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default = '[[Robust Fire Dance]]' | default = '[[Robust Fire Dance]]' | ||
}, | }, | ||
-- ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE | |||
-- ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE | |||
-- ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE ICE | |||
['bufu'] = { | ['bufu'] = { | ||
cost = '4 MP', | cost = '4 MP', | ||
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default = '[[Halahala]]' | default = '[[Halahala]]' | ||
}, | }, | ||
-- ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC | |||
-- ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC | |||
-- ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC ELEC | |||
['zio'] = { | ['zio'] = { | ||
cost = '4 MP', | cost = '4 MP', | ||
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default = '[[Mjolnir]]' | default = '[[Mjolnir]]' | ||
}, | }, | ||
-- FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE | |||
-- FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE | |||
-- FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE FORCE | |||
['zan'] = { | ['zan'] = { | ||
cost = '4 MP', | cost = '4 MP', | ||
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default = '[[Tailwind]]' | default = '[[Tailwind]]' | ||
}, | }, | ||
-- LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT | |||
-- LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT | |||
-- LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT LIGHT | |||
['hama'] = { | ['hama'] = { | ||
cost = '4 MP', | cost = '4 MP', | ||
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default = '[[Divine Massacre]]' | default = '[[Divine Massacre]]' | ||
}, | }, | ||
-- DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK | |||
-- DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK | |||
-- DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK DARK | |||
['mudo'] = { | ['mudo'] = { | ||
cost = '4 MP', | cost = '4 MP', | ||
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default = '[[Eternal Hell]]' | default = '[[Eternal Hell]]' | ||
}, | }, | ||
-- MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT | |||
-- MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT | |||
-- MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT MULTI-ELEMENT | |||
['dragon king\'s rage'] = { | ['dragon king\'s rage'] = { | ||
cost = '6 MP', | cost = '6 MP', | ||
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default = '[[Dragon King\'s Rage]]' | default = '[[Dragon King\'s Rage]]' | ||
}, | }, | ||
-- ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY | |||
-- ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY | |||
-- ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY ALMIGHTY | |||
['el rey'] = { | ['el rey'] = { | ||
cost = '6 MP', | cost = '6 MP', | ||
Line 4,090: | Line 4,111: | ||
default = '[[Godly Judgement]]' | default = '[[Godly Judgement]]' | ||
}, | }, | ||
-- FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL | |||
-- FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL | |||
-- FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL FRACTIONAL | |||
['do me a favor'] = { | ['do me a favor'] = { | ||
cost = '9 MP', | cost = '9 MP', | ||
Line 4,104: | Line 4,128: | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Do Me A Favor|Do Me A Favor]] {{Data/Icon/Dx2|frac}}', | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Do Me A Favor|Do Me A Favor]] {{Data/Icon/Dx2|frac}}', | ||
default = '[[Do Me A Favor]]' | default = '[[Do Me A Favor]]' | ||
}, | |||
-- AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT | |||
-- AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT | |||
-- AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT AILMENT | |||
['mahamakajamaon'] = { | |||
cost = '7 MP', | |||
pow = '—', | |||
target = 'All Enemies', | |||
target_list = 'All Enemies', | |||
attribute = 'Ailment', | |||
description = '40% chance to inflict Mute on All Enemies.', | |||
effect = '—', | |||
skillpoints = '9', | |||
use = '—', | |||
unique = '—', | |||
level = 'Lv. 4: +15% to chance to inflict status ailments.', | |||
name = '[[Mahamakajamaon]]<span id="Mahamakajamaon"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mahamakajamaon|Mahamakajamaon]] {{Data/Icon/Dx2|fire}}', | |||
default = '[[Mahamakajamaon]]' | |||
}, | }, | ||
['lotus dance'] = { | ['lotus dance'] = { | ||
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nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Lotus Dance|Lotus Dance]] {{Data/Icon/Dx2|ailment}}', | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Lotus Dance|Lotus Dance]] {{Data/Icon/Dx2|ailment}}', | ||
default = '[[Lotus Dance]]' | default = '[[Lotus Dance]]' | ||
}, | |||
-- HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING | |||
-- HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING | |||
-- HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING HEALING | |||
['mediarahan'] = { | |||
cost = '9 MP', | |||
pow = '130', | |||
target = 'Entire Party', | |||
target_list = 'Entire Party', | |||
attribute = 'Heal', | |||
description = 'Heals All Party Members with 130 power.', | |||
effect = '—', | |||
skillpoints = '11', | |||
use = '9', | |||
unique = '—', | |||
level = 'Lv. 4: +9% to Healing amount.', | |||
name = '[[Mediarahan]]<span id="Mediarahan"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Mediarahan|Mediarahan]] {{Data/Icon/Dx2|heal}}', | |||
default = '[[Mediarahan]]' | |||
}, | }, | ||
['mother creation'] = { | ['mother creation'] = { | ||
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default = '[[Mother Creation]]' | default = '[[Mother Creation]]' | ||
}, | }, | ||
['red zone'] = { | -- SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT | ||
-- SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT | |||
-- SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT SUPPORT | |||
['tarunda'] = { | |||
cost = '5 MP', | |||
pow = '—', | |||
target = 'All Enemies', | |||
target_list = 'All Enemies', | |||
attribute = 'Support', | |||
description = 'Reduces ATK of All Enemies by 20% for 3 turns.', | |||
effect = '—', | |||
skillpoints = '6', | |||
use = '—', | |||
unique = '—', | |||
level = 'Lv. 5: +25% chance of 1 MP recovery.', | |||
name = '[[Tarunda]]<span id="Tarunda"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Tarunda|Tarunda]] {{Data/Icon/Dx2|support}}', | |||
default = '[[Tarunda]]' | |||
}, | |||
['red zone'] = { | |||
cost = '7 MP', | cost = '7 MP', | ||
pow = '—', | pow = '—', | ||
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default = '[[Red Zone]]' | default = '[[Red Zone]]' | ||
}, | }, | ||
[' | ['tenson korin'] = { | ||
cost = '7 MP', | |||
pow = '—', | |||
target = 'Entire Party', | |||
target_list = 'Entire Party', | |||
attribute = 'Support', | |||
description = 'Removes debuffs and increases the ATK, DEF, EV/AC of All Party Members by 20% for 6 turns.', | |||
effect = '—', | |||
skillpoints = '—', | |||
use = '—', | |||
unique = '[[Amaterasu]]', | |||
level = 'Lv. 4: 50% chance of 1 MP recovery when using this skill. MP cost of this skill -1.', | |||
name = '[[Tenson Korin]]<span id="Tenson Korin"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Tenson Korin|Tenson Korin]] {{Data/Icon/Dx2|support}}', | |||
