User:Magicwindsock/Sandbox3: Difference between revisions

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(Created page with "'''Special Powers''' are a mechanic in {{link|game|DCLD}} and {{link|game|DCFI}}. They are passive abilities that Demons can learn by engaging in battles. In the localization of ''Light Book and Dark Book'', they are simply known as '''Powers'''. ==Overview== After a Demon has participated in enough battles, they will unlock their Special Power. These abilities offer a variety of effects such as elemental resistance, negotiation with certain Demons, and pass...")
 
 
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| Absorbs [[Ice]] magic/skills
| Absorbs [[Ice]] magic/skills
|-
|-
| {{nihongo|Light Attribute Immortality|光属性不死}}
| LightProof
| 20
| Survives [[Light]] magic/skills with 1 HP
|-
| {{nihongo|Dark Attribute Immortality|闇属性不死}}
| DarkProof
| 20
| Survives [[Dark]] magic/skills with 1 HP
|-
| {{nihongo|Fire Attribute Immortality|火属性不死}}
| FireProof
| 20
| Survives [[Fire]] magic/skills with 1 HP
|-
| {{nihongo|Water Attribute Immortality|水属性不死}}
| WaterProof
| 20
| Survives [[Water]] magic/skills with 1 HP
|-
| {{nihongo|Earth Attribute Immortality|地属性不死}}
| EarthProof
| 20
| Survives [[Earth]] magic/skills with 1 HP
|-
| {{nihongo|Wind Attribute Immortality|風属性不死}}
| WindProof
| 20
| Survives [[Wind]] magic/skills with 1 HP
|-
| {{nihongo|Lightning Attribute Immortality|雷属性不死}}
| ThunderProof
| 20
| Survives [[Electricity|Lightning]] magic/skills with 1 HP
|-
| {{nihongo|Ice Attribute Immortality|氷属性不死}}
| IceProof
| 20
| Survives [[Ice]] magic/skills with 1 HP
|-
| {{nihongo|God Race Natural Enemy|神種族天敵}}
| Anti-Good
| 20
| Makes [[God (Race)|God]] Demons flee during negotiation
|-
| {{nihongo|Akuma Race Natural Enemy|悪魔種族天敵}}
| Anti-Evil
| 20
| Makes [[Akuma (Race)|Akuma]] Demons flee during negotiation
|-
| {{nihongo|Divine Race Natural Enemy|天使種族天敵}}
| Anti-Holy
| 20
| Makes [[Divine]] Demons flee during negotiation
|-
| {{nihongo|Dragon Race Natural Enemy|龍種族天敵}}
| Anti-Dragon
| 20
| Makes [[Dragon (Race)|Dragon]] Demons flee during negotiation
|-
| {{nihongo|Bird Race Natural Enemy|鳥種族天敵}}
| Anti-Bird
| 20
| Makes [[Bird]] Demons flee during negotiation
|-
| {{nihongo|Kemono Race Natural Enemy|獣種族天敵}}
| Anti-Beast
| 20
| Makes [[Kemono]] Demons flee during negotiation
|-
| {{nihongo|Oni Race Natural Enemy|鬼種族天敵}}
| Anti-Ogre
| 20
| Makes [[Oni (Race)|Oni]] Demons flee during negotiation
|-
| {{nihongo|Specter Race Natural Enemy|霊種族天敵}}
| Anti-Ghost
| 20
| Makes [[Specter (Race)|Specter]] Demons flee during negotiation
|-
| {{nihongo|Yoma Race Natural Enemy|妖魔種族天敵}}
| Anti-Fiend
| 20
| Makes [[Yoma]] Demons flee during negotiation
