Template:MIP Persona Stats
Purpose
Stat table template used to document the stats of Personas in Megami Ibunroku Persona and Persona for the PlayStation Portable. Stat table also supports the Revelations: Persona localization with dedicated parameters.
For the stats of enemy Demons, use Template:MIP Enemy Demon Stats instead.
Usage
Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.
Certain columns in the stat table will automatically output certain information depending on the data entered in other columns. For example: The Arcana entered in arcana= will automatically fill in the appropriate data in the "Type" column.
Parameter Explanation
{{MIP Persona Stats
|img= Image subject name; defaults to "MIP (article name) Card Graphic.png" when omitted
|name= Name in the PSP version localization; defaults to article's name when omitted
|rpname= Name in the Revelations: Persona localization, if applicable
|level= Level
|sp= SP Cost
|st= Strength
|vi= Vitality
|dx= Dexterity
|ag= Agility
|lu= Luck
|arcana= Arcana
|type= Type
|subtype= Subtype
|totem= Totem
|specialfusion= Special Fusion needed to create this Persona, if applicable
|personatalk= Name of Demon(s) that the Persona can initiate a Persona Talk event with, if applicable
|return= Return Item
|matk= Magic Attack
|mdef= Magic Defense
|growth= Growth Rate Type
|inherit= Inheritance Restriction
|protagonist= Affinity with the Protagonist
|maki= Affinity with Maki Sonomura
|mark= Affinity with Mark/Masao Inaba
|nanjo= Affinity with Kei Nanjo
|elly= Affinity with Elly/Eriko Kirishima
|ayase= Affinity with Yuka Ayase
|brown= Affinity with Brown/Hidehiko Uesugi
|yukino= Affinity with Yukino Mayuzumi
|reiji= Affinity with Reiji Kido
|resist= Resist Type
|skills= Known skills; use {{Skill}} to add skills
}}
| Parameter | Notes |
|---|---|
| img | Optional; not used when parameter is omitted. By default, the template will automatically add the Persona's card graphic as
[[File:MIP {{PAGENAME}} Card Graphic.png]]. The img= parameter inputs a different subject name to call the graphic from. This should be used if the Persona's in-game name differs from the article title, or if the title has a discriminator in it.If the stat table is to be transcluded onto another page, then the img and name parameters must be used. |
| name, rpname | Optional; not used when parameter is omitted. By default, the template will automatically render the Persona's name the same as the article name. Use the name parameter if the Persona's name differs in-game or if the article title has a discriminator in it.
The name used in the PlayStation Portable version should be prioritized in the stat table. If the Persona has a different name in the localization of Revelations: Persona, the rpname parameter can be used to display this separately. Otherwise, if the name is identical between both versions, do not use this parameter.If the stat table is to be transcluded onto another page, then the img and name parameters must be used. |
| totem, specialfusion | Optional; will not display when parameters are omitted. The
totem= parameter displays the Persona's associated Totem item. If the Persona also requires a Special Fusion to create, list the necessary Demons in specialfusion=. This should be formatted as Demon A, Demon B. |
| arcana | Displays and automatically links to the Persona's Arcana by name.
The entered Arcana will also determine which Type is displayed in the stat table. |
| personatalk | Optional; does not display when parameter is omitted. Persona Talk is an event where, if a party member is equipped with a compatible Persona, that Persona will speak with certain Demons when attempting to Negotiate. If the Persona has a Persona Talk event, link to the name of the Demon(s) that they can initiate with (using the name from the PlayStation Portable version).
|
| growth | Displays the Persona's Growth Rate Type by ID number. The game has 20 types.
|
| Affinity | Affinity with party members can be displayed using their associated parameters. Enter this data as either "best", "bad", or "worst". By default, the Affinity columns will display Good Affinity for all party members as the neutral Affinity. If a Persona's Affinity with a party member is already Good, there is no need to use that party member's parameter and it should be omitted.
|
| resist | In both Megami Ibunroku Persona and the PlayStation Portable version, Personas and Demons do not have unique resistances but instead a resistance type. The game has 120 types (including unused types). The
resist= parameter requires only the resistance spread's ID number used by the Persona, which will automatically display the associated type. This data is stored in Module:Data/Type/mip. See the Gameplay guidelines for full instruction on documenting resistances. |
| skills | Use Template:Skill to add skills and the rank they are learned at. E.g.
{{Skill|MIP|Agi|1}}. This stat table will display the skill name, range, description, and rank learned at.Skill information is called from Module:Data/Skill/mip. |
Code
- All parameters
{{MIP Persona Stats
|img=
|name=
|rpname=
|level=
|sp=
|st=
|vi=
|dx=
|ag=
|lu=
|arcana=
|type=
|subtype=
|totem=
|specialfusion=
|personatalk=
|return=
|matk=
|mdef=
|growth=
|inherit=
|protagonist=
|maki=
|mark=
|nanjo=
|elly=
|ayase=
|brown=
|yukino=
|reiji=
|resist=
|skills=
}}