Module:Data/Skill/p3r

Revision as of 22:53, 21 June 2024 by Rman41 (talk | contribs) (Text replacement - "target = 'One Ally',↵hit = '1'," to "target = 'One Ally',")
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Documentation for this module may be created at Module:Data/Skill/p3r/doc

local skill = {
['agi'] = {
attribute = 'fire',
effect = '',
cost = 3,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 40,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Fire]] damage to 1 foe.',
name = 'Agi'
},
['inferno'] = {
attribute = 'fire',
effect = '',
cost = 40,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 600,
powerlvl = '?',
crit = '—',
acc = '97',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Fire]] damage to 1 foe.',
name = 'Inferno'
},
['blazing hell'] = {
attribute = 'fire',
effect = '',
cost = 44,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 500,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Fire]] damage to all foes.',
name = 'Blazing Hell'
},
['agidyne'] = {
attribute = 'fire',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 220,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy Fire damage to 1 foe.',
name = 'Agidyne'
},
['agilao'] = {
attribute = 'fire',
effect = '',
cost = 6,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Fire]] damage to 1 foe.',
name = 'Agilao'
},
['ailment boost'] = {
attribute = 'passive',
effect = 'Success rate of all ailments x1.25. Does not stack. When equipped with multiple boosts, the highest % will be used.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase chances of inflicting ailments.',
name = 'Ailment Boost'
},
['divine grace'] = {
attribute = 'passive',
effect = 'Healing spells restore x1.50 more HP.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increases the effect of healing skills.',
name = 'Divine Grace'
},
['angelic grace'] = {
attribute = 'passive',
effect = 'Increases Evasion against these elements by x1.15. If you have multiple skills that increase evasion against a certain element, only the highest value will be used.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases Evasion against [[Fire]]/[[Ice]]/[[Wind]]/[[Electric]]/[[Light]]/[[Dark]] skills.',
name = 'Angelic Grace'
},
['akasha arts'] = {
attribute = 'strike',
effect = '',
cost = '22%',
costtype = 'HP',
target = 'All Foes',
hit = '1-2',
power = 300,
powerlvl = '?',
crit = '12',
acc = '88',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Strike]] damage to all foes (1-2 hits).',
name = 'Akasha Arts'
},
['amrita drop'] = {
attribute = 'healing',
effect = '',
cost = 14,
costtype = 'SP',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Cures all ailments besides KO for 1 ally.',
name = 'Amrita Drop'
},
['amrita shower'] = {
attribute = 'healing',
effect = '',
cost = 25,
costtype = 'SP',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Cures all ailments besides KO for all allies.',
name = 'Amrita Shower'
},
['analyze'] = {
attribute = 'navigator',
effect = '',
cost = '—',
costtype = '',
target = 'One Foe',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = 'y',
outbattle = '',
description = 'Used to detect enemy\'s stats and weakpoints.',
name = 'Analyze'
},
['full analysis'] = {
attribute = 'navigator',
effect = '',
cost = 35,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Fully reveal the affinities of 1 foe.',
name = 'Full Analysis'
},
['apt pupil'] = {
attribute = 'passive',
effect = 'Multiplies critical rate x2.0. Stacks with [[Crit Rate Boost]], [[Rebellion]], and other similar skills. <!-- the book doesn\'t specify which "other skills" -->',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Doubles the chance of dealing a critical hit.',
name = 'Apt Pupil'
},
['armageddon'] = {
attribute = 'almi',
effect = 'Reduces user\'s HP and SP to 1.',
cost = 'Theurgy',
costtype = '',
target = 'All Foes',
hit = '1',
power = 9999,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Ultimate [[Almighty]] damage to all foes, but reduces user\'s HP and SP to 1.',
name = 'Armageddon'
},
['trickster'] = {
attribute = 'almi',
effect = '80% chance of random ailment',
cost = 'Theurgy',
costtype = '',
target = 'All Foes',
hit = '1',
power = 300,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Massive [[Almighty]] damage to all foes. High chance of inflicting an ailment.',
name = 'Trickster'
},
['arrow rain'] = {
attribute = 'pierce',
effect = '',
cost = '16%',
costtype = 'HP',
target = 'All Foes',
hit = '1-4',
power = 27,
powerlvl = '?',
crit = '5',
acc = '85',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Pierce]] damage to all foes (1-4 hits).',
name = 'Arrow Rain'
},
['assault dive'] = {
attribute = 'strike',
effect = '',
cost = '11%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 120,
powerlvl = '?',
crit = '13',
acc = '88',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Strike]] damage to 1 foe.',
name = 'Assault Dive'
},
['auto maraku'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Temporarily increases party\'s Defense at the start of battle.',
name = 'Auto Maraku'
},
['auto masuku'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Temporarily increases party\'s Accuracy/Evasion at the start of battle.',
name = 'Auto Masuku'
},
['auto mataru'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Temporarily increases party\'s Attack at the start of battle.',
name = 'Auto Mataru'
},
['auto rakukaja'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Temporarily increases user\'s Defense at the start of battle.',
name = 'Auto Rakukaja'
},
['auto rebellion'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Temporarily increases user\'s critical rate at the start of battle.',
name = 'Auto Rebellion'
},
['baisudi'] = {
attribute = 'healing',
effect = '',
cost = 4,
costtype = 'SP',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Cures [[Freeze]]/[[Shock]]/[[Poison]]/[[Down]]/[[Dizzy]] for 1 ally.',
name = 'Baisudi'
},
['bash'] = {
attribute = 'strike',
effect = '',
cost = '7%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 50,
powerlvl = '?',
crit = '8',
acc = '90',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Strike]] damage to 1 foe.',
name = 'Bash'
},
['best friends'] = {
attribute = 'support',
effect = 'Increases the damage of the target\'s next physical or magic attack by x2.3 (or x2 if it\'s a Theurgy)',
cost = 'Theurgy',
costtype = '',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Next physical/magic attack will deal more than double damage for 1 ally.',
name = 'Best Friends'
},
['bewilder'] = {
attribute = 'ailment',
effect = '70% chance of [[Distress]] to 1 foe',
cost = 5,
costtype = 'SP',
target = 'One Foe',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Distress]] to 1 foe.',
name = 'Bewilder'
},
['blade of fury'] = {
attribute = 'slash',
effect = '',
cost = '17%',
costtype = 'HP',
target = 'All Foes',
hit = '2-4',
power = 42,
powerlvl = '?',
crit = '10',
acc = '80',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Slash]] damage to all foes (2-4 hits).',
name = 'Blade of Fury'
},
['bleeding fury'] = {
attribute = 'strike',
effect = 'Ignores all affinities',
cost = 'Theurgy',
costtype = '',
target = 'One Foe',
hit = '1',
power = 280,
powerlvl = '?',
crit = '30',
acc = '100',
inbattle = 'y',
outbattle = '',
description = '[[Shinjiro Aragaki]]\'s Theurgy; Deals severe [[Strike]] damage to 1 foe, ignoring resistances.',
name = 'Bleeding Fury'
},
['blizzard edge'] = {
attribute = 'ice',
effect = 'Ignores all affinities; 80% chance of [[Freeze]]',
cost = 'Theurgy',
costtype = '',
target = 'One Foe',
hit = '1',
power = 180,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Mitsuru Kirijo]]\'s Theurgy; Deals severe [[Ice]] to 1 foe, ignoring resistances.',
name = 'Blizzard Edge'
},
['blade of execution'] = {
attribute = 'almi',
effect = 'Attack/Defense/Accuracy/Evasion down for 3 turns',
cost = 'Theurgy',
costtype = '',
target = 'One Foe',
hit = '1',
power = 350,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Mitsuru Kirijo]]\'s Theurgy; Massive [[Almighty]] damage to 1 foe and decreases all of their stats.',
name = 'Blade of Execution'
},
['bloody charge'] = {
attribute = 'support',
effect = 'Increases the user\'s crit rate by 7% and increases the damage of their next physical attack by x2.3 (or x2 if it\'s a Theurgy)',
cost = '40%',
costtype = 'HP',
target = 'Self',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Consumes HP to increase critical rate and next physical attack damage.',
name = 'Bloody Charge'
},
['brave blade'] = {
attribute = 'slash',
effect = '',
cost = '20%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 650,
powerlvl = '?',
crit = '20',
acc = '90',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Slash]] damage to 1 foe.',
name = 'Brave Blade'
},
['bufu'] = {
attribute = 'ice',
effect = '15% chance of [[Freeze]]',
cost = 4,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 40,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Ice]] damage to 1 foe. Low chance of inflicting [[Freeze]].',
name = 'Bufu'
},
['bufudyne'] = {
attribute = 'ice',
effect = '15% chance of [[Freeze]]',
cost = 14,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 220,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Ice]] damage to 1 foe. Low chance of inflicting [[Freeze]].',
name = 'Bufudyne'
},
['bufula'] = {
attribute = 'ice',
effect = '15% chance of [[Freeze]]',
cost = 8,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Ice]] damage to 1 foe. Low chance of inflicting [[Freeze]].',
name = 'Bufula'
},
['cadenza'] = {
attribute = 'healing',
effect = '',
cost = 'Theurgy',
costtype = '',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Restores 50% HP and increases Accuracy/Evasion up for all allies.',
name = 'Cadenza'
},
['charge'] = {
attribute = 'support',
effect = 'Increases the damage of the user\'s next physical attack by x2.3 (or x2 if it\'s a Theurgy)',
cost = 30,
costtype = 'SP',
target = 'Self',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Next physical attack will deal more than double the damage.',
name = 'Charge'
},
['concentrate'] = {
attribute = 'support',
effect = 'Increases the damage of the user\'s next magic attack by x2.3 (or x2 if it\'s a Theurgy)',
cost = 30,
costtype = 'SP',
target = 'Self',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Next magic attack will deal more than double the damage.',
name = 'Concentrate'
},
['charm boost'] = {
attribute = 'passive',
effect = 'Charm success x1.50.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase chances of inflicting [[Charm]].',
name = 'Charm Boost'
},
['confuse boost'] = {
attribute = 'passive',
effect = 'Confuse success x1.50.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase chances of inflicting [[Confuse]].',
name = 'Confuse Boost'
},
['distress boost'] = {
attribute = 'passive',
effect = 'Distress success x1.50.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase chances of inflicting [[Distress]].',
name = 'Distress Boost'
},
['cleave'] = {
attribute = 'slash',
effect = '',
cost = '?',
costtype = '?',
target = 'One Foe',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = 'y',
outbattle = '',
description = 'Deals weak [[Slash]] damage to 1 foe.',
name = 'Cleave'
},
['confuse boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = 'y',
outbattle = 'n',
description = 'Increase chances of inflicting [[Confuse]].',
name = 'Confuse Boost'
},
['counter'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = '10% chance of reflecting physical skills.',
name = 'Counter'
},
['counterstrike'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = '15% chance of reflecting physical skills. Does not stack.',
name = 'Counterstrike'
},
['crit rate boost'] = {
attribute = 'passive',
effect = 'Increases crit rate by 5%. Doesn\'t stack with Crit Rate Amp.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases critical rate.',
name = 'Crit Rate Boost'
},
['cruel attack'] = {
attribute = 'pierce',
effect = '1.5x damage to downed foe.',
cost = '13%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 200,
