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==Synopsis==
==Synopsis==
{{Sectionstub}}
Long ago, a terrifying [[Demon]] appeared in [[Valhalla (Devil Children: Messiah Riser)|Valhalla]] and attempted to conquer it, until a [[Devil Child]] known as the "Messiah of Legend" fought back, honing the power of four [[Secret Stone]]s to seal the Demon's soul within the [[Messiah Riser (Item)|Messiah Riser]], the ultimate [[Deviliser]].
Long ago, a terrifying [[Demon]] appeared in [[Valhalla (Devil Children: Messiah Riser)|Valhalla]] and attempted to conquer it, until a [[Devil Child]] known as the "Messiah of Legend" fought back, honing the power of four [[Secret Stone]]s to seal the Demon's soul within the [[Messiah Riser (Item)|Messiah Riser]], the ultimate [[Deviliser]].


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==Gameplay==
==Gameplay==
[[File:DCMR_Call_Demonstration Screenshot.png|thumb|right|[[Akira (Devil Children)|Akira]] using Call to summon [[Jack-o'-Lantern]], costing 6 of his 15 available Energy Points.]]
[[File:DCMR_Call_Demonstration Screenshot.png|thumb|right|[[Akira (Devil Children)|Akira]] using Call to summon [[Jack-o'-Lantern]], costing 6 of his 15 available Energy Points.]]
Unlike the turn-based battles in previous entries, combat in ''Messiah Riser'' takes place in real time. The player clears a stage upon fulfilling the prompt given to them at the start of a battle, be it defeating all enemies on the field or walking to a certain spot. A battle will result in a loss if [[Rand]]/[[Gale (Devil Children)|Gale]] is defeated, as they carry [[Jin (Devil Children)|Jin]]/[[Akira (Devil Children)|Akira]].
Unlike the turn-based battles in previous entries, combat in ''Messiah Riser'' takes place in real time. The player clears a stage upon fulfilling the prompt given to them at the start of a battle, be it defeating all enemies on the field or walking to a certain spot within a given time limit. A battle will result in a loss if [[Rand]]/[[Gale (Devil Children)|Gale]] is defeated, or if the player fails to complete the stage's objective. Upon clearing a stage, the player earns a letter grade based on their combat performance, which may yield strong Demons.


Instead of explorable environments, the world is segmented into different stages, which the player can move between across linear paths. While on the world map, pressing the A button opens a menu that allows the player to move between conquered areas, or manage their Demon roster. If stopped at a town, the option to visit the {{nihongo|Mysterious Manor|あやしい館|Ayashī Yakata}} becomes available, in which Demons may be [[fusion|fused]] together.
Instead of explorable environments, the world is segmented into different stages, which the player can move between across linear paths. While on the world map, pressing the A button opens a menu that allows the player to move between conquered areas, or manage their Demon roster. If stopped at a town, the option to visit the {{nihongo|Mysterious Manor|あやしい館|Ayashī Yakata}} becomes available, in which Demons may be [[fusion|fused]] together.
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[[File:DCMR Battle Demonstration Screenshot.png|thumb|right|[[Gale (Devil Children)|Gale]], [[Kali]], [[Otohime]], and [[Jack-o'-Lantern]] versus [[Yuki-onna]].]]
[[File:DCMR Battle Demonstration Screenshot.png|thumb|right|[[Gale (Devil Children)|Gale]], [[Kali]], [[Otohime]], and [[Jack-o'-Lantern]] versus [[Yuki-onna]].]]


During battles, the player issues commands to units via a cursor. Pressing A on a unit (or L/R to shuffle between units) displays its statistical information, as well as four commands: {{nihongo|Move|いどう|Idō}} directs the unit to a point on the map selected by the cursor, {{nihongo|Attack|こうげき|Kōgeki}} makes the unit fight enemies directly, {{nihongo|Magic|まほう|Mahō}} unleashes the unit's specific spell, and {{nihongo|Return|もどす|Modosu}} stores the unit back in the player's Deck. Rand and Gale have {{nihongo|Call|コール|Kōru}} instead of Return, in which Jin/Akira summons units from the Deck. The Move command can be issued simultaneously by holding A and dragging the cursor over multiple units.
During battles, the player issues commands to units via a cursor. Pressing A on a unit (or L/R to shuffle between units) displays its statistical information, as well as four commands: {{nihongo|Move|いどう|Idō}} directs the unit to a point on the map selected by the cursor, {{nihongo|Attack|こうげき|Kōgeki}} makes the unit fight enemies directly, {{nihongo|Magic|まほう|Mahō}} unleashes the unit's specific spell, and {{nihongo|Return|もどす|Modosu}} stores the unit back in the player's Deck. Rand and Gale have {{nihongo|Call|コール|Kōru}} instead of Return, in which [[Jin (Devil Children)|Jin]]/[[Akira (Devil Children)|Akira]] summons units from the Deck. The Move command can be issued simultaneously by holding A and dragging the cursor over multiple units.


