Module:Data/Skill/dx2: Difference between revisions

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     nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Aztec Pulse|Aztec Pulse]]   {{Data/Icon/Dx2|fire}}',
     nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Aztec Pulse|Aztec Pulse]]   {{Data/Icon/Dx2|fire}}',
     default = '[[Aztec Pulse]]'
     default = '[[Aztec Pulse]]'
},
['flames of gomorrah'] = {
    cost = '6 MP',
    pow = '110',
    hit = '1',
    target = '{{Tt|E|All Enemies}}',
    target_list = 'All Enemies',
    description = 'Inflicts Fire (Physical) damage (Power: 110) on all enemies with an 80% chance to inflict Curse on hit enemies. This skill will have Fire Pierce effect.<br>*The damage inflicted by this skill is dependent on Phys ATK.<br>*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Belial]]',
    level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.',
    name = '[[Flames of Gomorrah]]<span id="Flames of Gomorrah"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Flames of Gomorrah|Flames of Gomorrah]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|fire}}',
    default = '[[Flames of Gomorrah]]'
},
['maragion'] = {
    cost = '6 MP',
    pow = '100',
    hit = '1',
    target = '{{Tt|E|All Enemies}}',
    target_list = 'All Enemies',
    description = 'Inflicts Fire (Magic) damage with 100 power on All Enemies.',
    effect = '—',
    skillpoints = '6',
    unique = '—',
    level = 'Lv. 5: +10% to damage.',
    name = '[[Maragion]]<span id="Maragion"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Maragion|Maragion]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|fire}}',
    default = '[[Maragion]]'
},
['rending fire'] = {
    cost = '6 MP',
    pow = '90',
    hit = '1',
    target = '{{Tt|E|All Enemies}}',
    target_list = 'All Enemies',
    description = 'Inflicts Fire (Physical) damage (Power: 90) with 30% crit rate on all enemies.',
    effect = '—',
    skillpoints = '10',
    unique = '—',
    level = 'Lv. 4: +20% to damage dealt using this skill.',
    name = '[[Rending Fire]]<span id="Rending Fire"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Rending Fire|Rending Fire]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|fire}}',
    default = '[[Rending Fire]]'
},
['eruption'] = {
    cost = '7 MP',
    pow = '120',
    hit = '1{{Tt|*|Subsequent attack(s) upon success}}',
    target = '{{Tt|E|All Enemies}}',
    target_list = 'All Enemies',
    description = 'Inflicts Fire damage (Magic, Power: 120) with Bulwark Pierce and Remnants to all enemies, then decreases the DEF of all enemies by 20%. (3 turns)<hr>Activates the following Chain Effect when the attack is successful: Inflicts Fire damage (Magic, Power: 25) with Bulwark Pierce 4 times on random enemies.<hr>*This skill will gain 1 Boost level with each use.<br>[Boost Level 1]: Chain Effect will now inflict damage 5 times.<br>[Boost Level 2]: Chain Effect will now inflict damage 6 times.<br>[Boost Level 3]: Chain Effect will now inflict damage 7 times.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Surt]] <small><i>([[Dimensional]])</i></small>',
    level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.',
    name = '[[Eruption]]<span id="Eruption"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Eruption|Eruption]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|fire}}',
    default = '[[Eruption]]'
},
['mahalantine'] = {
    cost = '7 MP',
    pow = '50',
    hit = '2',
    target = '{{Tt|E|All Enemies}}',
    target_list = 'All Enemies',
    description = 'Inflicts Fire (Magic) damage with 50 power on All Enemies twice.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Halloween Jack]]',
    level = 'Lv. 6: +20% to all damage.<br>MP cost -1.',
    name = '[[MahaLantine]]<span id="MahaLantine"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#MahaLantine|MahaLantine]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|fire}}',
    default = '[[MahaLantine]]'
},
['maragidyne'] = {
    cost = '7 MP',
