Module:Data/Skill/mt2: Difference between revisions

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Line 4: Line 4:
cost = 2,
cost = 2,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts light Fire damage.",
effect = 'Inflicts light Fire damage.',
name = 'Agi',
name = 'Agi',
power = 3,
power = 3,
Line 14: Line 14:
cost = 4,
cost = 4,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Fire damage.",
effect = 'Inflicts Fire damage.',
name = 'Agima',
name = 'Agima',
power = 10,
power = 10,
Line 24: Line 24:
cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Fire damage.",
effect = 'Inflicts Fire damage.',
name = 'Agion',
name = 'Agion',
power = 24,
power = 24,
Line 34: Line 34:
cost = 2,
cost = 2,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Fire damage.",
effect = 'Inflicts Fire damage.',
name = 'Agila',
name = 'Agila',
power = 2,
power = 2,
Line 44: Line 44:
cost = 4,
cost = 4,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Fire damage.",
effect = 'Inflicts Fire damage.',
name = 'Agirama',
name = 'Agirama',
power = 6,
power = 6,
Line 54: Line 54:
cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Fire damage.",
effect = 'Inflicts Fire damage.',
name = 'Agilaon',
name = 'Agilaon',
power = 16,
power = 16,
Line 64: Line 64:
cost = 10,
cost = 10,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Fire damage.",
effect = 'Inflicts Fire damage.',
name = 'Agidyne',
name = 'Agidyne',
power = 32,
power = 32,
Line 72: Line 72:
['blaze 1'] = {
['blaze 1'] = {
attribute = 'fire',
attribute = 'fire',
effect = "Inflicts Fire damage.",
effect = 'Inflicts Fire damage.',
name = "Blaze{{Exp|Enemy-exclusive skill}}",
name = 'Blaze',
power = 2,
power = 2,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'All enemies',
target = 'All enemies',
note = 'Enemy-exclusive',
},
},
['blaze 2'] = {
['blaze 2'] = {
attribute = 'fire',
attribute = 'fire',
effect = "Inflicts Fire damage.",
effect = 'Inflicts Fire damage.',
name = "Blaze{{Exp|Enemy-exclusive skill}}",
name = 'Blaze',
power = 6,
power = 6,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'All enemies',
target = 'All enemies',
note = 'Enemy-exclusive',
},
},
['blaze 3'] = {
['blaze 3'] = {
attribute = 'fire',
attribute = 'fire',
effect = "Inflicts Fire damage.",
effect = 'Inflicts Fire damage.',
name = 'Blaze',
name = 'Blaze',
power = 18,
power = 18,
Line 96: Line 98:
['blaze 4'] = {
['blaze 4'] = {
attribute = 'fire',
attribute = 'fire',
effect = "Inflicts Fire damage.",
effect = 'Inflicts Fire damage.',
name = 'Blaze',
name = 'Blaze',
power = 54,
power = 54,
Line 106: Line 108:
cost = 3,
cost = 3,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts light Ice damage and chance of Freeze.",
effect = 'Inflicts light Ice damage and chance of Freeze.',
name = "Bufu{{Exp|Enemy-exclusive skill}}",
name = 'Bufu',
power = 3,
power = 3,
skilltype = 'Magic',
skilltype = 'Magic',
target = '1-2 enemies',
target = '1-2 enemies',
note = 'Enemy-exclusive',
},
},
['bufurama'] = {
['bufurama'] = {
Line 116: Line 119:
cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Ice damage and chance of Freeze.",
effect = 'Inflicts Ice damage and chance of Freeze.',
name = 'Bufurama',
name = 'Bufurama',
power = 8,
power = 8,
Line 126: Line 129:
cost = 9,
cost = 9,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Ice damage and chance of Freeze.",
effect = 'Inflicts Ice damage and chance of Freeze.',
name = 'Bufulaon',
name = 'Bufulaon',
power = 16,
power = 16,
Line 136: Line 139:
cost = 15,
cost = 15,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Ice damage and chance of Freeze.",
effect = 'Inflicts Ice damage and chance of Freeze.',
name = 'Bufudyne',
name = 'Bufudyne',
power = 32,
power = 32,
Line 144: Line 147:
['freeze 1'] = {
['freeze 1'] = {
attribute = 'ice',
attribute = 'ice',
effect = "Inflicts Ice damage and chance of Freeze.",
effect = 'Inflicts Ice damage and chance of Freeze.',
name = "Freeze{{Exp|Enemy-exclusive skill}}",
name = 'Freeze',
power = 4,
power = 4,
skilltype = 'Extra',
skilltype = 'Extra',
target = '1-4 enemies',
target = '1-4 enemies',
note = 'Enemy-exclusive',
},
},
['freeze 2'] = {
['freeze 2'] = {
attribute = 'ice',
attribute = 'ice',
effect = "Inflicts Ice damage and chance of Freeze.",
effect = 'Inflicts Ice damage and chance of Freeze.',
name = "Freeze{{Exp|Enemy-exclusive skill}}",
name = 'Freeze',
