Template talk:TMS Human Stats
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Suggestions
A few things:
- The order for equipment in the menu is Weapon, Accessory, Costume. Accessories are technically the "armor" of TMS and affect a character's Armor stat (on that note, the Defense parameter should be renamed "Armor", since that's the in-game term), while Costumes are purely cosmetic.
- The Body and Spirit attribute icons should switch places, again because of in-game order.
- A "Level" parameter for skills is probably unnecessary. Instead of learning new skills by level-up, characters acquire and enhance their skills by battling with their equipped Carnage/weapon, and in some cases, by viewing story events.
wind˚₊‧꒰ა ≠◡= ໒꒱ ‧₊˚ (talk) 01:35, 17 March 2026 (UTC)