Template:P5X Wonder Persona Stats/Documentation

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Purpose

Stat table template used to document the stats of Personas that can be summoned by Wonder in Persona 5: The Phantom X.

For the stats of Persona users, use Template:P5X Persona User Stats instead. For the stats of Personas used by other units, see Template:P5X Persona Stats. For Shadows, use Template:P5X Shadow Stats.

Usage

Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.

Parameter Explanation

{{P5X Wonder Persona Stats
|img= Image Override
|name= Name
|rating= Star Rating
|level= Level
|location= Obtain/Unlock Location
|rank= Persona's Rank
|attribute= Skill Attribute
|role= Role
|hp= Base HP at Level 1
|atk= Base Attack at Level 1
|def= Base Defense at Level 1
|maxhp= Base HP at Maximum Level
|maxatk= Base Attack at Maximum Level
|maxdef= Base Defense at Maximum Level
|trait= Trait Name
|trait1= Trait Base Description
|trait2= Trait Overclock 1 Description
|trait3= Trait Overclock 2 Description
|trait4= Trait Overclock 3 Description
|phys= Phys Resistance
|gun= Gun Resistance
|fire= Fire Resistance
|ice= Ice Resistance
|elec= Elec Resistance
|wind= Wind Resistance
|psy= Psy Resistance
|nuke= Nuke Resistance
|bless= Bless Resistance
|curse= Curse Resistance
|inheritphys= Phys Inheritance
|inheritgun= Gun Inheritance
|inheritfire= Fire Inheritance
|inheritice= Ice Inheritance
|inheritelec= Elec Inheritance
|inheritwind= Wind Inheritance
|inheritpsy= Psy Inheritance
|inheritnuke= Nuke Inheritance
|inheritbless= Bless Inheritance
|inheritcurse= Curse Inheritance
|inherithealing= Healing Inheritance
|highlight= Highlight (Use Template:P5X Highlight)
|skills= Skills
}}
Parameter Notes
img
Optional; not used when parameter is omitted. By default, the template will automatically add the Persona's icon as File:P5X P5X Wonder Persona Stats/Documentation Icon.png. The img= parameter can be used to input a different image type and/or subject name to call the sprite from. This should be used if the Persona's in-game name differs from the article title, if the title has a discriminator in it, or if a different image type is required to display a character portrait.

If the stat table is to be transcluded onto another page, then the img= and name= parameters must be used.
name
Optional; not used when parameter is omitted. By default, the template will automatically render the Persona's name the same as the article name. Use the name= parameter if the Persona's name differs in-game or if the article title has a discriminator in it.

If the stat table is to be transcluded onto another page, then the name= parameter must be used.
location
Optional; not used when parameter is omitted. Used for instances when a Persona must be unlocked through the story or through gacha. Lists where or when the Persona is made available.
skills
Use Template:Skill to add skills and the level they are learned at. E.g. {{Skill|P5X|Electric Shark|-}}. Adding a hyphen in the level parameter will automatically add "Innate" to indicate a skill known by default. This stat table will display the skill name, attribute, cost, description, and level learned at.

Skill information is called from Module:Data/Skill/p5x.

Does not include highlight skills. Their description should be input as it at level 1 in the highlight=.

Code

All parameters
{{P5X Wonder Persona Stats
|img=
|name=
|rating=
|level=
|location=
|rank=
|attribute=
|role=
|hp=
|atk=
|def=
|maxhp=
|maxatk=
|maxdef=
|trait=
|trait1=
|trait2=
|trait3=
|trait4=
|phys=
|gun=
|fire=
|ice=
|elec=
|wind=
|psy=
|nuke=
|bless=
|curse=
|inheritphys=
|inheritgun=
|inheritfire=
|inheritice=
|inheritelec=
|inheritwind=
|inheritpsy=
|inheritnuke=
|inheritbless=
|inheritcurse=
|inherithealing=
|highlight=
|skills=
}}

Example

{{P5X Wonder Persona Stats
|name=Jánošík
|level=1
|hp=74
|atk=17
|def=13
|attribute=Gun
|role=Assassin
|rating=5
|elec=Wk
|wind=Wk
|bless=Str
|inheritphys=N
|inheritgun=Y
|inheritfire=Y
|inheritice=Y
|inheritelec=Y
|inheritwind=Y
|inheritpsy=Y
|inheritnuke=Y
|inheritbless=Y
|inheritcurse=Y
|inherithealing=Y
|trait=Hunting
|trait1=Increase Attack by 4.2%. When any ally attacks a Marked foe, increase Attack by 20%.
|trait2=Increase Attack by 12.5%. At the start of battle, Mark a foe. When any ally attacks a Marked foe, increase Attack by 20%.
|trait3=Increase Attack by 20.8%. At the start of battle, Mark a foe. When any ally attacks a Marked foe, increase Attack by 20%.
When user attacks a Marked foe, deal bonus Gun damage equal to 18% of Attack 1 time.
|skills={{Skill|P5X|Tatra Shot|-|n}}
{{Skill|P5X|Bullet Time|-|n}}
{{Skill|P5X|Seize The Day|-|n}}
|rank=1
|highlight={{P5X Highlight|Highlight Assassin Gun}}
}}
Name ★ Rating Level
Jánošík 5 1
Rank Attribute Role
Gun Assassin
Stats
HP Attack Defense
74 17 13
— — —
Resistances
Curse
— — — — WkWeak WkWeak — — StrStrong —
Inheritance
Curse
✘ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔ ✔
Trait
Name Effect
Hunting Increase Attack by 4.2%. When any ally attacks a Marked foe, increase Attack by 20%.
Hunting IRequires Overclock 1 Increase Attack by 12.5%. At the start of battle, Mark a foe. When any ally attacks a Marked foe, increase Attack by 20%.
Hunting IIRequires Overclock 2 Increase Attack by 20.8%. At the start of battle, Mark a foe. When any ally attacks a Marked foe, increase Attack by 20%.

When user attacks a Marked foe, deal bonus Gun damage equal to 18% of Attack 1 time.

Highlight
Deal Gun damage to 1 foe equal to
x%
Values by Level
1 2 3 4
234.0% 259.2% 284.4% 309.6%
5 6 7 8
334.8% 360.0% 385.2% 410.4%
of Attack.
Skills
Skill Cost Description Level InheritSkill can be inherited via the Persona's Seal
Tatra Shot 8% HP Deal Gun damage to 1 foe equal to x% of Attack. 75% chance to inflict Marked for 2 turns.
Marked: Decrease Defense by x%.
The firing pin strikes the bullet, igniting its gunpowder for a deadly blow that deals ailment damage. Increase damage when a foe has Marked.
Innate ✘
Bullet Time 8% HP Deal Gun damage to all foes equal to x% of Attack (3 hits). If a foe is Marked, increase damage by x% and critical damage by x%.
The shepherd's axes seem to stop in midair, and time freezes as enemies are pierced by a hail of bullets. Deals continuous damage to all enemies.
Innate ✘
Seize the Day 24 SP Deal Bless damage to all foes equal to x% of Attack. Restore HP of the ally with the lowest remaining HP, equal to x% of Attack + x.
The shepherd's axe blades trace an X through the air, dealing damage to enemies caught off guard. From the crosspoint, a beam of light offers healing to allies.
Innate ✘