status | 8 MP | All | All: Null 1st Fire | Negates first Fire attack. | |
| Auto | Status | 8 MP | All | All: Null 1st Ice | Negates first Ice attack. | |
| Auto | Status | 8 MP | All | All: Null 1st Elec | Negates first Elec attack. | |
| Auto | Status | 8 MP | All | All: Null 1st Force | Negates first Force attack. | |
| Auto | Status | 6 MP | All | All: Null 1st Mystic | Negates first Mystic attack. | |
| Auto | Status | 6 MP | All allies | 2x Dmg: Attacks only | Damage dealt 2x and critical rate 3x, can only use normal attacks. | |
| Auto | Healing | 25 MP | Self | Start: Full cure team | Casts Prayer at the start of skirmish if an ally is hurt or suffering from an ailment. | |
| Auto | Status | 2 MP | All allies | Start: Foe Evade down | All Phys attacks have 100% accuracy. | |
| Auto | Status | — | All allies | Start: Team Agi. up | Agility +5. | |
| Auto | Status | 16 MP | All allies | 1.5 Mag, MP cost 2x (No phys) | Magic damage up 1.5x and MP cost 2x. Can't use Phys attacks. Does not affect Devil's Fuge. | |
| Auto | Status | — | All | MP cost -50% (All) | MP costs -50%. | |
| Auto | Status | 10 MP | All allies | Nullifies dmg > 50 | Nullifies damage <= 50. | |
| Auto | Healing | 25 MP | Self | Start: Cast Recarm (all allies) | Cast Recarm at the start of skirmish if any allies are dead. | |
| Auto | Healing | 12 MP | Self | Start: Cast Media | Casts Media at the start of skirmish if an ally is hurt. | |
| Auto | Healing | — | All allies | MP up when damaged | Recovers 15% of damage taken as MP. |
Racial Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | Target | Range | Description | Effect | Notes |
|---|---|---|---|---|---|---|---|---|
| Racial | Healing | LV ÷ 2 + 24 MP | Team | Map (0-4) | Heal/Cure a team Range: 4 | Recovers HP and cures status ailments. | — | |
| Racial | Status | LV x 1.25 + 15 HP | Team | Self | Allies: critical dmg 1 turn after use | Guarantees 1 critical hit. | — | |
| Racial | — | — | Team | — | Move after attacking (Not stackable) | Replenish Move after attacking (Not stackable). Extra Move does not increase action gauge. | — | |
| Racial | Status | LV ÷ 2 + 4 MP | Team | Self | MP skills up 1.5x | Increases magic damage by 1.5x for one action. | — | |
| Racial | Status | LV x 1.5 + 15 HP | Team | Map (1-3) | Adj. foe team: Bound Range: 3 | Reduce an enemy team's Move to 1 for 1 turn. | — | |
| Racial | Healing | LV x 1.5 + 15 HP | Team | Self | Convert HP to MP Level dependant | Recovers MP. | — | |
| Racial | — | — | Team | — | Rng Up 3x, Move -1 Cost 2x, no EX Turn | Attack range 3, no Extra Turn, Attack Turn Cost up, Move-1. | — | |
| Racial | Healing | LV ÷ 3 + 5 MP | Team | Map (0-3) | Recovers HP, miracles happen Range: 3 | Healing with low chance of one of the following effects: Action gauge decreases/Crit rate up/Full HP recovery. | — | |
| Racial | — | — | Team | — | Foes near team: Bound Engage priority | Reduce adjacent enemy teams' Move to 1. +10 to initiative while defending. | — | |
| Racial | Status | LV x 1.25 + 15 HP | Team | Self | Move = 7 after use Engage priority | Increases Move to 7 and grants +10 to initiative. Overrides Bind. | — | |
| Racial | Healing | LV ÷ 2 + 7 MP | Team | Map (0-3) | Recovers HP Range 3 | Healing equal to half the caster's current HP. | — | |
| Racial | — | — | Team | — | Can normal attack 2x (Not stackable) | Enable second skirmish (Not stackable). Does not increase action gauge. | — | |
| Racial | — | — | Team | — | Range up 3x, Engage Cost 2x, no EX Turn | Attack range 2, no Extra Turn, Attack Turn Cost up. | — | |
| Racial | — | — | Team | — | Ignore obstacles Move +1 (No stack) | Move through obstacles and Move +1. | — | |
| Racial | — | — | Team | — | Ignore obstacles Move cost: Half | Move through obstacles and Move Turn Cost -50%. | — | |
| Racial | Healing | — | Self | — | HP, MP up when foe dies (Lvl dependant) | When caster defeats a foe: recovers HP = LV of defeated foe and MP = LV of defeated foe ÷ 2. | — | |
| Racial | Status | LV ÷ 3 + 5 MP | Team | Map (1-6) | Switch positions Range: 6 | Switches positions with an ally or NPC team. | — | |
| Racial | Healing | — | Team | — | MP up when damaged Foe turns delayed | Recovers MP = 2.5% of total damage dealt by team when skirmish ends. Foe initiative down. | — | |
| Racial | — | — | Self | — | Attack range up 3x | Attack range 3. | Enemy/NPC-exclusive | |
| Racial | — | — | Self | — | Nullifies all attacks Ignore obstacles | Nullifies all attacks, can move through obstacles. | Enemy-exclusive | |
| Racial | — | — | Self | — | Uses Sodom Fire | Can use Sodom Fire. | Enemy-exclusive | |
| Racial | — | — | Self | — | Attack range up 3x Cannot move | Attack range 3, does not move. | Enemy-exclusive | |
| Racial | — | — | Self | — | Can normal attack 2x Ignore obstacles | Enables second skirmish, can move through obstacles. | Enemy-exclusive | |
| Racial | — | — | Self | — | Attack range up 6x Cannot move | Attack range 6, does not move. | Enemy-exclusive | |
| Racial | — | — | Self | — | Lay eggs on foe and reproduce | Can use Spawn. | Enemy-exclusive | |
| Racial | — | — | Self | — | Infinite attack range Cannot move | Infinite attack range, does not move. | Enemy-exclusive | |
| Racial | — | — | Self | — | Attack range up 3x Cannot move | Attack range 3, does not move. | Enemy-exclusive | |
| Racial | — | — | Self | — | Infinite attack range Cannot move | Infinite attack range, does not move. | Enemy-exclusive | |
| Racial | — | — | Self | — | Attack range up 3x Cannot move | Attack range 3, does not move. | Enemy-exclusive |
Map Skills
| Name | S. TypeSkill Type | D. TypeDamage Type | Cost | Target | Range | Hits | B. PowerBase Power | Accuracy | Description | Effect | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Map | Magical | — | Map | — | 1 | ? | 100% | Drain HP: All enemy units | Deals 25% of max HP as damage to all enemy teams Recovers 30% of total damage dealt as HP. |
Enemy-exclusive | |
| Map | Magical | 51 MP | Map | — | 1 | 37 | 100% | Hell fire dmg: All | Inflicts damage. | Enemy-exclusive | |
| Map | Magical | 11 MP | Map | — | 1 | 50 | 100% | MP damage: All | Drains MP. | Enemy-exclusive | |
| Map | Magical | 25 MP | Map | — | 1 | 50 | 100% | Disrupt communication: All enemy units | Damage with 80% chance to inflict Mute. | Enemy-exclusive | |
| Map | Magical | 40 MP | Map | — | 1 | 90 | 100% | Destroys all things | Damage dealt increases each time skill is used. | Enemy-exclusive |