powerlvl = '?',
crit = '3',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Pierce]] damage to 1 foe. More damage to downed foe.',
name = 'Cruel Attack'
},
['cyclone arrow'] = {
attribute = 'wind',
effect = 'Ignores all affinities',
cost = 'Theurgy',
costtype = '',
target = 'One Foe',
hit = '1',
power = 220,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Yukari Takeba]]\'s Theurgy; Deals severe [[Wind]] damage to 1 foe, ignoring resistances.',
name = 'Cyclone Arrow'
},
['tranquility'] = {
attribute = 'support',
effect = 'Increases the damage of each party member\'s next magic attack by x2.3 (or x2 if it\'s a Theurgy).',
cost = 'Theurgy',
costtype = '',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Yukari Takeba]]\'s second Theurgy; Next magic attack will deal more than double the damage for all allies.',
name = 'Tranquility'
},
['dark boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Dark]] skills by 25%.',
name = 'Dark Boost'
},
['dead end (placeholder)'] = {
attribute = 'slash',
effect = 'Low chance to cause [[Fear]]',
cost = '10%',
costtype = 'HP',
target = 'One Foe',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = '',
outbattle = '',
description = 'Deals medium [[Slash]] damage and has a low chance of causing [[Fear]]',
name = 'Dead End (Placeholder)'
},
['deathbound'] = {
attribute = 'slash',
effect = '',
cost = '19%',
costtype = 'HP',
target = 'All Foes',
hit = '1',
power = 350,
powerlvl = '?',
crit = '17',
acc = '85',
inbattle = 'y',
outbattle = 'n',
description = ' Deals heavy [[Slash]] damage to all foes.',
name = 'Deathbound'
},
['dekaja'] = {
attribute = 'support',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Nullify stat buffs for all foes.',
name = 'Dekaja'
},
['dekunda'] = {
attribute = 'support',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Nullify stat debuffs for all allies.',
name = 'Dekunda'
},
['dia'] = {
attribute = 'healing',
effect = '',
cost = 3,
costtype = 'SP',
target = 'One Ally',
power = 50,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'y',
description = 'Slightly restores 1 ally\'s HP.',
name = 'Dia'
},
['diamond dust'] = {
attribute = 'ice',
effect = '60% chance of [[Freeze]]',
cost = 46,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 600,
powerlvl = '?',
crit = '—',
acc = '97',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Ice]] damage to 1 foe. Medium chance of inflicting [[Freeze]].',
name = 'Diamond Dust'
},
['ice age'] = {
attribute = 'ice',
effect = '35% chance of [[Freeze]]',
cost = 48,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 450,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Ice]] damage to all foes. Low chance of inflicting [[Freeze]].',
name = 'Ice Age'
},
['diarahan'] = {
attribute = 'healing',
effect = '',
cost = 20,
costtype = 'SP',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'y',
description = 'Fully restores 1 ally\'s HP.',
name = 'Diarahan'
},
['diarama'] = {
attribute = 'healing',
effect = '',
cost = 8,
costtype = 'SP',
target = 'One Ally',
power = 150,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'y',
description = 'Moderately restores 1 ally\'s HP.',
name = 'Diarama'
},
['divine judgment'] = {
attribute = 'light',
effect = 'Reduces HP by half.',
cost = 38,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Light]] attack that reduces HP of 1 foe by 50%.',
name = 'Divine Judgment'
},
['divine retribution'] = {
attribute = 'light',
effect = 'Ignores all affinities.',
cost = 'Theurgy',
costtype = '',
target = 'One Foe',
hit = '1',
power = 230,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Ken Amada]]\'s Theurgy; Inflicts heavy [[Light]]-attribute damage against a single target, ignoring their affinities.',
name = 'Divine Retribution'
},
['divine intervention'] = {
attribute = 'healing',
effect = '',
cost = 'Theurgy',
costtype = '',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Ken Amada]]\'s second Theurgy; Revives party, fully restores allies\' HP, and will reflect 1 attack.',
name = 'Divine Intervention'
},
['dodge elec'] = {
attribute = 'passive',
effect = 'Doubles evasion against Elec.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases Evasion against [[Electric]] skills.',
name = 'Dodge Elec'
},
['dodge fire'] = {
attribute = 'passive',
effect = 'Doubles evasion against Fire.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases Evasion against [[Fire]] skills.',
name = 'Dodge Fire'
},
['dodge ice'] = {
attribute = 'passive',
effect = 'Doubles evasion against Ice.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases Evasion against [[Ice]] skills.',
name = 'Dodge Ice'
},
['dodge light'] = {
attribute = 'passive',
effect = 'Doubles evasion against Light skills',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase Evasion against non-instakill [[Light]] skills.',
name = 'Dodge Light'
},
['dodge pierce'] = {
attribute = 'passive',
effect = 'Doubles evasion against Pierce.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases Evasion against [[Pierce]] skills.',
name = 'Dodge Pierce'
},
['drain ability'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Doubles the effect of [[Life Drain]] and [[Spirit Drain]].',
name = 'Drain Ability'
},
['eerie sound'] = {
attribute = 'ailment',
effect = '50% chance of [[Distress]]',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance of [[Distress]] to all foes.',
name = 'Eerie Sound'
},
['eiga'] = {
attribute = 'darkness',
effect = '',
cost = 8,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 140,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Dark]] damage to 1 foe.',
name = 'Eiga'
},
['eiha'] = {
attribute = 'darkness',
effect = '',
cost = 4,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 60,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Dark]] damage to 1 foe.',
name = 'Eiha'
},
['eigaon'] = {
attribute = 'darkness',
effect = '',
cost = 15,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 350,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Dark]] damage to 1 foe.',
name = 'Eigaon'
},
['elec boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Electric]] skills by 25%.',
name = 'Elec Boost'
},
['elec amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Electric]] skills by 50%. Can stack.',
name = 'Elec Amp'
},
['elec break'] = {
attribute = 'support',
effect = '',
cost = 12,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Negate [[Electric]] resistance of all foes for 3 turns.',
name = 'Elec Break'
},
['endure'] = {
attribute = 'passive',
effect = 'Can be used in tandem with Enduring Soul and Survival Trick.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Survive a fatal blow with 1 HP remaining.',
name = 'Endure'
},
['enduring soul'] = {
attribute = 'passive',
effect = 'Can be used in tandem with Endure and Survival Trick.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Survive a fatal blow with HP fully recovered.',
name = 'Enduring Soul'
},
['endure dark'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically survive 1 [[Dark]] instakill attack with 1 HP remaining.',
name = 'Endure Dark'
},
['endure light'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically survive 1 [[Light]] instakill attack with 1 HP remaining.',
name = 'Endure Light'
},
['dodge slash'] = {
attribute = 'passive',
effect = 'Doubles evasion against Slash attacks.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases Evasion against [[Slash]] skills.',
name = 'Dodge Slash'
},
['evade slash'] = {
attribute = 'passive',
effect = 'Triples evasion against Slash attacks.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increase Evasion against [[Slash]] skills. Does not stack.',
name = 'Evade Slash'
},
['evade strike'] = {
attribute = 'passive',
effect = 'Triples evasion against Strike.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increase Evasion against [[Strike]] skills. Does not stack.',
name = 'Evade Strike'
},
['evil smile'] = {
attribute = 'ailment',
effect = '45% chance of [[Fear]]',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance of [[Fear]] to all foes.',
name = 'Evil Smile'
},
['evil smile 2'] = {
attribute = 'ailment',
effect = '70% chance of [[Fear]]',
cost = 5,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Fear]] to all foes.',
name = 'Evil Smile'
},
['evil smile 2'] = {
attribute = 'ailment',
effect = '70% chance of [[Fear]]',
cost = 5,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Fear]] to all foes.',
name = 'Evil Smile'
},
['evil touch'] = {
attribute = 'ailment',
effect = '60% chance of [[Fear]]',
cost = 5,
costtype = 'SP',
target = 'One Foe',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Fear]] to 1 foe.',
name = 'Evil Touch'
},
['fatal end'] = {
attribute = 'slash',
effect = '35% chance of [[Fear]].',
cost = '10%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 110,
powerlvl = '?',
crit = '5',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Slash]] damage to 1 foe. Low chance of inflicting [[Fear]].',
name = 'Fatal End'
},
['fear boost'] = {
attribute = 'passive',
effect = 'Fear success x1.50.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase chances of inflicting [[Fear]].',
name = 'Fear Boost'
},
['fire boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Fire]] skills by 25%.',
name = 'Fire Boost'
},
['fire amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Fire]] skills by 50%. Can stack.',
name = 'Fire Amp'
},
['fire break'] = {
attribute = 'support',
effect = '',
cost = 12,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Negate [[Fire]] resistance of all foes for 3 turns.',
name = 'Fire Break'
},
['foul breath'] = {
attribute = 'almi',
effect = 'For 3 turns, the ailment success rate versus 1 enemy increases x2.0.',
cost = 8,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Increase chance of inflicting ailments to 1 foe.',
name = 'Foul Breath'
},
['freeze boost'] = {
attribute = 'passive',
effect = 'Freeze success x1.50.',
cost = '—',
costtype = '',
target = '',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase chances of inflicting Freeze.',
name = 'Freeze Boost'
},
['garu'] = {
attribute = 'wind',
effect = '',
cost = 3,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 40,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Wind]] damage to 1 foe.',
name = 'Garu'
},
['garula'] = {
attribute = 'wind',
effect = '',
cost = 8,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = '',
description = 'Deals medium [[Wind]] damage to 1 foe.',
name = 'Garula'
},
['garudyne'] = {
attribute = 'wind',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 220,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Wind]] damage to 1 foe.',
name = 'Garudyne'
},
['getsu-ei'] = {
attribute = 'slash',
effect = 'Deals 1.75x damage on a full moon.',
cost = '13%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 180,
powerlvl = '?',
crit = '15',
acc = '90',
inbattle = 'y',
outbattle = 'n',
description = 'Medium [[Slash]] damage to 1 foe. More damage when closer to a full moon.',
name = 'Getsu-ei'
},
['gigantic fist'] = {
attribute = 'strike',
effect = '',
cost = '14%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 380,
powerlvl = '?',
crit = '15',
acc = '85',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Strike]] damage to 1 foe.',
name = 'Gigantic Fist'
},
['growth 1'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Earn 25% EXP, even when not participating in battle.',
name = 'Growth 1'
},
['great seal'] = {
attribute = 'almighty',
effect = '—',
cost = '100% HP',
costtype = '',
target = 'Enemy',
hit = '1',
power = '—',
powerlvl = 'Ultimate',
crit = '—',
acc = '100%',
rank = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Unleashes the power within to seal Nyx.',
name = 'Great Seal'
},
['growth 3'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Earn 100% EXP, even when not participating in battle.',
name = 'Growth 3'
},
['hack n\' blast'] = {
attribute = 'slash',
effect = 'Ignores all affinities',
cost = 'Theurgy',
costtype = '',
target = 'One Foe',
hit = '1',
power = 250,
powerlvl = '?',
