Kazuyuki Yamai
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Kazuyuki Yamai (山井一千, Yamai Kazuyuki) is a japanese video game director and producer that worked in various Megami Tensei games.
Biography
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Early Life
Career
Personal Life
Media Credits
This is a list of each Megami Tensei media Kazuyuki Yamai was involved.
Year | Title | Role |
---|---|---|
2003 | Shin Megami Tensei III: Nocturne | Planner |
2004 | Shin Megami Tensei III: Nocturne Maniax | Director Scenario Writer |
2006 | Devil Summoner: Raidou Kuzunoha vs. the Soulless Army | Director |
Persona 3 | Special Thanks | |
2008 | Devil Summoner: Raidou Kuzunoha vs. King Abaddon | Director Producer |
2009 | Shin Megami Tensei: Strange Journey | Scenario Writer Event Scene Planning Direction Support |
2011 | Persona 2: Innocent Sin (PSP) | Quest Scenario Writer |
2013 | Shin Megami Tensei IV | Director[1] Structuring / Supervision Planning Game System / Battle Planning |
2016 | Shin Megami Tensei IV: Apocalypse | Scenario Draft / Supervision Demon Conversations Producer |
2018 | Shin Megami Tensei: Liberation Dx2 | Scenario Co-operation |
2020 | Shin Megami Tensei III: Nocturne HD Remaster | Director[2] |
2021 | Shin Megami Tensei V | Original Concept[3] |
Gallery
Notes
References
- ↑ Kevin Gifford, Shin Megami Tensei IV's director reflects on the 'subtractive process' to game design. Published May 29, 2013. Retrieved November 13, 2023. Polygon.
- ↑ Just Lunning, 'SMT 3: Nocturne' dev on why now's the time to revisit the Persona precursor. Published June 4, 2021. Retrieved November 13, 2023. Inverse.
- ↑ Kite Stenbuck, Read what Kazuyuki Yamai is aiming to create in Shin Megami Tensei V - Full Famitsu Translation. Published October 28, 2017. Retrieved November 13, 2023. RPG Site.