power = 8,
power = 8,
skilltype = 'Extra',
skilltype = 'Extra',
target = '1-4 enemies',
target = '1-4 enemies',
note = 'Enemy-exclusive',
},
},
['freeze 3'] = {
['freeze 3'] = {
attribute = 'ice',
attribute = 'ice',
effect = "Inflicts Ice damage and chance of Freeze.",
effect = 'Inflicts Ice damage and chance of Freeze.',
name = "Freeze{{Exp|Enemy-exclusive skill}}",
name = 'Freeze',
power = 16,
power = 16,
skilltype = 'Extra',
skilltype = 'Extra',
target = '1-4 enemies',
target = '1-4 enemies',
note = 'Enemy-exclusive',
},
},
['freeze 4'] = {
['freeze 4'] = {
attribute = 'ice',
attribute = 'ice',
effect = "Inflicts Ice damage and chance of Freeze.",
effect = 'Inflicts Ice damage and chance of Freeze.',
name = 'Freeze',
name = 'Freeze',
power = 32,
power = 32,
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cost = 3,
cost = 3,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts light Electric damage.",
effect = 'Inflicts light Electric damage.',
name = 'Zio',
name = 'Zio',
power = 4,
power = 4,
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cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Electric damage.",
effect = 'Inflicts Electric damage.',
name = 'Zioma',
name = 'Zioma',
power = 12,
power = 12,
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cost = 9,
cost = 9,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Electric damage.",
effect = 'Inflicts Electric damage.',
name = 'Zioron',
name = 'Zioron',
power = 26,
power = 26,
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cost = 3,
cost = 3,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Electric damage.",
effect = 'Inflicts Electric damage.',
name = 'Ziola',
name = 'Ziola',
power = 3,
power = 3,
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cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Electric damage.",
effect = 'Inflicts Electric damage.',
name = 'Ziorama',
name = 'Ziorama',
power = 10,
power = 10,
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cost = 9,
cost = 9,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Electric damage.",
effect = 'Inflicts Electric damage.',
name = 'Ziolaon',
name = 'Ziolaon',
power = 24,
power = 24,
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cost = 15,
cost = 15,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Electric damage.",
effect = 'Inflicts Electric damage.',
name = 'Ziodyne',
name = 'Ziodyne',
power = 48,
power = 48,
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cost = 3,
cost = 3,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Expel damage.",
effect = 'Inflicts Expel damage.',
name = 'Hama',
name = 'Hama',
power = 10,
power = 10,
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cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Expel damage.",
effect = 'Inflicts Expel damage.',
name = 'Hama',
name = 'Hama',
power = 15,
power = 15,
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cost = 9,
cost = 9,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Expel damage.",
effect = 'Inflicts Expel damage.',
name = 'Hama',
name = 'Hama',
power = 30,
power = 30,
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cost = 15,
cost = 15,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Expel damage.",
effect = 'Inflicts Expel damage.',
name = 'Hama',
name = 'Hama',
power = 50,
power = 50,
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cost = 2,
cost = 2,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts light Force damage.",
effect = 'Inflicts light Force damage.',
name = 'Zan',
name = 'Zan',
power = 8,
power = 8,
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cost = 4,
cost = 4,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Force damage.",
effect = 'Inflicts Force damage.',
name = 'Zanma',
name = 'Zanma',
power = 18,
power = 18,
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cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Force damage.",
effect = 'Inflicts Force damage.',
name = 'Zan',
name = 'Zan',
power = 38,
power = 38,
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cost = 10,
cost = 10,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Force damage.",
effect = 'Inflicts Force damage.',
name = 'Zan',
name = 'Zan',
power = 78,
power = 78,
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cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Inflicts Force damage and chance of Panic.",
