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nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Bleeder|Bleeder]] {{Data/Icon/Dx2|phys}}', | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Bleeder|Bleeder]] {{Data/Icon/Dx2|phys}}', | ||
default = '[[Bleeder]]' | default = '[[Bleeder]]' | ||
}, | |||
['crushing force'] = { | |||
cost = '6 MP', | |||
pow = '150', | |||
hit = '1', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Inflicts Phys (Physical) damage (Power: 150) with a 30% critical hit rate on a single enemy.<hr>Activates the following Chain Effect if the attack is successful: Increases ATK of All Party Members by 20% for 1 turn.<br>*The damage inflicted by this skill is dependent on max HP for up to 30% of one\'s max HP.<br>*Damage inflicted by this skill will ignore all death prevention skills.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Gozu-Tennoh]]', | |||
level = '—', | |||
name = '[[Crushing Force]]<span id="Crushing Force"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Crushing Force|Crushing Force]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Crushing Force]]' | |||
}, | |||
['dance of rebellion'] = { | |||
cost = '6 MP', | |||
pow = '50', | |||
hit = '4', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Places all party members into a state of Might, then inflicts Phys (Physical) damage 4 times (Power: 50, Total: 200) on a single enemy.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Kali]] <small><i>([[Dimensional]])</i></small>', | |||
level = '—', | |||
name = '[[Dance of Rebellion]]<span id="Dance of Rebellion"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Dance of Rebellion|Dance of Rebellion]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Dance of Rebellion]]' | |||
}, | |||
['flying high'] = { | |||
cost = '6 MP', | |||
pow = '200', | |||
hit = '1', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Inflicts Phys (Physical) damage (Power: 200) with 50% crit rate on a single enemy.<br>*Damage from this skill ignores all death prevention skills.<hr>Activates the following Chain Effect when the attack is successful: Sends all party members into a state of Zenith. (1 turn)', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Lanling Wang]]', | |||
level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.', | |||
name = '[[Flying High]]<span id="Flying High"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Flying High|Flying High]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Flying High]]' | |||
}, | |||
['heavenly sword'] = { | |||
cost = '6 MP', | |||
pow = '125', | |||
hit = '1', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Inflicts Phys (Physical) damage (Power: 125) on a single enemy.<br>*Damage from this skill ignores all death prevention skills.<br>*Enters a state of Might and Charge, and gains 1 Boost level for Sword of Hallel if the attack is successful.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Ose Hallel]]', | |||
level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.', | |||
name = '[[Heavenly Sword]]<span id="Heavenly Sword"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Heavenly Sword|Heavenly Sword]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Heavenly Sword]]' | |||
}, | |||
['heavenly sword stroke'] = { | |||
cost = '6 MP', | |||
pow = '300', | |||
hit = '1', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Inflicts Phys (Magic) damage (Power: 300) with Bulwark Pierce and Remnants to a single enemy.<hr>Activates the following Chain Effect if the attack is successful: Adds an additional Press Turn Icon. (This effect activates once per turn)<br>*The damage inflicted by this skill is dependent on max HP for up to 30% of one\'s max HP.<br>*Ignores all death prevention skills.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Masakado]] <small><i>([[Fury]])</i></small>', | |||
level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.', | |||
name = '[[Heavenly Sword Stroke]]<span id="Heavenly Sword Stroke"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Heavenly Sword Stroke|Heavenly Sword Stroke]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Heavenly Sword Stroke]]' | |||
}, | |||
['iron fist'] = { | |||
cost = '6 MP', | |||
pow = '120', | |||
hit = '1', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Inflicts Phys (Physical) Pierce effect damage (Power: 120) with 50% crit rate on a single enemy.<hr>Increases own party\'s ATK and EV/AC by 20% if the attack is successful. (2 turns)', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Flauros]]', | |||
level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.', | |||
name = '[[Iron Fist]]<span id="Iron Fist"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Iron Fist|Iron Fist]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Iron Fist]]' | |||
}, | |||
['lord astaroth'] = { | |||
cost = '6 MP', | |||
pow = '125', | |||
