Documentation for this module may be created at Module:Data/Skill/mt2/doc

local skill = {
['agi'] = {
	attribute = 'fire',
	cost = 2,
	costtype = 'MP',
	effect = 'Inflicts light Fire damage.',
	name = 'Agi',
	power = 3,
	skilltype = 'Magic',
	target = '1-2 enemies',
},
['agima'] = {
	attribute = 'fire',
	cost = 4,
	costtype = 'MP',
	effect = 'Inflicts Fire damage.',
	name = 'Agima',
	power = 10,
	skilltype = 'Magic',
	target = '1-3 enemies',
},
['agion'] = {
	attribute = 'fire',
	cost = 6,
	costtype = 'MP',
	effect = 'Inflicts Fire damage.',
	name = 'Agion',
	power = 24,
	skilltype = 'Magic',
	target = '2-3 enemies',
},
['agila'] = {
	attribute = 'fire',
	cost = 2,
	costtype = 'MP',
	effect = 'Inflicts Fire damage.',
	name = 'Agila',
	power = 2,
	skilltype = 'Magic',
	target = 'All enemies',
},
['agirama'] = {
	attribute = 'fire',
	cost = 4,
	costtype = 'MP',
	effect = 'Inflicts Fire damage.',
	name = 'Agirama',
	power = 6,
	skilltype = 'Magic',
	target = 'All enemies',
},
['agilaon'] = {
	attribute = 'fire',
	cost = 6,
	costtype = 'MP',
	effect = 'Inflicts Fire damage.',
	name = 'Agilaon',
	power = 16,
	skilltype = 'Magic',
	target = 'All enemies',
},
['agidyne'] = {
	attribute = 'fire',
	cost = 10,
	costtype = 'MP',
	effect = 'Inflicts Fire damage.',
	name = 'Agidyne',
	power = 32,
	skilltype = 'Magic',
	target = 'All enemies',
},
['blaze 1'] = {
	attribute = 'fire',
	effect = 'Inflicts Fire damage.',
	name = 'Blaze',
	power = 2,
	skilltype = 'Extra',
	target = 'All enemies',
	name_note = 'Enemy-exclusive',
},
['blaze 2'] = {
	attribute = 'fire',
	effect = 'Inflicts Fire damage.',
	name = 'Blaze',
	power = 6,
	skilltype = 'Extra',
	target = 'All enemies',
	name_note = 'Enemy-exclusive',
},
['blaze 3'] = {
	attribute = 'fire',
	effect = 'Inflicts Fire damage.',
	name = 'Blaze',
	power = 18,
	skilltype = 'Extra',
	target = 'All enemies',
},
['blaze 4'] = {
	attribute = 'fire',
	effect = 'Inflicts Fire damage.',
	name = 'Blaze',
	power = 54,
	skilltype = 'Extra',
	target = 'All enemies',
},
['bufu'] = {
	attribute = 'ice',
	cost = 3,
	costtype = 'MP',
	effect = 'Inflicts light Ice damage and chance of Freeze.',
	name = 'Bufu',
	power = 3,
	skilltype = 'Magic',
	target = '1-2 enemies',
	name_note = 'Enemy-exclusive',
},
['bufurama'] = {
	attribute = 'ice',
	cost = 6,
	costtype = 'MP',
	effect = 'Inflicts Ice damage and chance of Freeze.',
	name = 'Bufurama',
	power = 8,
	skilltype = 'Magic',
	target = '1-2 enemies',
},
['bufulaon'] = {
	attribute = 'ice',
	cost = 9,
	costtype = 'MP',
	effect = 'Inflicts Ice damage and chance of Freeze.',
	name = 'Bufulaon',
	power = 16,
	skilltype = 'Magic',
	target = '2-4 enemies',
},
['bufudyne'] = {
	attribute = 'ice',
	cost = 15,
	costtype = 'MP',
	effect = 'Inflicts Ice damage and chance of Freeze.',
	name = 'Bufudyne',
	power = 32,
	skilltype = 'Magic',
	target = '2-4 enemies',
},
['freeze 1'] = {
	attribute = 'ice',
	effect = 'Inflicts Ice damage and chance of Freeze.',
	name = 'Freeze',
	link= 'Freeze (Skill)',
	power = 4,
	skilltype = 'Extra',
	target = '1-4 enemies',
	name_note = 'Enemy-exclusive',
},
['freeze 2'] = {
	attribute = 'ice',
	effect = 'Inflicts Ice damage and chance of Freeze.',
	name = 'Freeze',
