Template:MT2 Armor Listing
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Purpose
Used to create tables for listing armor equipment (helmets, body, gloves, boots, masks, and capes) in Digital Devil Story: Megami Tensei II on the Equipment in Digital Devil Story: Megami Tensei II page.
Usage
For stat increases or decreases,
| Parameter | Description |
|---|---|
| {{{1}}} | The type of equipment (i.e. Helmet, Boots, etc.) |
| {{{2}}} | The name of the armor, corresponding to whatever the listed name is in-game. |
| {{{3}}} | The Defense stat the armor adds. |
| {{{4}}} | The Charm stat the armor adds. |
| {{{5}}} | The Agility Level of the armor. |
| {{{6}}} | The gender restriction of the armor. Use Template:Gender for this parameter. |
| {{{7}}} | The attribute affinity that the armor imparts. See Resistance Types in Digital Devil Story: Megami Tensei II and Template:Data/Type/MT2. |
| {{{8}}} | Vitality stat. If changed, use Template:+ {{+|1}} or Template:- {{-|1}}, respectively. If not, input ±0.
|
| {{{9}}} | Intelligence stat. If changed, use Template:+ {{+|1}} or Template:- {{-|1}}, respectively. If not, input ±0.
|
| {{{10}}} | Attack stat. If changed, use Template:+ {{+|1}} or Template:- {{-|1}}, respectively. If not, input ±0.
|
| {{{11}}} | Agility stat. If changed, use Template:+ {{+|1}} or Template:- {{-|1}}, respectively. If not, input ±0.
|
| {{{12}}} | Luck stat. If changed, use Template:+ {{+|1}} or Template:- {{-|1}}, respectively. If not, input ±0.
|
| {{{13}}} | The amount of money the equipment can be purchased for. |
| {{{14}}} | The amount of money the equipment can be sold for. |
| {{{15}}} | Where or how the armor is obtained. The method of obtaining must be sorted into one of four types:
After determining the method, use Template:Tt to list the specific ways to obtain the item via each method. |
| {{{16}}} | Any additional effects related to the equipment not covered by other parameters. Input an emdash () |
Code
{{MT2 Armor Listing/Header}}
{{MT2 Armor Listing||||||||||||||||}}
|}
Example
{{MT2 Armor Listing/Header}}
{{MT2 Armor Listing|suit|[[Example 1]]|1|1|1|{{Gender|M}}||±0|±0|±0|±0|±0|100|100|{{Tt|Shop|Example}}|—}}
{{MT2 Armor Listing|gloves|[[Example 2]]|1|1|1|{{Gender|F}}||{{+|1}}|{{+|1}}|{{+|1}}|{{+|1}}|{{+|1}}|100|100|{{Tt|Chest|Example}}|—}}
{{MT2 Armor Listing|boots|[[Example 3]]|1|1|1|{{Gender|MF}}||{{-|1}}|{{-|1}}|{{-|1}}|{{-|1}}|{{-|1}}|100|100|{{Tt|Shop|Example}}, {{Tt|Drop|Example}}, {{Tt|Chest|Example}}, {{Tt|Event|Example}}|HP heals by 1 every step.}}
|}
| Name | DefDefense | ChaCharm | Agi LvAgility Level | Gender | Resist | ViVitality | InIntelligence | AtAttack | AgAgility | LuLuck | Buy | Sell | Obtain | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | 1 | ±0 | ±0 | ±0 | ±0 | ±0 | 100 | 100 | ShopExample | — | |||
| 1 | 1 | 1 | +1 | +1 | +1 | +1 | +1 | 100 | 100 | ChestExample | — | |||
| 1 | 1 | 1 | −1 | −1 | −1 | −1 | −1 | 100 | 100 | ShopExample, DropExample, ChestExample, EventExample | HP heals by 1 every step. |