effect = 'Inflicts Force damage and chance of Panic.',
name = 'Zan',
name = 'Zan',
power = 12,
power = 12,
Line 336: Line 342:
['roar 1'] = {
['roar 1'] = {
attribute = 'force',
attribute = 'force',
effect = "Inflicts Force damage and chance of Bind.",
effect = 'Inflicts Force damage and chance of Bind.',
name = "Roar{{Exp|Enemy-exclusive skill}}",
name = 'Roar',
power = 2,
power = 2,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'All enemies',
target = 'All enemies',
note = 'Enemy-exclusive',
},
},
['roar 2'] = {
['roar 2'] = {
attribute = 'force',
attribute = 'force',
effect = "Inflicts Force damage and chance of Bind.",
effect = 'Inflicts Force damage and chance of Bind.',
name = 'Roar',
name = 'Roar',
power = 4,
power = 4,
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['roar 3'] = {
['roar 3'] = {
attribute = 'force',
attribute = 'force',
effect = "Inflicts Force damage and chance of Bind.",
effect = 'Inflicts Force damage and chance of Bind.',
name = 'Roar',
name = 'Roar',
power = 8,
power = 8,
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['roar 4'] = {
['roar 4'] = {
attribute = 'force',
attribute = 'force',
effect = "Inflicts Force damage and chance of Bind.",
effect = 'Inflicts Force damage and chance of Bind.',
name = 'Roar',
name = 'Roar',
power = 16,
power = 16,
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cost = 2,
cost = 2,
costtype = 'MP',
costtype = 'MP',
effect = "Chance of inflicting Bind.",
effect = 'Chance of inflicting Bind.',
name = 'Shibaboo',
name = 'Shibaboo',
skilltype = 'Magic',
skilltype = 'Magic',
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cost = 5,
cost = 5,
costtype = 'MP',
costtype = 'MP',
effect = "Chance of inflicting Bind.",
effect = 'Chance of inflicting Bind.',
name = 'Mashibaboola',
name = 'Mashibaboola',
skilltype = 'Magic',
skilltype = 'Magic',
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cost = 2,
cost = 2,
costtype = 'MP',
costtype = 'MP',
effect = "Drains target's MP.",
effect = "Drains target's MP.",
name = 'Makaranda',
name = 'Makaranda',
skilltype = 'Magic',
skilltype = 'Magic',
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cost = 3,
cost = 3,
costtype = 'MP',
costtype = 'MP',
effect = "Chance of inflicting Mute.",
effect = 'Chance of inflicting Mute.',
name = 'Makajama',
name = 'Makajama',
skilltype = 'Magic',
skilltype = 'Magic',
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cost = 3,
cost = 3,
costtype = 'MP',
costtype = 'MP',
effect = "Chance of inflicting instant Dead.",
effect = 'Chance of inflicting instant Dead.',
name = 'Mudo',
name = 'Mudo',
skilltype = 'Magic',
skilltype = 'Magic',
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cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Chance of inflicting instant Dead.",
effect = 'Chance of inflicting instant Dead.',
name = 'Mudoon',
name = 'Mudoon',
skilltype = 'Magic',
skilltype = 'Magic',
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cost = 9,
cost = 9,
costtype = 'MP',
costtype = 'MP',
effect = "Chance of inflicting instant Dead.",
effect = 'Chance of inflicting instant Dead.',
name = "Mudohama{{Exp|Enemy-exclusive skill}}",
name = 'Mudohama',
skilltype = 'Magic',
skilltype = 'Magic',
target = '1-3 enemies',
target = '1-3 enemies',
note = 'Enemy-exclusive',
},
},
['hapirma'] = {
['hapirma'] = {
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cost = 3,
cost = 3,
costtype = 'MP',
costtype = 'MP',
effect = "Chance of inflicting Happy.",
effect = 'Chance of inflicting Happy.',
name = 'Hapirma',
name = 'Hapirma',
skilltype = 'Magic',
skilltype = 'Magic',
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cost = 3,
cost = 3,
costtype = 'MP',
costtype = 'MP',
effect = "Chance of inflicting Panic.",
effect = 'Chance of inflicting Panic.',
name = 'Pulinpa',
name = 'Pulinpa',
skilltype = 'Magic',
skilltype = 'Magic',
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cost = 2,
cost = 2,
costtype = 'MP',
costtype = 'MP',
effect = "Chance of inflicting Sleep.",
effect = 'Chance of inflicting Sleep.',
name = 'Dormin',
name = 'Dormin',
skilltype = 'Magic',
skilltype = 'Magic',
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cost = 5,
cost = 5,
costtype = 'MP',
costtype = 'MP',
effect = "Chance of inflicting Sleep.",
effect = 'Chance of inflicting Sleep.',
name = 'Dorminar',
name = 'Dorminar',