	link= 'Freeze (Skill)',
	power = 8,
	skilltype = 'Extra',
	target = '1-4 enemies',
	name_note = 'Enemy-exclusive',
},
['freeze 3'] = {
	attribute = 'ice',
	effect = 'Inflicts Ice damage and chance of Freeze.',
	name = 'Freeze',
	link= 'Freeze (Skill)',
	power = 16,
	skilltype = 'Extra',
	target = '1-4 enemies',
	name_note = 'Enemy-exclusive',
},
['freeze 4'] = {
	attribute = 'ice',
	effect = 'Inflicts Ice damage and chance of Freeze.',
	name = 'Freeze',
	link= 'Freeze (Skill)',
	power = 32,
	skilltype = 'Extra',
	target = '1-4 enemies',
},
['zio'] = {
	attribute = 'electric',
	cost = 3,
	costtype = 'MP',
	effect = 'Inflicts light Electric damage.',
	name = 'Zio',
	power = 4,
	skilltype = 'Magic',
	target = '1-3 enemies',
},
['zioma'] = {
	attribute = 'electric',
	cost = 6,
	costtype = 'MP',
	effect = 'Inflicts Electric damage.',
	name = 'Zioma',
	power = 12,
	skilltype = 'Magic',
	target = '1-3 enemies',
},
['zioron'] = {
	attribute = 'electric',
	cost = 9,
	costtype = 'MP',
	effect = 'Inflicts Electric damage.',
	name = 'Zioron',
	power = 26,
	skilltype = 'Magic',
	target = '1-3 enemies',
},
['ziola'] = {
	attribute = 'electric',
	cost = 3,
	costtype = 'MP',
	effect = 'Inflicts Electric damage.',
	name = 'Ziola',
	power = 3,
	skilltype = 'Magic',
	target = 'All enemies',
},
['ziorama'] = {
	attribute = 'electric',
	cost = 6,
	costtype = 'MP',
	effect = 'Inflicts Electric damage.',
	name = 'Ziorama',
	power = 10,
	skilltype = 'Magic',
	target = 'All enemies',
},
['ziolaon'] = {
	attribute = 'electric',
	cost = 9,
	costtype = 'MP',
	effect = 'Inflicts Electric damage.',
	name = 'Ziolaon',
	power = 24,
	skilltype = 'Magic',
	target = 'All enemies',
},
['ziodyne'] = {
	attribute = 'electric',
	cost = 15,
	costtype = 'MP',
	effect = 'Inflicts Electric damage.',
	name = 'Ziodyne',
	power = 48,
	skilltype = 'Magic',
	target = 'All enemies',
},
['hama'] = {
	attribute = 'expel',
	cost = 3,
	costtype = 'MP',
	effect = 'Inflicts Expel damage.',
	name = 'Hama',
	power = 10,
	skilltype = 'Magic',
	target = 'Single enemy',
},
['hamaon'] = {
	attribute = 'expel',
	cost = 6,
	costtype = 'MP',
	effect = 'Inflicts Expel damage.',
	name = 'Hama',
	power = 15,
	skilltype = 'Magic',
	target = '1-2 enemies',
},
['hamahan'] = {
	attribute = 'expel',
	cost = 9,
	costtype = 'MP',
	effect = 'Inflicts Expel damage.',
	name = 'Hama',
	power = 30,
	skilltype = 'Magic',
	target = 'Two enemies',
},
['hamadyne'] = {
	attribute = 'expel',
	cost = 15,
	costtype = 'MP',
	effect = 'Inflicts Expel damage.',
	name = 'Hama',
	power = 50,
	skilltype = 'Magic',
	target = '2-3 enemies',
},
['zan'] = {
	attribute = 'force',
	cost = 2,
	costtype = 'MP',
	effect = 'Inflicts light Force damage.',
	name = 'Zan',
	power = 8,
	skilltype = 'Magic',
	target = '0-2 enemies',
},
['zanma'] = {
	attribute = 'force',
	cost = 4,
	costtype = 'MP',
	effect = 'Inflicts Force damage.',
	name = 'Zanma',
	power = 18,
	skilltype = 'Magic',
	target = '0-2 enemies',
},
['zanmaon'] = {
	attribute = 'force',
	cost = 6,
	costtype = 'MP',
	effect = 'Inflicts Force damage.',
	name = 'Zan',
	power = 38,
	skilltype = 'Magic',
	target = '0-2 enemies',
},
['zandyne'] = {
	attribute = 'force',
	cost = 10,
	costtype = 'MP',
	effect = 'Inflicts Force damage.',