default = '[[Tenson Korin]]' | |||
}, | |||
-- PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE | |||
-- PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE | |||
-- PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE PASSIVE | |||
['magic amp iii'] = { | |||
cost = '—', | cost = '—', | ||
pow = '—', | pow = '—', | ||
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target_list = 'Self', | target_list = 'Self', | ||
attribute = 'Passive', | attribute = 'Passive', | ||
description = '+15 | description = '+15 to Magic.', | ||
effect = '—', | effect = '—', | ||
skillpoints = ' | skillpoints = '12', | ||
unique = '—', | unique = '—', | ||
level = '—', | level = '—', | ||
name = '[[ | name = '[[Magic Amp III]]<span id="Magic Amp III"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Magic Amp III|Magic Amp III]] {{Data/Icon/Dx2|passive}}', | ||
default = '[[ | default = '[[Magic Amp III]]' | ||
}, | }, | ||
[' | ['luck amp iii'] = { | ||
cost = '—', | cost = '—', | ||
pow = '—', | pow = '—', | ||
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target_list = 'Self', | target_list = 'Self', | ||
attribute = 'Passive', | attribute = 'Passive', | ||
description = '+ | description = '+15 to Luck.', | ||
effect = '—', | effect = '—', | ||
skillpoints = ' | skillpoints = '12', | ||
unique = ' | unique = '—', | ||
level = ' | level = '—', | ||
name = '[[ | name = '[[Luck Amp III]]<span id="Luck Amp III"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Luck Amp III|Luck Amp III]] {{Data/Icon/Dx2|passive}}', | ||
default = '[[ | default = '[[Luck Amp III]]' | ||
}, | }, | ||
[' | ['life surge'] = { | ||
cost = '—', | cost = '—', | ||
pow = '—', | pow = '—', | ||
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target_list = 'Self', | target_list = 'Self', | ||
attribute = 'Passive', | attribute = 'Passive', | ||
description = '+ | description = '+30% to Max HP.', | ||
effect = '—', | effect = '—', | ||
skillpoints = ' | skillpoints = '15', | ||
unique = '—', | unique = '—', | ||
level = '—', | level = '—', | ||
name = '[[ | name = '[[Life Surge]]<span id="Life Surge"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Life Surge|Life Surge]] {{Data/Icon/Dx2|passive}}', | ||
default = '[[ | default = '[[Life Surge]]' | ||
}, | }, | ||
[' | ['wretched blow'] = { | ||
cost = '—', | cost = '—', | ||
attribute = 'passive', | |||
pow = '—', | pow = '—', | ||
hit = '—', | |||
target = 'Self', | target = 'Self', | ||
target_list = 'Self', | target_list = 'Self', | ||
description = '+30% damage when striking enemy\'s weak point.', | |||
effect = '—', | effect = '—', | ||
skillpoints = ' | skillpoints = '18', | ||
unique = ' | unique = '—', | ||
level = '—', | level = '—', | ||
name = '[[ | name = '[[Wretched Blow]]<span id="Wretched Blow"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Wretched Blow|Wretched Blow]] {{Data/Icon/Dx2|passive}}', | ||
default = '[[ | default = '[[Wretched Blow]]' | ||
}, | }, | ||
[' | ['elec amp'] = { | ||
cost = '—', | cost = '—', | ||
pow = '—', | pow = '—', | ||
target = 'Self', | hit = '—', | ||
target = '{{Tt|S|Self}}', | |||
target_list = 'Self', | target_list = 'Self', | ||
attribute = 'Passive', | attribute = 'Passive', | ||
description = ' | description = '+25% to Elec damage.', | ||
effect = '—', | effect = '—', | ||
skillpoints = ' | skillpoints = '21', | ||
unique = '—', | unique = '—', | ||
level = '—', | level = '—', | ||
name = '[[ | name = '[[Elec Amp]]<span id="Elec Amp"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Elec Amp|Elec Amp]] {{Data/Icon/Dx2|passive}}', | ||
