Regeneration

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Regeneration is a recurring mechanic in the Megami Tensei franchise.

Overview

Regeneration typically involves the slow restoration of a party member's HP, MP, or SP when the party moves a certain distance in a dungeon or overworld map.

Mechanics by Game

Digital Devil Story: Megami Tensei

An example of HP regeneration as seen in the Japanese version of Digital Devil Story: Megami Tensei. Here, Therian Lemurian, seen in the bottommost row, recovers 2 HP after the party moves by one tile in the dungeon.

HP Regeneration is a hidden mechanic exclusive to the Famicom version of the game. It applies to demons in the player’s stock, and when returned to stock, the party demons will recover a set amount of hit points every step, provided they are not dead.

The amount of hit points restored is based on the demon’s Vitality (強さ) stat (STR in the English fan translation), with the minimum amount being 1 HP per step and the maximum amount being 4 HP per step, based on the correlation between the demon’s Vitality stat and a set of stat benchmarks, which are as follows:

Vitality benchmark Regeneration rate
7 and below 1 HP/Step
8~11 2 HP/Step
12~15 3 HP/Step
16 and above 4 HP/Step

Megami Ibunroku Persona

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Gallery