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nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Aztec Pulse|Aztec Pulse]] {{Data/Icon/Dx2|fire}}', | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Aztec Pulse|Aztec Pulse]] {{Data/Icon/Dx2|fire}}', | ||
default = '[[Aztec Pulse]]' | default = '[[Aztec Pulse]]' | ||
}, | |||
['flames of gomorrah'] = { | |||
cost = '6 MP', | |||
pow = '110', | |||
hit = '1', | |||
target = '{{Tt|E|All Enemies}}', | |||
target_list = 'All Enemies', | |||
description = 'Inflicts Fire (Physical) damage (Power: 110) on all enemies with an 80% chance to inflict Curse on hit enemies. This skill will have Fire Pierce effect.<br>*The damage inflicted by this skill is dependent on Phys ATK.<br>*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Belial]]', | |||
level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.', | |||
name = '[[Flames of Gomorrah]]<span id="Flames of Gomorrah"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Flames of Gomorrah|Flames of Gomorrah]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[Flames of Gomorrah]]' | |||
}, | |||
['maragion'] = { | |||
cost = '6 MP', | |||
pow = '100', | |||
hit = '1', | |||
target = '{{Tt|E|All Enemies}}', | |||
target_list = 'All Enemies', | |||
description = 'Inflicts Fire (Magic) damage with 100 power on All Enemies.', | |||
effect = '—', | |||
skillpoints = '6', | |||
unique = '—', | |||
level = 'Lv. 5: +10% to damage.', | |||
name = '[[Maragion]]<span id="Maragion"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Maragion|Maragion]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[Maragion]]' | |||
}, | |||
['rending fire'] = { | |||
cost = '6 MP', | |||
pow = '90', | |||
hit = '1', | |||
target = '{{Tt|E|All Enemies}}', | |||
target_list = 'All Enemies', | |||
description = 'Inflicts Fire (Physical) damage (Power: 90) with 30% crit rate on all enemies.', | |||
effect = '—', | |||
skillpoints = '10', | |||
unique = '—', | |||
level = 'Lv. 4: +20% to damage dealt using this skill.', | |||
name = '[[Rending Fire]]<span id="Rending Fire"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Rending Fire|Rending Fire]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[Rending Fire]]' | |||
}, | |||
['eruption'] = { | |||
cost = '7 MP', | |||
pow = '120', | |||
hit = '1{{Tt|*|Subsequent attack(s) upon success}}', | |||
target = '{{Tt|E|All Enemies}}', | |||
target_list = 'All Enemies', | |||
description = 'Inflicts Fire damage (Magic, Power: 120) with Bulwark Pierce and Remnants to all enemies, then decreases the DEF of all enemies by 20%. (3 turns)<hr>Activates the following Chain Effect when the attack is successful: Inflicts Fire damage (Magic, Power: 25) with Bulwark Pierce 4 times on random enemies.<hr>*This skill will gain 1 Boost level with each use.<br>[Boost Level 1]: Chain Effect will now inflict damage 5 times.<br>[Boost Level 2]: Chain Effect will now inflict damage 6 times.<br>[Boost Level 3]: Chain Effect will now inflict damage 7 times.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Surt]] <small><i>([[Dimensional]])</i></small>', | |||
level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.', | |||
name = '[[Eruption]]<span id="Eruption"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Eruption|Eruption]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[Eruption]]' | |||
}, | |||
['mahalantine'] = { | |||
cost = '7 MP', | |||
pow = '50', | |||
hit = '2', | |||
target = '{{Tt|E|All Enemies}}', | |||
target_list = 'All Enemies', | |||
description = 'Inflicts Fire (Magic) damage with 50 power on All Enemies twice.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Halloween Jack]]', | |||
level = 'Lv. 6: +20% to all damage.<br>MP cost -1.', | |||
name = '[[MahaLantine]]<span id="MahaLantine"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#MahaLantine|MahaLantine]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[MahaLantine]]' | |||
}, | |||
['maragidyne'] = { | |||
cost = '7 MP', | |||
pow = '120', | |||