hit = '1{{Tt|*|Subsequent attack(s) upon success}}', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Inflicts Phys (Physical) damage (Power: 125) with 50% crit rate on a single enemy.<hr>Activates the following Chain Effect when the attack is successful: Inflicts Phys (Physical) damage (Power: 125) with 50% crit rate on a single enemy.<hr>Damage inflicted by this skill (Chain Effect included) will ignore Counter effects and all death prevention skills.<br>*Enemies downed by this skill will not be able to revive.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Astaroth]]', | |||
level = 'Lv. 6:+20% to damage dealt using this skill.<br>MP cost of this skill -1.', | |||
name = '[[Lord Astaroth]]<span id="Lord Astaroth"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Lord Astaroth|Lord Astaroth]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Lord Astaroth]]' | |||
}, | |||
['merciful slaughter'] = { | |||
cost = '6 MP', | |||
pow = '130', | |||
hit = '1{{Tt|*|Subsequent attack(s) upon success}}', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Inflicts Phys damage (Physical, Power: 130) with Bulwark Pierce on a single enemy.<hr>Activates the following Chain Effect when the attack is successful: Inflicts Phys damage (Physical, Power: 130) with Bulwark Pierce to all enemies.<br>*The damage inflicted by this skill is dependent on max HP for up to 30% of one\'s max HP.<br>*Damage inflicted by this skill will ignore all death prevention skills.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Albedo (Overlord)|Albedo]]', | |||
level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.', | |||
name = '[[Merciful Slaughter]]<span id="Merciful Slaughter"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Merciful Slaughter|Merciful Slaughter]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Merciful Slaughter]]' | |||
}, | |||
['mortal jihad'] = { | |||
cost = '6 MP', | |||
pow = '155', | |||
hit = '1', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Inflicts Phys (Physical) damage with 30% crit rate and 155 power on a Single Enemy.', | |||
effect = '—', | |||
skillpoints = '7', | |||
unique = '—', | |||
level = 'Lv. 6: +16% to Phys attack hit rate.', | |||
name = '[[Mortal Jihad]]<span id="Mortal Jihad"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mortal Jihad|Mortal Jihad]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Mortal Jihad]]' | |||
}, | |||
['muscle punch'] = { | |||
cost = '6 MP', | |||
pow = '170', | |||
hit = '1', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Inflicts Phys (Physical) damage on a single enemy. Power: 170<br>*The damage inflicted by this skill is dependent on Phys DEF.', | |||
effect = '—', | |||
skillpoints = '9', | |||
unique = '—', | |||
level = 'Lv. 6: +17% to damage dealt using this skill.', | |||
name = '[[Muscle Punch]]<span id="Muscle Punch"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Muscle Punch|Muscle Punch]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Muscle Punch]]' | |||
}, | |||
['physical hunt'] = { | |||
cost = '6 MP', | |||
pow = '180', | |||
hit = '1', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Inflicts Phys (Physical) Pierce effect damage (Power: 180) with 80% crit rate on a single enemy, while healing caster 50% of damage dealt and drains 3 MP.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Ban]]', | |||
level = 'Lv. 4: +10% to damage dealt using this skill.<br>+20% to hit rate of this skill.', | |||
name = '[[Physical Hunt]]<span id="Physical Hunt"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Physical Hunt|Physical Hunt]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Physical Hunt]]' | |||
}, | |||
['ruin and grace'] = { | |||
cost = '6 MP', | |||
pow = '240', | |||
hit = '1', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Inflicts Phys (Physical) damage (Power: 240) with Pierce and a 50% critical hit rate on a single enemy.<hr>Heals all party members (Power: 80) if the attack is successful.<br>*The damage inflicted and HP healed by this skill is dependent on Mag ATK.<br>*Ignores all counter and death prevention skills.<br>*This skill has a chance of missing or landing a critical hit.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Ardha]]', | |||
level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.', | |||
name = '[[Ruin and Grace]]<span id="Ruin and Grace"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Ruin and Grace|Ruin and Grace]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Ruin and Grace]]' | |||
}, | |||
['sword of fealty'] = { | |||
cost = '6 MP', | |||
pow = '200', | |||
hit = '1', | |||
target = '{{Tt|1|Single}}', | |||
target_list = 'Single', | |||
description = 'Inflicts Phys damage (Physical, Power: 200) with a 100% critical hit rate on a single enemy.<hr>Activates the following Chain Effect if the attack is successful: Puts all party member into a state of Might, and increase the party\'s ATK and EV/AC by 20%. (1 turn)<br>*Ignores all counter and death prevention skills.', | |||
effect = '—', | |||
skillpoints = '—', | |||
unique = '[[Hagen]]', | |||
level = 'Lv. 6: +20% to damage dealt using this skill.<br>MP cost of this skill -1.', | |||
name = '[[Sword of Fealty]]<span id="Sword of Fealty"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Sword of Fealty|Sword of Fealty]] {{Data/Icon/Dx2|phys}}', | |||
default = '[[Sword of Fealty]]' | |||
}, | }, | ||
} | } |