Ally units are summoned by consuming {{nihongo|Energy Points|エナジーポイント|Enajī Pointo}}, of which the player starts with 15, though more can be gained by directing Rand/Gale to glowing blue orbs on the field. Summoning will rack up {{nihongo|Call Points|コールポイント|Kōru Pointo}}, a value determining how many units can be active at once, and varies between stages. The Return command replenishes some Energy Points that were used for a unit's summoning. Also, summoned units will appear as eggs and take a moment to hatch.
Ally units are summoned by consuming {{nihongo|Energy Points|エナジーポイント|Enajī Pointo}}, of which the player starts with 15, though more can be gained by directing Rand/Gale to glowing blue orbs on the field. Summoning will rack up {{nihongo|Call Points|コールポイント|Kōru Pointo}}, a value determining how many units can be active at once, and varies between stages. The Return command replenishes some Energy Points that were used for a unit's summoning. Summoned units will appear as eggs and take a moment to hatch.


When an enemy is defeated, its {{nihongo|Soul|たましい|Tamashī}} remains on the field for a limited amount of time. Using the Move command, an ally unit may be directed to the Soul to initiate [[negotiation]] and potentially recruit that enemy. Negotiations are more successful if the unit and Soul have the same attribute.
When an enemy is defeated, its {{nihongo|Soul|たましい|Tamashī}} remains on the field for a short time. Using the Move command, an ally unit may be directed to the Soul to initiate [[negotiation]] and potentially recruit that enemy. Negotiations are more successful if the unit and Soul have the same attribute.


{{Clear}}
{{Clear}}
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===[[Demons in {{PAGENAME}}|Demons]]===
===[[Demons in {{PAGENAME}}|Demons]]===
===[[Skills in {{PAGENAME}}|Skills]]===
===[[Skills in {{PAGENAME}}|Skills]]===
===[[Items in {{PAGENAME}}|Items]]===
===[[Locations in {{PAGENAME}}|Locations]]===
===[[Locations in {{PAGENAME}}|Locations]]===


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==Nomenclature==
==Nomenclature==
{{Names
{{Names
|ja=真・女神転生 デビルチルドレン メシアライザー ''Shin Megami Tensei Debiru Chirudoren Meshia Raizā''
|ja=真・女神転生 デビルチルドレン メシアライザー
|jaR=Shin Megami Tensei Debiru Chirudoren Meshia Raizā
 
|jaM=True Goddess Reincarnation: Devil Children: Messiah Riser
|jaM=True Goddess Reincarnation: Devil Children: Messiah Riser
|zhS=  
|zhS=  
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|esM=
|esM=
}}
}}
==Gallery==
<gallery>
DCMR Reunion Screenshot.png|[[Jin (Devil Children)|Jin]], [[Akira (Devil Children)|Akira]], [[Rena]], and [[Ami Kashihara|Ami]] meeting in the [[Time Tower (Devil Children: Messiah Riser)|Time Tower]]
DCMR Secret Base Destruction Screenshot.png|[[Barchiel]]s and [[Mizuchi]] fleeing the [[Empire]]'s [[Secret Base]]
DCMR Secret Stones Screenshot.png|Rena and Ami admiring the [[Secret Stone]]s
DCMR Gaap Seal Break Screenshot.png|Akira breaking [[Gaap]]'s seal
DCMR Messiah Riser Screenshot.png|The [[Messiah Riser (Item)|Messiah Riser]]
DCMR Jormungandr Secret Stone Screenshot.png|[[Jormunganr]]'s Secret Stone
DCMR Verdandi Secret Stone Screenshot.png|[[Verdandi]]'s Secret Stone
</gallery>


{{Nav DC Series}}
{{Nav DC Series}}

Latest revision as of 22:49, 2 November 2024

This Devil Children series video game page is a stub. You can help Megami Tensei Wiki by expanding it.
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Shin Megami Tensei: Devil Children: Messiah Riser is a 2004 real-time strategy role-playing game for Game Boy Advance, and spin-off in the Devil Children series. It was developed by Multimedia Intelligence Transfer and published by Atlus.

To date, Messiah Riser has not seen an official release outside of Japan nor a translation patch.

