Shin Megami Tensei: Nine: Difference between revisions

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{{Stub|series=SMT|type=game}}
{{Stub|series=SMT|type=game}}{{Infobox Game|jptitle=真・女神転生 NINE|jpmean=True Goddess Reincarnation: Nine|imagecover=SMTN Cover.png|imagelogo=SMTN Logo.png|seoimage=SMTN Cover.png|developers=[[Atlus]] Research and Development 1<br />[[NexTech]]|publishers=Atlus|genre=RPG|platforms=Xbox|release={{Release|header=Original release|JP= December 5, 2002}}
{{Infobox Game
{{Release|header=Platinum Collection|JP= October 23, 2003}}|theme=[[File:SMTN Opening Movie Audio.flac]]}}
|jptitle=真・女神転生 NINE
 
|jpmean=True Goddess Reincarnation: Nine
|imagecover=SMTN Cover.png
|imagelogo=SMTN Logo.png
|seoimage=SMTN Cover.png
|developers=[[Atlus]] Research and Development 1<br />[[NexTech]]
|publishers=Atlus
|genre=RPG
|platforms=Xbox
|release=
{{Release|header=Original release|JP= December 5, 2002}}
{{Release|header=Platinum Collection|JP= October 23, 2003}}
|theme=[[File:SMTN Opening Movie Audio.flac]]
}}
'''''Shin Megami Tensei: Nine''''', stylized as '''''Shin Megami Tensei NINE''''', is a 2002 role-playing game for the Xbox, and the fourth entry in the {{Link|Series|smt-}}. It was developed and published by [[Atlus]] and released on December 5, 2002.
'''''Shin Megami Tensei: Nine''''', stylized as '''''Shin Megami Tensei NINE''''', is a 2002 role-playing game for the Xbox, and the fourth entry in the {{Link|Series|smt-}}. It was developed and published by [[Atlus]] and released on December 5, 2002.


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==Blurb==
==Blurb==
{{BlurbJP
{{BlurbJP|blurb='''崩壊した現実世界と肥大した電脳世界。その果てに待つものは……。'''<br/>核により崩壊した現実世界。地下での生活を余儀なくされた人類の希望は、電脳世界に構築された仮想都市によって支えられていた。だが、頻発するノイズと人々の暴走した欲望が、やがて人類をさらなる崩壊の序曲へと導く……。衝撃の物語にキミは耐えられるか?|romaji='''Hōkaishita genjitsu sekai to hidaishita dennō sekai. Sono hate ni matsu mono wa…….'''<br/>Kaku ni yori hōkaishita genjitsu sekai. Chika de no seikatsu o yoginakusareta jinrui no kibō wa, dennō sekai ni kōchikusareta kasō toshi ni yotte sasaraereteita. Daga, hinpatsusuru noizu to hotobito no bōsōshita yokubō ga, yagate jinrui o saranaru hōkai no jokyoku e to michibuku……. Shōgeki no monogatari ni kimi wa taerareru ka?|translation='''The real world has collapsed and the cyber world is bloated. The end that awaits all...'''<br/>The real world has broken down due to nuclear weapons. Forced to live underground, humanity's hope is sustained by a virtual city built in the cyber world. However, the frequent noise and people's rampant desires soon lead humanity to an overture of further collapse... Can you withstand this shocking story?}}
|blurb='''崩壊した現実世界と肥大した電脳世界。その果てに待つものは……。'''<br/>核により崩壊した現実世界。地下での生活を余儀なくされた人類の希望は、電脳世界に構築された仮想都市によって支えられていた。だが、頻発するノイズと人々の暴走した欲望が、やがて人類をさらなる崩壊の序曲へと導く……。衝撃の物語にキミは耐えられるか?
|romaji='''Hōkaishita genjitsu sekai to hidaishita dennō sekai. Sono hate ni matsu mono wa…….'''<br/>Kaku ni yori hōkaishita genjitsu sekai. Chika de no seikatsu o yoginakusareta jinrui no kibō wa, dennō sekai ni kōchikusareta kasō toshi ni yotte sasaraereteita. Daga, hinpatsusuru noizu to hotobito no bōsōshita yokubō ga, yagate jinrui o saranaru hōkai no jokyoku e to michibuku……. Shōgeki no monogatari ni kimi wa taerareru ka?
|translation='''The real world has collapsed and the cyber world is bloated. The end that awaits all...'''<br/>The real world has broken down due to nuclear weapons. Forced to live underground, humanity's hope is sustained by a virtual city built in the cyber world. However, the frequent noise and people's rampant desires soon lead humanity to an overture of further collapse... Can you withstand this shocking story?
}}