crit = '20',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Junpei Iori]]\'s Theurgy; Deals severe [[Slash]] damage to 1 foe, ignoring resistances.',
name = 'Hack n\' Blast'
},
['blaze of life'] = {
attribute = 'fire',
effect = 'Ignores all affinities.',
cost = 'Theurgy',
costtype = '',
target = 'Special',
hit = '1',
power = 450,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Junpei Iori]]\'s second Theurgy; Massive [[Fire]] damage to 1 foe, ignoring resistances. Fully restores user\'s HP.',
name = 'Blaze of Life'
},
['hama'] = {
attribute = 'light',
effect = '30% chance of instakill',
cost = 6,
costtype = 'SP',
target = 'One Foe',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Low chance of [[Light]] instakill to 1 foe.',
name = 'Hama'
},
['hama boost'] = {
attribute = 'passive',
effect = 'Hama instant kill success x1.50.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase chances of instakill with [[Hama]] skills.',
name = 'Hama Boost'
},
['hamaon'] = {
attribute = 'light',
effect = '50% chance of instakill',
cost = 14,
costtype = 'SP',
target = 'One Foe',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance of [[Light]] instakill to 1 foe.',
name = 'Hamaon'
},
['hamaon (takaya)'] = {
attribute = 'light',
effect = '95% chance of instakill',
cost = 10,
costtype = 'SP',
target = 'One Foe',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Extremely high chance of [[Light]] instakill to 1 foe.',
name = 'Hamaon'
},
['heat wave'] = {
attribute = 'strike',
effect = '',
cost = '20%',
costtype = 'HP',
target = 'All Foes',
hit = '1',
power = 400,
powerlvl = '?',
crit = '10',
acc = '90',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Strike]] damage to all foes.',
name = 'Heat Wave'
},
['god\'s hand'] = {
attribute = 'strike',
effect = '',
cost = '25%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 800,
powerlvl = '?',
crit = '13',
acc = '88',
inbattle = 'y',
outbattle = 'n',
description = 'Deals massive [[Strike]] damage to 1 foe.',
name = 'God\'s Hand'
},
['herculean strike'] = {
attribute = 'strike',
effect = '',
cost = '17%',
costtype = 'HP',
target = 'All Foes',
hit = '1',
power = 230,
powerlvl = '?',
crit = '10',
acc = '85',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Strike]] damage to all foes.',
name = 'Herculean Strike'
},
['high counter'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = '20% chance of reflecting physical skills. Does not stack.',
name = 'High Counter'
},
['holy arrow'] = {
attribute = 'pierce',
effect = '35% chance of [[Charm]]',
cost = '8%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 65,
powerlvl = '?',
crit = '5',
acc = '92',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Pierce]] damage to 1 foe. Low chance of [[Charm]].',
name = 'Holy Arrow'
},
['hound of hades'] = {
attribute = 'darkness',
effect = 'Ignores all affinities.',
cost = 'Theurgy',
costtype = '',
target = 'One Foe',
hit = '1',
power = 220,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Koromaru]]\'s Theurgy; Deals severe [[Dark]] damage to 1 foe, ignoring resistances.',
name = 'Hound of Hades'
},
['power howling'] = {
attribute = 'support',
effect = 'Increases the damage of each party member\'s next physical attack by x2.3 (or x2 if it\'s a Theurgy).',
cost = 'Theurgy',
costtype = '',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Koromaru]]\'s second Theurgy; Next physical attack will deal more than double the damage for all allies.',
name = 'Power Howling'
},
['jack brothers'] = {
attribute = 'almi',
effect = '80% chance of [[Down]]',
cost = 'Theurgy',
costtype = '',
target = 'All Foes',
hit = '1',
power = 80,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Almighty]] damage to all foes. High chance of inflicting [[Down]].',
name = 'Jack Brothers'
},
['king and i'] = {
attribute = 'ice',
effect = 'Deals [[Ice]] damage. 50% chance of [[Freeze]]',
cost = 'Theurgy',
costtype = '',
target = 'All Foes',
hit = '1',
power = 180,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy [[Ice]] damage to all foes, ignoring resistances. Medium chance of [[Freeze]].',
name = 'King and I'
},
['kouga'] = {
attribute = 'light',
effect = '',
cost = 8,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 140,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Light]] damage to 1 foe.',
name = 'Kouga'
},
['kouha'] = {
attribute = 'light',
effect = '',
cost = 4,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 60,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Light]] damage to 1 foe.',
name = 'Kouha'
},
['kougaon'] = {
attribute = 'light',
effect = '',
cost = 15,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 350,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = ' Deals heavy [[Light]] damage to 1 foe.',
name = 'Kougaon'
},
['life drain'] = {
attribute = 'almi',
effect = '',
cost = 3,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 35,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Drain some HP from 1 foe, restoring the user\'s HP.',
name = 'Life Drain'
},
['life drain 2'] = {
attribute = 'almi',
effect = '',
cost = 10,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Drain HP from 1 foe, restoring the user\'s HP.',
name = 'Life Drain'
},
['life drain 3'] = {
attribute = 'almi',
effect = '',
cost = 10,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 1000,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Drain a large amount of HP from 1 foe, restoring the user\'s HP.',
name = 'Life Drain'
},
['life drain 4'] = {
attribute = 'almi',
effect = '',
cost = 10,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 200,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Drain HP from 1 foe, restoring the user\'s HP.',
name = 'Life Drain'
},
['lightning spike'] = {
attribute = 'elec',
effect = 'Ignores all affinities. 20% chance of [[Shock]].',
cost = 'Theurgy',
costtype = '',
target = 'All Foes',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Akihiko Sanada]]\'s Theurgy; Deals heavy [[Electric]] damage to all foes, ignoring resistances.',
name = 'Lightning Spike'
},
['electric onslaught'] = {
attribute = 'elec',
effect = 'Ignores all affinities. 80% chance of [[Shock]].',
cost = 'Theurgy',
costtype = '',
target = 'One Foe',
hit = '1',
power = 200,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Akihiko Sanada]]\'s Theurgy; Severe [[Elec]] damage to 1 foe, ignoring resistances. High chance of [[Shock]].',
name = 'Electric Onslaught'
},
['mabaisudi'] = {
attribute = 'healing',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Cures [[Freeze]]/[[Shock]]/[[Poison]]/[[Down]]/[[Dizzy]] for all allies.',
name = 'Mabaisudi'
},
['mabufu'] = {
attribute = 'ice',
effect = '10% chance of [[Freeze]].',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 40,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Ice]] damage to all foes. Low chance of inflicting [[Freeze]].',
name = 'Mabufu'
},
['mabufudyne'] = {
attribute = 'ice',
effect = '10% chance of [[Freeze]].',
cost = 24,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 220,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Ice]] damage to all foes. Low chance of inflicting [[Freeze]].',
name = 'Mabufudyne'
},
['mabufula'] = {
attribute = 'ice',
effect = '10% chance of [[Freeze]].',
cost = 16,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Ice]] damage to all foes. Low chance of inflicting [[Freeze]].',
name = 'Mabufula'
},
['maeiga'] = {
attribute = 'darkness',
effect = '',
cost = 16,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 140,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Dark]] damage to all foes.',
name = 'Maeiga'
},
['maeigaon'] = {
attribute = 'darkness',
effect = '',
cost = 25,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 350,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Dark]] damage to all foes.',
name = 'Maeigaon'
},
['maeiha'] = {
attribute = 'darkness',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 60,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Dark]] damage to all foes.',
name = 'Maeiha'
},
['magaru'] = {
attribute = 'wind',
effect = '',
cost = 8,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 40,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Wind]] damage to all foes.',
name = 'Magaru'
},
['magarudyne'] = {
attribute = 'wind',
effect = '',
cost = 24,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 220,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Wind]] damage to all foes.',
name = 'Magarudyne'
},
['magarula'] = {
attribute = 'wind',
effect = '',
cost = 14,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Wind]] damage to all foes.',
name = 'Magarula'
},
['makarakarn'] = {
attribute = 'support',
effect = '',
cost = 24,
costtype = 'SP',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Erect a barrier for 1 ally that repels 1 (non-[[Almighty]]) magic attack.',
name = 'Makarakarn'
},
['makouga'] = {
attribute = 'light',
effect = '',
cost = 16,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 140,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Light]] damage to all foes.',
name = 'Makouga'
},
['makouha'] = {
attribute = 'light',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 60,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Light]] damage to all foes.',
name = 'Makouha'
},
['makougaon'] = {
attribute = 'light',
effect = '',
cost = 25,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 350,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Light]] damage to all foes.',
name = 'Makougaon'
},
['shining arrows'] = {
attribute = 'light',
effect = '',
cost = 24,
costtype = 'SP',
target = 'All Foes',
hit = '4-8',
power = 15,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Light]] damage to all foes (4-8 hits).',
name = 'Shining Arrows'
},
['maralagidyne'] = {
attribute = 'fire',
effect = '35% chance of [[Charm]]',
cost = 24,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 220,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Fire]] damage to all foes. Low chance of inflicting [[Charm]].',
name = 'Maralagidyne'
},
['maragi'] = {
attribute = 'fire',
effect = '',
cost = 8,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 40,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Fire]] damage to all foes.',
name = 'Maragi'
},
['maragidyne'] = {
attribute = 'fire',
effect = '',
cost = 24,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 220,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Fire]] damage to all foes.',
name = 'Maragidyne'
},
['maragion'] = {
attribute = 'fire',
effect = '',
cost = 14,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Fire]] damage to all foes.',
name = 'Maragion'
},
['marakukaja'] = {
attribute = 'support',
effect = 'Multiples all allies\' defense by x1.40 for 3 turns.',
cost = 24,
costtype = 'SP',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Increases party\'s Defense for 3 turns.',
name = 'Marakukaja'
},
['marakunda'] = {
attribute = 'support',
effect = 'Multiples all enemies\' defense by x0.60 for 3 turns.',
cost = 24,
costtype = 'SP',
target = 'All Foes',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases all foes\' Defense for 3 turns.',
name = 'Marakunda'
},
['marin karin'] = {
attribute = 'ailment',
effect = '60% chance of [[Charm]]',
cost = 5,
costtype = 'SP',
target = 'One Foe',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Charm]] to 1 foe.',
name = 'Marin Karin'
},
['me patra'] = {
attribute = 'healing',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Cures [[Distress]]/[[Confuse]]/[[Charm]]/[[Rage]]/[[Fear]] for all allies.',
name = 'Me Patra'
},
['media'] = {
attribute = 'healing',
effect = '',
cost = 7,
costtype = 'SP',
target = 'All Allies',
hit = '1',
power = 50,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'y',
description = 'Slightly restores party\'s HP.',
name = 'Media'
},
['mediarahan'] = {
attribute = 'healing',
effect = '',
cost = 44,
costtype = 'SP',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'y',
description = 'Fully restores party\'s HP.',
name = 'Mediarahan'
},
['mediarama'] = {