skilltype = 'Magic',
skilltype = 'Magic',
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['dance 1'] = {
['dance 1'] = {
attribute = 'nerve',
attribute = 'nerve',
effect = "Chance of inflicting Happy.",
effect = 'Chance of inflicting Happy.',
name = "Dance{{Exp|Unused}}",
name = 'Dance',
skilltype = 'Extra',
skilltype = 'Extra',
target = '1-3 enemies',
target = '1-3 enemies',
note = 'Unused',
},
},
['dance 2'] = {
['dance 2'] = {
attribute = 'nerve',
attribute = 'nerve',
effect = "Chance of inflicting Happy.",
effect = 'Chance of inflicting Happy.',
name = "Dance",
name = 'Dance',
skilltype = 'Extra',
skilltype = 'Extra',
target = '1-3 enemies',
target = '1-3 enemies',
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['dance 3'] = {
['dance 3'] = {
attribute = 'nerve',
attribute = 'nerve',
effect = "Chance of inflicting Happy.",
effect = 'Chance of inflicting Happy.',
name = "Dance",
name = 'Dance',
skilltype = 'Extra',
skilltype = 'Extra',
target = '1-3 enemies',
target = '1-3 enemies',
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cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Chance of inflicting Happy or Panic.",
effect = 'Chance of inflicting Happy or Panic.',
name = 'Marin Karin',
name = 'Marin Karin',
skilltype = 'Magic',
skilltype = 'Magic',
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},
},
['scratch 1'] = {
['scratch 1'] = {
effect = "Inflicts damage.",
effect = 'Inflicts damage.',
name = "Scratch{{Exp|Enemy-exclusive skill}}",
name = 'Scratch',
power = 6,
power = 6,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['scratch 2'] = {
['scratch 2'] = {
effect = "Inflicts damage.",
effect = 'Inflicts damage.',
name = 'Scratch',
name = 'Scratch',
power = 10,
power = 10,
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},
},
['scratch 3'] = {
['scratch 3'] = {
effect = "Inflicts damage.",
effect = 'Inflicts damage.',
name = 'Scratch',
name = 'Scratch',
power = 18,
power = 18,
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},
},
['scratch 4'] = {
['scratch 4'] = {
effect = "Inflicts damage.",
effect = 'Inflicts damage.',
name = 'Scratch',
name = 'Scratch',
power = 30,
power = 30,
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},
},
['poison bite 1'] = {
['poison bite 1'] = {
effect = "Inflicts damage and chance of Poison.",
effect = 'Inflicts damage and chance of Poison.',
name = 'Poison Bite',
name = 'Poison Bite',
power = 2,
power = 2,
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},
},
['poison bite 2'] = {
['poison bite 2'] = {
effect = "Inflicts damage and chance of Poison.",
effect = 'Inflicts damage and chance of Poison.',
name = 'Poison Bite{{Exp|Unused}}',
name = 'Poison Bite',
power = 4,
power = 4,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Unused',
},
},
['poison bite 3'] = {
['poison bite 3'] = {
effect = "Inflicts damage and chance of Poison.",
effect = 'Inflicts damage and chance of Poison.',
name = "Poison Bite{{Exp|Enemy-exclusive skill}}",
name = 'Poison Bite',
power = 6,
power = 6,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['poison bite 4'] = {
['poison bite 4'] = {
effect = "Inflicts damage and chance of Poison.",
effect = 'Inflicts damage and chance of Poison.',
name = "Poison Bite{{Exp|Enemy-exclusive skill}}",
name = 'Poison Bite',
power = 8,
power = 8,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['toxic sting 1'] = {
['toxic sting 1'] = {
effect = "Inflicts damage and chance of Poison.",
effect = 'Inflicts damage and chance of Poison.',
name = 'Toxic Sting',
name = 'Toxic Sting',
power = 3,
power = 3,
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},
},
['toxic sting 2'] = {
['toxic sting 2'] = {
effect = "Inflicts damage and chance of Poison.",
effect = 'Inflicts damage and chance of Poison.',
name = 'Toxic Sting',
name = 'Toxic Sting',
power = 9,
power = 9,
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},
},
['toxic sting 3'] = {
['toxic sting 3'] = {
effect = "Inflicts damage and chance of Poison.",
effect = 'Inflicts damage and chance of Poison.',
name = 'Toxic Sting',
name = 'Toxic Sting',
power = 27,
power = 27,
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},
},
['stun bite 1'] = {
['stun bite 1'] = {
effect = "Inflicts damage and chance of Paralyze.",
effect = 'Inflicts damage and chance of Paralyze.',
name = "Stun Bite{{Exp|Enemy-exclusive skill}}",