	name = 'Zan',
	power = 78,
	skilltype = 'Magic',
	target = '0-2 enemies',
},
['tentrafoo'] = {
	attribute = 'force',
	cost = 6,
	costtype = 'MP',
	effect = 'Inflicts Force damage and chance of Panic.',
	name = 'Zan',
	power = 12,
	skilltype = 'Magic',
	target = '1-8 enemies',
},
['roar 1'] = {
	attribute = 'force',
	effect = 'Inflicts Force damage and chance of Bind.',
	name = 'Roar',
	power = 2,
	skilltype = 'Extra',
	target = 'All enemies',
	name_note = 'Enemy-exclusive',
},
['roar 2'] = {
	attribute = 'force',
	effect = 'Inflicts Force damage and chance of Bind.',
	name = 'Roar',
	power = 4,
	skilltype = 'Extra',
	target = 'All enemies',
},
['roar 3'] = {
	attribute = 'force',
	effect = 'Inflicts Force damage and chance of Bind.',
	name = 'Roar',
	power = 8,
	skilltype = 'Extra',
	target = 'All enemies',
},
['roar 4'] = {
	attribute = 'force',
	effect = 'Inflicts Force damage and chance of Bind.',
	name = 'Roar',
	power = 16,
	skilltype = 'Extra',
	target = 'All enemies',
},
['shibaboo'] = {
	attribute = 'bind',
	attribute_link = 'Bind (Attribute)',
	cost = 2,
	costtype = 'MP',
	effect = 'Chance of inflicting Bind.',
	name = 'Shibaboo',
	skilltype = 'Magic',
	target = '1-2 enemies',
},
['mashibaboola'] = {
	attribute = 'bind',
	attribute_link = 'Bind (Attribute)',
	cost = 5,
	costtype = 'MP',
	effect = 'Chance of inflicting Bind.',
	name = 'Mashibaboola',
	skilltype = 'Magic',
	target = '2-3 enemies',
},
['makaranda'] = {
	attribute = 'dark',
	cost = 2,
	costtype = 'MP',
	effect = "Drains target's MP.",
	name = 'Makaranda',
	skilltype = 'Magic',
	target = 'Single enemy',
},
['makajama'] = {
	attribute = 'dark',
	cost = 3,
	costtype = 'MP',
	effect = 'Chance of inflicting Mute.',
	name = 'Makajama',
	skilltype = 'Magic',
	target = 'All enemies',
},
['mudo'] = {
	attribute = 'dark',
	cost = 3,
	costtype = 'MP',
	effect = 'Chance of inflicting instant Dead.',
	name = 'Mudo',
	skilltype = 'Magic',
	target = 'Single enemy',
},
['mudoon'] = {
	attribute = 'dark',
	cost = 6,
	costtype = 'MP',
	effect = 'Chance of inflicting instant Dead.',
	name = 'Mudoon',
	skilltype = 'Magic',
	target = '1-2 enemies',
},
['mudohama'] = {
	attribute = 'dark',
	cost = 9,
	costtype = 'MP',
	effect = 'Chance of inflicting instant Dead.',
	name = 'Mudohama',
	skilltype = 'Magic',
	target = '1-3 enemies',
	name_note = 'Enemy-exclusive',
},
['hapirma'] = {
	attribute = 'nerve',
	cost = 3,
	costtype = 'MP',
	effect = 'Chance of inflicting Happy.',
	name = 'Hapirma',
	skilltype = 'Magic',
	target = '1-3 enemies',
},
['pulinpa'] = {
	attribute = 'nerve',
	cost = 3,
	costtype = 'MP',
	effect = 'Chance of inflicting Panic.',
	name = 'Pulinpa',
	skilltype = 'Magic',
	target = '2 enemies',
},
['dormin'] = {
	attribute = 'nerve',
	cost = 2,
	costtype = 'MP',
	effect = 'Chance of inflicting Sleep.',
	name = 'Dormin',
	skilltype = 'Magic',
	target = '1-3 enemies',
},
['dorminar'] = {
	attribute = 'nerve',
	cost = 5,
	costtype = 'MP',
	effect = 'Chance of inflicting Sleep.',
	name = 'Dorminar',
	skilltype = 'Magic',
	target = 'All enemies',
},
['dance 1'] = {
	attribute = 'nerve',
	effect = 'Chance of inflicting Happy.',
	name = 'Dance',
	skilltype = 'Extra',
	target = '1-3 enemies',