attribute = 'healing',
effect = '',
cost = 16,
costtype = 'SP',
target = 'All Allies',
hit = '1',
power = 150,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'y',
description = 'Moderately restores party\'s HP.',
name = 'Mediarama'
},
['salvation'] = {
attribute = 'healing',
effect = '',
cost = 60,
costtype = 'SP',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'y',
description = 'Fully restores party\'s HP and cures all ailments besides KO.',
name = 'Salvation'
},
['mudo'] = {
attribute = 'darkness',
effect = '30% chance of instakill.',
cost = 6,
costtype = 'SP',
target = 'One Foe',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Low chance of [[Dark]] instakill to 1 foe.',
name = 'Mudo'
},
['mudoon'] = {
attribute = 'darkness',
effect = '50% chance of instakill.',
cost = 14,
costtype = 'SP',
target = 'One Foe',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance of [[Dark]] instakill to 1 foe.',
name = 'Mudoon'
},
['mudoon (takaya)'] = {
attribute = 'darkness',
effect = '95% chance of instakill.',
cost = 10,
costtype = 'SP',
target = 'One Foe',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Extremely high chance of [[Dark]] instakill to 1 foe.',
name = 'Mudoon'
},
['mudo boost'] = {
attribute = 'passive',
effect = 'Mudo instant kill success x1.50.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases chances of instakill with [[Mudo]] skills.',
name = 'Mudo Boost'
},
['multi-target boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase power of attacks that target all foes by 15%.',
name = 'Multi-Target Boost'
},
['myriad arrows'] = {
attribute = 'pierce',
effect = '',
cost = '19%',
costtype = 'HP',
target = 'All Foes',
hit = '2-5',
power = 40,
powerlvl = '?',
crit = '5',
acc = '88',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Pierce]] damage to all foes (2-5 hits).',
name = 'Myriad Arrows'
},
['myriad arrows 2'] = {
attribute = 'pierce',
effect = '',
cost = '5%',
costtype = 'HP',
target = 'All Foes',
hit = '3-4',
power = 20,
powerlvl = '?',
crit = '5',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Pierce]] damage to all foes (3-4 hits).',
name = 'Myriad Arrows'
},
['neuro slash'] = {
attribute = 'slash',
effect = '50% chance of [[Confuse]].',
cost = '16%',
costtype = 'HP',
target = 'All Foes',
hit = '1',
power = 180,
powerlvl = '?',
crit = '3',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Slash]] damage to all foes. Low chance of [[Confuse]].',
name = 'Neuro Slash'
},
['neuro slash (chidori)'] = {
attribute = 'slash',
effect = '70% chance of [[Confuse]].',
cost = '1%',
costtype = 'HP',
target = 'All Foes',
hit = '1',
power = 400,
powerlvl = '?',
crit = '10',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals Heavy [[Slash]] damage to all foes. High chance of [[Confuse]].',
name = 'Neuro Slash'
},
['masquerade'] = {
attribute = 'slash',
effect = '',
cost = '24%',
costtype = 'HP',
target = 'All Foes',
hit = '2',
power = 200,
powerlvl = '?',
crit = '30',
acc = '90',
inbattle = 'y',
outbattle = 'n',
description = 'Medium [[Slash]] damage to all foes (2 hits). High chance of critical.',
name = 'Masquerade'
},
['cross slash'] = {
attribute = 'slash',
effect = '',
cost = '18%',
costtype = 'HP',
target = 'One Foe',
hit = '2',
power = 150,
powerlvl = '?',
crit = '13',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Slash]] damage to 1 foe (2 hits).',
name = 'Cross Slash'
},
['null confuse'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Protects completely from being afflicted with [[Confuse]].',
name = 'Null Confuse'
},
['null distress'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Protects completely from being afflicted with [[Distress]].',
name = 'Null Distress'
},
['null dizzy'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Protects completely from being afflicted with [[Dizzy]].',
name = 'Null Dizzy'
},
['null fear'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Protects completely from being afflicted with [[Fear]].',
name = 'Null Fear'
},
['null poison'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Protects completely from being afflicted with [[Poison]].',
name = 'Null Poison'
},
['orgia mode'] = {
attribute = 'pierce',
effect = 'Ignores all affinities. User ignores commands.',
cost = 'Theurgy',
costtype = '',
target = 'All Foes',
hit = '1',
power = 100,
powerlvl = '?',
crit = '10',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Aigis]]\'s Theurgy; Heavy [[Pierce]] dmg to all foes, ignoring resistances. Ignores orders for a time.',
name = 'Orgia Mode'
},
['maximum firepower'] = {
attribute = 'pierce',
effect = 'Ignores all affinities',
cost = 'Theurgy',
costtype = '',
target = 'One Foe',
hit = '1',
power = 250,
powerlvl = '?',
crit = '15',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Aigis]]\'s second Theurgy; Deals severe [[Pierce]] damage to 1 foe, ignoring resistances.',
name = 'Maximum Firepower'
},
['panta rhei'] = {
attribute = 'wind',
effect = '',
cost = 40,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 600,
powerlvl = '?',
crit = '—',
acc = '97',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Wind]] damage to 1 foe.',
name = 'Panta Rhei'
},
['vacuum wave'] = {
attribute = 'wind',
effect = '',
cost = 44,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 500,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Wind]] damage to all foes.',
name = 'Vacuum Wave'
},
['patra'] = {
attribute = 'healing',
effect = '',
cost = 4,
costtype = 'SP',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Cures [[Distress]]/[[Confuse]]/[[Charm]]/[[Rage]]/[[Fear]] for 1 ally.',
name = 'Patra'
},
['pierce attack'] = {
attribute = 'pierce',
effect = '',
cost = '—',
costtype = '',
target = 'One Foe',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = 'y',
outbattle = '',
description = 'Normal attack using the [[Pierce]] attribute',
name = 'Pierce Attack'
},
['pierce boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Pierce]] skills by 25%.',
name = 'Pierce Boost'
},
['poisma'] = {
attribute = 'ailment',
effect = '70% chance of [[Poison]].',
cost = 5,
costtype = 'SP',
target = 'One Foe',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Poison]] to 1 foe.',
name = 'Poisma'
},
['pralaya'] = {
attribute = 'pierce',
effect = '50% chance of [[Fear]]',
cost = '23%',
costtype = 'HP',
target = 'All Foes',
hit = '1',
power = 600,
powerlvl = '?',
crit = '20',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Pierce]] damage to all foes. Medium chance of [[Fear]].',
name = 'Pralaya'
},
['poison arrow'] = {
attribute = 'pierce',
effect = '50% chance of [[Poison]].',
cost = '13%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 300,
powerlvl = '?',
crit = '5',
acc = '92',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Pierce]] damage to 1 foe. Medium chance of [[Poison]].',
name = 'Poison Arrow'
},
['poison boost'] = {
attribute = 'passive',
effect = 'Poison success x1.50.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases chances of inflicting [[Poison]].',
name = 'Poison Boost'
},
['poison mist'] = {
attribute = 'ailment',
effect = '50% chance of [[Poison]].',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance of [[Poison]] to all foes.',
name = 'Poison Mist'
},
['poison mist 2'] = {
attribute = 'ailment',
effect = '100% chance of [[Poison]].',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Inflicts [[Poison]] on all foes.',
name = 'Poison Mist'
},
['power slash'] = {
attribute = 'slash',
effect = '',
cost = '7%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 50,
powerlvl = '?',
crit = '5',
acc = '92',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Slash]] damage to 1 foe.',
name = 'Power Slash'
},
['primal force'] = {
attribute = 'pierce',
effect = '',
cost = '21%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 580,
powerlvl = '?',
crit = '10',
acc = '92',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Pierce]] damage to 1 foe.',
name = 'Primal Force'
},
['one-shot kill'] = {
attribute = 'pierce',
effect = '',
cost = '17%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 250,
powerlvl = '?',
crit = '30',
acc = '90',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Pierce]] damage to 1 foe. High chance of critical.',
name = 'One-shot Kill'
},
['provoke'] = {
attribute = 'ailment',
effect = '70% chance of [[Rage]].',
cost = 5,
costtype = 'SP',
target = 'One Foe',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Rage]] to 1 foe.',
name = 'Provoke'
},
['pulinpa'] = {
attribute = 'ailment',
effect = '60% chance of [[Confuse]].',
cost = 5,
costtype = 'SP',
target = 'One Foe',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Confuse]] to 1 foe.',
name = 'Pulinpa'
},
['rage boost'] = {
attribute = 'passive',
effect = 'Rage success x1.50.',
cost = '—',
costtype = '',
target = '—',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = 'y',
outbattle = 'n',
description = 'Increases chances of inflicting [[Rage]].',
name = 'Rage Boost'
},
['raging tiger'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases Attack while afflicted by [[Rage]].',
name = 'Raging Tiger'
},
['rakukaja'] = {
attribute = 'support',
effect = 'Multiples 1 ally\'s defense by x1.40 for 3 turns.',
cost = 8,
costtype = 'SP',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Increases 1 ally\'s Defense for 3 turns.',
name = 'Rakukaja'
},
['rakunda'] = {
attribute = 'support',
effect = 'Multiples 1 enemy\'s defense by x0.60 for 3 turns.',
cost = 8,
costtype = 'SP',
target = 'One Foe',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases 1 foe\'s Defense for 3 turns.',
name = 'Rakunda'
},
['re patra'] = {
attribute = 'healing',
effect = '',
cost = '?',
costtype = '?',
target = 'One Ally',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = 'y',
outbattle = '',
description = 'Assists 1 ally who\'s been Knocked Down.',
name = 'Re Patra'
},
['rebellion'] = {
attribute = 'support',
effect = 'Increases 1 ally\'s critical rate by 7% for 3 turns. Effect stacks with Revolution.',
cost = 7,
costtype = 'SP',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Increases 1 ally\'s critical rate for 3 turns.',
name = 'Rebellion'
},
['recarm'] = {
attribute = 'healing',
effect = '',
cost = 12,
costtype = 'SP',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = '',
description = 'Revives an ally, restoring 50% of HP.',
name = 'Recarm'
},
['recarmdra'] = {
attribute = 'healing',
effect = '',
cost = 5,
costtype = 'SP',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Fully restores party\'s HP. User\'s HP is reduced to 1.',
name = 'Recarmdra'
},
['regenerate 1'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically recover 2% of max HP each turn in battle.',
name = 'Regenerate 1'
},
['regenerate 2'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically recover 4% of max HP each turn in battle.',
name = 'Regenerate 2'
},
['regenerate 3'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically recover 6% of max HP each turn in battle.',
name = 'Regenerate 3'
},
['resist ailments'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decrease chances of being afflicted with any ailment except [[Dizzy]].',
name = 'Resist Ailments'
},
['resist dizzy'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decrease chances of being afflicted with [[Dizzy]].',
name = 'Resist Dizzy'
},
['resist charm'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decrease chances of being afflicted with [[Charm]].',
name = 'Resist Charm'
},
['resist distress'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decrease chances of being afflicted with [[Distress]].',
name = 'Resist Distress'
},
['resist fear'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decrease chances of being afflicted with [[Fear]].',
name = 'Resist Fear'
},
['resist shock'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decrease chances of being afflicted with [[Shock]].',
name = 'Resist Shock'
},
['resist slash'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase resistance to [[Slash]] damage. Negates Slash weakness.',
name = 'Resist Slash'
},
