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nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Eternal Hell|Eternal Hell]] {{Data/Icon/Dx2|dark}}', | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Eternal Hell|Eternal Hell]] {{Data/Icon/Dx2|dark}}', | ||
default = '[[Eternal Hell]]' | default = '[[Eternal Hell]]' | ||
}, | |||
['dragon king\'s rage'] = { | |||
cost = '6 MP', | |||
pow = '170', | |||
hit = '1', | |||
target = 'Single', | |||
target_list = 'Single', | |||
description = 'Inflicts Ice/Force damage (Magic, Power: 170) with Bulwark Pierce to a single enemy.<br>*The attribute will be selected automatically based on the situation.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Pendragon]]', | |||
level = '—', | |||
name = '[[Dragon King\'s Rage]]<span id="Dragon King\'s Rage"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Dragon King\'s Rage|Dragon King\'s Rage]] {{Data/Icon/Dx2|ice}} {{Data/Icon/Dx2|force}}', | |||
default = '[[Dragon King\'s Rage]]' | |||
}, | |||
['el rey'] = { | |||
cost = '6 MP', | |||
pow = '100', | |||
hit = '1', | |||
target = 'All Enemies', | |||
target_list = 'Group', | |||
description = 'Inflicts Almighty (Magic) damage (Power: 100) on all enemies.<hr>Reduces ATK, DEF and EV/AC of all enemies by 20% if the attack is successful. (3 turns)<hr>Activates the following Chain Effect if also in a Bonus Turn: Inflicts Almighty (Magic) damage (Power: 50) on all enemies.<hr>Damage inflicted by this skill (Chain Effect included) will follow the below conditions.<br>*The damage inflicted by this skill is dependent on max HP for up to 30% of one\'s max HP.<br>*Damage inflicted by this effect will ignore all death prevention skills.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Shaddai]]', | |||
level = 'Lv. 6: +12% to damage dealt using this skill.<br>MP cost of this skill -1.', | |||
name = '[[El Rey]]<span id="El Rey"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#El Rey|El Rey]] {{Data/Icon/Dx2|almighty}}', | |||
default = '[[El Rey]]' | |||
}, | |||
['godly judgement'] = { | |||
cost = '7 MP', | |||
pow = '220', | |||
hit = '1', | |||
target = 'Single', | |||
target_list = 'Single', | |||
description = 'Inflicts Almighty (Magic) damage (Power: 220) on a single enemy.<br>*Damage inflicted by this effect will ignore all death prevention skills.<br>*Enemies downed by this skill will not be able to revive.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Shaddai]], [[Elohim]], [[Sabaoth]]', | |||
level = '—', | |||
name = '[[Godly Judgement]]<span id="Godly Judgement"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Godly Judgement|Godly Judgement]] {{Data/Icon/Dx2|almighty}}', | |||
default = '[[Godly Judgement]]' | |||
}, | |||
['do me a favor'] = { | |||
cost = '9 MP', | |||
pow = '—', | |||
hit = '1', | |||
target = 'All Enemies', | |||
target_list = 'All Enemies', | |||
description = 'Activates [Be My Friend] when there is a Cursed enemy, activates [Play With Me?] when there isn\'t.<hr>Play With Me?: Inflicts 50% fractional damage (2500 max) on all enemies based on their current HP with 80% chance to inflict Curse.<hr>Be My Friend: Inflicts 50% fractional damage (2500 max) on all Cursed enemies based on their max HP with 100% chance to inflict Mortal.<br>*Nullifies all death prevention skills.<br>*Fractional damage will not be affected by stat/damage increase or reduction effects.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Alice]] <small>([[Undead]])</small>', | |||
level = 'Lv. 6: +40% chance to inflict status ailments when using this skill<br>MP cost of this skill -1.', | |||
name = '[[Do Me A Favor]]<span id="Do Me A Favor"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Do Me A Favor|Do Me A Favor]] {{Data/Icon/Dx2|frac}}', | |||
default = '[[Do Me A Favor]]' | |||
}, | |||
['lotus dance'] = { | |||
