Kazuyuki Yamai: Difference between revisions

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</gallery>
</gallery>
|seoimage=
|seoimage=
|jpname=
|jpname=山井一千
|birthdate=
|birthdate=
|birthplace=
|birthplace=
|deathdate=
|deathdate=
|names=
|names=
|nationality=
|nationality=Japanese
|occupation=
|occupation=Game Director<br>Game Producer<br>Scenario Writer
|yearsactive=
|yearsactive=1999 - present
|knownfor=
|knownfor={{Link|Game|SMT3NM}}<br>{{Link|Game|SMT4}}
}}
}}
'''{{PAGENAME}}''' is a person involved with the [[Megami Tensei (Franchise)|''Megami Tensei'' franchise]]. He was the director of {{link|game|SMT4}} and the {{link|game|SMT3}} HD Remaster 
'''{{PAGENAME}}''' (山井一千, Yamai Kazuyuki) is a japanese video game director and producer that worked in various Megami Tensei games.
   
   
==Biography==
==Biography==
{{Sectionstub}}
===Early Life===
===Early Life===
===Career===
===Career===
===Personal Life===
===Personal Life===


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!Title
!Title
!Role
!Role
|-
|2003
|{{Link|Game|SMT3}}
|Planner
|-
|2004
|{{Link|Game|SMT3NM}}
|Director<br>Scenario Writer
|-
|rowspan="2" |2006
|{{link|game|DSRK1}}
||Director
|-
|{{Link|Game|P3}}
|Special Thanks
|-
|2008
|{{link|game|DSRK2}}
|Director<br>Producer
|-
|2009
|{{Link|Game|SMTSJ}}
|Scenario Writer<br>Event Scene Planning<br>Direction Support
|-
|2011
|{{Link|Game|P2IS}} <small>(PSP)</small>
|Quest Scenario Writer
|-
|-
|2013
|2013
|''[[Shin Megami Tensei IV]]''
|{{Link|Game|SMT4}}
|Director <ref>{{Cite Web|author=Kevin Gifford |url=[https://www.polygon.com/2013/5/29/4375338/shin-megami-tensei-ivs-director-reflects-on-the-subtractive-process Shin Megami Tensei IV's director reflects on the 'subtractive process' to game design] |published=May 29, 2013 |retrieved=November 13, 2023 |site=[[Wikipedia:Polygon (website)|Polygon]] |type=}}</ref>
|Director<ref>{{Cite Web|author=Kevin Gifford |url=[https://www.polygon.com/2013/5/29/4375338/shin-megami-tensei-ivs-director-reflects-on-the-subtractive-process Shin Megami Tensei IV's director reflects on the 'subtractive process' to game design] |published=May 29, 2013 |retrieved=November 13, 2023 |site=[[Wikipedia:Polygon (website)|Polygon]] |type=}}</ref><br>Structuring / Supervision Planning<br>Game System / Battle Planning
|-
|2016
|{{Link|Game|SMT4A}}
|Scenario Draft / Supervision<br>Demon Conversations<br>Producer
|-
|2018
|{{Link|Game|DX2}}
|Scenario Co-operation
|-
|-
|2020
|2020
|''{{link|game|SMT3}} HD Remaster''
|{{Link|Game|SMT3HD}}
|Director<ref>{{Cite Web|author=Just Lunning |url=[https://www.inverse.com/gaming/smt-3-nocturne-kazuyuki-yamai-persona-interview 'SMT 3: Nocturne' dev on why now's the time to revisit the Persona precursor] |published=June 4, 2021 |retrieved=November 13, 2023 |site=[[Wikipedia:Inverse (website)|Inverse]] |type=}}</ref>  
|Director<ref>{{Cite Web|author=Just Lunning |url=[https://www.inverse.com/gaming/smt-3-nocturne-kazuyuki-yamai-persona-interview 'SMT 3: Nocturne' dev on why now's the time to revisit the Persona precursor] |published=June 4, 2021 |retrieved=November 13, 2023 |site=[[Wikipedia:Inverse (website)|Inverse]] |type=}}</ref>  
|-
|2021
|{{link|game|SMT5}}
|Original Concept<ref>{{Cite Web|author=Kite Stenbuck |url=[https://www.rpgsite.net/news/6264-read-what-kazuyuki-yamai-is-aiming-to-create-in-shin-megami-tensei-v-full-famitsu-translation Read what Kazuyuki Yamai is aiming to create in Shin Megami Tensei V - Full Famitsu Translation] |published=October 28, 2017 |retrieved=November 13, 2023 |site=RPG Site |type=}}</ref>
|}
|}


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[[Category:Staff]]
[[Category:Staff]]
[[Category:Directors]]
[[Category:Directors]]
[[Category:Producers]]
[[Category:Writers]]

Latest revision as of 17:16, 5 June 2024

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Kazuyuki Yamai (山井一千, Yamai Kazuyuki) is a japanese video game director and producer that worked in various Megami Tensei games.

Biography

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Early Life

Career

Personal Life

Media Credits

This is a list of each Megami Tensei media Kazuyuki Yamai was involved.

Year Title Role
2003 Shin Megami Tensei III: Nocturne Planner
2004 Shin Megami Tensei III: Nocturne Maniax Director
Scenario Writer
2006 Devil Summoner: Raidou Kuzunoha vs. the Soulless Army Director
Persona 3 Special Thanks
2008 Devil Summoner: Raidou Kuzunoha vs. King Abaddon Director
Producer
2009 Shin Megami Tensei: Strange Journey Scenario Writer
Event Scene Planning
Direction Support
2011 Persona 2: Innocent Sin (PSP) Quest Scenario Writer
2013 Shin Megami Tensei IV Director[1]
Structuring / Supervision Planning
Game System / Battle Planning
2016 Shin Megami Tensei IV: Apocalypse Scenario Draft / Supervision
Demon Conversations
Producer
2018 Shin Megami Tensei: Liberation Dx2 Scenario Co-operation
2020 Shin Megami Tensei III: Nocturne HD Remaster Director[2]
2021 Shin Megami Tensei V Original Concept[3]

Gallery

Notes

References

  1. Kevin Gifford, Shin Megami Tensei IV's director reflects on the 'subtractive process' to game design. Published May 29, 2013. Retrieved November 13, 2023. Polygon.
  2. Just Lunning, 'SMT 3: Nocturne' dev on why now's the time to revisit the Persona precursor. Published June 4, 2021. Retrieved November 13, 2023. Inverse.
  3. Kite Stenbuck, Read what Kazuyuki Yamai is aiming to create in Shin Megami Tensei V - Full Famitsu Translation. Published October 28, 2017. Retrieved November 13, 2023. RPG Site.