|-
| {{nihongo|Flight Instinct|逃走本能}}
| Survival
| 10
| Automatically switches into next loaded Demon when HP is 10% or lower
|-
| {{nihongo|Good Affinity with Beasts|獣相性良し}}
| Beast-Time
| 20
| Improves negotiation with animal Demons
|-
| {{nihongo|Good Affinity with Unknown Languages|言語不明相性良し}}
| Linguist
| 20
| Improves negotiation with Demons who speak incomprehensible languages
|-
| {{nihongo|Good Affinity with Brash Men|偉そう男相性良し}}
| Male Ego
| 20
| Improves negotiation with boastful male Demons
|-
| {{nihongo|Good Affinity with Brash Women|偉そう女相性良し}}
| Amazon Charm
| 20
| Improves negotiation with boastful female Demons
|-
| {{nihongo|Good Affinity with Average Men|普通男相性良し}}
| Male Appeal
| 20
| Improves negotiation with male Demons who speak normally
|-
| {{nihongo|Good Affinity with Average Women|普通女相性良し}}
| Fem Appeal
| 20
| Improves negotiation with female Demons who speak normally
|-
| {{nihongo|Good Affinity with Bad Men|ワル男相性良し}}
| Rogue Charm
| 20
| Improves negotiation with male Demons who speak like delinquents
|-
| {{nihongo|Good Affinity with Bad Women|ワル女相性良し}}
| Vixen Allur
| 20
| Improves negotiation with female Demons who speak like delinquents
|-
| {{nihongo|Support Pro|応援上手}}
| Team Spirit
| 25
| Increases allies' attack power by 20%
|-
| {{nihongo|To the Grave Together|死なばもろとも}}
| Last Resort
| 15
| Redirects enemies' attacks when an ally is defeated
|-
| {{nihongo|Chivalry|男気}}
| Camaraderie
| 20
| Increases attack power by 20% when an ally is defeated
|-
| {{nihongo|Senseless Presence|存在感無し}}
| Invisibility
| 25
| Prevents being targeted by enemies{{Exp|This effect is bugged and does not actually work in battle.}}
|-
| {{nihongo|Distracting Presence|気に障る存在}}
| Target
| 25
| Increases chances of being targeted by enemies
|-
| {{nihongo|Composure|冷静}}
| Odds Breaker
| 30
| Increases critical hit rate when HP is 20% or lower
|-
| {{nihongo|Stake into Sawdust|ヌカにクギ}}
| Thick Hide
| 25
| 10% chance to negate enemies' physical attacks and skills
|-
| {{nihongo|Godspeed|神速}}
| Hyperspeed
| 30
| Always acts first in battle
|-
| {{nihongo|Wash Away|水に流す}}
| Stamina
| 15
| Cures allies' status conditions, except fainted, at the start of a turn
|-
| {{nihongo|Imperial Wrath|ゲキリン}}
| Angry Skies
| 40
| Small chance to counter enemies' attacks
|-
| {{nihongo|Good Fortune|開運}}
| Windfall
| 30
| Doubles [[Macca]] earned in battle
|-
| {{nihongo|Clear Mind|心頭滅却}}
| Final Wall
| 15
| Negates enemies' attacks when HP is 10% or less
|-
| {{nihongo|Cheat Death|九死に一生}}
| Cliffhanger
| 10
| Automatically revives with 1 HP when defeated
|-
| {{nihongo|Infallible|百発百中}}
| Deadeye
| 25
| Physical attacks always hit
|-
| {{nihongo|Impulsive|きぶんや}}
