Template:SMT3 Enemy Demon Stats
Purpose
Stat table template used to document the stats of enemy Demons in Shin Megami Tensei III: Nocturne.
For the stats of allied Demons, use Template:SMT3 Ally Demon Stats instead.
Usage
Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.
Parameters that are non-applicable to the subject, such as element resistances, should be omitted from usage.
Parameter Explanation
{{SMT3 Enemy Demon Stats
|name= Name; defaults to article's name when omitted
|level= Base level
|hp= Base HP
|mp= Base MP
|st= Base strength
|ma= Base magic
|vi= Base vitality
|ag= Base agility
|lu= Base luck
|location= Encounter location
|race= Race
|raceredirect= Redirects the Race's link to another page or section
|alignment= Alignment
|recruit= Can the Demon be recruited during battle? Use Y for yes, N for no, NE for non-equal
|manner= Demon's manner of speech
|gender= Demon's gender
|age= Demon's age
|demonconversation= Can there be a Demon-Initiated Conversation? Use Y for yes, N for no
|beg= Can the Demon beg? Use Y for yes, N for no,
|opportunityconversation= Can there be an Opportunistic Conversation? Use Y for yes, N for no
|exp= Base experience points
|macca= Base Macca drop
|drop1= First kind of item drop, if any
|drop2= Second kind of item drop, if any
|phys= Resistance to the Phys element; use Weak, Str, Null, Drn, or Rpl
|fire= Resistance to the Fire element
|ice= Resistance to the Ice element
|elec= Resistance to the Elec element
|force= Resistance to the Force element
|almighty= Resistance to the Almighty element
|expel= Resistance to the Expel element
|death= Resistance to the Death element
|curse= Resistance to the Curse element
|nerve= Resistance to the Nerve element
|mind= Resistance to the Mind element
|explode= Resistance to the Explode element
|physfrac= Fractional resistance to the Phys element
|firefrac= Fractional resistance to the Fire element
|icefrac= Fractional resistance to the Ice element
|elecfrac= Fractional resistance to the Elec element
|forcefrac= Fractional resistance to the Force element
|almightyfrac= Fractional resistance to the Almighty element
|expelfrac= Fractional resistance to the Expel element
|deathfrac= Fractional resistance to the Death element
|cursefrac= Fractional resistance to the Curse element
|nervefrac= Fractional resistance to the Nerve element
|mindfrac= Fractional resistance to the Mind element
|explodefrac= Fractional resistance to the Explode element
|skills= Known skills; use {{Skill}} to add skills
}}
| Parameter | Notes |
|---|---|
| name | Optional; not used when parameter is omitted. By default, the template will automatically render the Demon's name the same as the article name. Use the name parameter if the Demon's name differs in-game or if the article title has a discriminator in it.
If the stat table is to be transcluded onto another page, then the name parameter must be used. |
| location | Optional; does not display when parameter is omitted. Displays where the Demon can be encountered. See the Gameplay guidelines for full instruction on listing locations.
|
| race, raceredirect | Displays and automatically links to the Demon's Race by name.
If the Race has a different name in-game from the article or if the title has a discriminator in it, use raceredirect= to redirect the link to the appropriate Race page or section. The Race name entered in race= will therefore become the link's display name. |
| recruit | Used to render a checkmark or X for whether the Demon can be recruited through Negotiation. Add
y for yes or n for no. For instances where a Demon can only be recruited in certain areas, but not in others, add ne to render a non-equal sign. The location= parameter should then specify each location where recruiting is not possible using an Exp tooltip. I.e. {{Exp|Cannot recruit.}}. |
| Negotiation parameters | The
manner=, gender=, and age= parameters display the Demon's characteristics, which are factored with Negotiation.
The
|
| Resistances | Element resistance parameters have two sets of rows: the first is used for the in-game resistance UI (Weak, Str, Null, Drn, or Rpl), the second is used for precise fractional values reflecting data found in the Shin Megami Tensei: Nocturne: The Official Strategy Guide.
The fraction parameters default to ×1 to indicate neutral resistance. Fractions are added by inputting the equivalent numerical value (i.e. "2" for ×2, "1.5" for ×1.5, etc). See the Gameplay guidelines for full instruction on documenting resistances. |
| skills | Use Template:Skill to add skills and the level they are learned at. E.g.
{{Skill|SMT3|Agi}}. This stat table will display the skill name, attribute, cost, and description.Skill information is called from Module:Data/Skill/smt3. |
Code
- All parameters
{{SMT3 Enemy Demon Stats
|name=
|level=
|hp=
|mp=
|st=
|ma=
|vi=
|ag=
|lu=
|location=
|race=
|raceredirect=
|alignment=
|recruit=
|manner=
|gender=
|age=
|demonconversation=
|beg=
|opportunityconversation=
|exp=
|macca=
|drop1=
|drop2=
|phys=
|fire=
|ice=
|elec=
|force=
|almighty=
|expel=
|death=
|curse=
|nerve=
|mind=
|explode=
|physfrac=
|firefrac=
|icefrac=
|elecfrac=
|forcefrac=
|almightyfrac=
|expelfrac=
|deathfrac=
|cursefrac=
|nervefrac=
|mindfrac=
|explodefrac=
|skills=
}}
Example
{{SMT3 Enemy Demon Stats
|name=Pixie
|level=2
|hp=36
|mp=24
|st=3
|ma=6
|vi=4
|ag=2
|lu=7
|race=Fairy
|alignment=Neutral
|recruit=y
|manner=Girl
|gender=Female
|age=Child
|demonconversation=y
|beg=y
|opportunityconversation=y
|exp=5
|macca=22
|drop1=[[Chakra Drop]]
|drop2=[[Revival Bead]]
|elec=Res
|elecfrac=1/2
|skills=
{{Skill|SMT3|Zio}}
{{Skill|SMT3|Dia}}
}}
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