Dormina: Difference between revisions
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{{Infobox Skill | {{Stub|type=Skill}}{{Infobox Skill | ||
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{{Learnset|Demon|Inherent}} | {{Learnset|Demon|Inherent}} | ||
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==Nomenclature== | ==Nomenclature== | ||
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[[Category:Skills in Shin Megami Tensei (Game)]] | [[Category:Skills in Shin Megami Tensei (Game)]] | ||
[[Category:Skills in Shin Megami Tensei IV: Apocalypse]] | [[Category:Skills in Shin Megami Tensei IV: Apocalypse]] |
Latest revision as of 23:24, 15 June 2024
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Dormina is a recurring skill in the Megami Tensei franchise.
Profile
Dormina is an ailment skill that puts enemies to Sleep.
Gameplay
Effect
Game | Attribute | Type | Effect | Cost | Power Level | Target | Hits | Base Power | Critical Rate | Accuracy | Usage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
In Battle | Outside | |||||||||||
Missing Parameters in Template:Link. | — | — |
Descriptions
Game | Description |
---|---|
In-game description |
Learnsets
Party Members
Name | Learned |
---|---|
Demons
Name | Learned |
---|---|
Nomenclature
Language | Name | Meaning |
---|---|---|
Japanese | ドルミナー Doruminā |