| Mood-Swing
| 30
| Physical attacks hit twice
|-
| {{nihongo|Whimsy|きまぐれ}}
| Mood-Cast
| 30
| Spells hit twice
|-
| {{nihongo|Trickster|トリックスター}}
| Mood-Burst
| 50
| Effects of Impulsive and Whimsy
|-
| {{nihongo|Immortality|不死身}}
| Invincible
| 15
| If fainted in battle, revives afterwards with 1 HP
|-
| {{nihongo|Light Incarnate|光の化身}}
| LightBoost
| 30
| Increases power of [[Light]] magic/skills by 20%
|-
| {{nihongo|Dark Incarnate|闇の化身}}
| DarkBoost
| 30
| Increases power of [[Dark]] magic/skills by 20%
|-
| {{nihongo|Fire Incarnate|火の化身}}
| FireBoost
| 30
| Increases power of [[Fire]] magic/skills by 20%
|-
| {{nihongo|Water Incarnate|水の化身}}
| WaterBoost
| 30
| Increases power of [[Water]] magic/skills by 20%
|-
| {{nihongo|Earth Incarnate|地の化身}}
| EarthBoost
| 30
| Increases power of [[Earth]] magic/skills by 20%
|-
| {{nihongo|Wind Incarnate|風の化身}}
| WindBoost
| 30
| Increases power of [[Wind]] magic/skills by 20%
|-
| {{nihongo|Lightning Incarnate|雷の化身}}
| ThunderBoost
| 30
| Increases power of [[Electricity|Lightning]] magic/skills by 20%
|-
| {{nihongo|Ice Incarnate|氷の化身}}
| IceBoost
| 30
| Increases power of [[Ice]] magic/skills by 20%
|-
| {{nihongo|Concentration 1|集中1}}
| Focus
| 10
| Increases magic attack power by 10%
|-
| {{nihongo|Concentration 2|集中2}}
| ―
| 20
| Increases magic attack power by 15%
|-
| {{nihongo|Concentration 3|集中3}}
| ―
| 30
| Increases magic attack power by 20%
|-
| {{nihongo|Heavy Blow 1|重い打撃1}}
| Magnify
| 10
| Increases physical attack power by 10%
|-
| {{nihongo|Heavy Blow 2|重い打撃2}}
| ―
| 20
| Increases physical attack power by 15%
|-
| {{nihongo|Heavy Blow 3|重い打撃3}}
| ―
| 30
| Increases physical attack power by 20%
|-
| {{nihongo|Hazy 1|おぼろげ1}}
| Fog
| 10
| 10% chance to avoid physical attacks, magic, and skills
|-
| {{nihongo|Hazy 2|おぼろげ2}}
| ―
| 20
| 15% chance to avoid physical attacks, magic, and skills
|-
| {{nihongo|Hazy 3|おぼろげ3}}
| ―
| 30
| 20% chance to avoid physical attacks, magic, and skills
|-
| {{nihongo|Escape Pro 1|逃げ上手1}}
| Escape
| 10
| Increases success rate of fleeing by 10%
|-
| {{nihongo|Escape Pro 2|逃げ上手2}}
| ―
| 20
| Increases success rate of fleeing by 15%
|-
| {{nihongo|Escape Pro 3|逃げ上手3}}
| ―
| 30
| Increases success rate of fleeing by 20%
|-
| {{nihongo|Chilly Guy 1|さむい奴1}}
| Freeze
| 10
| Increases chances of inflicting [[Frozen]] ailment by 10%
|-
| {{nihongo|Chilly Guy 2|さむい奴2}}
| ―
| 15
| Increases chances of inflicting [[Frozen]] ailment by 15%
|-
| {{nihongo|Sly Smile 1|嫌な笑い1}}
| Mute
| 10
| Increases chances of inflicting [[Mute (Ailment)|Mute]] ailment by 10%
|-
| {{nihongo|Sly Smile 2|嫌な笑い2}}
| ―
| 15
| Increases chances of inflicting [[Mute (Ailment)|Mute]] ailment by 15%
|}
|}