name = 'Stun Bite',
power = 2,
power = 2,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['stun bite 2'] = {
['stun bite 2'] = {
effect = "Inflicts damage and chance of Paralyze.",
effect = 'Inflicts damage and chance of Paralyze.',
name = "Stun Bite{{Exp|Enemy-exclusive skill}}",
name = 'Stun Bite',
power = 6,
power = 6,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['stun bite 3'] = {
['stun bite 3'] = {
effect = "Inflicts damage and chance of Paralyze.",
effect = 'Inflicts damage and chance of Paralyze.',
name = "Stun Bite{{Exp|Enemy-exclusive skill}}",
name = 'Stun Bite',
power = 18,
power = 18,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['stun bite 4'] = {
['stun bite 4'] = {
effect = "Inflicts damage and chance of Paralyze.",
effect = 'Inflicts damage and chance of Paralyze.',
name = "Stun Bite{{Exp|Enemy-exclusive skill}}",
name = 'Stun Bite',
power = 48,
power = 48,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['paral eyes 1'] = {
['paral eyes 1'] = {
effect = "Inflicts damage and chance of Paralyze.",
effect = 'Inflicts damage and chance of Paralyze.',
name = "Paral Eyes{{Exp|Enemy-exclusive skill}}",
name = 'Paral Eyes',
power = 4,
power = 4,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['paral eyes 2'] = {
['paral eyes 2'] = {
effect = "Inflicts damage and chance of Paralyze.",
effect = 'Inflicts damage and chance of Paralyze.',
name = "Paral Eyes{{Exp|Enemy-exclusive skill}}",
name = 'Paral Eyes',
power = 10,
power = 10,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['energy drain 1'] = {
['energy drain 1'] = {
effect = "Inflicts damage and chance of Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
effect = "Inflicts damage and chance of Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
name = "Energy Drain{{Exp|Enemy-exclusive skill}}",
name = 'Energy Drain',
power = 8,
power = 8,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['energy drain 2'] = {
['energy drain 2'] = {
effect = "Inflicts damage and chance of Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
effect = "Inflicts damage and chance of Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
name = "Energy Drain{{Exp|Enemy-exclusive skill}}",
name = 'Energy Drain',
power = 16,
power = 16,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['energy drain 3'] = {
['energy drain 3'] = {
effect = "Inflicts damage and chance of Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
effect = "Inflicts damage and chance of Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
name = "Energy Drain{{Exp|Enemy-exclusive skill}}",
name = 'Energy Drain',
power = 32,
power = 32,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['energy drain 4'] = {
['energy drain 4'] = {
effect = "Inflicts damage and chance of Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
effect = "Inflicts damage and chance of Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
name = "Energy Drain{{Exp|Enemy-exclusive skill}}",
name = 'Energy Drain',
power = 64,
power = 64,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['energy drain 5'] = {
['energy drain 5'] = {
effect = "Chance of inflicting Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
effect = "Chance of inflicting Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
name = "Energy Drain{{Exp|Enemy-exclusive skill}}",
name = 'Energy Drain',
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['energy drain 6'] = {
['energy drain 6'] = {
effect = "Chance of inflicting Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
effect = "Chance of inflicting Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
name = "Energy Drain{{Exp|Unused}}",
name = 'Energy Drain',
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Unused',
},
},
['stone bite 1'] = {
['stone bite 1'] = {
effect = "Inflicts damage and chance of Stone.",
effect = 'Inflicts damage and chance of Stone.',
name = 'Stone Bite',
name = 'Stone Bite',
power = 4,
power = 4,
Line 664: Line 689:
},
},
['stone bite 2'] = {
['stone bite 2'] = {
effect = "Inflicts damage and chance of Stone.",
effect = 'Inflicts damage and chance of Stone.',
name = "Stone Bite{{Exp|Unused}}",
name = 'Stone Bite',
power = 8,
power = 8,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Unused',
},
},
['stone bite 3'] = {
['stone bite 3'] = {
effect = "Inflicts damage and chance of Stone.",
