Mazanma: Difference between revisions
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[[Category:Skills in Shin Megami Tensei IV: Apocalypse]] | [[Category:Skills in Shin Megami Tensei IV: Apocalypse]] | ||
[[Category:Skills in Shin Megami Tensei V]] | [[Category:Skills in Shin Megami Tensei V]] | ||
[[Category:Skills in Shin Megami Tensei: Liberation Dx2]] | |||
[[Category:Skills in Shin Megami Tensei: Devil Summoner]] | [[Category:Skills in Shin Megami Tensei: Devil Summoner]] | ||
[[Category:Skills in Megami Ibunroku Persona]] | [[Category:Skills in Megami Ibunroku Persona]] |
Revision as of 19:56, 17 April 2024
This skill page is a stub. You can help Megami Tensei Wiki by expanding it. | |
Reason: All game information needs to be added. |
Mazanma is a recurring Force-attribute magic skill in the Megami Tensei franchise.
Profile
Mazanma inflicts medium Force-attribute damage against all targets.
Gameplay
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Game | Attribute | Type | Effect | Cost | Power Level | Target | Hits | Base Power | Critical Rate | Accuracy | Usage | |
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In Battle | Outside |
Descriptions
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Game | Description |
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攻撃魔法 全体 威力87 すべての敵に衝撃系ダメージTranslation: Attack magic. All. Power 87. Force-type damage to all enemies. |
Learnsets
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Party Members
Shin Megami Tensei
Party members in Shin Megami Tensei learn skills based on their level and In and Ma stats. This is calculated as:
The resulting numerical value determines the skill learned.
Name | Learned |
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Demons
Name | Learned |
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Name | Learned |
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Name | Learned |
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Nomenclature
Language | Name | Meaning |
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Categories:
- Stubs
- Skill Stubs
- Pages with section stubs
- Skills in Shin Megami Tensei (Game)
- Skills in Shin Megami Tensei III: Nocturne
- Skills in Shin Megami Tensei IV: Apocalypse
- Skills in Shin Megami Tensei V
- Skills in Shin Megami Tensei: Liberation Dx2
- Skills in Shin Megami Tensei: Devil Summoner
- Skills in Megami Ibunroku Persona