Template:DeSum Party Stats

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Purpose

Stat table template used to document the stats of ally Demons in Shin Megami Tensei: Devil Summoner.

For the stats of enemy encounters, use Template:DeSum Demon Stats instead. For bosses, use Template:DeSum Boss Stats.

Usage

Stat tables are used in the Gameplay section on Demon pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject, particularly for enemy or boss versions of Demons. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.

Certain columns in the stat table will automatically output certain information depending on the data entered in other columns. For example: The Race entered in race= will automatically fill in the appropriate data in the "Species", "Alignment", and "Loyalty" columns.

Parameter Explanation

{{DeSum Party Stats
|img= Image subject name; defaults to "DeSum SAT (article name) Sprite.png" when omitted
|name= Name; defaults to article's name when omitted
|level= Level
|hp= HP
|mp= MP
|mpoverride= Overwrites the automatic split between Sega Saturn and PSP MP values
|st= Strength
|in= Intelligence
|ma= Magic
|en= Endurance
|ag= Agility
|lu= Luck
|location= Encounter location or obtain method
|race= Race
|raceredirect= Redirects the Race's link to another page or section
|cp= Antibody points; amount of Magnetite consumed while in party
|personality= Personality Type
|inherit= Inheritance Type
|speech= The Demon's Speech Pattern
|mystic= Mystic Change Item
|atk= Attack
|acc= Accuracy
|def= Defense
|eva= Evasion
|matk= Magic Attack
|mdef= Magic Defense
|resist= Resistance Type
|moon= Moon Phase Type
|hit= Basic attack's number of hits
|target= Basic attack's target
|range= Basic attack's row range
|magic= Known magic skills; use {{Skill}} to add skills
|extra= Known extra skills; use {{Skill}} to add skills
}}
Parameter Notes
img
Optional; not used when parameter is omitted. By default, the template will automatically add the Demon's sprite as [[File:DeSum SAT {{{PAGENAME}}} Sprite.png]]. The img= parameter inputs a different subject name to call the sprite from. This should be used if the Demon's in-game name differs from the article title, or if the title has a discriminator in it. Be sure to also include SAT or PSP prior to the Demon's name to specify the sprite's version.

If the stat table is to be transcluded onto another page, then the img and name parameters must be used.
name
Optional; not used when parameter is omitted. By default, the template will automatically render the Demon's name the same as the article name. Use the name parameter if the Demon's name differs in-game or if the article title has a discriminator in it.

If the stat table is to be transcluded onto another page, then the img and name parameters must be used.
mp / mpoverride
With the exception of bosses and Demons of the Zoma Race, Demons in Shin Megami Tensei: Devil Summoner have differing MP values between the Sega Saturn and PSP versions of the game, where the PSP version adds 20+ MP to the original Sega Saturn value. This stat table will automatically render both values when mp= is used, which merely requires the Sega Saturn value.

This automation can be overwritten as necessary by using mpoverride= instead.
location
Optional; does not display when parameter is omitted. Displays where the Demon can be found or how to obtain. See the Gameplay guidelines for full instruction on listing locations.
race, raceredirect
Displays and automatically links to the Demon's Race by name. Race can be viewed in the Demon's status screen or in Analyze.

If the Race has a different name in-game from the article or if the title has a discriminator in it, use raceredirect= to redirect the link to the appropriate Race page or section. The Race name entered in race= will therefore become the link's display name.

The entered Race will also determine which Species, Alignment, and Loyalty types are displayed in the stat table.
S. Cost and
C. Cost
Both S. Cost (cost to summon into active party) and C. Cost (cost to summon from the Demon Compendium in the PSP version) data are automatically calculated by the Demon's level and its six main stats (St, In, Ma, En, Ag, Lu).
resist
In Shin Megami Tensei: Devil Summoner, Demons do not have unique resistances but instead a resistance type. There are 92 resistance types. The resist= parameter requires only the resistance spread's ID number or name used by the Demon, which will automatically display the associated type. This data is stored in Template:Data/Type/DeSum. See the Gameplay guidelines for full instruction on documenting resistances.
moon
In Shin Megami Tensei: Devil Summoner, a Demon's damage output is determined by the current Moon Phase. There are 13 Moon Phase Types, which each determine the damage output for each Moon Phase. The moon= parameter requires only the type spread's ID letter, which will automatically fill in the damage outputs for each Moon Phase. See the Moon Phase Type index below for reference.
Basic attack
The hit=, target=, and range= parameters display information about the Demon's basic attack. By default, the stat table will render the most common data: 1 hit, single enemy, and front row range. See the Gameplay guidelines for full instruction on formatting basic attack information.
magic / extra
Use Template:Skill to add Magic and Extra Skills. E.g. {{Skill|DeSum|Agi}}. This stat table will display the skill name, attribute, cost, and a translation of the description.

