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{{DISPLAYTITLE:Template:SMT4A Partner Stats/Documentation}}
{{DISPLAYTITLE:Locations in ''Shin Megami Tensei IV: Apocalypse''}}
==Purpose==
This is a list of locations in {{link|game|smt4a}}.
Table template used to document the stats of Partner characters in {{link|game|smt4a}}.
<!--{need to take into account that locations are shared with smt4; also def need to change how the files are labelled}-->
==Usage==
==[[Tokyo (Shin Megami Tensei IV)|Tokyo]]==
This template is to be used in the <code>==Gameplay==</code> section on a Partner character's page, or in their respective <code>Gameplay:</code> page if available. It can be used with <code><nowiki><tabber></tabber></nowiki></code> tags to catalog different versions of the subject, particularly for differing skillsets and resistances. Refer to the [[Guidelines:Gameplay#Tabbers|tabber guidelines]] for instruction.
===[[Ueno Region (Shin Megami Tensei IV)|Ueno Region]]===
 
<gallery>
Parameters that are non-applicable to the subject, such as element resistances, should be omitted from usage.
SMT4A Kinshicho Map.png|[[Kinshicho (Shin Megami Tensei IV: Apocalypse)|Kinshicho]]
<pre>
SMT4A Ueno Map.png|[[Ueno (Shin Megami Tensei IV)|Ueno]]
{{SMT4A Partner Stats
SMT4A Kanda-no-yashiro Map.png|[[Kanda-no-yashiro (Shin Megami Tensei IV: Apocalypse)|Kanda-no-yashiro]]
|img= Image subject name
SMT4A Sky Tower Map.png|[[Naraku|Sky Tower]]
|name= Name
</gallery>
|level= Base level
===[[Joto Region (Shin Megami Tensei IV)|Joto Region]]===
|race= Race
<gallery>
|raceredirect= Race redirect
SMT4A Ginza Map.png|[[Ginza (Shin Megami Tensei IV)|Ginza]]
|hp= Base HP
SMT4A Tsukiji Konganji Map.png|[[Tsukiji Hongwanji|Tsukiji Konganji]]
|mp= Base MP
SMT4A Toyosu Shelter Map.png|[[Toyosu Shelter]]
|hit= Basic attack's number of hits
</gallery>
|element= Basic attack's element
===[[Shinjuku Region (Shin Megami Tensei IV)|Shinjuku Region]]===
|target= Basic attack's target range
<gallery>
|effect= Basic attack's added effect, if any
SMT4A Fairy Forest Map.png|[[Fairy Forest]]
|physical= Resistance to the Phys element; use Wk, Rs, Nu, Dr, or Rp
SMT4A Camp Ichigaya Map.png|[[Camp Ichigaya (Shin Megami Tensei IV)|Camp Ichigaya]]
|gun= Resistance to the Gun element
SMT4A Shinjuku Map.png|[[Shinjuku (Shin Megami Tensei IV)|Shinjuku]]
|fire= Resistance to the Fire element
SMT4A West Shinjuku Park Map.png|[[West Shinjuku Park]]
|ice= Resistance to the Ice element
SMT4A Shinjuku National Park Map.png|[[Shinjuku National Park]]
|electric= Resistance to the Elec element
</gallery>
|force= Resistance to the Force element
===[[Chiyoda Region (Shin Megami Tensei IV)|Chiyoda Region]]===
|light= Resistance to the Light element
<gallery>
|dark= Resistance to the Dark element
SMT4A Kasumigaseki Map.png|[[Kasumigaseki (Shin Megami Tensei IV)|Kasumigaseki]]
|physfrac= Fractional resistance to the Phys element
SMT4A Tokyo Station Map.png|[[Tokyo Station (Shin Megami Tensei IV)|Tokyo Station]]
|gunfrac= Fractional resistance to the Gun element
</gallery>
|firefrac= Fractional resistance to the Fire element
===[[Roppongi Region (Shin Megami Tensei IV)|Roppongi Region]]===
|icefrac= Fractional resistance to the Ice element
<gallery>
|elecfrac= Fractional resistance to the Elec element
SMT4A Shibuya Map.png|[[Shibuya (Shin Megami Tensei IV)|Shibuya]]
|forcefrac= Fractional resistance to the Force element
SMT4A Midtown Map.png|[[Midtown]]
|lightfrac= Fractional resistance to the Light element
</gallery>
|darkfrac= Fractional resistance to the Dark element
===Other Regions===
|skills= Known and learnable skills; use {{Skill}} to add skills
<gallery>
|}
SMT4A Ikebukuro Map.png|[[Ikebukuro (Shin Megami Tensei IV)|Ikebukuro]]
</pre>
SMT4A Bay Area Map.png|[[Bay Area]] <!--{minami sunamachi and tennozu shelter}-->
 