	name_note = 'Unused',
},
['dance 2'] = {
	attribute = 'nerve',
	effect = 'Chance of inflicting Happy.',
	name = 'Dance',
	skilltype = 'Extra',
	target = '1-3 enemies',
},
['dance 3'] = {
	attribute = 'nerve',
	effect = 'Chance of inflicting Happy.',
	name = 'Dance',
	skilltype = 'Extra',
	target = '1-3 enemies',
},
['marin karin'] = {
	attribute = 'mind',
	cost = 6,
	costtype = 'MP',
	effect = 'Chance of inflicting Happy or Panic.',
	name = 'Marin Karin',
	skilltype = 'Magic',
	target = '2-3 enemies',
},
['scratch 1'] = {
	effect = 'Inflicts damage.',
	name = 'Scratch',
	power = 6,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['scratch 2'] = {
	effect = 'Inflicts damage.',
	name = 'Scratch',
	power = 10,
	skilltype = 'Extra',
	target = 'Single enemy',
},
['scratch 3'] = {
	effect = 'Inflicts damage.',
	name = 'Scratch',
	power = 18,
	skilltype = 'Extra',
	target = 'Single enemy',
},
['scratch 4'] = {
	effect = 'Inflicts damage.',
	name = 'Scratch',
	power = 30,
	skilltype = 'Extra',
	target = 'Single enemy',
},
['poison bite 1'] = {
	effect = 'Inflicts damage and chance of Poison.',
	name = 'Poison Bite',
	power = 2,
	skilltype = 'Extra',
	target = 'Single enemy',
},
['poison bite 2'] = {
	effect = 'Inflicts damage and chance of Poison.',
	name = 'Poison Bite',
	power = 4,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Unused',
},
['poison bite 3'] = {
	effect = 'Inflicts damage and chance of Poison.',
	name = 'Poison Bite',
	power = 6,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['poison bite 4'] = {
	effect = 'Inflicts damage and chance of Poison.',
	name = 'Poison Bite',
	power = 8,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['toxic sting 1'] = {
	effect = 'Inflicts damage and chance of Poison.',
	name = 'Toxic Sting',
	power = 3,
	skilltype = 'Extra',
	target = 'Single enemy',
},
['toxic sting 2'] = {
	effect = 'Inflicts damage and chance of Poison.',
	name = 'Toxic Sting',
	power = 9,
	skilltype = 'Extra',
	target = 'Single enemy',
},
['toxic sting 3'] = {
	effect = 'Inflicts damage and chance of Poison.',
	name = 'Toxic Sting',
	power = 27,
	skilltype = 'Extra',
	target = 'Single enemy',
},
['stun bite 1'] = {
	effect = 'Inflicts damage and chance of Paralyze.',
	name = 'Stun Bite',
	power = 2,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['stun bite 2'] = {
	effect = 'Inflicts damage and chance of Paralyze.',
	name = 'Stun Bite',
	power = 6,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['stun bite 3'] = {
	effect = 'Inflicts damage and chance of Paralyze.',
	name = 'Stun Bite',
	power = 18,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['stun bite 4'] = {
	effect = 'Inflicts damage and chance of Paralyze.',
	name = 'Stun Bite',
	power = 48,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['paral eyes 1'] = {
	effect = 'Inflicts damage and chance of Paralyze.',
	name = 'Paral Eyes',
	power = 4,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['paral eyes 2'] = {
	effect = 'Inflicts damage and chance of Paralyze.',
	name = 'Paral Eyes',
	power = 10,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['energy drain 1'] = {
	effect = "Inflicts damage and chance of Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
