User:RustyVanBurace/Sandbox5: Difference between revisions

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Information added to stat tables should be kept concise wherever possible, being no more than a sentence long. At times, there may be complicated information that would otherwise become too lengthy to explain within a stat table. In such cases, the information should instead be presented outside of the stat table as a short sentence or paragraph. For example: In ''Shin Megami Tensei'', Fiends have a 1 in 256 chance of spawning on specific tile coordinates in dungeons. Because of this complexity, their encounter location should be explained as a paragraph before the stat table and not within it.
Information added to stat tables should be kept concise wherever possible, being no more than a sentence long. At times, there may be complicated information that would otherwise become too lengthy to explain within a stat table. In such cases, the information should instead be presented outside of the stat table as a short sentence or paragraph. For example: In ''Shin Megami Tensei'', Fiends have a 1 in 256 chance of spawning on specific tile coordinates in dungeons. Because of this complexity, their encounter location should be explained as a paragraph before the stat table and not within it.
==Formatting==
Additional wikitext can be used to format and present gameplay information in certain ways as necessary.
===Tabbers===
Information can be placed within tabs, allowing users to switch between different sets of information by clicking or tapping on tabber buttons. Tabbers are especially used to switch between differing information between versions of subjects or games. This helps keep information organized while also keeping the page's contents brief.
Tabs are created using tabber tags and giving each tab a label. The code for this is:
<pre>
<tabber>
Tab 1=
Tab 1's information here.
|-|
Tab 2=
Tab 2's information here.
</tabber>
</pre>
Tabs should each be given a short label that reflects their coverage.
*For different versions of games, label after the game's [[Guidelines:Media_Abbreviations#List of Abbreviations|media abbreviation]]. E.g. <code>P3</code>, <code>P3P</code>, <code>P3R</code>.
*If the game's title stays the same between versions, label after the platform's abbreviation. E.g. <code>SFC</code>, <code>CD2</code>, <code>MCD</code>, <code>GBA</code>.
*For different stat tables of the same subject, label after the relevant role. E.g. <code>Partner</code> (for main character party members), <code>Enemy</code>, <code>Ally</code> (for allied Demons), <code>Boss</code>, <code>Persona</code>, <code>Shadow</code>.
*For specific versions of a subject, clarify this in parentheses. E.g. <code>Enemy (MCD)</code>, <code>Boss (Phase 1)</code>.

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