Template:KMT Ally Demon Stats
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Purpose
Stat table template used to document the stats of ally Demons in Kyūyaku Megami Tensei.
For the stats of enemy Demons, including bosses, use Template:KMT Enemy Demon Stats.
TThis stat table is specifically designed for Kyūyaku Megami Tensei. For the original Famicom versions of Digital Devil Story: Megami Tensei and II, use Template:MT1 Ally Demon Stats and Template:MT2 Ally Demon Stats instead.
Usage
Stat tables are used in the Gameplay section on subject pages, or in their respective Gameplay page if available. It can be used with tabs to catalog different stat tables of the subject. Refer to the Gameplay guidelines for full instruction on using stat tables and tabs.
Parameter Explanation
{{KMT Ally Demon Stats |img= Image subject name; defaults to "KMT (article name) Sprite.png" when omitted |name= Name; defaults to article's name when omitted |level= Level |hp= HP |mp= MP |vi= Vitality |in= Intelligence |st= Strength |ag= Agility |lu= Luck |location= Encounter location or obtain method |race= Race |raceredirect= Redirects the Race's link to another page or section |alignment= Alignment |cost= Summoning cost |cp= Antibody points; amount of Magnetite consumed while in party |moon= Moon Phase aggression |resist= Resist Type |magic=Known magic skills; use {{Skill}} to add skills |extra=Known extra skills; use {{Skill}} to add skills }}
Parameter | Notes |
---|---|
Optional; not used when parameter is omitted. By default, the template will automatically add the Demon's sprite as
[[File:KMT {{{PAGENAME}}} Sprite.png]] . The img= parameter inputs a different subject name to call the sprite from. This should be used if the Demon's in-game name differs from the article title, or if the title has a discriminator in it.If the stat table is to be transcluded onto another page, then the img and name parameters must be used. | |
Optional; not used when parameter is omitted. By default, the template will automatically render the Demon's name the same as the article name. Use the name parameter if the Demon's name differs in-game or if the article title has a discriminator in it.
If the stat table is to be transcluded onto another page, then the img and name parameters must be used. | |
Optional; does not display when parameter is omitted. Displays where the Demon can be found or how to obtain. See the Gameplay guidelines for full instruction on listing locations.
| |
Displays and automatically links to the Demon's Race by name.
If the Race has a different name in-game from the article or if the title has a discriminator in it, use raceredirect= to redirect the link to the appropriate Race page or section. The Race name entered in race= will therefore become the link's display name. | |
Displays the cost to summon the Demon into the active party.
| |
In Kyūyaku Megami Tensei, Demons do not have unique resistances but instead a resistance type. This game has 34 types. The
resist= parameter requires only the resistance spread's ID number used by the Demon, which will automatically display the associated type. This data is stored in Template:Data/Type/KMT. See the Gameplay guidelines for full instruction on documenting resistances. | |
Use Template:Skill to add Magic and Extra Skills. E.g.
{{Skill|KMT|Agi}} . This stat table will display the skill name, attribute, cost, and effect.Skill information is called from Module:Data/Skill/kmt. |
Code
- All parameters
{{KMT Ally Demon Stats |img= |name= |level= |hp= |mp= |vi= |in= |st= |ag= |lu= |location= |race= |raceredirect= |alignment= |cost= |cp= |moon= |resist= |magic= |extra= }}