	name = 'Energy Drain',
	power = 8,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['energy drain 2'] = {
	effect = "Inflicts damage and chance of Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
	name = 'Energy Drain',
	power = 16,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['energy drain 3'] = {
	effect = "Inflicts damage and chance of Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
	name = 'Energy Drain',
	power = 32,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['energy drain 4'] = {
	effect = "Inflicts damage and chance of Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
	name = 'Energy Drain',
	power = 64,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['energy drain 5'] = {
	effect = "Chance of inflicting Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
	name = 'Energy Drain',
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['energy drain 6'] = {
	effect = "Chance of inflicting Paralyze. Permanently decreases a human character's level by one if already paralyzed.",
	name = 'Energy Drain',
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Unused',
},
['stone bite 1'] = {
	effect = 'Inflicts damage and chance of Stone.',
	name = 'Stone Bite',
	power = 4,
	skilltype = 'Extra',
	target = 'Single enemy',
},
['stone bite 2'] = {
	effect = 'Inflicts damage and chance of Stone.',
	name = 'Stone Bite',
	power = 8,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Unused',
},
['stone bite 3'] = {
	effect = 'Inflicts damage and chance of Stone.',
	name = 'Stone Bite',
	power = 16,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Unused',
},
['stone bite 4'] = {
	effect = 'Inflicts damage and chance of Stone.',
	name = 'Stone Bite',
	power = 32,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['petra eyes 1'] = {
	effect = 'Inflicts damage and chance of Stone.',
	name = 'Petra Eyes',
	power = 8,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['petra eyes 2'] = {
	effect = 'Inflicts damage and chance of Stone.',
	name = 'Petra Eyes',
	power = 32,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['poison gas 1'] = {
	effect = 'Inflicts damage and chance of Poison.',
	name = 'Poison Gas',
	power = 2,
	skilltype = 'Extra',
	target = '1-3 enemies',
	name_note = 'Enemy-exclusive',
},
['poison gas 2'] = {
	effect = 'Inflicts damage and chance of Poison.',
	name = 'Poison Gas',
	power = 6,
	skilltype = 'Extra',
	target = '1-3 enemies',
	name_note = 'Enemy-exclusive',
},
['poison gas 3'] = {
	effect = 'Inflicts damage and chance of Poison.',
	name = 'Poison Gas',
	power = 16,
	skilltype = 'Extra',
	target = '1-3 enemies',
	name_note = 'Enemy-exclusive',
},
['poison gas 4'] = {
	effect = 'Inflicts damage and chance of Poison.',
	name = 'Poison Gas',
	power = 32,
	skilltype = 'Extra',
	target = '1-3 enemies',
	name_note = 'Enemy-exclusive',
},
['last resort 1'] = {
	effect = 'Inflicts damage to all enemies and instantly kills the user.',
	name = 'Last Resort',
	power = 16,
	skilltype = 'Extra',
	target = 'All enemies',
	name_note = 'Enemy-exclusive',
},
['last resort 2'] = {
	effect = 'Inflicts damage to all enemies and instantly kills the user.',
	name = 'Last Resort',
	power = 32,
	skilltype = 'Extra',
