Template:SH1 Boss Stats: Difference between revisions

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!Name
!Name
!Level
!Level
!HP
!MP
|-
|-
| '''{{{name|{{PAGENAME}}}}}'''
|'''{{{name|{{PAGENAME}}}}}'''
| {{{level|—}}}
|{{{level|—}}}
|{{{hp|—}}}
|{{{mp|—}}}
|}
|}
|style="width:330px"|
|style="width:330px"|
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|i6={{{lu|1}}}
|i6={{{lu|1}}}
}}
}}
{{#if: {{{location|}}} |
{{!}}-
{{!}}colspan=3{{!}}
{{{!}}class="inner-table" style="width:100%;"
!style="width:15%"{{!}}Location
{{!}}style="text-align: left"{{!}}{{{location|—}}}
{{!)}}
|<nowiki/>}}
|-
|-
|colspan=3|
|colspan=3|
{| class="inner-table" style="width:100%;"
{| class="inner-table" style="width:100%;"
!style="width:25%"|Boss Battle
!Species
|style="width:75%"|{{{loc|—}}}
|}
|-
|colspan=3|
{| class="inner-table" style="width:100%;"
![[Race]]
![[Race]]
![[Alignment]]
![[Alignment]]
!HP
![[Magnetite]]
!MP
!Drop
|-
|-
|style="width:30%"|{{{racere|[[{{{race|}}}]]}}}
|{{#switch:{{{race|}}}
|style="width:30%"|{{{alignment|—}}}
|Deity|Megami|Enigma|Entity|Zealot|Godly=God
|style="width:20%"|{{{hp|—}}}
|Fury|Lady|Kishin|Vile|Reaper=Kishin
|style="width:20%"|{{{mp|}}}
|Genma|Yoma|Fairy|Night|Tyrant|Ranger=Demonic
|-
|Herald|Divine|Fallen=Flying
!colspan=2|Item
|Dragon|Snake|Drake=Dragon
!Macca
|Avatar|Holy|Beast|UMA|Wilder=Beast
!EXP
|Jirae|Brute|Femme|Jaki=Oni
|-
|Element|Mitama=Element
|colspan=2|{{{itemre|[[{{{item|—}}}]]}}}
|Haunt|Spirit|Undead|Ghost=Spirit
|{{{macca|—}}}
|Tree|Wood=Dryad
|{{{exp|—}}}
|Foul|Rumor=Foul
|Hero|General|Summoner|Human=Human
|Cyber=Cyber
|Bug=Bug
|Great=Great
}}
|[[{{{raceredirect|{{{race}}}}}}|{{{race}}}]]
|{{#switch:{{{race|}}}|Deity|Megami|Herald|Avian|Tree|Enigma|Genma|Avatar|Holy|Element|Mitama|Fury|Lady|Kishin|Dragon|Entity|Zealot|Hero|General|Godly=Light|Divine|Flight|Yoma|Fairy|Snake|Beast|UMA|Jirae|Night|Fallen|Brute|Femme|Zoma|Ranger|Human=Neutral|Vile|Raptor|Wood|Reaper|Wilder|Jaki|Undead|Rumor|Tyrant|Drake|Haunt|Spirit|Foul|Summoner|Cyber|Vermin|Great=Dark}}-{{#invoke:NumberedAlignment|sh1|{{{alignment|—}}}}}
|{{{magnetite|—}}}
|{{{drop|—}}}
|}
|}
|-
|-
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! style="width:calc(100%/6)"|Evasion
! style="width:calc(100%/6)"|Evasion
|-
|-
|{{{p-atk|}}}
{{#invoke:CalculatedStats|sh1|{{{level}}}|{{{st}}}|{{{in}}}|{{{ma}}}|{{{en}}}|{{{ag}}}|{{{lu}}}}}
|{{{p-hit|—}}}
|{{{m-atk|—}}}
|{{{m-hit|—}}}
|{{{def|—}}}
|{{{eva|—}}}
|-
|-
{{Data/Type/SH1|{{{resist|—}}}}}
{{Data/Type/SH1|{{{resist|—}}}}}
|-
{| class="inner-table" style="width:100%;"
!colspan=9|[[Moon Phase|Moon Effect]] Damage Output
!Chart
|-
!style="width:calc((100% - 96px)/9)"|[[File:SH1 3DS New Moon Icon.png|16px|link=|New]]<small> </small>New
!style="width:calc((100% - 96px)/9)"|[[File:SH1 3DS 1-8 Moon Icon.png|16px|link=|1/8]]<small> </small>1/8
!style="width:calc((100% - 96px)/9)"|[[File:SH1 3DS 2-8 Moon Icon.png|16px|link=|2/8]]<small> </small>2/8
!style="width:calc((100% - 96px)/9)"|[[File:SH1 3DS 3-8 Moon Icon.png|16px|link=|3/8]]<small> </small>3/8
!style="width:calc((100% - 96px)/9)"|[[File:SH1 3DS Half Moon Icon.png|16px|link=|Half]]<small> </small>Half
!style="width:calc((100% - 96px)/9)"|[[File:SH1 3DS 5-8 Moon Icon.png|16px|link=|5/8]]<small> </small>5/8
!style="width:calc((100% - 96px)/9)"|[[File:SH1 3DS 6-8 Moon Icon.png|16px|link=|6/8]]<small> </small>6/8
!style="width:calc((100% - 96px)/9)"|[[File:SH1 3DS 7-8 Moon Icon.png|16px|link=|7/8]]<small> </small>7/8
!style="width:calc((100% - 96px)/9)"|[[File:SH1 3DS Full Moon Icon.png|16px|link=|Full]]<small> </small>Full
!rowspan=2 style="width:96px"|[[File:SH1 Moon Effect Type {{{moon|1}}} Sprite.png|link=]]
|-
|{{#switch: {{{moon|1}}}
|1=100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%
|2=50%{{!!}}50%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}150%{{!!}}150%
|3=50%{{!!}}62.5%{{!!}}75%{{!!}}87.5%{{!!}}100%{{!!}}112.5%{{!!}}125%{{!!}}137.5%{{!!}}150%
|4=50%{{!!}}75%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}125%{{!!}}150%
|5=25%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}200%
|6=6.25%{{!!}}12.5%{{!!}}25%{{!!}}37.5%{{!!}}50%{{!!}}62.5%{{!!}}75%{{!!}}87.5%{{!!}}100%
|7=100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}200%
|8=12.5%{{!!}}12.5%{{!!}}12.5%{{!!}}12.5%{{!!}}12.5%{{!!}}12.5%{{!!}}12.5%{{!!}}12.5%{{!!}}400%
|9=150%{{!!}}137.5%{{!!}}125%{{!!}}112.5%{{!!}}100%{{!!}}87.5%{{!!}}75%{{!!}}62.5%{{!!}}50%
|10=150%{{!!}}125%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}75%{{!!}}50%
|11=200%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%
|12=100%{{!!}}100%{{!!}}100%{{!!}}200%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%
|13=6.25%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%{{!!}}100%
|—=—{{!!}}—{{!!}}—{{!!}}—{{!!}}—{{!!}}—{{!!}}—{{!!}}—{{!!}}—}}
|}
|-
|-
{{#if:{{{magic|}}}|{{!}}colspan=3{{!}}
{{#if:{{{magic|}}}|{{!}}colspan=3{{!}}
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}}
}}
|}</includeonly><noinclude>
|}</includeonly><noinclude>
[[Category:Stat Table Templates]]
[[Category:SH1 Templates]]
[[Category:SH1 Stat Table Templates]]
[[Category:Boss Stat Table Templates]]
{{Documentation}}
{{Documentation}}
</noinclude>
</noinclude>