SMT4A Johoku Region Map.png|[[Johoku Region]]
{| class="wikitable"
SMT4A Central Breakwater Map.png|[[Central Breakwater]]
|-
</gallery>
! Parameter !! Notes
==Other==
|-
<gallery>
| <center>img</center> || <div style="padding:1em;">By default, the template will automatically add the character's bust-up icon as <code><nowiki>[[File:SMT4A {{{PAGENAME}}} Icon.png]]</nowiki></code>. The <code>img=</code> parameter inputs a different subject name to call the icon from. This should be used if the character's in-game appearance differs from their original appearance. <!-- {only character this is applicable to is Hallelujah} -->
SMT4A Yomotsu Hirasaka Graphic.png|[[Yomotsu Hirasaka]]
|-
SMT4 Mikado Map Graphic.jpg|[[Mikado]]
| <center>name</center>  || <div style="padding:1em;">By default, the template will automatically render the character's name the same as the article name. Use the name parameter if the name differs in-game.</div>
SMT4A Chaos Realm Map.png|[[Chaos Realm]]
|-
SMT4A Twisted Tokyo Map.png|[[Twisted Tokyo]] <!--{should this go in Bay Area since its entrance is located in there?}-->
| <center>race / raceredirect</center>  || <div style="padding:1em;">The race parameters displays the character's race, which can be viewed in the status screen. The <code>race=</code> parameter will automatically link to the named race's page.<br/><br/>If the race has a different name in-game from the race page, use <code>raceredirect=</code> instead to manually link to the appropriate race page or section. This must be formatted with brackets.</div>
SMT4A Cosmic Egg Map.png|[[Cosmic Egg (Shin Megami Tensei IV: Apocalypse)|Cosmic Egg]] <!--{should this go here or in chiyoda since its technically located in chiyoda}-->
|-
SMT4A YHVH Universe Map.png|[[YHVH's Universe]]
| <center>Basic attack</center>  || <div style="padding:1em;">The <code>hit=</code>, <code>element=</code>, <code>target=</code>, and <code>effect=</code> parameters are used to render the character's basic attack description. By default, this is rendered as the default description: "1 attack(s) with the Phys element / Target: 1 enemy / Add: None".</div>
SMT4A Hawaii Graphic.png|[[Hawaii]]
|-
SMT4A Diamond Realm Graphic.png|[[Diamond Realm]]
| <center>Resistances</center>  || <div style="padding:1em;">Element resistance parameters have two sets of rows: the first is used for the in-game resistance UI (Wk, Rs, Nu, Dr, Rp), the second is used for precise fractional values reflecting data found in the ''[[Shin Megami Tensei IV Final Official Complete Guide]]''.<br/><br/>The fraction parameters default to ×1 to indicate neutral resistance. Fractions are added by inputting the equivalent numerical value (i.e. "2" for ×2, "1.5" for ×1.5, etc).</div>
</gallery>
|-
<!--{Johoku Region is one of the regions, but it's a place that only exists on the overworld (no proper map area outside of one domain iirc. Also the Central Breakwater at the southeast portion of the map is considered its own area by both the game and the guidebook but the only thing interactable there are relic collection spots}-->
| <center>skills</center>  || <div style="padding:1em;">Use [[Template:Skill]] to add skills and the level they are learned at, if applicable. Skill information is called from [[Template:Data/Skill/SMT4A]]. This stat table will display the skill name, cost, description, and level.</div>
|}
 
===Code===
<pre>
{{SMT4A Partner Stats
|img=
|name=
|level=
|race=
|raceredirect=
|hp=
|mp=
|hit=
|element=
|target=
|effect=
|physical=
|gun=
|fire=
|ice=
|electric=
|force=
|light=
|dark=
|physfrac=
|gunfrac=
|firefrac=
|icefrac=
|elecfrac=
|forcefrac=
|lightfrac=
|darkfrac=
|skills=
|}
</pre>

Latest revision as of 05:06, 11 March 2024