	target = 'All enemies',
	name_note = 'Enemy-exclusive',
},
['deathtouch 1'] = {
	effect = "Drains target's HP.",
	name = 'Deathtouch',
	power = 4,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['deathtouch 2'] = {
	effect = "Drains target's HP.",
	name = 'Deathtouch',
	power = 8,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['deathtouch 3'] = {
	effect = "Drains target's HP.",
	name = 'Deathtouch',
	power = 16,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['deathtouch 4'] = {
	effect = "Drains target's HP.",
	name = 'Deathtouch',
	power = 32,
	skilltype = 'Extra',
	target = 'Single enemy',
	name_note = 'Enemy-exclusive',
},
['sing 1'] = {
	effect = 'Chance of inflicting Sleep.',
	name = 'Sing',
	skilltype = 'Extra',
	target = 'All enemies',
	name_note = 'Enemy-exclusive',
},
['sing 2'] = {
	effect = 'Inflicts damage and chance of Panic.',
	name = 'Sing',
	power = 8,
	skilltype = 'Extra',
	target = 'All enemies',
	name_note = 'Enemy-exclusive',
},
['pig curse 1'] = {
	effect = 'Chance of inflicting Pig Curse.',
	name = 'Pig Curse',
	skilltype = 'Extra',
	target = '1 enemy',
	name_note = 'Enemy-exclusive',
},
['pig curse 2'] = {
	effect = 'Chance of inflicting Pig Curse.',
	name = 'Pig Curse',
	skilltype = 'Extra',
	target = '1 enemy',
	name_note = 'Enemy-exclusive',
},
['death curse 1'] = {
	effect = 'Chance of inflicting Death Curse.',
	name = 'Death Curse',
	skilltype = 'Extra',
	target = '1 enemy',
	name_note = 'Enemy-exclusive',
},
['death curse 2'] = {
	effect = 'Chance of inflicting Death Curse.',
	name = 'Death Curse',
	skilltype = 'Extra',
	target = '1 enemy',
	name_note = 'Enemy-exclusive',
},
['dia'] = {
	attribute = 'healing',
	cost = 2,
	costtype = 'MP',
	effect = 'Light HP recovery.',
	name = 'Dia',
	skilltype = 'Magic',
	target = 'Single ally',
},
['diama'] = {
	attribute = 'healing',
	cost = 4,
	costtype = 'MP',
	effect = 'Moderate HP recovery.',
	name = 'Diama',
	skilltype = 'Magic',
	target = 'Single ally',
},
['diahan'] = {
	attribute = 'healing',
	cost = 6,
	costtype = 'MP',
	effect = 'High HP recovery.',
	name = 'Diahan',
	skilltype = 'Magic',
	target = 'Single ally',
},
['diarahan'] = {
	attribute = 'healing',
	cost = 10,
	costtype = 'MP',
	effect = 'Full HP recovery.',
	name = 'Diarahan',
	skilltype = 'Magic',
	target = 'Single ally',
},
['media'] = {
	attribute = 'healing',
	cost = 4,
	costtype = 'MP',
	effect = 'Light HP recovery.',
	name = 'Media',
	skilltype = 'Magic',
	target = 'All allies',
},
['mediama'] = {
	attribute = 'healing',
	cost = 6,
	costtype = 'MP',
	effect = 'Moderate HP recovery.',
	name = 'Mediama',
	skilltype = 'Magic',
	target = 'All allies',
},
['mediahan'] = {
	attribute = 'healing',
	cost = 4,
	costtype = 'MP',
	effect = 'High HP recovery.',
	name = 'Mediahan',
	skilltype = 'Magic',
	target = 'All allies',
},
['posumudi'] = {
	attribute = 'healing',
	cost = 4,
	costtype = 'MP',
	effect = 'Cures Poison.',
	name = 'Posumudi',
	skilltype = 'Magic',
	target = 'Single ally',
},
['paraladi'] = {
	attribute = 'healing',
	cost = 6,
	costtype = 'MP',
	effect = 'Cures Paralyze.',
	name = 'Paraladi',
	skilltype = 'Magic',
	target = 'Single ally',
},
['petradi'] = {
	attribute = 'healing',
	cost = 8,
