Template:TMS Human Stats

Jump to navigation Jump to search

Purpose

Stat table template used to document the initial stats and equipment of playable characters in Tokyo Mirage Sessions ♯FE.

Usage

All listed stats and equipment should represent when the player is first made playable.

Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.

Certain columns in the stat table will automatically output certain information depending on the data entered in other columns. For example: The weapon type entered in attacktype= will automatically fill in the appropriate data in the attack type column within the "Basic Attack" table.

Parameter Explanation

{{TMS Human Stats
|img= Image Override
|name= Name
|level= Level
|hp= Initial Max HP
|ep= Initial Max EP
|str= Strength
|mag= Magic
|skl= Skill
|spd= Speed
|def= Defense
|res= Resistance
|location= Location Obtained
|mirage= Associated Mirage
|class= Unit Class
|type= Unit Type (Armored, Mounted, Flying, Dragon)
|luck= Luck
|attack= Attack Value
|armor= Armor Value
|attacktype= Equipped Weapon Type
|weapon= Equipped Weapon
|accessory= Equipped Accessory
|costume= Equipped Costume
|sword= Sword Resistance
|lance= Lance Resistance
|axe= Axe Resistance
|bow= Bow Resistance
|fire= Fire Resistance
|ice= Ice Resistance
|elec= Elec Resistance
|force= Force Resistance
|mind= Mind Resistance
|body= Body Resistance
|almighty= Almighty Resistance
|hit= Number of Hit(s)
|skills= Skills
}}
Parameter Notes
img
Optional; not used when parameter is omitted. By default, the template will automatically add the character's graphic as [[File:TMS {{PAGENAME}} Face Graphic.png]]. The img= parameter can be used to call a graphic from TMSE instead of base TMS when needed.

If the stat table is to be transcluded onto another page, then the img and name parameters must be used.
name
Optional; not used when parameter is omitted. By default, the template will automatically render the character's name the same as the article name. Use the name parameter if the character's name differs in-game or if the article title has a discriminator in it.

If the stat table is to be transcluded onto another page, then the img and name parameters must be used.
location
Optional; does not display when parameter is omitted. Displays where the character becomes playable. See the Gameplay guidelines for full instruction on listing locations.
class
Displays the icon of and automatically links to the character's associated Class. The class name must be spelled correctly in order for the information to properly display.

The class names are as follows: Lord, Pegasus Knight, Cavalier, Dark Mage, Archer, Knight, and Myrmidon.
type
Optional; displays "None" when the parameter is omitted. Displays the icon of the character's associated type. The weapon type must be spelled correctly in order for the information to properly display. If the character has no associated type, this parameter must be omitted.

The weapon types are as follows: Armored, Mounted, Flying, and Dragon.
luck
Optional; displays "Normal" when the parameter is omitted. Lists the character's luck level.
attacktype
Displays the icon of the character's weapon type. The weapon type must be spelled correctly in order for the information to properly display.

The weapon types are as follows: Sword, Lance, Axe, Bow, and Rod.
skills
Use Template:Skill to add Skills. E.g. {{Skill|TMS|Agi|e}}. Adding 'e' to the level parameter will automatically remove the level learned column, as it is not needed. This stat table will display the skill name, cost, and skill description.

Skill information is called from Module:Data/Skill/tms for the Wii U version and Module:Data/Skill/tmse for the Nintendo Switch version.

Code

All parameters
{{TMS Human Stats
|img= 
|name= 
|level= 
|hp= 
|ep= 
|str= 
|mag= 
|skl= 
|spd= 
|def= 
|res= 
|location= 
|mirage= 
|class= 
|type= 
|luck= 
|attack= 
|armor= 
|attacktype= 
|weapon= 
|accessory= 
|costume= 
|sword= 
|lance= 
|axe= 
|bow= 
|fire= 
|ice= 
|elec= 
|force= 
|mind= 
|body= 
|almighty= 
|hit= 
|skills= 
}}