Aim (Skill): Difference between revisions
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==Profile== | ==Profile== | ||
Aim deals Gun damage to one enemy. In {{Link|Game|DeSum | Aim deals Gun damage to one enemy. In {{Link|Game|DeSum}}, it is an enemy-only skill. | ||
==Gameplay== | ==Gameplay== |
Revision as of 19:42, 21 September 2024
Aim is a recurring skill in the Megami Tensei franchise.
Profile
Aim deals Gun damage to one enemy. In Shin Megami Tensei: Devil Summoner, it is an enemy-only skill.
Gameplay
Effect
Game | Attribute | S. TypeSkill Type | D. TypeDamage Type | Effect | Cost | P. LevelPower Level | Target | Range | Hits | B. PowerBase Power | C. RateCritical Hit Rate | Accuracy | Rank | Usage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
In Battle | Outside | ||||||||||||||
Shin Megami Tensei: Devil Summoner | Gun | Extra | Physical | Enemy only. Deals Gun damage. | 2% HP | — | Single enemy | Either row | 1 | 20 | — | — | — | ✔ | ✘ |
Nomenclature
Language | Name | Meaning |
---|---|---|
Japanese | ねらいうち NeraiuchiShin Megami Tensei II (Super Famicom) Shin Megami Tensei: Devil Summoner (Sega Saturn) ねらい撃ち NeraiuchiDevil Summoner: Soul Hackers 狙い撃ち NeraiuchiShin Megami Tensei II (PlayStation) Shin Megami Tensei: Devil Summoner (PlayStation Portable) |
Aimed shooting |