default = '[[ | default = '[[Elec Amp]]' | ||
}, | }, | ||
[' | ['almighty amp'] = { | ||
cost = '—', | cost = '—', | ||
pow = '—', | pow = '—', | ||
Line 4,230: | Line 4,332: | ||
target_list = 'Self', | target_list = 'Self', | ||
attribute = 'Passive', | attribute = 'Passive', | ||
description = '+25% to | description = '+25% to Almighty damage.', | ||
effect = '—', | effect = '—', | ||
skillpoints = ' | skillpoints = '21', | ||
unique = ' | unique = '—', | ||
level = '—', | level = '—', | ||
name = '[[ | name = '[[Almighty Amp]]<span id="Almighty Amp"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Almighty Amp|Almighty Amp]] {{Data/Icon/Dx2|passive}}', | ||
default = '[[ | default = '[[Almighty Amp]]' | ||
}, | }, | ||
['almighty survivor'] = { | ['almighty survivor'] = { | ||
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default = '[[Almighty Survivor]]' | default = '[[Almighty Survivor]]' | ||
}, | }, | ||
[' | ['almighty slowda'] = { | ||
cost = '—', | cost = '—', | ||
pow = '—', | pow = '—', | ||
Line 4,260: | Line 4,362: | ||
target_list = 'Self', | target_list = 'Self', | ||
attribute = 'Passive', | attribute = 'Passive', | ||
description = ' | description = '+15% to Almighty damage.<hr>-20% to own affect on Battle Speed.', | ||
effect = '—', | effect = '—', | ||
skillpoints = '—', | skillpoints = '—', | ||
unique = ' | unique = '—', | ||
level = '—', | level = '—', | ||
name = '[[ | name = '[[Almighty Slowda]]<span id="Almighty Slowda"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Almighty Slowda|Almighty Slowda]] {{Data/Icon/Dx2|passive}}', | ||
default = '[[ | default = '[[Almighty Slowda]]' | ||
}, | }, | ||
[' | ['null elec'] = { | ||
cost = '—', | cost = '—', | ||
pow = '—', | pow = '—', | ||
Line 4,275: | Line 4,377: | ||
target_list = 'Self', | target_list = 'Self', | ||
attribute = 'Passive', | attribute = 'Passive', | ||
description = ' | description = 'Adds Elec Null.', | ||
effect = '—', | effect = '—', | ||
skillpoints = ' | skillpoints = '12', | ||
use = '—', | |||
unique = '—', | unique = '—', | ||
level = '—', | level = '—', | ||
name = '[[ | name = '[[Null Elec]]<span id="Null Elec"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Null Elec|Null Elec]] {{Data/Icon/Dx2|passive}}', | ||
default = '[[ | default = '[[Null Elec]]' | ||
}, | }, | ||
[' | ['null charm'] = { | ||
cost = '—', | cost = '—', | ||
pow = '—', | pow = '—', | ||
Line 4,290: | Line 4,393: | ||
target_list = 'Self', | target_list = 'Self', | ||
attribute = 'Passive', | attribute = 'Passive', | ||
description = ' | description = 'Adds Null Charm.', | ||
effect = '—', | effect = '—', | ||
skillpoints = '12', | skillpoints = '12', | ||
use = '—', | |||
unique = '—', | unique = '—', | ||
level = '—', | level = '—', | ||
name = '[[ | name = '[[Null Charm]]<span id="Null Charm"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Null Charm|Null Charm]] {{Data/Icon/Dx2|passive}}', | ||
default = '[[ | default = '[[Null Charm]]' | ||
}, | }, | ||
[' | ['auto-sukuka'] = { | ||
cost = '—', | cost = '—', | ||
pow = '—', | pow = '—', | ||
target = ' | target = 'Entire Party', | ||
target_list = ' | target_list = 'Entire Party', | ||
attribute = 'Passive', | attribute = 'Passive', | ||
description = ' | description = 'Casts Sukukaja at the beginning of the 1st turn.', | ||
effect = '—', | effect = '—', | ||
skillpoints = '12', | skillpoints = '12', | ||
use = '—', | |||
unique = '—', | unique = '—', | ||
level = '—', | level = '—', | ||
name = '[[ | name = '[[Auto-Sukuka]]<span id="Auto-Sukuka"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Auto-Sukuka|Auto-Sukuka]] {{Data/Icon/Dx2|support}}', | ||