effect = 'Inflicts damage and chance of Stone.',
name = "Stone Bite{{Exp|Unused}}",
name = 'Stone Bite',
power = 16,
power = 16,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Unused',
},
},
['stone bite 4'] = {
['stone bite 4'] = {
effect = "Inflicts damage and chance of Stone.",
effect = 'Inflicts damage and chance of Stone.',
name = "Stone Bite{{Exp|Enemy-exclusive skill}}",
name = 'Stone Bite',
power = 32,
power = 32,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['petra eyes 1'] = {
['petra eyes 1'] = {
effect = "Inflicts damage and chance of Stone.",
effect = 'Inflicts damage and chance of Stone.',
name = "Petra Eyes{{Exp|Enemy-exclusive skill}}",
name = 'Petra Eyes',
power = 8,
power = 8,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['petra eyes 2'] = {
['petra eyes 2'] = {
effect = "Inflicts damage and chance of Stone.",
effect = 'Inflicts damage and chance of Stone.',
name = "Petra Eyes{{Exp|Enemy-exclusive skill}}",
name = 'Petra Eyes',
power = 32,
power = 32,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['poison gas 1'] = {
['poison gas 1'] = {
effect = "Inflicts damage and chance of Poison.",
effect = 'Inflicts damage and chance of Poison.',
name = "Poison Gas{{Exp|Enemy-exclusive skill}}",
name = 'Poison Gas',
power = 2,
power = 2,
skilltype = 'Extra',
skilltype = 'Extra',
target = '1-3 enemies',
target = '1-3 enemies',
note = 'Enemy-exclusive',
},
},
['poison gas 2'] = {
['poison gas 2'] = {
effect = "Inflicts damage and chance of Poison.",
effect = 'Inflicts damage and chance of Poison.',
name = "Poison Gas{{Exp|Enemy-exclusive skill}}",
name = 'Poison Gas',
power = 6,
power = 6,
skilltype = 'Extra',
skilltype = 'Extra',
target = '1-3 enemies',
target = '1-3 enemies',
note = 'Enemy-exclusive',
},
},
['poison gas 3'] = {
['poison gas 3'] = {
effect = "Inflicts damage and chance of Poison.",
effect = 'Inflicts damage and chance of Poison.',
name = "Poison Gas{{Exp|Enemy-exclusive skill}}",
name = 'Poison Gas',
power = 16,
power = 16,
skilltype = 'Extra',
skilltype = 'Extra',
target = '1-3 enemies',
target = '1-3 enemies',
note = 'Enemy-exclusive',
},
},
['poison gas 4'] = {
['poison gas 4'] = {
effect = "Inflicts damage and chance of Poison.",
effect = 'Inflicts damage and chance of Poison.',
name = "Poison Gas{{Exp|Enemy-exclusive skill}}",
name = 'Poison Gas',
power = 32,
power = 32,
skilltype = 'Extra',
skilltype = 'Extra',
target = '1-3 enemies',
target = '1-3 enemies',
note = 'Enemy-exclusive',
},
},
['last resort 1'] = {
['last resort 1'] = {
effect = "Inflicts damage to all enemies and instantly kills the user.",
effect = 'Inflicts damage to all enemies and instantly kills the user.',
name = "Last Resort{{Exp|Enemy-exclusive skill}}",
name = 'Last Resort',
power = 16,
power = 16,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'All enemies',
target = 'All enemies',
note = 'Enemy-exclusive',
},
},
['last resort 2'] = {
['last resort 2'] = {
effect = "Inflicts damage to all enemies and instantly kills the user.",
effect = 'Inflicts damage to all enemies and instantly kills the user.',
name = "Last Resort{{Exp|Enemy-exclusive skill}}",
name = 'Last Resort',
power = 32,
power = 32,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'All enemies',
target = 'All enemies',
note = 'Enemy-exclusive',
},
},
['deathtouch 1'] = {
['deathtouch 1'] = {
effect = "Drains target's HP.",
effect = "Drains target's HP.",
name = "Deathtouch{{Exp|Enemy-exclusive skill}}",
name = 'Deathtouch',
power = 4,
power = 4,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['deathtouch 2'] = {
['deathtouch 2'] = {
effect = "Drains target's HP.",
effect = "Drains target's HP.",
name = "Deathtouch{{Exp|Enemy-exclusive skill}}",
name = 'Deathtouch',
power = 8,
power = 8,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['deathtouch 3'] = {
['deathtouch 3'] = {
effect = "Drains target's HP.",
effect = "Drains target's HP.",
name = "Deathtouch{{Exp|Enemy-exclusive skill}}",
name = 'Deathtouch',
power = 16,
power = 16,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['deathtouch 4'] = {
['deathtouch 4'] = {
effect = "Drains target's HP.",
effect = "Drains target's HP.",
name = "Deathtouch{{Exp|Enemy-exclusive skill}}",
name = 'Deathtouch',
power = 32,
power = 32,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Single enemy',
target = 'Single enemy',
note = 'Enemy-exclusive',