['resist strike'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase resistance to [[Strike]] damage. Negates Strike weakness.',
name = 'Resist Strike'
},
['revolution'] = {
attribute = 'support',
effect = 'Increases all allies and all enemies critical rate by 15% for 3 turns. Effect stacks with Rebellion.',
cost = 14,
costtype = 'SP',
target = 'All Combatants',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increases all allies and foes\' critical rate for 3 turns.',
name = 'Revolution'
},
['samarecarm'] = {
attribute = 'healing',
effect = '',
cost = 35,
costtype = 'SP',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Revives 1 fallen ally with full HP',
name = 'Samarecarm'
},
['samsara'] = {
attribute = 'light',
effect = '70% chance of instakill.',
cost = 40,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Light]] instakill to all foes.',
name = 'Samsara'
},
['scarlet havoc'] = {
attribute = 'slash',
effect = 'Ignores all affinities.',
cost = 'Theurgy',
costtype = '',
target = 'All Foes',
hit = '1',
power = 250,
powerlvl = '?',
crit = '20',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Slash]] damage to all foes, ignoring resistances.',
name = 'Scarlet Havoc'
},
['sexy dance'] = {
attribute = 'ailment',
effect = '45% chance of [[Charm]].',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance of [[Charm]] to all foes.',
name = 'Sexy Dance'
},
['sexy dance 2'] = {
attribute = 'ailment',
effect = '60% chance of [[Charm]].',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Charm]] to all foes.',
name = 'Sexy Dance'
},
['sharp student'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Halves the chance of taking a critical hit.',
name = 'Sharp Student'
},
['shift boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = 'y',
outbattle = 'n',
description = 'Attack up by 10% until end of turn when on the receiving end of a [[Shift]].',
name = 'Shift Boost'
},
['shock boost'] = {
attribute = 'passive',
effect = 'Shock success x1.50.',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = 'y',
outbattle = 'n',
description = 'Increase chances of inflicting [[Shock]].',
name = 'Shock Boost'
},
['single shot'] = {
attribute = 'pierce',
effect = '',
cost = '6%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 45,
powerlvl = '?',
crit = '3',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Pierce]] damage to 1 foe.',
name = 'Single Shot'
},
['single-target boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase power of attacks that target 1 foe by 15%.',
name = 'Single-Target Boost'
},
['slash attack'] = {
attribute = 'slash',
effect = '',
cost = '—',
costtype = '',
target = 'One Foe',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = '',
outbattle = '',
description = 'Normal attack using the [[Slash]] attribute',
name = 'Slash Attack'
},
['sonic punch'] = {
attribute = 'strike',
effect = '35% chance of [[Distress]].',
cost = '9%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 70,
powerlvl = '?',
crit = '10',
acc = '92',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Strike]] damage to 1 foe. Low chance of inflicting [[Distress]].',
name = 'Sonic Punch'
},
['soul chain'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = 'y',
outbattle = 'n',
description = 'Recover 5 SP when on the receiving end of a [[Shift]].',
name = 'Soul Chain'
},
['spirit drain'] = {
attribute = 'almi',
effect = '',
cost = 3,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 20,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Drain some SP from 1 foe, restoring the user\'s SP.',
name = 'Spirit Drain'
},
['spirit drain 2'] = {
attribute = 'almi',
effect = '',
cost = 5,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Drain SP from 1 foe, restoring the user\'s SP.',
name = 'Spirit Drain'
},
['spirit drain 3'] = {
attribute = 'almi',
effect = '',
cost = 10,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Drain SP from 1 foe, restoring the user\'s SP.',
name = 'Spirit Drain'
},
['stagnant air'] = {
attribute = 'almi',
effect = 'For 3 turns, the ailment success rate versus all enemies and all allies increases x2.0.',
cost = 12,
costtype = 'SP',
target = 'All Combatants',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Increase chance of inflicting ailments to all combatants.',
name = 'Stagnant Air'
},
['strike attack'] = {
attribute = 'strike',
effect = '',
cost = '—',
costtype = '',
target = 'One Foe',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = '',
outbattle = '',
description = 'Normal attack using the [[Strike]] attribute',
name = 'Strike Attack'
},
['sukukaja'] = {
attribute = 'support',
effect = 'Multiples 1 ally\'s hit and evasion by x1.40 for 3 turns.',
cost = 8,
costtype = 'SP',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Increases 1 ally\'s Accuracy/Evasion for 3 turns.',
name = 'Sukukaja'
},
['sukunda'] = {
attribute = 'support',
effect = 'Multiples 1 enemy\'s hit and evasion by x0.60 for 3 turns.',
cost = 8,
costtype = 'SP',
target = 'One Foe',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases 1 foe\'s Accuracy/Evasion for 3 turns.',
name = 'Sukunda'
},
['survive dark'] = {
attribute = 'passive',
effect = '50% chance to survive.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance to survive 1 [[Dark]] instakill attack with 1 HP remaining.',
name = 'Survive Dark'
},
['survive light'] = {
attribute = 'passive',
effect = '50% chance to survive.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance to survive 1 [[Light]] instakill attack with 1 HP remaining.',
name = 'Survive Light'
},
['swift strike'] = {
attribute = 'strike',
effect = '',
cost = '15%',
costtype = 'HP',
target = 'All Foes',
hit = '1-2',
power = 60,
powerlvl = '?',
crit = '5',
acc = '80',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Strike]] damage to all foes (1-2 hits).',
name = 'Swift Strike'
},
['tarukaja'] = {
attribute = 'support',
effect = 'Multiples 1 ally\'s attack by x1.40 for 3 turns.',
cost = 8,
costtype = 'SP',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Increases 1 ally\'s Attack for 3 turns.',
name = 'Tarukaja'
},
['tarunda'] = {
attribute = 'support',
effect = 'Multiples 1 enemy\'s attack by x0.60 for 3 turns.',
cost = 8,
costtype = 'SP',
target = 'One Foe',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases 1 foe\'s Attack for 3 turns.',
name = 'Tarunda'
},
['tempest slash'] = {
attribute = 'slash',
effect = '',
cost = '14%',
costtype = 'HP',
target = 'One Foe',
hit = '1-4',
power = 50,
powerlvl = '?',
crit = '8',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Slash]] damage to 1 foe (1-4 hits).',
name = 'Tempest Slash'
},
['tentarafoo'] = {
attribute = 'ailment',
effect = '45% chance of [[Confuse]]',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance of [[Confuse]] to all foes.',
name = 'Tentarafoo'
},
['tetrakarn'] = {
attribute = 'support',
effect = '',
cost = 24,
costtype = 'SP',
target = 'One Ally',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Erect a barrier for 1 ally that repels 1 physical attack.',
name = 'Tetrakarn'
},
['torrent shot'] = {
attribute = 'pierce',
effect = '',
cost = '11%',
costtype = 'HP',
target = 'One Foe',
hit = '2-4',
power = 30,
powerlvl = '?',
crit = '10',
acc = '85',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Pierce]] damage to 1 foe (2-4 hits).',
name = 'Torrent Shot'
},
['vacuum slash'] = {
attribute = 'slash',
effect = '',
cost = '14%',
costtype = 'HP',
target = 'All Foes',
hit = '1',
power = 85,
powerlvl = '?',
crit = '5',
acc = '90',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Slash]] damage to all foes.',
name = 'Vacuum Slash'
},
['vile assault'] = {
attribute = 'pierce',
effect = '1.5x damage to downed foe',
cost = '15%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 400,
powerlvl = '?',
crit = '3',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Pierce]] damage to 1 foe. More damage to downed foe.',
name = 'Vile Assault'
},
['virus breath'] = {
attribute = 'almi',
effect = '40% chance of [[Poison]].',
cost = 25,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 200,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Medium [[Almighty]] damage with medium chance of [[Poison]] to all foes.',
name = 'Virus Breath'
},
['heaven\'s blade'] = {
attribute = 'slash',
effect = '',
cost = '18%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 500,
powerlvl = '?',
crit = '30',
acc = '90',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Slash]] damage to 1 foe. High chance of critical.',
name = 'Heaven\'s Blade'
},
['vorpal blade'] = {
attribute = 'slash',
effect = '',
cost = '22%',
costtype = 'HP',
target = 'All Foes',
hit = '1',
power = 580,
powerlvl = '?',
crit = '13',
acc = '92',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Slash]] damage to all foes.',
name = 'Vorpal Blade'
},
['wind amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Wind]] skills by 50%. Can stack.',
name = 'Wind Amp'
},
['wind boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Wind]] skills by 25%.',
name = 'Wind Boost'
},
['wind break'] = {
attribute = 'support',
effect = '',
cost = 12,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Negate [[Wind]] resistance of all foes for 3 turns.',
name = 'Wind Break'
},
['zan-ei'] = {
attribute = 'slash',
effect = 'Deals 1.75x damage on a new moon.',
cost = '10%',
costtype = 'HP',
target = 'One Foe',
hit = '1',
power = 100,
powerlvl = '?',
crit = '10',
acc = '88',
inbattle = 'y',
outbattle = 'n',
description = 'Medium [[Slash]] damage to 1 foe. More damage when closer to a new moon.',
name = 'Zan-ei'
},
['zio'] = {
attribute = 'elec',
effect = '15% chance of [[Shock]].',
cost = 4,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 40,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Elec]] damage to 1 foe. Low chance of inflicting [[Shock]].',
name = 'Zio'
},
['thunder reign'] = {
attribute = 'elec',
effect = '60% chance of [[Shock]].',
cost = 46,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 600,
powerlvl = '?',
crit = '—',
acc = '97',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Electric]] damage to 1 foe. Medium chance of inflicting [[Shock]].',
name = 'Thunder Reign'
},
['wild thunder'] = {
attribute = 'elec',
effect = '35% chance of [[Shock]].',
cost = 48,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 450,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Electric]] damage to all foes. Low chance of inflicting [[Shock]].',
name = 'Wild Thunder'
},
['ziodyne'] = {
attribute = 'elec',
effect = '15% chance of [[Shock]].',
cost = 14,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 220,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Electric]] damage to 1 foe. Low chance of inflicting [[Shock]].',
name = 'Ziodyne'
},
['zionga'] = {
attribute = 'elec',
effect = '15% chance of [[Shock]].',
cost = 8,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Electric]] damage to 1 foe. Low chance of inflicting [[Shock]].',
name = 'Zionga'
},
['magatsu mandala'] = {
attribute = 'darkness',
effect = '50% chance to cause [[Fear]] or [[Confuse]].',
cost = 38,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 300,
powerlvl = '?',
crit = '—',
acc = '95%',
inbattle = 'y',
outbattle = 'n',
description = 'Heavy [[Dark]] damage with medium chance of [[Fear]] or [[Confuse]] to all foes.',
name = 'Magatsu Mandala'
},
['auto sukukaja'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Temporarily increases user\'s Accuracy/Evasion at the start of battle.',
name = 'Auto Sukukaja'
},
['auto tarukaja'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Temporarily increases user\'s Attack at the start of battle.',
name = 'Auto Tarukaja'
},
['ghastly wail'] = {
attribute = 'almi',
effect = '',
cost = 28,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Instakill all foes afflicted with [[Fear]].',
name = 'Ghastly Wail'
},
['megido'] = {
attribute = 'almi',
effect = '',
cost = 20,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 170,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Almighty]] damage to all foes.',
name = 'Megido'
},
['megidola'] = {
