User:RustyVanBurace/Sandbox5: Difference between revisions

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{{Infobox Location
==Purpose==
|image=<gallery>
Stat table template used to document the stats of ally Demons in {{Link|Game|SMT5}}.
</gallery>
|imagemap=<gallery>
</gallery>
|seoimage=
|jpname=
|names=
|location=
|subarea=
}}
'''Shinjuku''' is a recurring location in the [[Megami Tensei (Franchise)|''Megami Tensei'' franchise]] and part of the greater [[Tokyo]] area. The Shinjuku in the ''Megami Tensei'' franchise is directly based on the real-world [[Wikipedia:Shinjuku|Shinjuku City]], one of the 23 [[Wikipedia:Special wards of Tokyo|special wards]] of [[Wikipedia:Tokyo|Tokyo]].


==Game Appearances==
For the stats of enemy encounters, use [[Template:SMT5 Demon Stats]] instead.
===''Megami Tensei II''===
{{Main|[[Shinjuku (Megami Tensei II)]]}}
Small paragraph.


===''Shin Megami Tensei''===
==Usage==
{{Main|[[Shinjuku (Shin Megami Tensei)]]}}
This template is to be used in the Gameplay section on Demon pages, or in their respective Gameplay page if available. It can be used with <code><nowiki><tabber></tabber></nowiki></code> tags to catalog different versions of the subject, particularly for enemy or boss versions of Demons. Refer to the [[Guidelines:Gameplay#Tabbers|tabber guidelines]] for instruction.  
Small paragraph.


===''Shin Megami Tensei: Nine''===
Parameters that are non-applicable to the subject, such as element/ailment resistances or Skill Affinity, should be omitted from usage. This will automatically add an em dash to their fields.
{{Main|[[Shinjuku (Shin Megami Tensei: Nine)]]}}
<pre>
Small paragraph.
{{SMT5 Party Stats
|img= Image subject name
|name= Name
|level= Base level
|st= Base strength
|vi= Base vitality
|ma= Base magic
|ag= Base agility
|lu= Base luck
|race= Race
|hp= Base HP
|mp= Base MP
|cost= Base compendium summoning cost
|fusioncondition=
|gift= Gift Type
|location= Encounter location or obtain method
|physical= Resistance to the Phys element; use Wk, Rs, Nu, Dr, or Rp
|fire= Resistance to the Fire element
|ice= Resistance to the Ice element
|electric= Resistance to the Elec element
|force= Resistance to the Force element
|light= Resistance to the Light element
|dark= Resistance to the Dark element
|physicalfrac= Fractional resistance to the Phys element
|firefrac= Fractional resistance to the Fire element
|icefrac= Fractional resistance to the Ice element
|elecfrac= Fractional resistance to the Elec element
|forcefrac= Fractional resistance to the Force element
|lightfrac= Fractional resistance to the Light element
|darkfrac= Fractional resistance to the Dark element
|mirage= Resistance to the Mirage ailment; use Wk, Rs, Nu, Dr, or Rp
|sleep= Resistance to the Sleep ailment
|confusion= Resistance to the Confusion ailment
|charm= Resistance to the Charm ailment
|seal= Resistance to the Seal ailment
|poison= Resistance to the Poison ailment
|mud= Resistance to the Mud ailment
|shroud= Resistance to the Shroud ailment
|miragefrac= Fractional resistance to the Mirage ailment
|sleepfrac= Fractional resistance to the Sleep ailment
|confusionfrac= Fractional resistance to the Confusion ailment
|charmfrac= Fractional resistance to the Charm ailment
|sealfrac= Fractional resistance to the Seal ailment
|poisonfrac= Fractional resistance to the Poison ailment
|mudfrac= Fractional resistance to the Mud ailment
|shroudfrac= Fractional resistance to the Shroud ailment
|spphysical= Skill Affinity with the Physical element
|spfire= Skill Affinity with the Fire element
|spice= Skill Affinity with the Ice element
|spelectric= Skill Affinity with the Elec element
|spforce= Skill Affinity with the Force element
|splight= Skill Affinity with the Light element
|spdark= Skill Affinity with the Dark element
|almighty= Skill Affinity with the Almighty element
|ailment= Skill Affinity with the Ailment element
|healing= Skill Affinity with the Healing element
|support= Skill Affinity with the Support element
|hit= Basic attack's number of hits
|element= Basic attack's element
|target= Basic attack's target range
|skills= Known and learnable skills; use {{Skill}} to add skills
}}
</pre>


