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'''Devil Summoner: Soul Hackers''' is a 1997 role-playing game for the Sega Saturn, recognized as the second installment in the {{Link|Series|desum-}}. Developed and published by [[Atlus|Atlus,]] the game made its debut in Japan on November 13, 1997. This initial release laid the foundation for what would become a cult classic among fans of the Shin Megami Tensei franchise. | |||
In its narrative, Devil Summoner: Soul Hackers combines cyberpunk elements with occult themes, creating a distinctive and immersive gaming experience. Players navigate the futuristic city of Amami, encountering demons, hacking into computer systems, and unraveling a complex plot that intertwines technology and the supernatural. The game stands out for its engaging story-line, strategic turn-based battles, and the innovative inclusion of the Devil Summoning System, allowing players to conjure and control demons to aid them in their quest. | |||
Recognizing the enduring appeal of Devil Summoner: Soul Hackers, Atlus opted to revisit and enhance the game for modern platforms. The first of these endeavors came with a port for the PlayStation on April 8, 1999, extending the game's reach to a new generation of players. However, it wasn't until the remaster for the Nintendo 3DS that the title experienced a truly global release. | |||
The Nintendo 3DS version of Devil Summoner: Soul Hackers, released on August 30, 2012, in Japan, and subsequently on April 16, 2013, in North America, September 20, 2013, in Europe, and September 26, 2013, in Australia, marked a significant milestone. This remaster not only introduced enhanced graphics and additional content but also marked the first and only official release of Soul Hackers outside of Japan. | |||
Soul hackers received two sequels. The first is a direct sequel in Soul Hackers Intruder, the second is Soul Hackers 2. | |||
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