    pow = '120',
    hit = '1',
    target = '{{Tt|E|All Enemies}}',
    target_list = 'All Enemies',
    description = 'Inflicts Fire (Magic) damage with 120 power on All Enemies.',
    effect = '—',
    skillpoints = '9',
    unique = '—',
    level = 'Lv. 5: +10% to damage.',
    name = '[[Maragidyne]]<span id="Maragidyne"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Maragidyne|Maragidyne]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|fire}}',
    default = '[[Maragidyne]]'
},
['maragibarion'] = {
    cost = '8 MP',
    pow = '130',
    hit = '1',
    target = '{{Tt|E|All Enemies}}',
    target_list = 'All Enemies',
    description = 'Inflicts Fire (Magic) damage (Power: 130) on all enemies.',
    effect = '—',
    skillpoints = '12',
    unique = '—',
    level = 'Lv. 4: +20% to damage.',
    name = '[[Maragibarion]]<span id="Maragibarion"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Maragibarion|Maragibarion]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|fire}}',
    default = '[[Maragibarion]]'
},
['maragidyne h'] = {
    cost = '8 MP',
    pow = '120',
    hit = '1',
    target = '{{Tt|E|All Enemies}}',
    target_list = 'All Enemies',
    description = 'Inflicts Fire (Magic) damage with 120 power on All Enemies.',
    effect = '—',
    skillpoints = '9',
    unique = '—',
    level = 'Lv. 5: +10% to damage.',
    name = '[[Maragidyne|Maragidyne H]]<span id="Maragidyne H"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Maragidyne H|Maragidyne H]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|fire}}',
    default = '[[Maragidyne|Maragidyne H]]'
},
['fire breath'] = {
    cost = '4 MP',
    pow = '45',
    hit = '2~4',
    target = '{{Tt|R|Random}}',
    target_list = 'Random',
    description = 'Inflicts Fire (Magic) damage 2 to 4 times with 45 power on Random Enemies.',
    effect = '—',
    skillpoints = '7',
    unique = '—',
    level = 'Lv. 5: +10% to damage.',
    name = '[[Fire Breath]]<span id="Fire Breath"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Fire Breath|Fire Breath]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|fire}}',
    default = '[[Fire Breath]]'
},
['hellfire'] = {
    cost = '5 MP',
    pow = '55',
    hit = '2~4',
    target = '{{Tt|R|Random}}',
    target_list = 'Random',
    description = 'Inflicts Fire (Magic) damage 2 to 4 times with 55 power on Random Enemies.',
    effect = '—',
    skillpoints = '10',
    unique = '—',
    level = 'Lv. 5: +10% to damage.',
    name = '[[Hellfire]]<span id="Hellfire"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Hellfire|Hellfire]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|fire}}',
    default = '[[Hellfire]]'
},
['fiery soul prison'] = {
    cost = '6 MP',
    pow = '60',
    hit = '3~4',
    target = '{{Tt|R|Random}}',
    target_list = 'Random',
    description = 'Inflicts Fire (Magic) damage 3 to 4 times on random enemy/ies. Power: 60',
    effect = '—',
    skillpoints = '12',
    unique = '—',
    level = 'Lv. 4: +20% to damage dealt using this skill.',
    name = '[[Fiery Soul Prison]]<span id="Fiery Soul Prison"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Fiery Soul Prison|Fiery Soul Prison]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|fire}}',
    default = '[[Fiery Soul Prison]]'
},
['robust fire dance'] = {
    cost = '6 MP',
    pow = '50',
    hit = '4',
    target = '{{Tt|R|Random}}',
    target_list = 'Random',
    description = 'Inflicts Fire (Physical) damage 4 times (Power: 50, Total Power: 200) to random enemies.<br>*The damage inflicted by this skill is dependent on max HP for up to 30% of one\'s max HP.',
    effect = '—',
    skillpoints = '—',
    unique = '[[Lost Name]]',
    level = '—',
    name = '[[Robust Fire Dance]]<span id="Robust Fire Dance"></span>',
    nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Robust Fire Dance|Robust Fire Dance]]&nbsp;&nbsp;&nbsp;{{Data/Icon/Dx2|fire}}',
    default = '[[Robust Fire Dance]]'
},
},
}
}

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