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{{stub}}
{{Infobox Location
{{Infobox Location
|image=<gallery>
|image=<gallery>
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|names=
|names=
|location=[[Junkyard]]
|location=[[Junkyard]]
|subarea=
|subarea=Maribel Base
}}
}}
'''{{PAGENAME}}''' is a location in the [[Junkyard]] in {{link|game|DDSAT1}}. It is the base of the [[Maribel]] tribe.
'''{{PAGENAME}}''' is a location in the [[Junkyard]] in {{link|game|DDSAT1}}. It is the base of the [[Maribel]] tribe.
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The Maribel base is visited twice throughout the story. Its main mechanic is its many numbered gates, which can only be unlocked from one side.
The Maribel base is visited twice throughout the story. Its main mechanic is its many numbered gates, which can only be unlocked from one side.


A forced battle near the entrance against two [[Preta]]s and a [[Ghoul]] teaches the player about [[Hunt]] skills and [[Fear]].
During the first visit, a forced battle near the entrance against two [[Preta]]s and a [[Ghoul]] teaches the player about [[Hunt]] skills and [[Fear]]. The party is ambushed multiple times throughout the dungeon, including two waves of [[Yaka]] followed by a [[Gyu-ki]] towards the end of the dungeon. The boss of this visit is [[Bat]]'s [[Atma]], [[Camazotz]].
 
During the second visit, [[Gale]] joins the party, and they are lured to where Bat was previously fought, during which all enemies will run away if they get an action. Once there, they must fight Camazotz again. Afterwards, [[Heat]] leaves the party until they return to [[Muladhara]] and every gate will be locked, forcing the party to take an alternative path to the entrance, where they are confronted by an [[Atavaka]].


===Encounters===
===Encounters===
====1st Visit====
{{Enctr/Header}}
{{Enctr/Header}}
{{Enctr|name=Empusa|race=Beast|level=6}}
{{Enctr|name=Empusa|race=Beast|level=6}}
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|}
|}


====2nd Visit====
{{Enctr/Header}}
{{Enctr|name=Valkyrie|race=Evil|level=20}}
{{Enctr|name=Succubus|race=Fiend|level=19}}
{{Enctr|name=Turdak|race=Demon|level=23}}
{{Enctr|name=Kelpie|race=Beast|level=21}}
{{Enctr|name=Onkot|race=Fiend|level=20}}
{{Enctr|name=Tarrasque|race=Dragon|level=16}}
{{Enctr|name=Nekomata|race=Beast|level=15}}
|}
===Items===
===Items===
{{Items/Header}}
{{Items/Header}}
{{Items|name=Revival Gem|found=In the easternmost entrance.}}
{{Items|name=Revival Gem|found=In the easternmost entrance.}}
{{Items|name=Dis-Poison|no=3|found=In the first area's 1F, next to gate 05.}}
{{Items|name=Dis-Poison|no=3|found=In the first area's 1F, next to gate #5.}}
{{Items|name=Error Cell|found=In the westernmost room from the first area.}}
{{Items|name=Error Cell|found=In the westernmost room from the first area.}}
{{Items|name=Active Cell|found=Down the western ladder of the rooftop near gate 02.}}
{{Items|name=Active Cell|found=Down the western ladder of the rooftop near gate #2.}}
{{Items|name=Brave Ration|found=In the room north of the corridor northeast of gate 02.}}
{{Items|name=Brave Ration|found=In the room north of the corridor northeast of gate #2.}}
{{Items|name=Frigid Shot|found=On the overpass above gate 02, after a forced fight against a Cockatrice.}}
{{Items|name=Frigid Shot|found=On the overpass above gate 02, after a forced fight against a Cockatrice.}}
{{Items|name=Dis-Ache|no=3|found=In the room north of the corridor northwest of gate 02.}}
{{Items|name=Dis-Ache|no=3|found=In the room north of the corridor northwest of gate #2.}}
{{Items|name=Active Cell|found=In an alleyway south of gate 02.}}
{{Items|name=Active Cell|found=In an alleyway south of gate #2.}}
{{Items|name=Chakra Drop|no=2|found=South of the gate 03 switch.}}
{{Items|name=Chakra Drop|no=2|found=South of the gate #3 switch.}}
{{Items|name=Devil Cell|found=In the room east of the Field Hunt.}}
{{Items|name=Devil Cell|found=In the room east of the Field Hunt.}}
{{Items|name=Odd Morsel|found=In the northwestern room of the corridor north of gate #3.}}
{{Items|name=Revival Gem|found=Same as above.}}
{{Items|name=Chakra Pot|found=North of gate #4.}}
{{Items|name=Dis-Poison|no=3|found=Where Camazotz is fought.}}
{{Items|name=Dis-Stun|no=2|found=Directly north of gate #6.}}
{{Items|name=Code Cell|found=In the corridor west of gate #6, in the room near the yellow wall.}}
{{Items|name=Dis-Curse|no=3|found=Near the top of the ladder to the rooftop north of gate #6.}}
{{Items|name=Quantum Cell|found=On the rooftop south of gate #7.}}
{{Items|name=Great Chakra|found=1F, behind the blue wall.}}
{{Items|name=Power Noise|found=In the room north of the yellow wall.}}
{{Items|name=Wild Card|found=2F, in the room behind the blue wall.}}
{{Items|name=Quick Noise|found=2F, at the end of the hallway behind the blue wall.}}
{{Items|name=Soma Drop|found=2F, behind the yellow wall.}}
|}
|}


==Game Appearances==
==Game Appearances==
==={{link|game|DDSAT1}}===
==={{link|game|DDSAT1}}===
After the summoning of the tribe leaders at the [[Karma Temple]], the [[Embryon]] devise a plan to defeat the other tribes in order to ascend to [[Nirvana]], in which they ally themselves with the Maribel. To test them, Jinana makes the Embryon fight through their base, including defeating her lieutenant, [[Bat]], who is spared. This act convinces Jinana of the Embryon's intentions and she accepts the alliance.
After the summoning of the tribe leaders at the [[Karma Temple]], the [[Embryon]] devise a plan to defeat the other tribes in order to ascend to [[Nirvana]], in which they ally themselves with the Maribel. To test them, Jinana makes the Embryon fight through their base, including defeating her lieutenant, Bat, who is spared. This act convinces Jinana of the Embryon's intentions and she accepts the alliance.