Latest revision as of 17:59, 16 October 2024

Purpose

Stat table template used to document the stats of bosses in Devil Summoner: Soul Hackers.

For the stats of common enemy encounters, use Template:SH1 Enemy Demon Stats instead. For allied Demons, use Template:SH1 Ally Demon Stats.

Usage

Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.

Parameter Explanation


Parameter Notes
alignment
The Demon's numerical alignment value from 0 to 255. If you do not know the number, then just input "Ex. Law", "Law", "Neutral", "Chaos", or "Ex. Chaos".

Code

All parameters
{{SH1 Boss Stats
|img=
|name=
|level=
|hp=
|mp=
|st=
|in=
|ma=
|en=
|ag=
|lu=
|location=
|race=
|raceredirect=
|alignment=
|magnetite=
|drop=
|patk=
|phit=
|matk=
|mhit=
|def=
|eva=
|resist=
|moon=
|magic=
|extra=
}}

Example

{{SH1 Boss Stats
|img= Carol J
|name= Carol J
|level= 7
|hp= 141
|mp= 35
|st= 4
|in= 3
|ma= 4
|en= 5
|ag= 3
|lu= 5
|location= Algon NS B1F
|race= Summoner
|alignment= 127
|magnetite= 618
|patk= 22
|phit= 13
|matk= 33
|mhit= 10
|def= 40
|eva= 12
|resist= 47
|magic= 
{{Skill|SH1|Strength Song}}
|extra= 
{{Skill|SH1|Short Jab}}
}}
File:SH1 Carol J Sprite.png
Name Level HP MP
Carol J 7 141 35
Strength
4
Intelligence
3
Magic
4
Endurance
5
Agility
3
Luck
5
Location Algon NS B1F
Species Race Alignment Magnetite Drop
Human Summoner Dark-Neutral (127) 618
P. Attack P. Hit M. Attack M. Hit Defense Evasion
22 13 33 10 40 12
Resistances
Slash Gun Fire Ice Elec Force Expel Death
×1 ×1 ×1 ×1 ×1 ×1 NulNull NulNull
Strike Skill Mind Nerve Curse Almighty Type
×1 ×1 NulNull NulNull NulNull ×1 Nu: Expel, Death,
Mind, Nerve, Curse
Moon Effect Damage Output Chart
New New 1/8 1/8 2/8 2/8 3/8 3/8 Half Half 5/8 5/8 6/8 6/8 7/8 7/8 Full Full
100% 100% 100% 100% 100% 100% 100% 100% 100%
Magic Skills
Skill Attribute Cost Description
Strength Song Mind 2 MP
Extra Skills
Skill Attribute Cost Description
Short Jab Strike 5% HP Strike POW Foe (Back OK but F. Row only)
> A quick yet heavy punch