Touch n' Go

Revision as of 12:33, 3 September 2024 by Bluehax6 (talk | contribs) (typo fix + added link to infobox)
Jump to navigation Jump to search
This Persona series skill page is a stub. You can help Megami Tensei Wiki by expanding it.
No reason provided.

Touch n' Go is a passive skill in Persona 5 and Persona 5 Royal.

Profile

This section is in need of research.
Reason: Test how Touch n' Go interacts with the user giving the Baton Pass to someone else, or if they are completely uninvolved with the Baton Pass but are in the party

(I doubt either of these would activate the effect but I cannot find a definitive answer)

Touch n' Go is a passive skill that lets the user activate the effects of Sukukaja when they recieve a Baton Pass.

Gameplay

Effect

Game Attribute S. TypeSkill Type D. TypeDamage Type Effect Cost P. LevelPower Level Target Range Hits B. PowerBase Power C. RateCritical Hit Rate Accuracy Rank Usage
In Battle Outside
Persona 5 Passive Accuracy/Evasion up for 3 turns after Baton Pass. Self
Persona 5 Royal Passive Accuracy/Evasion up for 3 turns after Baton Pass. Self

Descriptions

Game Description
Persona 5
Automatic Sukukaja after a Baton Pass.
Persona 5 Royal
Automatic Sukukaja after a Baton Pass.

Learnsets

Demons

Persona 5

Name Arcana Learned
Fortuna
Fortune
49
Horus
Sun
51
Gabriel
Temperance
81

Persona 5 Royal

Name Arcana Learned
Fortuna
Fortune
49
Gabriel
Temperance
81

Trivia

Nomenclature

Names in Other Languages
Language Name Meaning
Japanese タッチアンドゴー Tatchiandogō Touch and Go

Gallery

Notes

References