cost = '6 MP', | |||
pow = '—', | |||
target = 'All Enemies', | |||
target_list = 'All Enemies', | |||
description = '80% chance to inflict Charm on all enemies.<hr>All party members recover 1 MP.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Lakshmi]]', | |||
level = 'Lv. 4: +20% chance to inflict status ailments when using this skill.<br>MP cost of this skill -1.', | |||
name = '[[Lotus Dance]]<span id="Lotus Dance"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Lotus Dance|Lotus Dance]] {{Data/Icon/Dx2|ailment}}', | |||
default = '[[Lotus Dance]]' | |||
}, | |||
['mother creation'] = { | |||
cost = '7 MP', | |||
pow = '—', | |||
target = 'Single', | |||
target_list = 'Single', | |||
description = 'After reviving a single party member with full HP and casting Lydia, receive 1 additional Press Turn Icon.', | |||
effect = '—', | |||
skillpoints = '—', | |||
use = '1', | |||
unique = '[[Asherah]]', | |||
level = 'Lv. 4: 50% chance of 1MP recovery when using this skill.<br>MP cost of this skill -1.', | |||
name = '[[Mother Creation]]<span id="Mother Creation"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mother Creation|Mother Creation]] {{Data/Icon/Dx2|heal}}', | |||
default = '[[Mother Creation]]' | |||
}, | |||
['red zone'] = { | |||
cost = '7 MP', | |||
pow = '—', | |||
target = 'Entire Party', | |||
target_list = 'Entire Party', | |||
description = 'All Party Members enter a state of Might. The next Phys attack will have a Critical effect.', | |||
effect = '—', | |||
skillpoints = '—', | |||
use = '3', | |||
unique = '[[Hell Biker]]', | |||
level = 'Lv. 4: +50% chance of 1 MP recovery.<br>MP cost -1.', | |||
name = '[[Red Zone]]<span id="Red Zone"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Red Zone|Red Zone]] {{Data/Icon/Dx2|support}}', | |||
default = '[[Red Zone]]' | |||
}, | |||
['almighty slowda'] = { | |||
cost = '—', | |||
pow = '—', | |||
target = 'Self', | |||
target_list = 'Self', | |||
description = '+15% to Almighty damage.<hr>-20% to own affect on Battle Speed.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '—', | |||
level = '—', | |||
name = '[[Almighty Slowda]]<span id="Almighty Slowda"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Almighty Slowda|Almighty Slowda]] {{Data/Icon/Dx2|passive}}', | |||
default = '[[Almighty Slowda]]' | |||
}, | |||
['shaddai\'s eye'] = { | |||
cost = '—', | |||
pow = '—', | |||
target = 'Self', | |||
target_list = 'Self', | |||
description = '+50% to max HP.<hr>-30% to Critical hit rate of damage received.<hr>While the one with this skill is alive, all party members will receive the following effect: No bonus turn will be granted for the instigating skill when receiving a critical hit.<hr>Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces 2 enemy Press Turn Icons. (Only up to 2 Press Turn Icons can be reduced by skills or effects.)', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Shaddai]]', | |||
level = 'Lv. 4: +20% to max HP.', | |||
name = '[[Shaddai\'s Eye]]<span id="Shaddai\'s Eye"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Shaddai\'s Eye|Shaddai\'s Eye]] {{Data/Icon/Dx2|passive}}', | |||
default = '[[Shaddai\'s Eye]]' | |||
}, | |||
['almighty amp'] = { | |||
cost = '—', | |||
pow = '—', | |||
target = 'Self', | |||
target_list = 'Self', | |||
description = '+25% to Almighty damage.', | |||
effect = '—', | |||
skillpoints = '21', | |||
unique = '—', | |||
level = '—', | |||
name = '[[Almighty Amp]]<span id="Almighty Amp"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Almighty Amp|Almighty Amp]] {{Data/Icon/Dx2|passive}}', | |||
default = '[[Almighty Amp]]' | |||
}, | |||
['godly bastion'] = { | |||
cost = '—', | |||
pow = '—', | |||
target = 'Self', | |||
target_list = 'Self', | |||
description = 'Adds Null Mute/Charm/Bind.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Shaddai]], [[Elohim]], [[Sabaoth]]', | |||
