Template:SMTif Demon Stats

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Purpose

Table template used to document the stats of standard enemy encounters from Shin Megami Tensei if....

Usage

This template is to be used in the ==Gameplay== section on Demon and Character pages. It can be used with <tabber></tabber> to catalog different versions of the enemy, including versions from separate ports of the game. Duplicate tables cataloging the version of an enemy from a specific version of the game are not needed if the demon features identical stats and information in another table. The original version of the game is treated as default.

{{SMTif Demon Stats
|img= Image Name 
|name= Name
|level= Level
|st= Strength
|in= Intelligence 
|ma= Magic
|vi= Vitality
|ag= Agility
|lu= Luck
|loc= Location
|race= Race
|raceredirect= Race Redirect
|align= Alignment
|hp= HP
|mp= MP
|cost= Cost of Summoning 
|cp= CP
|type= Skill Inheritance Type
|drop= Item Drop
|dropredirect= Item Drop Redirect
|hit= Number of Hits
|atk= Attack
|acc= Accuracy
|def= Defense
|eva= Evasion
|m-atk= Magical Attack
|m-efc= Magical Effect
|resist= Resist Type  
|moon= Moon Phase Type
|inherit= Skill Inheritance Type
|magic= Magic Skills
|extra= Extra Skills
}}

The img= parameter used to call the enemy's sprite. In the template's code it's set up as [[File:SMTif {{{img|}}} Sprite.png]], so you simply have to write the version of the game and the name of the enemy. If the sprite is reused from the first or second game, you may need to create a file redirect.

The race= parameter is set up so that whatever is typed into it will automatically be a link in the chart. If the demon's race was later localized as something else or is on a different page like List of Minor Demon Races, you will need to use the raceredirect= parameter instead of race= in order to manually pipe the link to another page.

The drop= parameter is set up so that whatever is typed into it will automatically be a link in the chart. If the demon can drop no item, multiple items, or you need to manually pipe a link to a separate page use dropredirect=.

In all of the Super Famicom Shin Megami Tensei games, demons do not have unique weaknesses. They all pull from a shared pool of preset weakness spreads, here called "Resistance Type". The original Shin Megami Tensei if... features 60+ types. The resist= parameter only requires the number identified the weakness spread used by the demon being cataloged.

The moon= parameter refers to the demon's Moon Effect type. Similar to resistance types, there are 14 moon effect types shared between all allied demons, simply input in the letter associated with a specific type and the template will generate the proper chart values. The letters are from A to N.

The inherit= parameter is used to record the demon's skill inheritance type. This type correlates with the element of attack magic that the fusion target can learn during inheritance. The types are as follows: Fire, Ice, Elec, Force, Light, Dark, and Almighty.

The magic= and extra= parameters use Template:Skill for displaying skill information.

Code

{{SMTif Demon Stats
|img= 
|name= 
|level= 
|st= 
|in= 
|ma= 
|vi= 
|ag= 
|lu= 
|loc= 
|race= 
|raceredirect= 
|align= 
|hp= 
|mp= 
|cost= 
|cp=
|type=  
|drop= 
|dropredirect= 
|hit= 
|atk= 
|acc= 
|def= 
|eva= 
|m-atk= 
|m-efc= 
|resist= 
|magic= 
|extra= 
}}

Examples

{{SMTif Demon Stats
|name=Willy
|img=if SFC Willy
|level=2
|race=Fairy
|align=Neutral-Neutral
|hp=22
|mp=25
|cp=2
|st=1
|in=3
|ma=5
|vi=2
|ag=4
|lu=5
|loc=[[Karukozaka High School]] 1F, [[Nomos of Earth]] B10F-B9F
|hit=1
|atk=6
|acc=8
|def=8
|eva=9
|m-atk=5
|m-efc=4
|resist=06
|magic=
{{Skill|SMTif|Agi}}
{{Skill|SMTif|Pulinpa}}
{{Skill|SMTif|Tarukaja}}
{{Skill|SMTif|Mapper}}
}}