===''Shin Megami Tensei III: Nocturne''===
{| class="wikitable"
{{Main|[[Shinjuku (Shin Megami Tensei III: Nocturne)]]}}
|-
Small paragraph.
! Parameter !! Notes
|-
| <center>img</center> || <div style="padding:1em;">By default, the template will automatically add the Demon's icon as <code><nowiki>[[File:SMT5 {{{PAGENAME}}} Icon.png]]</nowiki></code>. The <code>img=</code> parameter inputs a different subject name to call the icon from. This should be used if the Demon's in-game name differs from the article name.</div>
|-
| <center>name</center>  || <div style="padding:1em;">By default, the template will automatically render the Demon's name the same as the article name. Use the name parameter if the name differs in-game.</div>
|-
| <center>race / raceredirect</center>  || <div style="padding:1em;">The race parameters display the Demon's race, which can be viewed in the status screen or Analyze. The <code>race=</code> parameter will automatically link to the named race's page.<br/><br/>If the race has a different name in-game from the race page, use <code>raceredirect=</code> instead to manually link to the appropriate race page or section. This must be formatted with brackets.</div>
|-
| <center>location</center>  || <div style="padding:1em;">Displays where the Demon can be found or how to obtain. Locations or methods should have their pages be linked to.</div>
|-
| <center>Basic attack</center>  || <div style="padding:1em;">The <code>hit=</code>, <code>element=</code>, and <code>target=</code> parameters are used to render the Demon's basic attack description, which can be viewed by highlighting its basic attack during battle. By default, this is rendered as the default description: "1 attack with the Phys element to 1 enemy ".</div>
|-
| <center>Resistances</center>  || <div style="padding:1em;">Element and ailment resistance parameters have two sets of rows: the first is used for the in-game resistance UI (Wk, Rs, Nu, Dr, Rp), the second is used for precise fractional values.<br/><br/>The fraction parameters default to ×1 to indicate neutral resistance. Fractions are added by inputting the equivalent numerical value (i.e. "2" for ×2, "1.5" for ×1.5, etc).</div>
|-
| <center>skills</center>  || <div style="padding:1em;">Use [[Template:Skill]] to add skills and the level they are learned at, if applicable. Skill information is called from [[Module:Data/Skill/smt5]]. This stat table will display the skill name, cost, description (if applicable), and level learned at.</div>
|}


===''Shin Megami Tensei IV''===
===Code===
{{Main|[[Shinjuku (Shin Megami Tensei IV)]]}}
<pre>
Small paragraph.
{{SMT5 Party Stats
 
|img=
===''Shin Megami Tensei IV: Apocalypse''===
|name=
{{Main|[[Shinjuku (Shin Megami Tensei IV)]]}}
|level=
Small paragraph.
|st=
 
|vi=
===''Shin Megami Tensei: Imagine''===
|ma=
{{Main|[[Shinjuku (Shin Megami Tensei: Imagine)]]}}
|ag=
Small paragraph.
|lu=
 
|race=
===''Persona 5''===
|hp=
{{Main|[[Shinjuku (Persona 5)]]}}
|mp=
Small paragraph.
|cost=
 
|fusioncondition=
===''Devil Survivor''===
|gift=
Small paragraph.
|location=
 
|physical=
==Novel Appearances==
|fire=
 
|ice=
==Anime Appearances==
|electric=
 
|force=
==Manga Appearances==
|light=
 
|dark=
==Trivia==
|physicalfrac=
 
|firefrac=
==Nomenclature==
|icefrac=
{{Names
|elecfrac=
|ja=
|forcefrac=
|jaM=
|lightfrac=
|zhS=  
|darkfrac=
|zhSM=
|mirage=
|zhT=  
|sleep=
|zhTM=
|confusion=
|fr=  
|charm=
|frM=
|seal=
|de=  
|poison=
|deM=
|mud=
|it=  
|shroud=
|itM=
|miragefrac=
|ko=  
|sleepfrac=
|koM=
|confusionfrac=
|es=  
|charmfrac=
|esM=
|sealfrac=
|poisonfrac=
|mudfrac=
|shroudfrac=
|spphysical=
|spfire=
|spice=
|spelectric=
|spforce=
|splight=
|spdark=
|almighty=
|ailment=
|healing=
|support=
|hit=
|element=
|target=
|skills=
}}
}}
}}
</pre>

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