Template:SMT3 Party Stats

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This article is about the stat template for allied demons in Shin Megami Tensei III: Nocturne. For enemy demons, see Template:SMT3 Enemy Stats.

Purpose

Table template used to document the stats of allied demons in Shin Megami Tensei III: Nocturne.

Usage

This template is to be used in the ==Gameplay== section on Demon pages. It can be used with <tabber></tabber> to catalog different versions of the demon (either ally or enemy), including versions from separate ports of the game. Duplicate tables cataloging the version of an enemy from a specific version of the game are not needed if the demon features identical stats and information in another table. The original version of the game is treated as default.

{{SMT3 Party Stats
|name= Name
|level= Level
|st= Strength
|ma= Magic
|vi= Vitality
|ag= Agility
|lu= Luck
|loc= How/Where to Obtain 
|race= Race
|racere= Race Redirect
|alignment= Alignment
|hp= HP
|mp= MP
|phys= Physical Resistance
|fire= Fire Resistance
|ice= Ice Resistance
|elec= Electric Resistance
|force= Force Resistance
|almighty= Almighty Resistance
|expel= Expel Resistance
|death= Death Resistance
|curse= Curse Resistance
|nerve= Nerve Resistance
|mind= Mind Resistance
|explode= Explode Resistance
|physfrac= Physical Resistance (Fractional)
|firefrac= Fire Resistance (Fractional)
|icefrac= Ice Resistance (Fractional)
|elecfrac= Electric Resistance (Fractional)
|forcefrac= Force Resistance (Fractional)
|almightyfrac= Almighty Resistance (Fractional)
|expelfrac= Expel Resistance (Fractional)
|deathfrac= Death Resistance (Fractional)
|cursefrac= Curse Resistance (Fractional)
|nervefrac= Nerve Resistance (Fractional)
|mindfrac= Mind Resistance (Fractional)
|explodefrac= Explode Resistance (Fractional)
|attribute= Attribute Preference for Skill Inheritance
|mouth= Can Inherit Mouth Skills
|wing= Can Inherit Wing Skills
|eye= Can Inherit Eye Skills
|lunge= Can Inherit Lunge Skills
|bite= Can Inherit Bite Skills
|claw= Can Inherit Claw Skills
|weapons= Can Inherit Weapons Skills
|girl= Can Inherit Girl Skills
|talk= Can Inherit Talk Skills
|evolvefrom= Evolves From
|fromlevel= Evolves From Level
|evolveto= Evolves Into
|tolevel= Evolves Into Level
|skills= Skills
}}

The name of the template is set up so that it automatically calls the name of the page the template is being used on. By chance, if the name of the demon is not shared with the page it's on use the parameter name= parameter to choose a specific one.

The race= parameter is set up so that whatever is typed into it will automatically be a link in the chart. If the demon's race was later localized as something else or is on a different page like List of Minor Demon Races, you will need to use the raceredirect= parameter instead of race= in order to manually pipe the link to another page.

The standard resistance parameters (i.e. phys=, fire=, etc.) are used to notate the type of resistance the demon has towards a specific element. In Nocturne, these types are represented by Wk (Weakness), Str (Strong), Nul (Null), Rpl (Repel), and Drn (Drain). Input the abbreviations to properly record this data. Some demons cannot be affected by the secondary effects of specific elements used against them (this property is unrelated to whether or not they are weak to/resist said element). If this is the case, input the text "tri". If the demon does have a resistance type assigned to that element as well as being unaffected by secondary effects from said element, add the suffix -"tri" to the end of the type abbreviation (i.e. Wktri, Strtri, etc.)

The frac parameters (i.e. physfrac=, firefrac=, etc.) are used to represent the damage modifier for resistances. They are set to 1 by default. Refer to Shin Megami Tensei: Nocturne - Official Strategy Guide for this information.

The attribute= parameter refers to the preference the demon has towards a specific attribute during skill inheritance.

The other skill inheritance parameters (i.e. mouth=, wing=, eye=, lunge=, bite=, claw=, weapons=, girl=, and talk=) are used to represent whether or not a demon can inherit skills of a certain type. Simply enter an "y" if it can, or "n" if it can't.

The evolvefrom=, fromlevel=, evolveto=, and tolevel= parameters are conditional and are only to be used when the demon can evolve or can be the product of evolution. evolvefrom= and evolveto= are used for the subject demon's name. These parameters automatically link to their page. fromlevel= and tolevel= are used for the minimum level requirement for evolution.

The skills= parameter uses Template:Skill for displaying skill information.

Code

{{SMT3 Party Stats
|name=
|level=
|st=
|ma=
|vi=
|ag=
|lu=
|race=
|racere=
|alignment=
|hp=
|mp=
|phys=
|fire=
|ice=
|elec=
|force=
|almighty=
|expel=
|death=
|curse=
|nerve=
|mind=
|explode=
|physfrac=
|firefrac=
|icefrac=
|elecfrac=
|forcefrac=
|almightyfrac=
|expelfrac=
|deathfrac=
|cursefrac=
|nervefrac=
|mindfrac=
|explodefrac=
|attribute=
|mouth=
|wing=
|eye=
|lunge=
|bite=
|claw=
|weapons=
|girl=
|talk=
|evolvefrom=
|fromlevel=
|evolveto=
|tolevel=
|skills=
}}

Examples

{{SMT3 Party Stats
|name=Pixie
|level=2
|st=3
|ma=6
|vi=4
|ag=2
|lu=7
|race=Fairy
|alignment=Neutral
|hp=36
|mp=24
|elec=Res
|elecfrac=1/2
|attribute= Heal
|mouth=n
|wing=y
|eye=y
|lunge=n
|bite=n
|claw=n
|weapons=n
|girl=y
|talk=y
|evolveto=High Pixie
|tolevel=6
|skills=
{{Skill|SMT3|Dia}}
{{Skill|SMT3|Zio}}
{{Skill|SMT3|Seduce|3}}
{{Skill|SMT3|Rakunda|4}}
{{Skill|SMT3|Posumudi|5}}
{{Skill|SMT3|Wing Buffet|6}}
}}