Template:MT2 Demon Stats

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Purpose

Table template used to document the stats of enemy Demons, including bosses, in Digital Devil Story: Megami Tensei II. For ally Demons, use Template:MT2 Party Stats.

This stat table is specifically designed for the original Famicom version of Digital Devil Story: Megami Tensei II. For Kyūyaku Megami Tensei, use Template:KMT Demon Stats instead.

Usage

This template is to be used in the ==Gameplay== section on Demon or character pages, or in their respective Gameplay: page if available. It can be used with <tabber></tabber> tags to catalog different versions of the subject. Refer to the tabber guidelines for instruction.

Parameters that are non-applicable to the subject should be omitted from usage.

{{MT2 Demon Stats
|img= Image subject name
|name= Name
|level= Level
|vi= Vitality
|in= Intelligence
|at= Attack
|ag= Agility
|lu= Luck
|loc= Encounter location(s)
|race= Race
|raceredirect= Race redirect 
|align= Alignment
|hp= HP
|mp= MP
|moon= Moon Phase Aggression
|resist= Resist Type
|magic= Known Magic Skills; use {{SkillOldEffect}} to add skills 
|extra= Known Extra Skills; use {{SkillMTExtra}} to add skills 
}}
Parameter Notes
img
By default, the template will automatically add the Demon's sprite as [[File:MT2 {{{PAGENAME}}} Sprite.png]]. The img= parameter inputs a different subject name to call the sprite from. This should be used if the Demon's in-game name differs from the article name.
name
By default, the template will automatically render the Demon's name the same as the article name. Use the name parameter if the name differs in-game.
loc
Displays where the Demon can be encountered. These should be linked to and multiple locations separated by a semicolon, adhering to the Gameplay guidelines.
race / raceredirect
The race parameters displays the Demon's race. The race= parameter will automatically link to the named race's page.

If the race has a different name in-game from the race page, use raceredirect= instead to manually link to the appropriate race page or section. This must be formatted with brackets.
Resist
In the Famicom Megami Tensei games, Demons do not have unique resistances. These are pulled from a shared pool of preset weakness spreads, here called "Resistance Type". Digital Devil Story: Megami Tensei II features 34 types. The resist= parameter only requires the weakness spread's ID number used by the Demon being cataloged. This data is stored in Template:Data/Type/MT2.
Magic and Extra
Use Template:SkillOldEffect to add Magic Skills and Template:SkillMTExtra for Extra Skills. These are called from Template:Data/Skill/KMT. This stat table will display the skill name, attribute, cost (for Magic Skills), and description or effect.

Code

{{MT2 Demon Stats
|img=
|name=
|level=
|vi=
|in=
|at=
|ag=
|lu=
|loc=
|race=
|raceredirect= 
|align=
|hp=
|mp=
|moon=
|resist=
|magic=
|extra=
}}