Template:DSRK1 Party Stats

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This article is about the stat template for allied demons in Devil Summoner: Raidou Kuzunoha vs. the Soulless Army. For enemy demons, see Template:DSRK1 Enemy Stats.

Purpose

Table template used to document the stats of allied demons in Devil Summoner: Raidou Kuzunoha vs. the Soulless Army.

Usage

This template is to be used in the ==Gameplay== section on Demon pages. It can be used with <tabber></tabber> to catalog different versions of the demon (either ally or enemy), including versions from separate ports of the game. Duplicate tables cataloging the version of an enemy from a specific version of the game are not needed if the demon features identical stats and information in another table. The original version of the game is treated as default.

{{DSRK1 Party Stats
|img= Image Name
|name= Name
|level= Level
|st= Strength
|ma= Magic
|vi= Vitality
|lu= Luck
|loc1= Location (1)
|loc2= Location (2)
|loc3= Location (3)
|loc4= Location (4)
|order= Order
|hp= HP
|mp= MP
|cost= MAG Cost
|personality= Personality
|phys= Physical Resistance
|gun= Gun Resistance
|fire= Fire Resistance
|ice= Ice Resistance
|elec= Electric Resistance
|force= Force Resistance
|death= Death Resistance
|mind= Mind Resistance
|almighty= Almighty Resistance
|physfrac= Physical Resistance (Fractional)
|gunfrac= Gun Resistance (Fractional)
|firefrac= Fire Resistance (Fractional)
|icefrac= Ice Resistance (Fractional)
|elecfrac= Electric Resistance (Fractional)
|forcefrac= Force Resistance (Fractional)
|deathfrac= Death Resistance (Fractional)
|mindfrac= Mind Resistance (Fractional)
|almightyfrac= Almighty Resistance (Fractional)
|physrigid= Physical Resistance to Flinching
|gunrigid= Gun Resistance to Flinching
|firerigid= Fire Resistance to Flinching
|icerigid= Ice Resistance to Flinching
|elecrigid= Electric Resistance to Flinching
|forcerigid= Force Resistance to Flinching
|deathrigid= Death Resistance to Flinching
|mindrigid= Mind Resistance to Flinching
|almightyrigid= Almighty Resistance to Flinching
|type= Skill Inheritance Type
|throw= Can Inherit Throw Skills
|breath= Can Inherit Breath Skills
|charge= Can Inherit Charge Skills
|power= Sword Fusion Base Power
|stats= Sword Fusion Stat Increase
|resist= Sword Fusion Resistance
|skills= Skills
}}

Both the image and name of the template is set up so that it automatically calls the name of the page the template is being used on. By chance, if the name of the demon is not shared with the page it's on use the parameter name= parameter to choose a specific one. Similarly, a different image name can called with img=

The loc1= parameter is used to record where (or how) a demon can be found. If the demon appears in a Dark World version of an area, render the name as "AREA (Dark)". If a demon appears in multiple dungeons use the conditional loc2=, loc3=, and loc4= parameters. These parameters only appear in the template when called so only use these parameters if a demon appears in multiple areas. Only use one parameter per area.

The order= parameter is set up so that the name of whatever Order is typed into it will automatically be linked to it's page.

The frac parameters (i.e. physfrac=, firefrac=, etc.) are used to represent the damage modifier for resistances. They are set to 1 by default.

The rigid parameters (i.e. physrigid=, firerigid=, etc.) are used to represent "Rigid", which determines whether a demon will flinch when hit with a specific element. If a demon is considered Rigid towards a specific element, simply input "Rgd".

The personality= parameter refers to the demon's personality type. There are 11 total personality types: Beast, Jack, Knight, Little Kid, Old Man, Old Woman, Punk, Seductive, Show-Off, Undead, and Young Girl.

The type= parameter refers to the preference the demon has towards a specific attribute during skill inheritance. There are 10 total skill inheritance types: Fire, Ice, Elec, Force, Phys, Death, Mind, Recovery, Almighty 1, and Almighty 2.

The other skill inheritance parameters (i.e. throw=, breath=, and charge=) are used to represent whether or not a demon can inherit skills of a certain type. Simply enter an "y" if it can, or "n" if it can't.

The power= parameter refers to the base power of the demon's sword fusion. Simply input the number.

The stats= parameter refers to the stat increase from the demon's sword fusion. Input the stat abbreviation (specifically HP, St, Ma, Vi, and Lu) followed by a plus sign and the specific numerical increase. If there are multiple stats increased by the sword, separate them with a semi-colon and a space.

The resist= parameter refers to the element resistance granted by the demon's sword fusion. Simply input the name of the element.

The skills= parameter uses Template:Skill for displaying skill information.

Code

{{DSRK1 Party Stats
|img= 
|name= 
|level= 
|st= 
|ma= 
|vi= 
|lu= 
|loc1= 
|loc2= 
|loc3= 
|loc4= 
|order= 
|hp= 
|mp= 
|cost= 
|personality= 
|phys= 
|gun=
|fire= 
|ice= 
|elec=
|force= 
|death= 
|mind= 
|almighty= 
|physfrac= 
|gunfrac= 
|firefrac= 
|icefrac= 
|elecfrac= 
|forcefrac= 
|deathfrac= 
|mindfrac= 
|almightyfrac= 
|physrigid= 
|gunrigid=
|firerigid= 
|icerigid= 
|elecrigid=
|forcerigid= 
|deathrigid= 
|mindrigid= 
|almightyrigid= 
|type= 
|throw= 
|breath= 
|charge= 
|power= 
|stats= 
|resist= 
|skills= 
}}

Examples

{{DSRK1 Party Stats
|name= Pyro Jack
|level= 10
|st= 5
|ma= 11
|vi= 7
|lu= 6
|loc1= [[Daidouji Basement]]
|loc2= [[Ginza-Cho]]
|order= Pyro
|hp= 190
|mp= 168
|cost= 27
|personality= Punk
|fire= Drn
|ice= Wk
|icefrac= 11/2
|type= Fire
|throw= y
|breath= n
|charge= y
|power= 10
|stats= St +2
|resist= Fire
|skills= 
{{Skill|DSRK1|Agi}}
{{Skill|DSRK1|Pulinpa}}
{{Skill|DSRK1|Fire Resist}}
{{Skill|DSRK1|Fiery Spiral}}
{{Skill|DSRK1|Ignite}}
{{Skill|DSRK1|Fly}}
}}