},
},
['sing 1'] = {
['sing 1'] = {
effect = "Chance of inflicting Sleep.",
effect = 'Chance of inflicting Sleep.',
name = "Sing{{Exp|Enemy-exclusive skill}}",
name = 'Sing',
skilltype = 'Extra',
skilltype = 'Extra',
target = 'All enemies',
target = 'All enemies',
note = 'Enemy-exclusive',
},
},
['sing 2'] = {
['sing 2'] = {
effect = "Inflicts damage and chance of Panic.",
effect = 'Inflicts damage and chance of Panic.',
name = "Sing{{Exp|Enemy-exclusive skill}}",
name = 'Sing',
power = 8,
power = 8,
skilltype = 'Extra',
skilltype = 'Extra',
target = 'All enemies',
target = 'All enemies',
note = 'Enemy-exclusive',
},
},
['pig curse 1'] = {
['pig curse 1'] = {
effect = "Chance of inflicting Pig Curse.",
effect = 'Chance of inflicting Pig Curse.',
name = "Pig Curse{{Exp|Enemy-exclusive skill}}",
name = 'Pig Curse',
skilltype = 'Extra',
skilltype = 'Extra',
target = '1 enemy',
target = '1 enemy',
note = 'Enemy-exclusive',
},
},
['pig curse 2'] = {
['pig curse 2'] = {
effect = "Chance of inflicting Pig Curse.",
effect = 'Chance of inflicting Pig Curse.',
name = "Pig Curse{{Exp|Enemy-exclusive skill}}",
name = 'Pig Curse',
skilltype = 'Extra',
skilltype = 'Extra',
target = '1 enemy',
target = '1 enemy',
note = 'Enemy-exclusive',
},
},
['death curse 1'] = {
['death curse 1'] = {
effect = "Chance of inflicting Death Curse.",
effect = 'Chance of inflicting Death Curse.',
name = "Death Curse{{Exp|Enemy-exclusive skill}}",
name = 'Death Curse',
skilltype = 'Extra',
skilltype = 'Extra',
target = '1 enemy',
target = '1 enemy',
note = 'Enemy-exclusive',
},
},
['death curse 2'] = {
['death curse 2'] = {
effect = "Chance of inflicting Death Curse.",
effect = 'Chance of inflicting Death Curse.',
name = "Death Curse{{Exp|Enemy-exclusive skill}}",
name = 'Death Curse',
skilltype = 'Extra',
skilltype = 'Extra',
target = '1 enemy',
target = '1 enemy',
note = 'Enemy-exclusive',
},
},
['dia'] = {
['dia'] = {
Line 809: Line 855:
cost = 2,
cost = 2,
costtype = 'MP',
costtype = 'MP',
effect = "Light HP recovery.",
effect = 'Light HP recovery.',
name = 'Dia',
name = 'Dia',
skilltype = 'Magic',
skilltype = 'Magic',
Line 818: Line 864:
cost = 4,
cost = 4,
costtype = 'MP',
costtype = 'MP',
effect = "Moderate HP recovery.",
effect = 'Moderate HP recovery.',
name = 'Diama',
name = 'Diama',
skilltype = 'Magic',
skilltype = 'Magic',
Line 827: Line 873:
cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "High HP recovery.",
effect = 'High HP recovery.',
name = 'Diahan',
name = 'Diahan',
skilltype = 'Magic',
skilltype = 'Magic',
Line 836: Line 882:
cost = 10,
cost = 10,
costtype = 'MP',
costtype = 'MP',
effect = "Full HP recovery.",
effect = 'Full HP recovery.',
name = 'Diarahan',
name = 'Diarahan',
skilltype = 'Magic',
skilltype = 'Magic',
Line 845: Line 891:
cost = 4,
cost = 4,
costtype = 'MP',
costtype = 'MP',
effect = "Light HP recovery.",
effect = 'Light HP recovery.',
name = 'Media',
name = 'Media',
skilltype = 'Magic',
skilltype = 'Magic',
Line 854: Line 900:
cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Moderate HP recovery.",
effect = 'Moderate HP recovery.',
name = 'Mediama',
name = 'Mediama',
skilltype = 'Magic',
skilltype = 'Magic',
Line 863: Line 909:
cost = 4,
cost = 4,
costtype = 'MP',
costtype = 'MP',
effect = "High HP recovery.",
effect = 'High HP recovery.',
name = 'Mediahan',
name = 'Mediahan',
skilltype = 'Magic',
skilltype = 'Magic',
Line 872: Line 918:
cost = 4,
cost = 4,
costtype = 'MP',
costtype = 'MP',
effect = "Cures Poison.",
effect = 'Cures Poison.',
name = 'Posumudi',
name = 'Posumudi',
skilltype = 'Magic',
skilltype = 'Magic',
Line 881: Line 927:
cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Cures Paralyze.",
effect = 'Cures Paralyze.',
name = 'Paraladi',
name = 'Paraladi',
skilltype = 'Magic',
skilltype = 'Magic',
Line 890: Line 936:
cost = 8,
cost = 8,
costtype = 'MP',
costtype = 'MP',
effect = "Cures Stone.",
effect = 'Cures Stone.',
name = 'Petradi',
name = 'Petradi',
skilltype = 'Magic',
skilltype = 'Magic',
Line 899: Line 945:
cost = 2,
cost = 2,
costtype = 'MP',
costtype = 'MP',
effect = "Cures minor ailments.",
effect = 'Cures minor ailments.',
name = 'Patra',
name = 'Patra',
skilltype = 'Magic',
skilltype = 'Magic',
Line 908: Line 954:
cost = 4,
cost = 4,
costtype = 'MP',
costtype = 'MP',
effect = "Cures minor ailments.",
effect = 'Cures minor ailments.',
name = 'Penpatra',
