Template:SMT Armor/Documentation

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Purpose

Used to create tables for listing armor equipment (headgear, body armor, gloves, leggings) in Shin Megami Tensei and Shin Megami Tensei II.

Usage

Omitted stat parameters will show up as an em dash in the table. A parameter should be omitted if the armor does not directly change a stat.

For stat increases or decreases, use Template:+ {{+|1}} or Template:- {{-|1}}, respectively.

Parameter Description
img Conditional. Use only when the associated equipment has an in-game sprite. Input the version of the game that the subject sprite is from, followed by a space, then the name of the equipment used in the filename for the sprite. For example: When calling the sprite "SMT2 PS Hua Khon Sprite.png", the img parameter should be input as "PS Hua Khon".
game The number of the game that the template is intended for, either 1 for SMT1 or 2 for SMT2.
name The name of the armor, corresponding to whatever the listed name is in-game.
type The type of equipment (i.e. Headgear, Boots, etc.)
gender The gender restriction of the armor. Template:Gender is built into this template, so you can simply type M for male-exclusive, F for female-exclusive, or MF for no restrictions.
alignment The Law-Neutral-Chaos alignment restriction of the armor. Use "All" if there are no restrictions.
buy The amount of money the equipment can be purchased for. For Shin Megami Tensei, use Template:Yen Macca and do not put a currency sign. Otherwise, use Template:Currency or Template:M before the value.
sell The amount of money the equipment can be sold for. For Shin Megami Tensei, use Template:Yen Macca and do not put a currency sign. Otherwise, use Template:Currency or Template:M before the value.
def The Defense stat the armor adds.
eva The Evasion stat the armor adds.
aff The attribute affinity that the armor imparts. See Resistance Types in Shin Megami Tensei and Resistance Types in Shin Megami Tensei II for more details. Input the code associated with the subject's affinity:

Shin Megami Tensei

  • Normal - 37
  • Fire - 38
  • Ice - 39
  • Holy - 40
  • Elec - 41
  • Psyche - 42
  • ElecFire - 43
  • Fully Compatible - 44
  • Force - 45
  • Heat Res - 46
  • Fire2 - 47
  • Ice2 - 48
  • Curse - 49
  • Drn Elec - 50
  • Endothermic - 51
st Strength stat, if changed.
in Intelligence stat, if changed.
ma Magic stat, if changed.
vi Vitality stat, if changed.
ag Agility stat, if changed.
lu Luck stat, if changed.
obtain Where or how the armor is obtained. I.e. "(Location) Shop", "(Demon) drop", etc.
effect Any additional effects related to the equipment not covered by other parameters.

Code

{{SMT Armor|img=|game=|name=|type=|alignment=|gender=MF|buy=|sell=|def=|eva=|aff=|st=|in=|ma=|vi=|ag=|lu=|obtain=|effect=}}

Examples