default = '[[ | default = '[[Auto-Sukuka]]' | ||
}, | }, | ||
[' | ['lunar downfall'] = { | ||
cost = '—', | cost = '—', | ||
pow = '—', | pow = '—', | ||
target = 'Self', | target = 'Self', | ||
target_list = 'Self', | target_list = 'Self', | ||
description = ' | attribute = 'Passive', | ||
description = 'Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces all enemy ATK and EV/AC by 20%. (1 turn)', | |||
effect = '—', | effect = '—', | ||
skillpoints = ' | skillpoints = '18', | ||
unique = ' | unique = '—', | ||
level = ' | level = '—', | ||
name = '[[ | name = '[[Lunar Downfall]]<span id="Lunar Downfall"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Lunar Downfall|Lunar Downfall]] {{Data/Icon/Dx2|passive}}', | ||
default = '[[ | default = '[[Lunar Downfall]]' | ||
}, | }, | ||
[' | ['godly bastion'] = { | ||
cost = '—', | cost = '—', | ||
pow = ' | pow = '—', | ||
target = 'Self', | |||
target = ' | target_list = 'Self', | ||
target_list = ' | attribute = 'Passive', | ||
attribute = ' | description = 'Adds Null Mute/Charm/Bind.', | ||
description = ' | |||
effect = '—', | effect = '—', | ||
skillpoints = '—', | skillpoints = '—', | ||
unique = ' | unique = '[[Shaddai]], [[Elohim]], [[Sabaoth]]', | ||
level = ' | level = '—', | ||
name = '[[ | name = '[[Godly Bastion]]<span id="Godly Bastion"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Godly Bastion|Godly Bastion]] {{Data/Icon/Dx2|passive}}', | ||
default = '[[ | default = '[[Godly Bastion]]' | ||
}, | }, | ||
[' | ['godly power'] = { | ||
cost = '—', | cost = '—', | ||
pow = ' | pow = '—', | ||
target = 'Self', | |||
target = ' | target_list = 'Self', | ||
target_list = ' | attribute = 'Passive', | ||
attribute = ' | description = '+25% to Magic damage.', | ||
description = ' | |||
effect = '—', | effect = '—', | ||
skillpoints = '—', | skillpoints = '—', | ||
unique = ' | unique = '[[Shaddai]], [[Elohim]], [[Sabaoth]]', | ||
level = ' | level = '—', | ||
name = '[[ | name = '[[Godly Power]]<span id="Godly Power"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Godly Power|Godly Power]] {{Data/Icon/Dx2|passive}}', | ||
default = '[[ | default = '[[Godly Power]]' | ||
}, | }, | ||
[' | ['godly shield'] = { | ||
cost = ' | cost = '—', | ||
pow = '—', | pow = '—', | ||
target = ' | target = 'Self', | ||
target_list = ' | target_list = 'Self', | ||
attribute = ' | attribute = 'Passive', | ||
description = ' | description = 'Adds Drain Light/Dark.', | ||
effect = '—', | effect = '—', | ||
skillpoints | skillpoints = '—', | ||
unique = '[[Shaddai]], [[Elohim]], [[Sabaoth]]', | |||
unique = ' | level = '—', | ||
level = ' | name = '[[Godly Shield]]<span id="Godly Shield"></span>', | ||
name = '[[ | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Godly Shield|Godly Shield]] {{Data/Icon/Dx2|passive}}', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | default = '[[Godly Shield]]' | ||
default = '[[ | |||
}, | }, | ||
[' | ['shaddai\'s eye'] = { | ||
cost = ' | cost = '—', | ||
pow = '—', | pow = '—', | ||
target = ' | target = 'Self', | ||
target_list = ' | target_list = 'Self', | ||
attribute = ' | attribute = 'Passive', | ||
description = ' | description = '+50% to max HP.<hr>-30% to Critical hit rate of damage received.<hr>While the one with this skill is alive, all party members will receive the following effect: No bonus turn will be granted for the instigating skill when receiving a critical hit.<hr>Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces 2 enemy Press Turn Icons. (Only up to 2 Press Turn Icons can be reduced by skills or effects.)', | ||