attribute = 'almi',
effect = '',
cost = 32,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 380,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Almighty]] damage to all foes.',
name = 'Megidola'
},
['megidolaon'] = {
attribute = 'almi',
effect = '',
cost = 50,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 690,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Almighty]] damage to all foes.',
name = 'Megidolaon'
},
['megidolaon (jin)'] = {
attribute = 'almi',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 400,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Almighty]] damage to all foes.',
name = 'Megidolaon'
},
['megidolaon (elizabeth)'] = {
attribute = 'almi',
effect = '',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 9999,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Deals extreme [[Almighty]] damage to all foes.',
name = 'Megidolaon'
},
['cosmic flare'] = {
attribute = 'almi',
effect = '',
cost = 40,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 550,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals severe [[Almighty]] damage to all foes.',
name = 'Cosmic Flare'
},
['sinful shell'] = {
attribute = 'almi',
effect = '50% chance of instakill.',
cost = 66,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 700,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Massive [[Almighty]] damage and medium chance of [[Dark]] instakill to all foes.',
name = 'Sinful Shell'
},
['black viper'] = {
attribute = 'almi',
effect = '',
cost = 70,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 1000,
powerlvl = '?',
crit = '—',
acc = '97',
inbattle = 'y',
outbattle = 'n',
description = 'Deals massive [[Almighty]] damage to 1 foe.',
name = 'Black Viper'
},
['rebellion blade'] = {
attribute = 'almi',
effect = '1.5x damage to downed foe.',
cost = 80,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = 700,
powerlvl = '?',
crit = '—',
acc = '90',
inbattle = 'y',
outbattle = 'n',
description = 'Deals massive [[Almighty]] damage to 1 foe. More damage to downed foe.',
name = 'Rebellion Blade'
},
['morning star'] = {
attribute = 'almi',
effect = '',
cost = 64,
costtype = 'SP',
target = '',
hit = '1',
power = 850,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals massive [[Almighty]] damage to all foes.',
name = 'Morning Star'
},
['mahama'] = {
attribute = 'light',
effect = '30% chance of instakill.',
cost = 12,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Low chance of [[Light]] instakill to all foes.',
name = 'Mahama'
},
['mahamaon'] = {
attribute = 'light',
effect = '50% chance of instakill.',
cost = 26,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance of [[Light]] instakill to 1 foe.',
name = 'Mahamaon'
},
['mahamaon (takaya)'] = {
attribute = 'light',
effect = '45% chance of instakill.',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance of [[Light]] instakill to 1 foe.',
name = 'Mahamaon'
},
['samsara'] = {
attribute = 'light',
effect = '70% chance of instakill.',
cost = 40,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Light]] instakill to all foes.',
name = 'Samsara'
},
['divine judgement'] = {
attribute = 'light',
effect = '',
cost = 38,
costtype = 'SP',
target = '',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = 'y',
outbattle = 'n',
description = '',
name = 'Divine Judgement'
},
['mamudo'] = {
attribute = 'darkness',
effect = '30% chance of instakill.',
cost = 12,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Low chance of [[Dark]] instakill to all foes.',
name = 'Mamudo'
},
['mamudoon'] = {
attribute = 'darkness',
effect = '50% chance of instakill.',
cost = 26,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance of [[Dark]] instakill to all foes.',
name = 'Mamudoon'
},
['mamudoon (takaya)'] = {
attribute = 'darkness',
effect = '45% chance of instakill.',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance of [[Dark]] instakill to all foes.',
name = 'Mamudoon'
},
['die for me!'] = {
attribute = 'darkness',
effect = '70% chance of instakill.',
cost = 40,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Dark]] instakill to all foes.',
name = 'Die For Me!'
},
['demonic decree'] = {
attribute = 'darkness',
effect = 'Reduces HP by half.',
cost = 38,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Dark]] attack that reduces HP of 1 foe by 50%.',
name = 'Demonic Decree'
},
['masukukaja'] = {
attribute = 'support',
effect = 'Multiples all allies\' hit and evasion by x1.40 for 3 turns.',
cost = 24,
costtype = 'SP',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Increases party\'s Accuracy/Evasion for 3 turns.',
name = 'Masukukaja'
},
['masukunda'] = {
attribute = 'support',
effect = 'Multiples all enemies\' hit and evasion by x0.60 for 3 turns.',
cost = 24,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases all foes\' Accuracy/Evasion for 3 turns.',
name = 'Masukunda'
},
['matarukaja'] = {
attribute = 'support',
effect = 'Multiples all allies\' attack by x1.40 for 3 turns.',
cost = 24,
costtype = 'SP',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Increases party\'s Attack for 3 turns.',
name = 'Matarukaja'
},
['matarunda'] = {
attribute = 'support',
effect = 'Multiples all enemies\' attack by x0.60 for 3 turns.',
cost = 24,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases all foes\' Attack for 3 turns.',
name = 'Matarunda'
},
['mazio'] = {
attribute = 'elec',
effect = '10% chance to cause [[Shock]].',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 40,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals weak [[Electric]] damage to all foes. Low chance of inflicting [[Shock]].',
name = 'Mazio'
},
['mazionga'] = {
attribute = 'elec',
effect = '10% chance to cause [[Shock]].',
cost = 16,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals medium [[Electric]] damage to all foes. Low chance of inflicting [[Shock]].',
name = 'Mazionga'
},
['maziodyne'] = {
attribute = 'elec',
effect = '10% chance to cause [[Shock]].',
cost = 24,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = 220,
powerlvl = '?',
crit = '—',
acc = '95',
inbattle = 'y',
outbattle = 'n',
description = 'Deals heavy [[Electric]] damage to all foes. Low chance of inflicting [[Shock]].',
name = 'Maziodyne'
},
['heat riser'] = {
attribute = 'support',
effect = '',
cost = 36,
costtype = 'SP',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases 1 ally\'s Attack, Defense, and Accuracy/Evasion for 3 turns.',
name = 'Heat Riser'
},
['debilitate'] = {
attribute = 'support',
effect = '',
cost = 36,
costtype = 'SP',
target = 'One Foe',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Decreases 1 foe\'s Attack, Defense, and Accuracy/Evasion for 3 turns.',
name = 'Debilitate'
},
['ice amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Ice]] skills by 50%. Can stack.',
name = 'Ice Amp'
},
['ice boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Ice]] skills by 25%.',
name = 'Ice Boost'
},
['ice break'] = {
attribute = 'support',
effect = '',
cost = 12,
costtype = 'SP',
target = 'All Foes',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = 'Negate [[Ice]] resistance of all foes for 3 turns.',
name = 'Ice Break'
},
['infuriate'] = {
attribute = 'ailment',
effect = '50% chance of [[Rage]].',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Medium chance of [[Rage]] to all foes.',
name = 'Infuriate'
},
['infuriate 2'] = {
attribute = 'ailment',
effect = '70% chance of [[Rage]].',
cost = 5,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'High chance of [[Rage]] to all foes.',
name = 'Infuriate'
},
['jamming'] = {
attribute = 'navigator',
effect = '',
cost = 20,
costtype = 'SP',
target = '',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'n',
outbattle = 'y',
description = 'Prevents detection by enemies until entering battle or changing floors.',
name = 'Jamming'
},
['sylphid aura'] = {
attribute = 'navigator',
effect = '',
cost = 24,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'n',
outbattle = 'y',
description = 'Increases party\'s Defense and Accuracy/Evasion in the next battle.{{Exp|The English localization mistakenly says that Sylphid Aura also increases your attack.}}',
name = 'Sylphid Aura'
},
['shock noise'] = {
attribute = 'navigator',
effect = '',
cost = 30,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'n',
outbattle = 'y',
description = 'Inflicts [[Distress]] on all foes on the current floor.',
name = 'Shock Noise'
},
['escape route'] = {
attribute = 'navigator',
effect = '',
cost = 24,
costtype = 'SP',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = '',
outbattle = '',
description = 'Return to the entrance of Tartarus.',
name = 'Escape Route'
},
['tartarus search'] = {
attribute = 'navigator',
effect = '',
cost = 50,
costtype = 'SP',
target = 'Special',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'n',
outbattle = 'y',
description = 'Fully reveals the current floor and provides a shortcut to the next floor.',
name = 'Tartarus Search'
},
['oracle'] = {
attribute = 'almi',
effect = '',
cost = 'Theurgy',
costtype = '',
target = 'All Allies',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = '[[Fuuka Yamagishi]]\'s Theurgy; Grants 1 random positive effect to all allies.',
name = 'Oracle'
},
['revelation'] = {
attribute = 'support',
effect = '',
cost = 'Theurgy',
costtype = '',
target = 'All Allies',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
description = '[[Fuuka Yamagishi]]\'s second Theurgy; Grants 1 random enhanced positive effect to all allies.',
name = 'Revelation'
},
['arcana shift'] = {
attribute = 'almi',
effect = '—',
cost = '—',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = '',
name = 'Arcana Shift'
},
['summon'] = {
attribute = 'almi',
effect = 'Summons one of three versions of the [[Muttering Tiara]]',
cost = '—',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Summon'
},
['ice storm'] = {
attribute = 'ice',
effect = 'Deals [[Ice]] damage to all foes. 1% chance of [[Freeze]].',
cost = '—',
target = 'All Foes',
hit = '1',
power = 80,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Ice Storm'
},
['invitation to chaos'] = {
attribute = 'almi',
effect = 'Speeds up the monorail, shortening the timer.',
cost = '—',
target = '',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
name = 'Invitation to Chaos'
},
['doomsday doctrine'] = {
attribute = 'ailment',
effect = '70% chance of [[Fear]].',
cost = '—',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Doomsday Doctrine'
},
['paradigm shift'] = {
attribute = 'almi',
effect = 'Changes Resistances',
cost = '—',
target = '',
hit = '1',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
name = 'Paradigm Shift'
},
['heartbreaker'] = {
attribute = 'almi',
effect = 'Deals [[Almighty]] damage to all foes, does 2x damage to foes inflicted with [[Charm]] and cleanses ailment.',
cost = '—',
target = 'All Foes',
hit = '1',
power = 60,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Heartbreaker'
},
['seductive breath'] = {
attribute = 'ailment',
effect = 'Increase chance of inflicting ailments to all foes.',
cost = '—',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Seductive Breath'
},
['apocalypse'] = {
attribute = 'almi',
effect = '—',
cost = '—',
target = 'All Foes',
hit = '',
power = '—',
powerlvl = '?',
crit = '—',
acc = '',
inbattle = 'y',
outbattle = 'n',
name = 'Apocalypse'
},
['night queen'] = {
attribute = 'almi',
effect = '—',
cost = '—',
target = 'All Foes',
hit = '',
power = '—',
powerlvl = '?',
crit = '—',
acc = '',
inbattle = 'y',
outbattle = 'n',
name = 'Night Queen'
},
['unite'] = {
attribute = 'almi',
effect = 'Unites [[Chariot (Shadow)|Chariot]] and [[Justice (Shadow)|Justice]] into a [[Tank-Form Shadow]].',
cost = '—',
target = '',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = '',
name = 'Unite'
},
['separate'] = {
attribute = 'almi',
effect = 'Separates the [[Tank-Form Shadow]] into [[Chariot (Shadow)|Chariot]] and [[Justice (Shadow)|Justice]].',
cost = '—',
target = '',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = '',
name = 'Separate'
},
['restore'] = {
attribute = 'almi',