==Synopsis==
==Synopsis==
{{Sectionstub}}
{{Sectionstub}}''Shin Megami Tensei: Nine'' starts in the year 2028, in-between the events of ''[[Shin Megami Tensei (Game)|Shin Megami Tensei]]'' and ''[[Shin Megami Tensei II]]''.<ref>{{Cite Book|book=C.B.A.S. Data|lang=Japanese|page=p. 15}}</ref><ref name=":02">Gaming Intelligence Agency 17/02/2002, "Cozy Okada discusses Shin Megami Tensei Nine", [https://web.archive.org/web/20160425135249/http://thegia.com/archive/news/0202/n17a.html archived].</ref> Humans now live in underground cities, and spend most of their times in a virtual space: a recreation of Tokyo as it existed in the mid-90s.<ref name=":02" />{{SeePlot}}
''Shin Megami Tensei: Nine'' starts in the year 2028.<ref>{{Cite Book|book=C.B.A.S. Data|lang=Japanese|page=p. 15}}</ref> Humans now live in underground cities, and spend most of their times in a virtual space: a recreation of Tokyo as it existed in the mid-90s,<ref name=":0">Gaming Intelligence Agency 17/02/2002, "Cozy Okada discusses Shin Megami Tensei Nine", [https://web.archive.org/web/20150906002437/http://www.rpgfan.com/news/2002/1137.html archived]. </ref> including several districts like Shinjuku, Shibuya and Ikebukuro.
{{SeePlot}}


==Gameplay==
==Gameplay==
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===[[Items in {{PAGENAME}}|Items]]===
===[[Items in {{PAGENAME}}|Items]]===
===[[Locations in {{PAGENAME}}|Locations]]===
===[[Locations in {{PAGENAME}}|Locations]]===
==Development==
{{Sectionstub}}Announced on August 27th 2001 at the Xbox Conference Summer 2001 as ''Shin Megami Tensei: Online'',<ref>RPGFan News 27/08/2001, "Shin Megami Tensei Online Announced for the Xbox", [https://web.archive.org/web/20150907195021/http://www.rpgfan.com/news/2001/1334.html archived].</ref> it was built to be an online game, though with a singleplayer campaign which was meant as a tutorial for the online component.<ref name=":02" /> The project was renamed to ''Shin Megami Tensei: Nine'' in the Famitsu Xbox volume 2 of February 2002.<ref>RPGFan News 16/02/2002, "Shin Megami Tensei Online Renamed Shin Megami Tensei Nine", [https://web.archive.org/web/20150906002437/http://www.rpgfan.com/news/2002/1137.html archived].</ref><ref>Retromags "[https://www.retromags.com/gallery/image/37267-famitsu-xbox-issue-002-february-2002/?browse=1 Famitsu Xbox Issue 002 (February 2002)]".</ref> The new name is reference to the game's nine alignments that the protagonist can have due to the addition of the Light-Dark axis, as opposed to the standard three alignments the protagonist can have in other ''Shin Megami Tensei'' games (on the Law-Chaos axis only), and with the addition of online play, the developers felt players could "experience a story with real meaning to them".<ref name=":02" /> The goal was to have players team up with other players of the same alignment, and fight against players of the opposite alignment. The name was also changed so people didn't have to worry that the game was exclusively online.<ref name=":02" />