Latest revision as of 06:54, 21 July 2024

Special Powers are a mechanic in Devil Children Light Book and Dark Book and Devil Children Fire Book and Ice Book. They are passive abilities that Demons can learn by engaging in battles. In the localization of Light Book and Dark Book, they are simply known as Powers.

Overview

After a Demon has participated in enough battles, they will unlock their Special Power. These abilities offer a variety of effects such as elemental resistance, negotiation with certain Demons, and passive recovery.

List of Special Powers

Devil Children Light Book and Dark Book

Name Localized Name Required Battles Effect
Light Attribute Reflect (光属性反射) LightWall 30 Reflects Light magic/skills
Dark Attribute Reflect (闇属性反射) DarkWall 30 Reflects Dark magic/skills
Fire Attribute Reflect (火属性反射) FireWall 30 Reflects Fire magic/skills
Water Attribute Reflect (水属性反射) WaterWall 30 Reflects Water magic/skills
Earth Attribute Reflect (地属性反射) EarthWall 30 Reflects Earth magic/skills
Wind Attribute Reflect (風属性反射) WindWall 30 Reflects Wind magic/skills
Lightning Attribute Reflect (雷属性反射) ThunderWall 30 Reflects Lightning magic/skills
Ice Attribute Reflect (氷属性反射) IceWall 30 Reflects Ice magic/skills
Light Attribute Absorb (光属性吸収) LightHoard 50 Absorbs Light magic/skills
Dark Attribute Absorb (闇属性吸収) DarkHoard 50 Absorbs Dark magic/skills
Fire Attribute Absorb (火属性吸収) FireHoard 50 Absorbs Fire magic/skills
Water Attribute Absorb (水属性吸収) WaterHoard 50 Absorbs Water magic/skills
Earth Attribute Absorb (地属性吸収) EarthHoard 50 Absorbs Earth magic/skills
Wind Attribute Absorb (風属性吸収) WindHoard 50 Absorbs Wind magic/skills
Lightning Attribute Absorb (雷属性吸収) ThunderHoard 50 Absorbs Lightning magic/skills
Ice Attribute Absorb (氷属性吸収) IceHoard 50 Absorbs Ice magic/skills
Light Attribute Immortality (光属性不死) LightProof 20 Survives Light magic/skills with 1 HP
Dark Attribute Immortality (闇属性不死) DarkProof 20 Survives Dark magic/skills with 1 HP
Fire Attribute Immortality (火属性不死) FireProof 20 Survives Fire magic/skills with 1 HP
Water Attribute Immortality (水属性不死) WaterProof 20 Survives Water magic/skills with 1 HP
Earth Attribute Immortality (地属性不死) EarthProof 20 Survives Earth magic/skills with 1 HP
Wind Attribute Immortality (風属性不死) WindProof 20 Survives Wind magic/skills with 1 HP
Lightning Attribute Immortality (雷属性不死) ThunderProof 20 Survives Lightning magic/skills with 1 HP
Ice Attribute Immortality (氷属性不死) IceProof 20 Survives Ice magic/skills with 1 HP
God Race Natural Enemy (神種族天敵) Anti-Good 20 Makes God Demons flee during negotiation
Akuma Race Natural Enemy (悪魔種族天敵) Anti-Evil 20 Makes Akuma Demons flee during negotiation
Divine Race Natural Enemy (天使種族天敵) Anti-Holy 20 Makes Divine Demons flee during negotiation
Dragon Race Natural Enemy (龍種族天敵) Anti-Dragon 20 Makes Dragon Demons flee during negotiation
Bird Race Natural Enemy (鳥種族天敵) Anti-Bird 20 Makes Bird Demons flee during negotiation
Kemono Race Natural Enemy (獣種族天敵) Anti-Beast 20 Makes Kemono Demons flee during negotiation
Oni Race Natural Enemy (鬼種族天敵) Anti-Ogre 20 Makes Oni Demons flee during negotiation
Specter Race Natural Enemy (霊種族天敵) Anti-Ghost 20 Makes Specter Demons flee during negotiation
Yoma Race Natural Enemy (妖魔種族天敵) Anti-Fiend 20 Makes Yoma Demons flee during negotiation
Flight Instinct (逃走本能) Survival 10 Automatically switches into next loaded Demon when HP is 10% or lower
Good Affinity with Beasts (獣相性良し) Beast-Time 20 Improves negotiation with animal Demons
Good Affinity with Unknown Languages (言語不明相性良し) Linguist 20 Improves negotiation with Demons who speak incomprehensible languages
Good Affinity with Brash Men (偉そう男相性良し) Male Ego 20 Improves negotiation with boastful male Demons
Good Affinity with Brash Women (偉そう女相性良し) Amazon Charm 20 Improves negotiation with boastful female Demons