	costtype = 'MP',
	effect = 'Cures Stone.',
	name = 'Petradi',
	skilltype = 'Magic',
	target = 'Single ally',
},
['patra'] = {
	attribute = 'healing',
	cost = 2,
	costtype = 'MP',
	effect = 'Cures minor ailments.',
	name = 'Patra',
	skilltype = 'Magic',
	target = 'Single ally',
},
['penpatra'] = {
	attribute = 'healing',
	cost = 4,
	costtype = 'MP',
	effect = 'Cures minor ailments.',
	name = 'Penpatra',
	skilltype = 'Magic',
	target = 'All allies',
},
['recarm'] = {
	attribute = 'healing',
	cost = 8,
	costtype = 'MP',
	effect = 'Revives a dead ally with full HP and MP. Chance of failing.',
	name = 'Recarm',
	skilltype = 'Magic',
	target = 'Single ally',
},
['samarecarm'] = {
	attribute = 'healing',
	cost = 16,
	costtype = 'MP',
	effect = 'Revives a dead ally with full HP and MP. Chance of failing.',
	name = 'Recarm',
	skilltype = 'Magic',
	target = 'Single ally',
},
['tarukaja'] = {
	attribute = 'support',
	cost = 4,
	costtype = 'MP',
	effect = 'Increases attack power.',
	name = 'Tarukaja',
	skilltype = 'Magic',
	target = 'All allies',
},
['rakukaja'] = {
	attribute = 'support',
	cost = 4,
	costtype = 'MP',
	effect = 'Increases defense power.',
	name = 'Rakukaja',
	skilltype = 'Magic',
	target = 'All allies',
},
['tarunda'] = {
	attribute = 'support',
	cost = 2,
	costtype = 'MP',
	effect = 'Decreases attack power.',
	name = 'Tarunda',
	skilltype = 'Magic',
	target = 'All enemies',
},
['rakunda'] = {
	attribute = 'support',
	cost = 2,
	costtype = 'MP',
	effect = 'Decreases defense power.',
	name = 'Rakunda',
	skilltype = 'Magic',
	target = 'All enemies',
},
['tetraja'] = {
	attribute = 'support',
	cost = 6,
	costtype = 'MP',
	effect = 'Prevents level decrease caused by Energy Drain.',
	name = 'Tetraja',
	skilltype = 'Magic',
	target = 'All allies',
},
['guard'] = {
	attribute = 'support',
	effect = 'Halves damage from all attacks for one turn.',
	name = 'Guard',
	skilltype = 'Extra',
	target = 'Self',
	name_note = 'Enemy-exclusive',
},
['sabbatma'] = {
	attribute = 'special',
	cost = 10,
	costtype = 'MP',
	effect = 'Summons a Demon from the party stock without using the COMP.',
	name = 'Sabbatma',
	skilltype = 'Magic',
},
['mappara'] = {
	attribute = 'special',
	cost = 2,
	costtype = 'MP',
	effect = "Displays 3x5 mini-map of the party's location until next New Moon.",
	name = 'Mappara',
	skilltype = 'Magic',
},
['traesto'] = {
	attribute = 'special',
	cost = 6,
	costtype = 'MP',
	effect = 'Transports party to entrance of current 3D area.',
	name = 'Traesto',
	skilltype = 'Magic',
},
['trastart'] = {
	attribute = 'special',
	cost = 6,
	costtype = 'MP',
	effect = 'Transports party to last Checkman used to save progress.',
	name = 'Trastart',
	skilltype = 'Magic',
},
['tranpa'] = {
	attribute = 'special',
	cost = 6,
	costtype = 'MP',
	effect = 'Transports party to last Checkman visited.',
	name = 'Tranpa',
	skilltype = 'Magic',
},
['call ally'] = {
	attribute = 'special',
	effect = 'Summons an ally reinforcement.',
	name = 'Call Ally',
	skilltype = 'Extra',
	name_note = 'Enemy-exclusive',
},
['escape'] = {
	attribute = 'special',
	effect = 'Guaranteed escape from battle.',
	name = 'Escape',
	skilltype = 'Extra',
	name_note = 'Enemy-exclusive',
}
}

return {
	skill = skill,
}