name = 'Penpatra',
skilltype = 'Magic',
skilltype = 'Magic',
Line 917: Line 963:
cost = 8,
cost = 8,
costtype = 'MP',
costtype = 'MP',
effect = "Revives a dead ally with full HP and MP. Chance of failing.",
effect = 'Revives a dead ally with full HP and MP. Chance of failing.',
name = 'Recarm',
name = 'Recarm',
skilltype = 'Magic',
skilltype = 'Magic',
Line 926: Line 972:
cost = 16,
cost = 16,
costtype = 'MP',
costtype = 'MP',
effect = "Revives a dead ally with full HP and MP. Chance of failing.",
effect = 'Revives a dead ally with full HP and MP. Chance of failing.',
name = 'Recarm',
name = 'Recarm',
skilltype = 'Magic',
skilltype = 'Magic',
Line 935: Line 981:
cost = 4,
cost = 4,
costtype = 'MP',
costtype = 'MP',
effect = "Increases attack power.",
effect = 'Increases attack power.',
name = 'Tarukaja',
name = 'Tarukaja',
skilltype = 'Magic',
skilltype = 'Magic',
Line 944: Line 990:
cost = 4,
cost = 4,
costtype = 'MP',
costtype = 'MP',
effect = "Increases defense power.",
effect = 'Increases defense power.',
name = 'Rakukaja',
name = 'Rakukaja',
skilltype = 'Magic',
skilltype = 'Magic',
Line 953: Line 999:
cost = 2,
cost = 2,
costtype = 'MP',
costtype = 'MP',
effect = "Decreases attack power.",
effect = 'Decreases attack power.',
name = 'Tarunda',
name = 'Tarunda',
skilltype = 'Magic',
skilltype = 'Magic',
Line 962: Line 1,008:
cost = 2,
cost = 2,
costtype = 'MP',
costtype = 'MP',
effect = "Decreases defense power.",
effect = 'Decreases defense power.',
name = 'Rakunda',
name = 'Rakunda',
skilltype = 'Magic',
skilltype = 'Magic',
Line 971: Line 1,017:
cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Prevents level decrease caused by Energy Drain.",
effect = 'Prevents level decrease caused by Energy Drain.',
name = 'Tetraja',
name = 'Tetraja',
skilltype = 'Magic',
skilltype = 'Magic',
Line 978: Line 1,024:
['guard'] = {
['guard'] = {
attribute = 'support',
attribute = 'support',
effect = "Halves damage from all attacks for one turn.",
effect = 'Halves damage from all attacks for one turn.',
name = "Guard{{Exp|Enemy-exclusive skill}}",
name = 'Guard',
skilltype = 'Extra',
skilltype = 'Extra',
target = 'Self',
target = 'Self',
note = 'Enemy-exclusive',
},
},
['sabbatma'] = {
['sabbatma'] = {
Line 987: Line 1,034:
cost = 10,
cost = 10,
costtype = 'MP',
costtype = 'MP',
effect = "Summons a Demon from the party stock without using the COMP.",
effect = 'Summons a Demon from the party stock without using the COMP.',
name = "Sabbatma",
name = 'Sabbatma',
skilltype = 'Magic',
skilltype = 'Magic',
},
},
Line 995: Line 1,042:
cost = 2,
cost = 2,
costtype = 'MP',
costtype = 'MP',
effect = "Displays 3x5 mini-map of the party's location until next New Moon.",
effect = "Displays 3x5 mini-map of the party's location until next New Moon.",
name = "Mappara",
name = 'Mappara',
skilltype = 'Magic',
skilltype = 'Magic',
},
},
Line 1,003: Line 1,050:
cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Transports party to entrance of current 3D area.",
effect = 'Transports party to entrance of current 3D area.',
name = "Traesto",
name = 'Traesto',
skilltype = 'Magic',
skilltype = 'Magic',
},
},
Line 1,011: Line 1,058:
cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Transports party to last Checkman used to save progress.",
effect = 'Transports party to last Checkman used to save progress.',
name = "Trastart",
name = 'Trastart',
skilltype = 'Magic',
skilltype = 'Magic',
},
},
Line 1,019: Line 1,066:
cost = 6,
cost = 6,
costtype = 'MP',
costtype = 'MP',
effect = "Transports party to last Checkman visited.",
effect = 'Transports party to last Checkman visited.',
name = "Tranpa",
name = 'Tranpa',
skilltype = 'Magic',
skilltype = 'Magic',
},
},
['call ally'] = {
['call ally'] = {
attribute = 'special',
attribute = 'special',
effect = "Summons an ally reinforcement.",
effect = 'Summons an ally reinforcement.',
name = "Call Ally{{Exp|Enemy-exclusive skill}}",
name = 'Call Ally',
skilltype = 'Extra',
skilltype = 'Extra',
note = 'Enemy-exclusive',
},
},
['escape'] = {
['escape'] = {
attribute = 'special',
attribute = 'special',
effect = "Guaranteed escape from battle.",
effect = 'Guaranteed escape from battle.',
name = "Escape{{Exp|Enemy-exclusive skill}}",
name = 'Escape',
skilltype = 'Extra',
skilltype = 'Extra',
note = 'Enemy-exclusive',
}
}
}
}

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