hit = '1', | |||
target = '{{Tt|E|All Enemies}}', | |||
target_list = 'All Enemies', | |||
description = 'Inflicts Fire (Magic) damage with 120 power on All Enemies.', | |||
effect = '—', | |||
skillpoints = '9', | |||
unique = '—', | |||
level = 'Lv. 5: +10% to damage.', | |||
name = '[[Maragidyne]]<span id="Maragidyne"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Maragidyne|Maragidyne]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[Maragidyne]]' | |||
}, | |||
['maragibarion'] = { | |||
cost = '8 MP', | |||
pow = '130', | |||
hit = '1', | |||
target = '{{Tt|E|All Enemies}}', | |||
target_list = 'All Enemies', | |||
description = 'Inflicts Fire (Magic) damage (Power: 130) on all enemies.', | |||
effect = '—', | |||
skillpoints = '12', | |||
unique = '—', | |||
level = 'Lv. 4: +20% to damage.', | |||
name = '[[Maragibarion]]<span id="Maragibarion"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Maragibarion|Maragibarion]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[Maragibarion]]' | |||
}, | |||
['maragidyne h'] = { | |||
cost = '8 MP', | |||
pow = '120', | |||
hit = '1', | |||
target = '{{Tt|E|All Enemies}}', | |||
target_list = 'All Enemies', | |||
description = 'Inflicts Fire (Magic) damage with 120 power on All Enemies.', | |||
effect = '—', | |||
skillpoints = '9', | |||
unique = '—', | |||
level = 'Lv. 5: +10% to damage.', | |||
name = '[[Maragidyne|Maragidyne H]]<span id="Maragidyne H"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Maragidyne H|Maragidyne H]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[Maragidyne|Maragidyne H]]' | |||
}, | |||
['fire breath'] = { | |||
cost = '4 MP', | |||
pow = '45', | |||
hit = '2~4', | |||
target = '{{Tt|R|Random}}', | |||
target_list = 'Random', | |||
description = 'Inflicts Fire (Magic) damage 2 to 4 times with 45 power on Random Enemies.', | |||
effect = '—', | |||
skillpoints = '7', | |||
unique = '—', | |||
level = 'Lv. 5: +10% to damage.', | |||
name = '[[Fire Breath]]<span id="Fire Breath"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Fire Breath|Fire Breath]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[Fire Breath]]' | |||
}, | |||
['hellfire'] = { | |||
cost = '5 MP', | |||
pow = '55', | |||
hit = '2~4', | |||
target = '{{Tt|R|Random}}', | |||
target_list = 'Random', | |||
description = 'Inflicts Fire (Magic) damage 2 to 4 times with 55 power on Random Enemies.', | |||
effect = '—', | |||
skillpoints = '10', | |||
unique = '—', | |||
level = 'Lv. 5: +10% to damage.', | |||
name = '[[Hellfire]]<span id="Hellfire"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Hellfire|Hellfire]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[Hellfire]]' | |||
}, | |||
['fiery soul prison'] = { | |||
cost = '6 MP', | |||
pow = '60', | |||
hit = '3~4', | |||
target = '{{Tt|R|Random}}', | |||
target_list = 'Random', | |||
description = 'Inflicts Fire (Magic) damage 3 to 4 times on random enemy/ies. Power: 60', | |||
effect = '—', | |||
skillpoints = '12', | |||
unique = '—', | |||
level = 'Lv. 4: +20% to damage dealt using this skill.', | |||
name = '[[Fiery Soul Prison]]<span id="Fiery Soul Prison"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Fiery Soul Prison|Fiery Soul Prison]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[Fiery Soul Prison]]' | |||
}, | |||
['robust fire dance'] = { | |||
cost = '6 MP', | |||
pow = '50', | |||
hit = '4', | |||
target = '{{Tt|R|Random}}', | |||
target_list = 'Random', | |||
description = 'Inflicts Fire (Physical) damage 4 times (Power: 50, Total Power: 200) to random enemies.<br>*The damage inflicted by this skill is dependent on max HP for up to 30% of one\'s max HP.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Lost Name]]', | |||
level = '—', | |||
name = '[[Robust Fire Dance]]<span id="Robust Fire Dance"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Robust Fire Dance|Robust Fire Dance]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[Robust Fire Dance]]' | |||
}, | }, | ||
} | } |