Devil Summoner: Soul Hackers: Difference between revisions

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'''Devil Summoner: Soul Hackers''' is a 1997 role-playing game for the Sega Saturn, recognized as the second installment in the {{Link|Series|desum-}}. Developed and published by [[Atlus|Atlus,]]  the game made its debut in Japan on November 13, 1997.  This initial release laid the foundation for what would become a cult classic among fans of the Shin Megami Tensei franchise.
'''Devil Summoner: Soul Hackers''' is a 1997 role-playing game for the Sega Saturn, recognized as the second installment in the {{Link|Series|desum-}}. Developed and published by [[Atlus]], the game made its debut in Japan on November 13, 1997.  This initial release laid the foundation for what would become a cult classic among fans of the ''Shin Megami Tensei'' franchise.


In its narrative, Devil Summoner: Soul Hackers combines cyberpunk elements with occult themes, creating a distinctive and immersive gaming experience. Players navigate the futuristic city of Amami, encountering demons, hacking into computer systems, and unraveling a complex plot that intertwines technology and the supernatural. The game stands out for its engaging story-line, strategic turn-based battles, and the innovative inclusion of the Devil Summoning System, allowing players to conjure and control demons to aid them in their quest.
In its narrative, ''Devil Summoner: Soul Hackers'' combines cyberpunk elements with occult themes, creating a distinctive and immersive gaming experience. Players navigate the futuristic city of Amami, encountering demons, hacking into computer systems, and unraveling a complex plot that intertwines technology and the supernatural. The game stands out for its engaging story-line, strategic turn-based battles, and the innovative inclusion of the Devil Summoning System, allowing players to conjure and control demons to aid them in their quest.


Recognizing the enduring appeal of Devil Summoner: Soul Hackers, Atlus opted to revisit and enhance the game for modern platforms. The first of these endeavors came with a port for the PlayStation on April 8, 1999, extending the game's reach to a new generation of players. However, it wasn't until the remaster for the Nintendo 3DS that the title experienced a truly global release.
Recognizing the enduring appeal of ''Devil Summoner: Soul Hackers'', Atlus opted to revisit and enhance the game for modern platforms. The first of these endeavors came with a port for the PlayStation on April 8, 1999, extending the game's reach to a new generation of players. However, it wasn't until the remaster for the Nintendo 3DS that the title experienced a truly global release.


The Nintendo 3DS version of Devil Summoner: Soul Hackers, released on August 30, 2012, in Japan, and subsequently on April 16, 2013, in North America, September 20, 2013, in Europe, and September 26, 2013, in Australia, marked a significant milestone. This remaster not only introduced enhanced graphics and additional content but also marked the first and only official release of Soul Hackers outside of Japan.
The Nintendo 3DS version of ''Devil Summoner: Soul Hackers'', released on August 30, 2012, in Japan, and subsequently on April 16, 2013, in North America, September 20, 2013, in Europe, and September 26, 2013, in Australia, marked a significant milestone. This remaster not only introduced enhanced graphics and additional content but also marked the first and only official release of ''Soul Hackers'' outside of Japan.  
 
Soul hackers received two sequels. The first is a direct sequel in Soul Hackers Intruder, the second is Soul Hackers 2.


''Soul Hackers'' received two sequels. The first is a direct sequel in {{Link|Game|SHI}}, and the second is {{Link|Game|SH2}}.


==Blurb==
==Blurb==

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