effect = 'Revives one ally with HP.',
cost = '—',
target = 'One Ally',
power = 500,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
name = 'Restore'
},
['spring of life'] = {
attribute = 'healing',
effect = 'Restores HP',
cost = 5,
costtype = 'SP',
target = 'Target Ally',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = '',
name = 'Spring of Life'
},
['armor-piercing shell'] = {
attribute = 'pierce',
effect = 'Deals 2500 [[Pierce]] damage to 1 foe.',
cost = '—',
target = 'One Foe',
hit = '1',
power = 2500,
powerlvl = '?',
crit = '5',
acc = '90',
inbattle = 'y',
outbattle = 'n',
name = 'Armor-Piercing Shell'
},
['high-explosive shell'] = {
attribute = 'pierce',
effect = 'Deals 2200 [[Pierce]] damage to all foes with a high chance to crit.',
cost = '—',
target = 'All Foes',
hit = '1',
power = 2200,
powerlvl = '?',
crit = '50',
acc = '90',
inbattle = 'y',
outbattle = 'n',
name = 'High-Explosive Shell'
},
['frag grenade'] = {
attribute = 'fire',
effect = 'Deals 300 [[Fire]] damage to 1 foe.',
cost = '—',
target = 'One Foe',
hit = '1',
power = 300,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Frag Grenade'
},
['lightning grenade'] = {
attribute = 'elec',
effect = 'Deals 250 [[Electric]] damage to 1 foe. 50% chance of [[Shock]].',
cost = '—',
target = 'One Foe',
hit = '1',
power = 250,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Lightning Grenade'
},
['flash grenade'] = {
attribute = 'almi',
effect = 'Deals 100 [[Almighty]] damage to all foes. 70% chance of [[Confuse]].',
cost = '—',
target = 'All Foes',
hit = '1',
power = 100,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
name = 'Flash Grenade'
},
['flame grenade'] = {
attribute = 'fire',
effect = 'Deals 350 [[Fire]] damage to 1 foe.',
cost = '—',
target = 'One Foe',
hit = '1',
power = 350,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Flame Grenade'
},
['shock grenade'] = {
attribute = 'elec',
effect = 'Deals 300 [[Electric]] damage to 1 foe. 70% chance of [[Shock]].',
cost = '—',
target = 'One Foe',
hit = '1',
power = 300,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Shock Grenade'
},
['ex flash grenade'] = {
attribute = 'almi',
effect = 'Deals 200 [[Almighty]] damage to all foes. 90% chance of [[Confuse]].',
cost = '—',
target = 'All Foes',
hit = '1',
power = 200,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
name = 'EX Flash Grenade'
},
['weakness scan'] = {
attribute = 'almi',
effect = 'Identifies Foes\' weaknesses',
cost = '—',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Weakness Scan'
},
['potent stim injection'] = {
attribute = 'support',
effect = 'Fully [[Restore|Restores]] user\'s HP and permanently increases Attack, but inflicts poison on user. Grants [[Concentrate]] and [[Charge]].',
cost = '—',
target = 'One Ally',
hit = '—',
power = 100,
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Potent Stim Injection'
},
['paradise of quietus'] = {
attribute = 'almi',
effect = '[[Takaya Sakaki]]\'s Theurgy. Severe [[Almighty]] to all foes and sets their SP to 1. 90% chance of [[Fear]].',
cost = '—',
target = 'All Foes',
hit = '—',
power = 900,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
name = 'Paradise of Quietus'
},
['soul drain'] = {
attribute = 'almi',
effect = 'Drains 999 SP from all foes.',
cost = 10,
costtype = 'SP',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
name = 'Soul Drain'
},
['charging complete'] = {
attribute = 'almi',
effect = '—',
cost = '—',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Charging Complete'
},
['accelerated charging'] = {
attribute = 'almi',
effect = '—',
cost = '—',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Accelerated Charging'
},
['initiate charging'] = {
attribute = 'almi',
effect = '—',
cost = '—',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Initiate Charging'
},
['mega spark'] = {
attribute = 'elec',
effect = 'Deals 400 [[Electric]] damage to all foes. 50% chance of [[Shock]].',
cost = '—',
target = 'All Foes',
hit = '1',
power = 400,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Mega Spark'
},
['giga spark'] = {
attribute = 'elec',
effect = 'Deals 600 [[Electric]] damage to all foes. 70% chance of [[Shock]].',
cost = '—',
target = 'All Foes',
hit = '1',
power = 600,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
name = 'Giga Spark'
},
['tera spark'] = {
attribute = 'elec',
effect = 'Deals 800 [[Electric]] damage to all foes. 90% chance of [[Shock]].',
cost = '—',
target = 'All Foes',
hit = '1',
power = 800,
powerlvl = '?',
crit = '—',
acc = '100',
inbattle = 'y',
outbattle = 'n',
name = 'Tera Spark'
},
['high-volt current'] = {
attribute = 'elec',
effect = 'Deals 250 [[Electric]] damage to 1 foe. 100% chance of [[Shock]].',
cost = '—',
target = 'One Foe',
hit = '1',
power = 250,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'High-Volt Current'
},
['mobius rondo'] = {
attribute = 'strike',
effect = 'Deals 30 [[Strike]] damage to all foes x6.',
cost = '—',
target = 'All Foes',
hit = '6',
power = 30,
powerlvl = '?',
crit = '10',
acc = '100',
inbattle = 'y',
outbattle = 'n',
name = 'Mobius Rondo'
},
['wheel of fortune 1'] = {
attribute = 'support',
effect = 'Increase Attack for everyone',
cost = '—',
target = 'All',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Wheel of Fortune'
},
['wheel of fortune 2'] = {
attribute = 'almi',
effect = 'Deals 300 [[Almighty]] damage to everyone.',
cost = '—',
target = 'All',
hit = '—',
power = 300,
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Wheel of Fortune'
},
['wheel of fortune 3'] = {
attribute = 'support',
effect = 'Grants the effect of [[Concentrate]] to everyone',
cost = '—',
target = 'All',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Wheel of Fortune'
},
['wheel of fortune 4'] = {
attribute = 'support',
effect = 'Defense down for everyone',
cost = '—',
target = 'All',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Wheel of Fortune'
},
['wheel of fortune 5'] = {
attribute = 'almi',
effect = '',
cost = '—',
target = '',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Wheel of Fortune'
},
['grim transcendence'] = {
attribute = 'almi',
effect = 'Grants more actions to user',
cost = '—',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Grim Transcendence'
},
['sweep'] = {
attribute = 'slash',
effect = 'Deals 350 [[Slash]] damage to all foes.',
cost = '—',
target = 'All Foes',
hit = '1',
power = 350,
powerlvl = '?',
crit = '30',
acc = '95',
inbattle = 'y',
outbattle = 'n',
name = 'Sweep'
},
['sunder'] = {
attribute = 'slash',
effect = 'Deals 650 heavy [[Slash]] damage to 1 foe.',
cost = '—',
target = 'One Foe',
hit = '1',
power = 350,
powerlvl = '?',
crit = '10',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Sunder'
},
['ice storm (nyx)'] = {
attribute = 'ice',
effect = 'Deals 600 [[Ice]] damage to all foes. 45% chance of [[Freeze]].',
cost = '—',
target = 'All Foes',
hit = '1',
power = 600,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Ice Storm'
},
['doomsday doctrine (nyx)'] = {
attribute = 'ailment',
effect = '45% chance of [[Fear]].',
cost = '—',
target = 'All Foes',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
name = 'Doomsday Doctrine'
},
['heartbreaker (nyx)'] = {
attribute = 'almi',
effect = 'Deals 350 [[Almighty]] damage to all foes, 2x damage to foes inflicted with [[Charm]] and cleanses ailment.',
cost = '—',
target = 'All Foes',
hit = '1',
power = 350,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Heartbreaker'
},
['tera spark (nyx)'] = {
attribute = 'elec',
effect = 'Deals 600 [[Electric]] damage to all foes. 35% chance of [[Shock]].',
cost = '—',
target = 'All Foes',
hit = '1',
power = 600,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Tera Spark'
},
['high-volt current (nyx)'] = {
attribute = 'elec',
effect = 'Deals 320 [[Electric]] damage to 1 foe. 100% chance of [[Shock]].',
cost = '—',
target = 'One Foe',
hit = '1',
power = 320,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'High-Volt Current'
},
['death'] = {
attribute = 'almi',
effect = 'Deals 9999 [[Almighty]] damage to 1 foe.',
cost = '—',
target = 'One Foe',
hit = '1',
power = 9999,
powerlvl = '?',
crit = '—',
acc = '99',
inbattle = 'y',
outbattle = 'n',
name = 'Death'
},
['dodge strike'] = {
attribute = 'passive',
effect = 'Doubles evasion against Strike skills.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase Evasion against [[Strike]] skills.',
name = 'Dodge Strike'
},
['dodge wind'] = {
attribute = 'passive',
effect = 'Doubles evasion against Wind skills.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase Evasion against [[Wind]] skills.',
name = 'Dodge Wind'
},
['evade elec'] = {
attribute = 'passive',
effect = 'Triples evasion against Elec skills.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increase Evasion against [[Electric]] skills. Does not stack.',
name = 'Evade Elec'
},
['evade fire'] = {
attribute = 'passive',
effect = 'Triples evasion against Fire skills.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increase Evasion against [[Fire]] skills. Does not stack.',
name = 'Evade Fire'
},
['evade ice'] = {
attribute = 'passive',
effect = 'Triples evasion against Ice skills.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increase Evasion against [[Ice]] skills. Does not stack.',
name = 'Evade Ice'
},
['evade pierce'] = {
attribute = 'passive',
effect = 'Triples evasion against Pierce skills.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increase Evasion against [[Pierce]] skills. Does not stack.',
name = 'Evade Pierce'
},
['evade wind'] = {
attribute = 'passive',
effect = 'Triples evasion against Wind skills.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increase Evasion against [[Wind]] skills. Does not stack.',
name = 'Evade Wind'
},
['repel dark'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reflect [[Dark]] damage and instakills back to the foe.',
name = 'Repel Dark'
},
['repel elec'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reflect [[Electric]] damage back to the foe.',
name = 'Repel Elec'
},
['repel fire'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reflect [[Fire]] damage back to the foe.',
name = 'Repel Fire'
},
['repel ice'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reflect [[Ice]] damage back to the foe.',
name = 'Repel Ice'
},
['repel light'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reflect [[Light]] damage and instakills back to the foe.',
name = 'Repel Light'
},
['repel pierce'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reflect [[Pierce]] damage back to the foe.',
name = 'Repel Pierce'
},
['repel slash'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reflect [[Slash]] damage back to the foe.',
name = 'Repel Slash'
},
['repel strike'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reflect [[Strike]] damage back to the foe.',
name = 'Repel Strike'
},
['repel wind'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reflect [[Wind]] damage back to the foe.',
name = 'Repel Wind'
},
['resist dark'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase resistance to [[Dark]] damage. Negates Dark weakness.',
name = 'Resist Dark'
},
['resist elec'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase resistance to [[Electric]] damage. Negates Electric weakness.',
name = 'Resist Elec'
},
['resist fire'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase resistance to [[Fire]] damage. Negates Fire weakness.',
name = 'Resist Fire'
},
['resist freeze'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decrease chances of being afflicted with [[Freeze]].',
name = 'Resist Freeze'
},
['resist ice'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase resistance to [[Ice]] damage. Negates Ice weakness.',
name = 'Resist Ice'
},
['resist light'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase resistance to [[Light]] damage. Negates Light weakness.',
name = 'Resist Light'
},
['resist confuse'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decrease chances of being afflicted with [[Confuse]].',
name = 'Resist Confuse'
},