Blurb

凶悪(きょうあく)なデビルを封印(ふういん)した"メシアライザー"を(ねら)い、帝国軍(ていこくぐん)暗躍(あんやく)しはじめた。(ふたた)(おとず)れるヴァルハラの危機(きき)…。
(ほのお)(しょ)」のジン、「(こおり)(しょ)」のアキラのふたりが強力(きょうりょく)して(たたか)うぞ!
仲魔(なかま)たちを指揮(しき)して(たたか)うリアルタイムシミュレーションだ!
指示中(しじちゅう)でも(てき)攻撃(こうげき)仕掛(しか)けてくる。()()くな!決断力(けつだんりょく)(ため)される!
(たましい)回収(かいしゅう)して仲魔(なかま)()やし、合体(がったい)(かさ)ねて(つよ)くしよう!
通信(つうしん)での対戦(たいせん)交換(こうかん)可能(かのう)だぞ!
Kyōakuna debiru wo fūinshita "Meshia Raizā" wo nerai, Teikoku-gun ga an'yakushi hajimeta. Futatabi otozureru Varuhara no kiki...
"Honō no Sho" no Jin, "Kōri no Sho" no Akira no futari ga kyōryokushite tatakau zo!
Nakama-tachi wo shikishite tatakau riarutaimu shimyurēshon da!
Shijichū demo teki wa kōgeki wo shikaketekuru. Ki wo nukuna! Ketsudan-ryoku ga tamesareru!
Tamashī o kaishūshite nakama wo fuyashi, gattai wo kasanete tsuyokushiyō!
Tsūshin de no taisen ya kōkan mo kanō da zo!
The Imperial Army has begun taking secretive measures towards the "Messiah Riser," which sealed away a malicious Devil. Crisis in Valhalla returns once more...
Jin from "Fire Book" and Akira from "Ice Book" battle together with all their might!
A real-time simulation in which you command your Demon partners to fight!
Enemies attack even while you're issuing commands. Don't let your guard down! Your decisiveness will be put to the test!
Collect souls to increase your roster of Demon partners, and make them stronger through fusion!
You can also challenge each other and trade via communication!

Synopsis

Long ago, a terrifying Demon appeared in Valhalla and attempted to conquer it, until a Devil Child known as the "Messiah of Legend" fought back, honing the power of four Secret Stones to seal the Demon's soul within the Messiah Riser, the ultimate Deviliser.

In the present, a revived Imperial Army lays siege to Valhalla in search of the Messiah Riser, with plans to break its seal and unleash the ancient Demon. Ami Kashihara beckons Jin, Akira, and Rena back to Valhalla, wherein they all learn of the Messiah Riser and the four Secret Stones. A new adventure spanning across Valhalla and Makai begins, as the Devil Children set off to find the Secret Stones in order to stop the Imperial Army and restore peace to the world.

Gameplay

Akira using Call to summon Jack-o'-Lantern, costing 6 of his 15 available Energy Points.

Unlike the turn-based battles in previous entries, combat in Messiah Riser takes place in real time. The player clears a stage upon fulfilling the prompt given to them at the start of a battle, be it defeating all enemies on the field or walking to a certain spot within a given time limit. A battle will result in a loss if Rand/Gale is defeated, or if the player fails to complete the stage's objective. Upon clearing a stage, the player earns a letter grade based on their combat performance, which may yield strong Demons.

Instead of explorable environments, the world is segmented into different stages, which the player can move between across linear paths. While on the world map, pressing the A button opens a menu that allows the player to move between conquered areas, or manage their Demon roster. If stopped at a town, the option to visit the Mysterious Manor (あやしい館 Ayashī Yakata) becomes available, in which Demons may be fused together.

Demon units are loaded into the Deviliser's Deck (デッキ Dekki), the maximum being 30. Rather than having an array of skills that can be inherited through fusion, each unit has one unique spell that may be unleashed in battle. Units also fall into different type categories: Attack Types (こうげきタイプ Kōgeki Taipu) are more efficient in physical damage, Magic Types (こうげきタイプ Kōgeki Taipu) have high spellcasting power, Support Types (ほじょタイプ Hojo Taipu) specialize in using ailment and buff/debuff spells, and Recovery Types (かいふくタイプ Kaifuku Taipu) possess strong HP and MP recovery.

Gale, Kali, Otohime, and Jack-o'-Lantern versus Yuki-onna.

During battles, the player issues commands to units via a cursor. Pressing A on a unit (or L/R to shuffle between units) displays its statistical information, as well as four commands: Move (いどう Idō) directs the unit to a point on the map selected by the cursor, Attack (こうげき Kōgeki) makes the unit fight enemies directly, Magic (まほう Mahō) unleashes the unit's specific spell, and Return (もどす Modosu) stores the unit back in the player's Deck. Rand and Gale have Call (コール Kōru) instead of Return, in which Jin/Akira summons units from the Deck. The Move command can be issued simultaneously by holding A and dragging the cursor over multiple units.

Ally units are summoned by consuming Energy Points (エナジーポイント Enajī Pointo), of which the player starts with 15, though more can be gained by directing Rand/Gale to glowing blue orbs on the field. Summoning will rack up Call Points (コールポイント Kōru Pointo), a value determining how many units can be active at once, and varies between stages. The Return command replenishes some Energy Points that were used for a unit's summoning. Summoned units will appear as eggs and take a moment to hatch.

When an enemy is defeated, its Soul (たましい Tamashī) remains on the field for a short time. Using the Move command, an ally unit may be directed to the Soul to initiate negotiation and potentially recruit that enemy. Negotiations are more successful if the unit and Soul have the same attribute.

Listings

Characters

Bosses

Demons

Skills

Locations

Development

This section is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Nomenclature

Names in Other Languages
Language Name Meaning
Japanese 真・女神転生 デビルチルドレン メシアライザー Shin Megami Tensei Debiru Chirudoren Meshia Raizā True Goddess Reincarnation: Devil Children: Messiah Riser

Gallery