Good Affinity with Average Men (普通男相性良し) Male Appeal 20 Improves negotiation with male Demons who speak normally
Good Affinity with Average Women (普通女相性良し) Fem Appeal 20 Improves negotiation with female Demons who speak normally
Good Affinity with Bad Men (ワル男相性良し) Rogue Charm 20 Improves negotiation with male Demons who speak like delinquents
Good Affinity with Bad Women (ワル女相性良し) Vixen Allur 20 Improves negotiation with female Demons who speak like delinquents
Support Pro (応援上手) Team Spirit 25 Increases allies' attack power by 20%
To the Grave Together (死なばもろとも) Last Resort 15 Redirects enemies' attacks when an ally is defeated
Chivalry (男気) Camaraderie 20 Increases attack power by 20% when an ally is defeated
Senseless Presence (存在感無し) Invisibility 25 Prevents being targeted by enemiesThis effect is bugged and does not actually work in battle.
Distracting Presence (気に障る存在) Target 25 Increases chances of being targeted by enemies
Composure (冷静) Odds Breaker 30 Increases critical hit rate when HP is 20% or lower
Stake into Sawdust (ヌカにクギ) Thick Hide 25 10% chance to negate enemies' physical attacks and skills
Godspeed (神速) Hyperspeed 30 Always acts first in battle
Wash Away (水に流す) Stamina 15 Cures allies' status conditions, except fainted, at the start of a turn
Imperial Wrath (ゲキリン) Angry Skies 40 Small chance to counter enemies' attacks
Good Fortune (開運) Windfall 30 Doubles Macca earned in battle
Clear Mind (心頭滅却) Final Wall 15 Negates enemies' attacks when HP is 10% or less
Cheat Death (九死に一生) Cliffhanger 10 Automatically revives with 1 HP when defeated
Infallible (百発百中) Deadeye 25 Physical attacks always hit
Impulsive (きぶんや) Mood-Swing 30 Physical attacks hit twice
Whimsy (きまぐれ) Mood-Cast 30 Spells hit twice
Trickster (トリックスター) Mood-Burst 50 Effects of Impulsive and Whimsy
Immortality (不死身) Invincible 15 If fainted in battle, revives afterwards with 1 HP
Light Incarnate (光の化身) LightBoost 30 Increases power of Light magic/skills by 20%
Dark Incarnate (闇の化身) DarkBoost 30 Increases power of Dark magic/skills by 20%
Fire Incarnate (火の化身) FireBoost 30 Increases power of Fire magic/skills by 20%
Water Incarnate (水の化身) WaterBoost 30 Increases power of Water magic/skills by 20%
Earth Incarnate (地の化身) EarthBoost 30 Increases power of Earth magic/skills by 20%
Wind Incarnate (風の化身) WindBoost 30 Increases power of Wind magic/skills by 20%
Lightning Incarnate (雷の化身) ThunderBoost 30 Increases power of Lightning magic/skills by 20%
Ice Incarnate (氷の化身) IceBoost 30 Increases power of Ice magic/skills by 20%
Concentration 1 (集中1) Focus 10 Increases magic attack power by 10%
Concentration 2 (集中2) 20 Increases magic attack power by 15%
Concentration 3 (集中3) 30 Increases magic attack power by 20%
Heavy Blow 1 (重い打撃1) Magnify 10 Increases physical attack power by 10%
Heavy Blow 2 (重い打撃2) 20 Increases physical attack power by 15%
Heavy Blow 3 (重い打撃3) 30 Increases physical attack power by 20%
Hazy 1 (おぼろげ1) Fog 10 10% chance to avoid physical attacks, magic, and skills
Hazy 2 (おぼろげ2) 20 15% chance to avoid physical attacks, magic, and skills
Hazy 3 (おぼろげ3) 30 20% chance to avoid physical attacks, magic, and skills
Escape Pro 1 (逃げ上手1) Escape 10 Increases success rate of fleeing by 10%
Escape Pro 2 (逃げ上手2) 20 Increases success rate of fleeing by 15%
Escape Pro 3 (逃げ上手3) 30 Increases success rate of fleeing by 20%
Chilly Guy 1 (さむい奴1) Freeze 10 Increases chances of inflicting Frozen ailment by 10%
Chilly Guy 2 (さむい奴2) 15 Increases chances of inflicting Frozen ailment by 15%
Sly Smile 1 (嫌な笑い1) Mute 10 Increases chances of inflicting Mute ailment by 10%
Sly Smile 2 (嫌な笑い2) 15 Increases chances of inflicting Mute ailment by 15%

Nomenclature

Names in Other Languages
Language Name Meaning
Japanese 特殊能力 Tokushu Nōryoku Special Power