['resist pierce'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase resistance to [[Pierce]] damage. Negates Pierce weakness.',
name = 'Resist Pierce'
},
['resist poison'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decrease chances of being afflicted with [[Poison]].',
name = 'Resist Poison'
},
['resist rage'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Decrease chances of being afflicted with [[Rage]].',
name = 'Resist Rage'
},
['resist wind'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase resistance to [[Wind]] damage. Negates Wind weakness.',
name = 'Resist Wind'
},
['null charm'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Protects completely from being afflicted with [[Charm]].',
name = 'Null Charm'
},
['null dark'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Nullify [[Dark]] damage and instakills.',
name = 'Null Dark'
},
['null elec'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Nullify [[Electric]] damage.',
name = 'Null Elec'
},
['null fire'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Nullify [[Fire]] damage.',
name = 'Null Fire'
},
['null freeze'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Protects completely from being afflicted with [[Freeze]].',
name = 'Null Freeze'
},
['null ice'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Nullify [[Ice]] damage.',
name = 'Null Ice'
},
['null light'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Nullify [[Light]] damage and instakills.',
name = 'Null Light'
},
['null pierce'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Nullify [[Pierce]] damage.',
name = 'Null Pierce'
},
['null rage'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Protects completely from being afflicted with [[Rage]].',
name = 'Null Rage'
},
['null shock'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Protects completely from being afflicted with [[Shock]].',
name = 'Null Shock'
},
['null slash'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Nullify [[Slash]] damage.',
name = 'Null Slash'
},
['null strike'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Nullify [[Strike]] damage.',
name = 'Null Strike'
},
['null wind'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Nullify [[Wind]] damage.',
name = 'Null Wind'
},
['drain elec'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Absorb incoming [[Electric]] damage so that it heals instead of harms.',
name = 'Drain Elec'
},
['drain fire'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Absorb incoming [[Fire]] damage so that it heals instead of harms.',
name = 'Drain Fire'
},
['drain ice'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Absorb incoming [[Ice]] damage so that it heals instead of harms.',
name = 'Drain Ice'
},
['drain pierce'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Absorb incoming [[Pierce]] damage so that it heals instead of harms.',
name = 'Drain Pierce'
},
['drain slash'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Absorb incoming [[Slash]] damage so that it heals instead of harms.',
name = 'Drain Slash'
},
['drain strike'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Absorb incoming [[Strike]] damage so that it heals instead of harms.',
name = 'Drain Strike'
},
['drain wind'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Absorb incoming [[Wind]] damage so that it heals instead of harms.',
name = 'Drain Wind'
},
['life aid'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Recover 8% of max HP and SP after winning a battle.',
name = 'Life Aid'
},
['victory cry'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Fully recover HP and SP after winning a battle.',
name = 'Victory Cry'
},
['invigorate 1'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically recover 3 SP each turn in battle.',
name = 'Invigorate 1'
},
['invigorate 2'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically recover 5 SP each turn in battle.',
name = 'Invigorate 2'
},
['invigorate 3'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically recover 7 SP each turn in battle.',
name = 'Invigorate 3'
},
['growth 2'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Earn 50% EXP, even when not participating in battle.',
name = 'Growth 2'
},
['fire driver'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Fire]] skills by 75%. Can stack.',
name = 'Fire Driver'
},
['ice driver'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Ice]] skills by 75%. Can stack.',
name = 'Ice Driver'
},
['wind driver'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Wind]] skills by 75%. Can stack.',
name = 'Wind Driver'
},
['elec driver'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Electric]] skills by 75%. Can stack.',
name = 'Elec Driver'
},
['light driver'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Light]] skills by 75%. Can stack.',
name = 'Light Driver'
},
['dark driver'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Dark]] skills by 75%. Can stack.',
name = 'Dark Driver'
},
['slash driver'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen Slash skills by 75%. Can stack.',
name = 'Slash Driver'
},
['strike driver'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Strike]] skills by 75%. Can stack.',
name = 'Strike Driver'
},
['pierce driver'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Pierce]] skills by 75%. Can stack.',
name = 'Pierce Driver'
},
['almighty boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Almighty]] skills by 25%.',
name = 'Almighty Boost'
},
['almighty amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Almighty]] skills by 50%. Can stack.',
name = 'Almighty Amp'
},
['magic ability'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen non-[[Almighty]] magic skills by 25%. Can stack.',
name = 'Magic Ability'
},
['magic mastery'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen non-[[Almighty]] magic skills by 50%. Can stack.',
name = 'Magic Mastery'
},
['crit rate amp'] = {
attribute = 'passive',
effect = 'Increases crit rate by 15%. Doesn\'t stack with [[Crit Rate Boost]].',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increases critical rate.',
name = 'Crit Rate Amp'
},
['anti-fire master'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Resists [[Fire]] for 3 turns at the start of battle.',
name = 'Anti-Fire Master'
},
['anti-ice master'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Resists [[Ice]] for 3 turns at the start of battle.',
name = 'Anti-Ice Master'
},
['anti-electric master'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Resists [[Electric]] for 3 turns at the start of battle.',
name = 'Anti-Electric Master'
},
['anti-wind master'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Resists [[Wind]] for 3 turns at the start of battle.',
name = 'Anti-Wind Master'
},
['soul shift'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'One Ally',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'When [[Shift]]ing to an ally, that ally recovers 5 SP.',
name = 'Soul Shift'
},
['soul chain'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Recover 5 SP when on the receiving end of a [[Shift]].',
name = 'Soul Chain'
},
['soul link'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Recover 8 SP when on the receiving end of a [[Shift]].',
name = 'Soul Link'
},
['shift boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Attack up by 10% until end of turn when on the receiving end of a [[Shift]].',
name = 'Shift Boost'
},
['shift amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Attack up by 20% until end of turn when on the receiving end of a Shift.',
name = 'Shift Amp'
},
['fast heal'] = {
attribute = 'passive',
effect = '[[Poison]] excluded.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Halves the time needed to recover from ailments.',
name = 'Fast Heal'
},
['insta-heal'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Recover from ailments in 1 turn.',
name = 'Insta-Heal'
},
['resist phys'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase resistance to physical damage. Negates physical weaknesses.',
name = 'Resist Phys'
},
['null phys'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Nullify physical damage.',
name = 'Null Phys'
},
['dodge dark'] = {
attribute = 'passive',
effect = 'Doubles evasion against Dark skills',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase Evasion against non-instakill [[Dark]] skills.',
name = 'Dodge Dark'
},
['evade light'] = {
attribute = 'passive',
effect = 'Triples Evasion against Light skills',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increase Evasion against non-instakill [[Light]] skills. Does not stack.',
name = 'Evade Light'
},
['evade dark'] = {
attribute = 'passive',
effect = 'Triples Evasion against Dark skills',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly increase Evasion against non-instakill [[Dark]] skills. Does not stack.',
name = 'Evade Dark'
},
['drain dark'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Absorb incoming [[Dark]] damage so that it heals instead of harms.',
name = 'Drain Dark'
},
['drain light'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Absorb incoming [[Light]] damage so that it heals instead of harms.',
name = 'Drain Light'
},
['survival trick'] = {
attribute = 'passive',
effect = 'Can be used in tandem with skills like Survive Light, Survive Dark, and Endure.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically survive 1 magic instakill attack with 1 HP remaining.',
name = 'Survival Trick'
},
['light boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Light]] skills by 25%.',
name = 'Light Boost'
},
['light amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Light]] skills by 50%. Can stack.',
name = 'Light Amp'
},
['dark amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Dark]] skills by 50%. Can stack.',
name = 'Dark Amp'
},
['dizzy boost'] = {
attribute = 'passive',
effect = 'Fear success x1.25.',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increase chances of inflicting [[Dizzy]].',
name = 'Dizzy Boost'
},
['raging tiger'] = {
attribute = 'passive',
effect = 'Attack x2.0 while enraged.',
cost = '—',
costtype = '',
target = '',
hit = '',
power = '—',
powerlvl = '?',
crit = '',
acc = '',
inbattle = 'y',
outbattle = 'n',
description = 'Increases Attack while afflicted by [[Rage]].',
name = 'Raging Tiger'
},
['ali dance'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Greatly reduces the hit rate of incoming attacks.',
name = 'Ali Dance'
},
['firm stance'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces incoming damage by half, but cannot dodge any attacks.',
name = 'Firm Stance'
},
['arms master'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces the HP cost of physical skills by half.',
name = 'Arms Master'
},
['spell master'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Reduces the SP cost of magic skills by half.',
name = 'Spell Master'
},
['unshaken will'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Protects completely from [[Confuse]]/[[Fear]]/[[Charm]]/[[Distress]]/[[Rage]].',
name = 'Unshaken Will'
},
['vidyaraja\'s blessing'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Increases Evasion against [[Slash]]/[[Strike]]/[[Pierce]] skills.',
name = 'Vidyaraja\'s Blessing'
},
['slash boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Slash]] skills by 25%.',
name = 'Slash Boost'
},
['slash amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Slash]] skills by 50%. Can stack.',
name = 'Slash Amp'
},
['strike boost'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Strike]] skills by 25%.',
name = 'Strike Boost'
},
['strike amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Strike]] skills by 50%. Can stack.',
name = 'Strike Amp'
},
['pierce amp'] = {
attribute = 'passive',
effect = '',
cost = '—',
costtype = '',
target = 'Self',
hit = '—',
power = '—',
powerlvl = '?',
crit = '—',
acc = '—',
inbattle = 'y',
outbattle = 'n',
description = 'Automatically strengthen [[Pierce]] skills by 50%. Can stack.',
name = 'Pierce Amp'
},
}
return {
skill = skill,
}