effect = '—', | effect = '—', | ||
skillpoints = '—', | skillpoints = '—', | ||
unique = '[[Shaddai]]', | |||
unique = '[[ | level = 'Lv. 4: +20% to max HP.', | ||
level = 'Lv. 4: | name = '[[Shaddai\'s Eye]]<span id="Shaddai\'s Eye"></span>', | ||
name = '[[ | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Shaddai\'s Eye|Shaddai\'s Eye]] {{Data/Icon/Dx2|passive}}', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | default = '[[Shaddai\'s Eye]]' | ||
default = '[[ | |||
}, | }, | ||
[' | ['omniscience and omnipotence'] = { | ||
cost = '—', | cost = '—', | ||
pow = '—', | pow = '—', | ||
target = ' | target = 'Self', | ||
target_list = ' | target_list = 'Self', | ||
attribute = ' | description = 'Adds Elec Pierce.<hr>+25% to Elec damage dealt.<hr>Activates the following Chain Effect at the start of own turn: Decreases the Elec attribute affinity of all enemies by 2 levels. (1 turn)<hr>Activates the following Chain Effect at the start of enemy turn: Inflicts Elec (Physical) damage (Power: 100) to a single enemy.<hr>Activates the following Chain Effect when a party member (including the one with this skill) strikes a weak point: Inflicts Elec (Physical) damage (Power: 100) to all enemies, and give the party an additional Press Turn Icon. (Once per turn)<br>*Attribute affinity decreases does not apply to Democalypse.', | ||
description = ' | effect = '—', | ||
skillpoints = '—', | |||
unique = '[[Zeus]]', | |||
level = 'Lv. 4: +20% to AC.', | |||
name = '[[Omniscience and Omnipotence]]<span id="Omniscience and Omnipotence"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Omniscience and Omnipotence|Omniscience and Omnipotence]] {{Data/Icon/Dx2|passive}}', | |||
default = '[[Omniscience and Omnipotence]]' | |||
}, | |||
-- DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR | |||
-- DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR | |||
-- DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR DEVIL CONNECTOR | |||
['fire all magic'] = { | |||
cost = '—', | |||
pow = '200', | |||
hit = '1', | |||
target = 'All Enemies', | |||
target_list = 'Group', | |||
attribute = 'Fire', | |||
description = 'Inflicts Fire Pierce effect damage (Power: 200) to all enemies at the start of the 1st turn.', | |||
effect = '—', | effect = '—', | ||
skillpoints | skillpoints = '—', | ||
unique = '—', | unique = '—', | ||
level = ' | level = 'Lv. 50: +10% to damage dealt.', | ||
name = '[[ | name = '[[Fire All Magic]]<span id="Fire All Magic"></span>', | ||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Fire All Magic|Fire All Magic]] {{Data/Icon/Dx2|fire}}', | ||
default = '[[ | default = '[[Fire All Magic]]' | ||
}, | }, | ||
[' | ['almighty all magic'] = { | ||
cost = '—', | cost = '—', | ||
pow = ' | pow = '200', | ||
target = ' | hit = '1', | ||
target_list = ' | target = 'All Enemies', | ||
attribute = ' | target_list = 'Group', | ||
description = ' | attribute = 'Almighty', | ||
description = 'Inflicts Almighty Pierce effect damage (Power: 200) to all enemies at the start of the 1st turn.', | |||
effect = '—', | effect = '—', | ||
skillpoints | skillpoints = '—', | ||
unique = '—', | unique = '—', | ||
level = ' | level = 'Lv. 50: +10% to damage dealt.', | ||
name = '[[Almighty All Magic]]<span id="Almighty All Magic"></span>', | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2#Almighty All Magic|Almighty All Magic]] {{Data/Icon/Dx2|almighty}}', | |||
default = '[[Almighty All Magic]]' | |||
name = '[[ | |||
nameicon = '[[Skills in Shin Megami Tensei: Liberation Dx2# | |||
default = '[[ | |||
}, | }, | ||
} | } |