After the attempted assault on the [[Solids]] by the Embryon-Maribel alliance, Jinana succumbs to her hunger and is betrayed by Bat, transforming into [[Usas]] and attempting to kill the Embryon, but she is killed instead. In pursuit of Bat, the Embryon return to Manipura, but are trapped inside by the Solids, forcing them to fight their way out.
After the attempted assault on the [[Solids]] by the Embryon-Maribel alliance, Jinana succumbs to her hunger and is betrayed by Bat, transforming into [[Usas]] and attempting to kill the Embryon, but she is killed instead. In pursuit of Bat, the Embryon return to Manipura, but are trapped inside as a diversion by the Solids, forcing them to fight their way out.


==Audio Drama Appearances==
==Audio Drama Appearances==
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==Nomenclature==
==Nomenclature==
{{Names
{{Names
|ja=マニプラ ''Manipura''
|ja=マニプラ
|jaR=Manipura
|jaM=
|jaM=
|zhS=  
|zhS=  

Latest revision as of 22:22, 5 November 2024

Manipura is a location in the Junkyard in Digital Devil Saga: Avatar Tuner. It is the base of the Maribel tribe.

Gameplay

The Maribel base is visited twice throughout the story. Its main mechanic is its many numbered gates, which can only be unlocked from one side.

During the first visit, a forced battle near the entrance against two Pretas and a Ghoul teaches the player about Hunt skills and Fear. The party is ambushed multiple times throughout the dungeon, including two waves of Yaka followed by a Gyu-ki towards the end of the dungeon. The boss of this visit is Bat's Atma, Camazotz.

During the second visit, Gale joins the party, and they are lured to where Bat was previously fought, during which all enemies will run away if they get an action. Once there, they must fight Camazotz again. Afterwards, Heat leaves the party until they return to Muladhara and every gate will be locked, forcing the party to take an alternative path to the entrance, where they are confronted by an Atavaka.

Encounters

1st Visit

Name Race Level Notes
Empusa
Beast
6
Cockatrice
Dragon
8
Blob
Fiend
12
Preta
Demon
3
Yaka
Demon
13
Nozuchi
Dragon
10
Macha
Aerial
12
Ikusa
Demon
17
In the chest in the room southeast of the Field Hunt.

2nd Visit

Name Race Level Notes
Valkyrie
Evil
20
Succubus
Fiend
19
Turdak
Demon
23
Kelpie
Beast
21
Onkot
Fiend
20
Tarrasque
Dragon
16
Nekomata
Beast
15

Items

Item Location
Revival Gem
In the easternmost entrance.
Dis-Poison ×3
In the first area's 1F, next to gate #5.
Error Cell
In the westernmost room from the first area.
Active Cell
Down the western ladder of the rooftop near gate #2.
Brave Ration
In the room north of the corridor northeast of gate #2.
Frigid Shot
On the overpass above gate 02, after a forced fight against a Cockatrice.
Dis-Ache ×3
In the room north of the corridor northwest of gate #2.
Active Cell
In an alleyway south of gate #2.
Chakra Drop ×2
South of the gate #3 switch.
Devil Cell
In the room east of the Field Hunt.
Odd Morsel
In the northwestern room of the corridor north of gate #3.
Revival Gem
Same as above.
Chakra Pot
North of gate #4.
Dis-Poison ×3
Where Camazotz is fought.
Dis-Stun ×2
Directly north of gate #6.
Code Cell
In the corridor west of gate #6, in the room near the yellow wall.
Dis-Curse ×3
Near the top of the ladder to the rooftop north of gate #6.
Quantum Cell
On the rooftop south of gate #7.
Great Chakra
1F, behind the blue wall.
Power Noise
In the room north of the yellow wall.
Wild Card
2F, in the room behind the blue wall.
Quick Noise
2F, at the end of the hallway behind the blue wall.
Soma Drop
2F, behind the yellow wall.

Game Appearances

Digital Devil Saga: Avatar Tuner

After the summoning of the tribe leaders at the Karma Temple, the Embryon devise a plan to defeat the other tribes in order to ascend to Nirvana, in which they ally themselves with the Maribel. To test them, Jinana makes the Embryon fight through their base, including defeating her lieutenant, Bat, who is spared. This act convinces Jinana of the Embryon's intentions and she accepts the alliance.

After the attempted assault on the Solids by the Embryon-Maribel alliance, Jinana succumbs to her hunger and is betrayed by Bat, transforming into Usas and attempting to kill the Embryon, but she is killed instead. In pursuit of Bat, the Embryon return to Manipura, but are trapped inside as a diversion by the Solids, forcing them to fight their way out.

Audio Drama Appearances

Novel Appearances

Anime Appearances

Manga Appearances

Other Appearances

Trivia

Nomenclature

Names in Other Languages
Language Name Meaning
Japanese マニプラ Manipura

Gallery

Notes


References