Attribute: Difference between revisions
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'''{{PAGENAME}}''' is one of the main properties of a skill in the [[Megami Tensei (Franchise)|''Megami Tensei'' franchise]]. | '''{{PAGENAME}}''', also known as '''Element''' or '''Affinity''', is one of the main properties of a skill in the [[Megami Tensei (Franchise)|''Megami Tensei'' franchise]]. | ||
==Overview== | ==Overview== | ||
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==Mechanics by Game== | ==Mechanics by Game== | ||
==={{link|series|desu-}}=== | ==={{link|series|desu-}}=== | ||
Skills are further classified as | Skills are further classified as Command or Passive. This is separate from their Attribute and a given unit may only have up to three of each. | ||
==Nomenclature== | ==Nomenclature== | ||
{{Names | {{Names | ||
|ja=属性 <!--The same word is used for Alignment--> | |ja=属性 <!--The same word is used for Alignment--> | ||
|jaR= | |jaR=Zokusei | ||
|jaM=Attribute | |jaM=Attribute | ||
|zhS= | |zhS= |
Latest revision as of 20:52, 10 November 2024
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Attribute, also known as Element or Affinity, is one of the main properties of a skill in the Megami Tensei franchise.
Overview
Skills are classified by Attribute according to their function. For damaging skills, their Attribute is the type of damage it deals, such as Agi being a Fire skill since it deals Fire damage. For skills that provide passive benefits, their Attribute may be Passive or otherwise related to their function. Skills within a given Attribute may also share a common function, such as Ice skills inflicting Freeze.
Resistances are defined in terms of Attributes, though it may be that not every Attribute can be resisted. For instance, the Healing Attribute is often impossible to resist.
Mechanics by Game
Devil Survivor series
Skills are further classified as Command or Passive. This is separate from their Attribute and a given unit may only have up to three of each.
Nomenclature
Language | Name | Meaning |
---|---|---|
Japanese | 属性 Zokusei | Attribute |
Gallery
Notes