Skill information is called from Module:Data/Skill/desum.

Moon Phase Type Index

New 1/8 2/8 3/8 Half 5/8 6/8 7/8 Full
C 250% 100% 100% 100% 100% 25% 25% 25% 25%
D 200% 100% 100% 100% 100% 50% 50% 50% 50%
E 150% 137.5% 125% 112.5% 100% 87.5% 75% 62.5% 50%
F 6.25% 12.5% 25% 37.5% 50% 62.5% 75% 87.5% 100%
G 100% 87.5% 75% 62.5% 50% 62.5% 75% 87.5% 100%
H 6.25% 100% 100% 100% 100% 100% 100% 100% 100%
I 100% 100% 100% 100% 100% 100% 100% 100% 100%
J 50% 62.5% 75% 87.5% 100% 112.5% 125% 137.5% 150%
K 50% 50% 50% 50% 100% 100% 100% 100% 200%
L 6.25% 25% 50% 75% 100% 125% 150% 175% 200%
M 25% 25% 25% 25% 100% 100% 100% 100% 250%
N 12.5% 12.5% 12.5% 12.5% 100% 100% 100% 100% 300%
O 6.25% 6.25% 6.25% 6.25% 6.25% 6.25% 6.25% 6.25% 400%

Code

All parameters
{{DeSum Party Stats
|img=
|name=
|level=
|hp=
|mp=
|mpoverride=
|st=
|in=
|ma=
|en=
|ag=
|lu=
|location=
|race=
|raceredirect=
|cp=
|personality=
|inherit=
|speech=
|mystic=
|atk=
|acc=
|def=
|eva=
|matk=
|mdef=
|resist=
|moon=
|hit=
|target=
|range=
|magic=
|extra=
}}

Example

{{DeSum Party Stats
|img=SAT Pixie
|name=Pixie
|level=2
|hp=24
|mp=6
|st=3
|in=3
|ma=3
|en=3
|ag=3
|lu=4
|location=[[Library (Shin Megami Tensei: Devil Summoner)|Library]], [[Sewers (Yarai-Ku)]] B1F-B3F, B5F
|race=Fairy
|cp=2
|personality=Cowardly
|speech=Child (♀)
|inherit=Electricity
|mystic=Pixie Knife
|atk=10
|acc=7
|def=10
|eva=7
|matk=7
|mdef=5
|resist=40
|moon=K
|hit=1
|magic=
{{Skill|DeSum|Zio}}
{{Skill|DeSum|Dia}}
}}
Name Level
Pixie 2
Strength
3
Intelligence
3
Magic
3
Endurance
3
Agility
3
Luck
4
Species Race Alignment
Demonic Fairy Neutral-Neutral
HP MP S. CostCost to summon from COMP C. CostCost to summon from Compendium; PSP only CP
24 6Sega Saturn/26PlayStation Portable 760 MMagnetite 20 MMagnetite 2
Personality Loyalty Inheritance Speech Mystic
Cowardly Materialistic Electricity Child (♀) Pixie Knife
Hit(s) Attack Accuracy Defense Evasion M. Attack M. Defense
1 10 7 10 7
Resistances
"Reflects Force. Weak to Death."
Sword Spear Thrown Gun D Atk Fire Ice Elec Force Psy
×1 ×1 ×1 ×⁷⁄₁₀ ×⁷⁄₁₀ ×1 ×1 ×⁷⁄₁₀ Rfl ×⅕Reflect (×⅕ Damage) ×1
Expel Death Almi Mind Ruin Bind Nerve Charge Skill Swd Skl
×½ ×1.5 ×1 ×1 ×1 ×⁷⁄₁₀ ×½ ×1 ×1 ×1
Moon Phase Damage Output
New New 1/8 1/8 2/8 2/8 3/8 3/8 Half Half 5/8 5/8 6/8 6/8 7/8 7/8 Full Full
50% 50% 50% 50% 100% 100% 100% 100% 200%
Magic Skills
Skill Attribute Cost Description
Zio Electricity 4 MP Attack magic. Front row/back row. Power 28. Electricity-type damage to 1 enemy.
Dia Recovery 2 MP Recovery magic. Single. Recovers just a little HP to 1 ally.