level = '—', | |||
name = '[[Godly Bastion]]<span id="Godly Bastion"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Godly Bastion|Godly Bastion]] {{Data/Icon/Dx2|passive}}', | |||
default = '[[Godly Bastion]]' | |||
}, | |||
['lunar downfall'] = { | |||
cost = '—', | |||
pow = '—', | |||
target = 'Self', | |||
target_list = 'Self', | |||
description = 'Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces all enemy ATK and EV/AC by 20%. (1 turn)', | |||
effect = '—', | |||
skillpoints = '18', | |||
unique = '—', | |||
level = '—', | |||
name = '[[Lunar Downfall]]<span id="Lunar Downfall"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Lunar Downfall|Lunar Downfall]] {{Data/Icon/Dx2|passive}}', | |||
default = '[[Lunar Downfall]]' | |||
}, | |||
['godly power'] = { | |||
cost = '—', | |||
pow = '—', | |||
target = 'Self', | |||
target_list = 'Self', | |||
description = '+25% to Magic damage.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Shaddai]], [[Elohim]], [[Sabaoth]]', | |||
level = '—', | |||
name = '[[Godly Power]]<span id="Godly Power"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Godly Power|Godly Power]] {{Data/Icon/Dx2|passive}}', | |||
default = '[[Godly Power]]' | |||
}, | |||
['almighty survivor'] = { | |||
cost = '—', | |||
pow = '—', | |||
target = 'Self', | |||
target_list = 'Self', | |||
description = '+15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow.', | |||
effect = '—', | |||
skillpoints = '16', | |||
unique = '—', | |||
level = '—', | |||
name = '[[Almighty Survivor]]<span id="Almighty Survivor"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Almighty Survivor|Almighty Survivor]] {{Data/Icon/Dx2|passive}}', | |||
default = '[[Almighty Survivor]]' | |||
}, | |||
['godly shield'] = { | |||
cost = '—', | |||
pow = '—', | |||
target = 'Self', | |||
target_list = 'Self', | |||
description = 'Adds Drain Light/Dark.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Shaddai]], [[Elohim]], [[Sabaoth]]', | |||
level = '—', | |||
name = '[[Godly Shield]]<span id="Godly Shield"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Godly Shield|Godly Shield]] {{Data/Icon/Dx2|passive}}', | |||
default = '[[Godly Shield]]' | |||
}, | |||
['life surge'] = { | |||
cost = '—', | |||
pow = '—', | |||
target = 'Self', | |||
target_list = 'Self', | |||
description = '+30% to Max HP.', | |||
effect = '—', | |||
skillpoints = '15', | |||
unique = '—', | |||
level = '—', | |||
name = '[[Life Surge]]<span id="Life Surge"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Life Surge|Life Surge]] {{Data/Icon/Dx2|passive}}', | |||
default = '[[Life Surge]]' | |||
}, | |||
['omniscience and omnipotence'] = { | |||
cost = '—', | |||
pow = '—', | |||
target = 'Self', | |||
target_list = 'Self', | |||
description = 'Adds Elec Pierce.<hr>+25% to Elec damage dealt.<hr>Activates the following Chain Effect at the start of own turn: Decreases the Elec attribute affinity of all enemies by 2 levels. (1 turn)<hr>Activates the following Chain Effect at the start of enemy turn: Inflicts Elec (Physical) damage (Power: 100) to a single enemy.<hr>Activates the following Chain Effect when a party member (including the one with this skill) strikes a weak point: Inflicts Elec (Physical) damage (Power: 100) to all enemies, and give the party an additional Press Turn Icon. (Once per turn)<br>*Attribute affinity decreases does not apply to Democalypse.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Zeus]]', | |||
level = 'Lv. 4: +20% to AC.', | |||
name = '[[Omniscience and Omnipotence]]<span id="Omniscience and Omnipotence"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Omniscience and Omnipotence|Omniscience and Omnipotence]] {{Data/Icon/Dx2|passive}}', | |||
default = '[[Omniscience and Omnipotence]]' | |||
}, | }, | ||
} | } |