Chance Encounter: Difference between revisions
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[[File:P3R Chance encounter Screenshot.png|alt=S.E.E.S. beginning a battle with a chance encounter. The text "S.E.E.S. ADVANTAGE!" is displayed on the floor of Tartarus.|thumb|S.E.E.S. beginning a battle with a chance encounter in {{link|game|P3R}}]] | [[File:P3R Chance encounter Screenshot.png|alt=S.E.E.S. beginning a battle with a chance encounter. The text "S.E.E.S. ADVANTAGE!" is displayed on the floor of Tartarus.|thumb|[[S.E.E.S.]] beginning a battle with a chance encounter in {{link|game|P3R}}]] | ||
''' | '''Chance Encounter''', also known as '''Player Advantage''', is a recurring battle mechanic in the [[Megami Tensei (Franchise)|''Megami Tensei'' franchise]]. It is the opposite of a [[Pinch Encounter]]. | ||
==Profile== | ==Profile== | ||
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==Gameplay== | ==Gameplay== | ||
{{sectionstub| reason=Need more information for each game}} | {{sectionstub| reason=Need more information for each game}} | ||
==={{link|game|SMT3 | ==={{link|game|SMT3}}=== | ||
Battles prompted by a chance encounter will begin with the player's turn. | Battles prompted by a chance encounter will begin with the player's turn. | ||
==={{link|game|SMT4}} | ==={{link|game|SMT4}}=== | ||
A chance encounter will occur if a [[Demon symbol|demon symbol]] is struck from any direction by the player's sword slash. | |||
==={{link|game|SMT4A}}=== | |||
A chance encounter will occur if a [[Demon symbol|demon symbol]] is struck from any direction by the player's sword slash. | A chance encounter will occur if a [[Demon symbol|demon symbol]] is struck from any direction by the player's sword slash. | ||
==={{link|game|SMT5}}=== | ==={{link|game|SMT5}}=== | ||
Striking a demon symbol will initiate a chance encounter, but only if it is unaware of the player's presence. If a [[Demon|demon]] spots the player before it is struck, then the initiative is decided randomly.<ref>'''"Attacking Demon Symbols:''' By pressing the Y Button to attack a demon symbol, you will enter battle with that demon. Take the demon by surprise, and you will earn the initiative in battle. If the demon takes notice of your attack, then the initiative will be decided by chance. Battles will often play out in your favor if you gain the initiative, so remember to strike first." {{link|game|SMT5}} ([[Nintendo Switch]]). Developed by ATLUS. Published by ATLUS.</ref> | Striking a demon symbol will initiate a chance encounter, but only if it is unaware of the player's presence. If a [[Demon|demon]] spots the player before it is struck, then the initiative is decided randomly.<ref>'''"Attacking Demon Symbols:''' By pressing the Y Button to attack a demon symbol, you will enter battle with that demon. Take the demon by surprise, and you will earn the initiative in battle. If the demon takes notice of your attack, then the initiative will be decided by chance. Battles will often play out in your favor if you gain the initiative, so remember to strike first." {{link|game|SMT5}} ([[Nintendo Switch]]). Developed by ATLUS. Published by ATLUS.</ref> | ||
==={{link|game|P3 | ==={{link|game|P3}}=== | ||
Striking a [[ | Striking a [[Shadow]] when unnoticed by the enemy in [[Tartarus]] will trigger a chance encounter. | ||
== | ==={{Link|Game|P3R}}=== | ||
{{ | If the player starts a battle with the initiative in ''Reload'', [[It's Going Down Now|''It's Going Down Now'']] will play in the background instead of ''[[Mass Destruction]]''. | ||
==Nomenclature== | ==Nomenclature== | ||
{{sectionstub| reason=Need names in other languages}} | {{sectionstub|reason=Need names in other languages}} | ||
{{Names | {{Names | ||
|ja= | |ja= | ||
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|esM= | |esM= | ||
}} | }} | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
[[Category: | [[Category:Mechanics]] | ||
Latest revision as of 19:51, 14 June 2024
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Chance Encounter, also known as Player Advantage, is a recurring battle mechanic in the Megami Tensei franchise. It is the opposite of a Pinch Encounter.
Profile
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Reason: May need more info |
Though the mechanics differ depending on the game, a chance encounter typically happens when the player takes the enemy by surprise. This can occur at random or if the player successfully strikes the enemy on the field, usually through a sword slash or some other kind of attack.
When the player begins a battle through a chance encounter, they are oftentimes given a free turn during which the enemy is unable to act, allowing the party to take action uninterrupted.
Gameplay
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Reason: Need more information for each game |
Shin Megami Tensei III: Nocturne
Battles prompted by a chance encounter will begin with the player's turn.
Shin Megami Tensei IV
A chance encounter will occur if a demon symbol is struck from any direction by the player's sword slash.
Shin Megami Tensei IV: Apocalypse
A chance encounter will occur if a demon symbol is struck from any direction by the player's sword slash.
Shin Megami Tensei V
Striking a demon symbol will initiate a chance encounter, but only if it is unaware of the player's presence. If a demon spots the player before it is struck, then the initiative is decided randomly.[1]
Persona 3
Striking a Shadow when unnoticed by the enemy in Tartarus will trigger a chance encounter.
Persona 3 Reload
If the player starts a battle with the initiative in Reload, It's Going Down Now will play in the background instead of Mass Destruction.
Nomenclature
This section is a stub. You can help Megami Tensei Wiki by expanding it. | |
Reason: Need names in other languages |
Language | Name | Meaning |
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References
- ↑ "Attacking Demon Symbols: By pressing the Y Button to attack a demon symbol, you will enter battle with that demon. Take the demon by surprise, and you will earn the initiative in battle. If the demon takes notice of your attack, then the initiative will be decided by chance. Battles will often play out in your favor if you gain the initiative, so remember to strike first." Shin Megami Tensei V (Nintendo Switch). Developed by ATLUS. Published by ATLUS.