Devil in the Flesh

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Devil in the Flesh
肉体の悪魔
Damage Type(s) Physical
Attribute(s) Charge
Effect(s) Deals fixed damage; may inflict Shock

Devil in the Flesh is a skill in Shin Megami Tensei: Devil Summoner.

Profile

Devil in the Flesh is a physical skill that deals fixed Charge-attribute damage to one enemy; it is random whether it is equal to 40% or to 100% of the target's HP. Should it fail to kill, it may inflict Shock. It is exclusively used by the bosses Gargantua 8 and, in the PSP version only, David.

Gameplay

Effect

Game Attribute S. TypeSkill Type D. TypeDamage Type Effect Cost P. LevelPower Level Target Range Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Usage
In Battle Outside
Shin Megami Tensei: Devil Summoner Charge Extra Physical Enemy only. Deals Charge damage equal to 40% of target's current HP. Has chance to kill instantly. Chance to inflict Shock. 4% HP — Single enemy Front row 1 200 — — — ✔ ✘

Nomenclature

The skill's name may be a reference to the 1923 French novel The Devil in the Flesh (French: Le Diable au corps) written by Raymond Radiguet, to one of said novel's film adaptations, or to the 1971 film The Devils which received this name in the Japanese market.

Names in Other Languages
Language Name Meaning
Japanese にくたいのあくまShin Megami Tensei: Devil Summoner (Sega Saturn)
Nikutai no akuma
The devil in the flesh
肉体の悪魔Shin Megami Tensei: Devil Summoner (PlayStation Portable)
Nikutai no akuma
The devil in the flesh
DIABLE-DE-CORPS