==Development==
The online components to ''Nine'' were eventually separated into its own unique release, with its release date postponed to Spring 2003. Atlus stated that they could not finish the online elements in time for the game's release, and they didn't want to delay it.<ref>RPGamer 05/05/2002 "Atlus Splices Shin Megami Tensei Nine", [https://web.archive.org/web/20150402065144/http://www.rpgamer.com/news/Q3-2002/080502c.html archived].</ref> As such, the offline version released on the planned release date December 5th 2002.<ref name=":1">GameSpot 11/08/2003 "[https://www.gamespot.com/articles/xbox-live-version-of-shin-megami-tensei-nine-canceled/1100-6073223/ Xbox Live version of Shin Megami Tensei Nine canceled]".</ref> Atlus announced at E3 2002 that while the online component was small, they could not secure the finances for a dedicated server, and they thought that other parties, such as Microsoft, would probably not provide a server for the game.<ref>RPGFan News 26/05/2002 "Post E3: Atlus Speaks", [https://web.archive.org/web/20150905195204/http://www.rpgfan.com/news/2002/1529.html archived].</ref>
{{Sectionstub}}
 
Announced on August 27th 2001 at the Xbox Conference Summer 2001 as ''Shin Megami Tensei: Online'',<ref>RPGFan News 27/08/2001, "Shin Megami Tensei Online Announced for the Xbox", [https://web.archive.org/web/20150907195021/http://www.rpgfan.com/news/2001/1334.html archived].</ref> it was built to be an online game, though with a singleplayer campaign which was meant as a tutorial for the online component.<ref name=":0" /> The project was renamed to ''Shin Megami Tensei: Nine'' in the Famitsu Xbox volume 2 of February 2002.<ref>RPGFan News 16/02/2002, "Shin Megami Tensei Online Renamed Shin Megami Tensei Nine", [https://web.archive.org/web/20150906002437/http://www.rpgfan.com/news/2002/1137.html archived].</ref><ref>Retromags "[https://www.retromags.com/gallery/image/37267-famitsu-xbox-issue-002-february-2002/?browse=1 Famitsu Xbox Issue 002 (February 2002)]".</ref> The new name is reference to the game's nine alignments that the protagonist can have due to the addition of the Light-Dark axis, as opposed to the standard three alignments the protagonist can have in other ''Shin Megami Tensei'' games (on the Law-Chaos axis only), and with the addition of online play, the developers felt players could "experience a story with real meaning to them".<ref name=":0" /> The goal was to have players team up with other players of the same alignment, and fight against players of the opposite alignment.
On August 11th 2003, Atlus officially cancelled the online components of ''Shin Megami Tensei: Nine'' for Xbox, citing "issues with the company's overall network development environment and the profitability of online games".<ref name=":1" /> They announced at the same time they would shift developing ''Shin Megami Tensei: Nine'' for PC, which would include online aspects, due to the better infrastructure and bigger audience of online PC games.<ref name=":1" /> This project eventually transformed into ''[[Shin Megami Tensei: Imagine]]'', an MMORPG released in 2007 in Japan, 2008 in the United States and 2009 in Europe.<!--the sources I could find were in Japanese, a language I do not speak. so while it's probably true, I couldn't personally verify any source so I didn't add any for this.-->


==Nomenclature==
==Nomenclature==
{{Names
{{Names|ja=真・女神転生 NINE|jaR=Shin Megami Tensei Nain|jaM=True Goddess Reincarnation: Nine|zhS=|zhSM=|zhT=|zhTM=|fr=|frM=|de=|deM=|it=|itM=|ko=|koM=|es=|esM=}}
|ja=真・女神転生 NINE
|jaR=Shin Megami Tensei Nain
|jaM=True Goddess Reincarnation: Nine
|zhS=  
|zhSM=
|zhT=  
|zhTM=
|fr=  
|frM=
|de=  
|deM=
|it=  
|itM=
|ko=  
|koM=
|es=  
|esM=
}}


==Gallery==
==Gallery==
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==References==
==References==
{{Reflist}}
<references />
 
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