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Press Turn[a] is a recurring battle system introduced in Shin Megami Tensei III: Nocturne. It gives the player another "half turn" when they hit an enemy with their respective weakness. This applies to both sides making it a double-edged sword.
A simplified form is the basis for the One More[b] system in the Persona series from the third game onwards.
Overview
Press Turn
- Each character has one full turn by default
- Hitting an enemy with the element that they are weak to gives the player an extra "Half turn".
- Half turns are turns which cannot be passed to someone else
- The currently controlled character can "Pass" their turn to the next character, using half the turn
- Hitting an enemy with an element they nullify or repel takes away several turns
One More
One more is simplified and more forgiving.
- Hitting an enemy who nulls or repels does not take away extra turns than the one used to do so
- Half turns do not exist, all turns are full turns
- When the active character hits an enemy's weakness or lands a critical hit, the enemy gets Downed and the character gains a One More
- When all enemies are downed, the character can opt to use their One More turn to perform an All-Out Attack with the rest of the party
- Multi-target spells did not grant One Mores in Persona 3 or Persona 3 FES unless the spell downed all enemies. This changed starting with Persona 4 and they now grant One Mores even if they only hit one enemy's weakness.
Mechanics by Game
Shin Megami Tensei
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Persona
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In Persona 3, Persona 3 FES, Persona 3 Portable, Persona 4, and Persona 4 Golden One Mores work as described in the overview.
In the other games, they have additional mechanics, or work differently for the game's genre.
Persona 3
In the original and FES, a character being knocked down by a crit or weakness took away their next turn. However, if they were already downed and struck again, they recover and will not miss their next turn.
Persona 3 Reload
Characters can use Shift on their One More turn to give their turn away to another party member.
Persona 5
Characters can use Baton Pass on their One More turn to give their turn away to another party member.
Persona 5 Royal
In addition to the usual mechanics and Baton Pass, characters can get One Mores through Technical Damage, and new Traits have passive effects for One Mores.
Persona 4 Arena
In both Arena and Persona 4 Arena Ultimax, there are One More Cancels and One More Bursts.
One More Cancels cost 50 SP and can be performed by pressing after an attack to negate the recovery period and go back to neutral.
One More Bursts consume the Burst gauge and are performed by pressing during an attack to launch your opponent into the air.
Persona 5 Strikers
Persona 5 Tactica
Persona 5: The Phantom X
Notes
- Stubs
- Shin Megami Tensei Stubs
- Mechanics Stubs
- Pages with section stubs
- Mechanics
- Mechanics in Shin Megami Tensei III: Nocturne
- Mechanics in Shin Megami Tensei V
- Mechanics in Shin Megami Tensei V: Vengeance
- Mechanics in Shin Megami Tensei: Liberation Dx2
- Mechanics in Digital Devil Saga: Avatar Tuner
- Mechanics in Digital Devil Saga: Avatar Tuner 2
- Mechanics in Persona 3
- Mechanics in Persona 3 FES
- Mechanics in Persona 3 Portable
- Mechanics in Persona 3 Reload
- Mechanics in Persona 4
- Mechanics in Persona 4 Golden
- Mechanics in Persona 5
- Mechanics in Persona 5 Royal
- Mechanics in Persona 4 Arena
- Mechanics in Persona 4 Arena Ultimax
- Mechanics in Persona 5 Strikers
- Mechanics in Persona 5 Tactica
- Mechanics in Persona 5: The Phantom X