Nirvana (Skill)
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| Nirvana | |
| Damage Type(s) | Magical |
| Attribute(s) | Light |
Nirvana (Skill) is a recurring skill in the Megami Tensei franchise.
Profile
Gameplay
Effect
| Game | Attribute | S. TypeSkill Type | D. TypeDamage Type | Effect | Cost | P. LevelPower Level | Target | Range | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Usage | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| In Battle | Outside | ||||||||||||||
| Shin Megami Tensei: Liberation Dx2 | Light | — | — | — | 6 MP | — | All enemies | — | 1 | 120 | — | — | — | — | — |
| Persona 2: Innocent Sin | Light | — | Magical | 35 dmg | — | — | 1 foe | — | — | — | — | — | — | — | — |
| Persona 2: Eternal Punishment | Light | — | Magical | Damage | — | — | All foes | — | 1 | 40 | — | — | — | ✔ | ✘ |
Descriptions
| Game | Description |
|---|---|
| Shin Megami Tensei: Liberation Dx2 | Inflicts Light damage (Magic, Power: 120) on all enemies. Activates the following Chain Effect if the attack is successful: Receive 1 additional Press Turn Icon. (Activates once per turn) *This skill will gain 1 Boost level at the start of own turn. Boost Level 1: Will now nullify all death prevention skills. Boost Level 2: Increases Power to 140, and adds the following Chain Effect when the attack is successful: Decreases enemy ATK, DEF, and EV/AC by 20%. (1 turn) Boost Level 3: Increases Power to 160. |
| Persona 2: Innocent Sin | Deal instant Light kill to all enemies. (72% chance) |
| Persona 2: Eternal Punishment | 敵全体に光属性で中ダメージを与えるTranslation: Inflicts medium Holy damage to all enemies. |
Learnsets
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Nomenclature
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| Language | Name | Meaning |
|---|---|---|
| Nirvana | ||