Manikin

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Manikin
マネカタManekata

Artwork from Shin Megami Tensei III: Nocturne

Race(s) Corpus

Manikins are a humanoid species in Shin Megami Tensei III: Nocturne.

Profile

Manikins are said to be created from the mud waters in Asakusa, their main home,[1] and are led by a Manikin named Futomimi. Many Manikins have physical quirks like twitching and involuntary body movements, and prefer to stay in close proximity with dense populations to survive in the Vortex World, though their existence is plagued by enslavement and torture at the hands of demons such as the Mantra. As they are not human, they cannot form a reason, but place their hopes on doing so, with it being implied they have a reason favoring egalitarianism.[2] It is said they are a quirk of the Vortex World and will inevitably disappear when the new world begins.[citation needed]

Notable Manikin Characters

Gameplay

Shin Megami Tensei III: Nocturne

Manikin enemies may have three different appearances resembling a male, a female, and an overweight male manikin all holding knives, but their stats are exactly the same, with simply their attack patterns changing based on where they are encountered.[3]

Name Level HP MP
Manikin 13 34 54
Strength 7
Magic 5
Vitality 1
Agility 7
Luck 7
Location Ikebukuro, Mifunashiro, Fourth Kalpa
Race Alignment Recruit Manner Gender Age DCDemon-Initiated Conversation Beg OCOpportunistic Conversation
Corpus — ✘ — — — ✘ ✘ ✘
EXP Macca Drop
5 10 — —
Resistances
Phys Fire Ice Elec Force Almighty
— — — — — —
×1 ×1 ×1 ×1 ×1 ×1
Expel Death Curse Nerve Mind Explode
NulNull NulNull — — — —
×0 ×0 ×1 ×1 ×1 ×1
Skills
SkillHD Remaster / PlayStation 2 Attribute Cost Description
Binding Cry Nerve 14 MP Nerve: Chance to inflict Bind on all foes.
Panic Wave Mind 8 MP Mind: Chance to inflict Panic on all foes.
War Cry Support 40 MP Greatly lowers all foes' Physical/Magical Attack.

Game Appearances

Shin Megami Tensei III: Nocturne

Shin Megami Tensei III: Nocturne Maniax

Trivia

  • In the game, it's mentioned that Manikin cannot form Reason.[4] However, Kazuma Kaneko claimed that they do have Reason; in fact, their very existence is the Reason.[5]
  • In the draft, Manikin walked without lifting its feet off the ground, but it was removed following a lore change.[6]

Nomenclature

Manikin is from the Dutch word manneken, meaning "little man." This Dutch word is also the source of the word "mannequin."

According to Shin Megami Tensei: Demons Bible, the Japanese name, Manekata, may come from 真似 mane meaning "imitate" and 形代 katashiro, a type of paper doll used in Shinto rituals.[7]

Names in Other Languages
Language Name Meaning
English Manikin
Japanese マネカタ Manekata
Traditional Chinese 似人 Sìrén Imitation Human
French Mannequin Manikin
German Manikin Manikin
Italian Simulacro Simulacrum
Korean 마네카타 Manekata
Peninsular Spanish Maniquí Manikin

Gallery

Notes

References

  1. ↑ "Hijiri: The Manikins are actually created nearby, using black mud scooped up from the riverbank." Shin Megami Tensei III: Nocturne HD Remaster. English.
  2. ↑ "Dominion: It vexes me how the mud puppets cling to their futile dream... A world without hierarchy, where everyone lives equally in peace...*chuckle* As followers of Yosuga, it is not to be tolerated." Shin Megami Tensei III: Nocturne Maniax (PlayStation 2). English.
  3. ↑ "The Corpus Manikins above differ in outward appearance, but are all exactly the same in level, stats, and skills. However, their attack patterns will change based on where they appear." Shin Megami Tensei III: Nocturne Official Guidebook (2004). Published by DoubleJump. English. page 307. ISBN-13: 0-9741700-4-6.
  4. ↑ "Chiaki: He had so much Magatsuhi stored here. Funny... Did he think that a mud doll could conceive a Reason? ...No, it was meant for me..." Shin Megami Tensei III: Nocturne Maniax (PlayStation 2). Developed by Atlus. Published by Atlus. English. Translation by Atlus.
  5. ↑ "マネカタにコトワリはあったんですか? 金子: 一応ありますね。マネカタは群集心理的なものも表していて、現実をわりと皮肉った設定なんですよ。(...)つまり、マネカタの存在自体がコトワリになっているんですよ。" Translation: "Do the Manikin have Reason? Kaneko: Yes, they do. The Manikin also represent a kind of crowd psychology and are a rather cynical take on reality.(...)In other words, the very existence of the Manikin is the Reason." Dengeki PlayStation. Published by MediaWorks. Japanese. Vol. 240 Page 152. Cover date Jun 13, 2003.
  6. ↑ "絶対地面から足を離すのが嫌なんです。地面から離れるとマガツヒに吸い寄せられてしまうような恐怖があるんでしょうね。ところが、この設定がボツになってしまって、代わりにビクっていう動きを入れたんです。" Dengeki PlayStation. Published by MediaWorks. Japanese. Vol. 240 Page 153. Cover date Jun 13, 2003.
  7. ↑ "人間を模して創られた存在で、真似(まね)+形代(かたしろ)からきていると推測される。" Shin Megami Tensei: Demons Bible (2003). Published by Shinkigensha. Japanese. p. 208. ISBN-13: 978-4775301494.