Module:Data/Skill/p3r

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Documentation for this module may be created at Module:Data/Skill/p3r/doc

local skill = {
	['agi'] = {
		attribute = 'fire',
		effect = '',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		power = 40,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Fire]] damage to 1 foe.',
		name = 'Agi'
	},
	['inferno'] = {
		attribute = 'fire',
		effect = '',
		cost = 40,
		costtype = 'SP',
		target = 'One Foe',
		power = 600,
		powerlvl = '?',
		crit = '—',
		acc = '97',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Fire]] damage to 1 foe.',
		name = 'Inferno'
	},
	['blazing hell'] = {
		attribute = 'fire',
		effect = '',
		cost = 44,
		costtype = 'SP',
		target = 'All Foes',
		power = 500,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Fire]] damage to all foes.',
		name = 'Blazing Hell'
	},
	['agidyne'] = {
		attribute = 'fire',
		effect = '',
		cost = 12,
		costtype = 'SP',
		target = 'One Foe',
		power = 220,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy Fire damage to 1 foe.',
		name = 'Agidyne'
	},
	['agilao'] = {
		attribute = 'fire',
		effect = '',
		cost = 6,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Fire]] damage to 1 foe.',
		name = 'Agilao'
	},
	['ailment boost'] = {
		attribute = 'passive',
		effect = 'Success rate of all ailments x1.25. Does not stack. When equipped with multiple boosts, the highest % will be used.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase chances of inflicting ailments.',
		name = 'Ailment Boost'
	},
	['divine grace'] = {
		attribute = 'passive',
		effect = 'Healing spells restore x1.50 more HP.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly increases the effect of healing skills.',
		name = 'Divine Grace'
	},
	['angelic grace'] = {
		attribute = 'passive',
		effect = 'Increases Evasion against these elements by x1.15. If you have multiple skills that increase evasion against a certain element, only the highest value will be used.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases Evasion against [[Fire]]/[[Ice]]/[[Wind]]/[[Electric]]/[[Light]]/[[Dark]] skills.',
		name = 'Angelic Grace'
	},
	['akasha arts'] = {
		attribute = 'strike',
		effect = '',
		cost = '22%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '1-2',
		power = 300,
		powerlvl = '?',
		crit = '12',
		acc = '88',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Strike]] damage to all foes (1-2 hits).',
		name = 'Akasha Arts'
	},
	['amrita drop'] = {
		attribute = 'healing',
		effect = '',
		cost = 14,
		costtype = 'SP',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Cures all ailments besides KO for 1 ally.',
		name = 'Amrita Drop'
	},
	['amrita shower'] = {
		attribute = 'healing',
		effect = '',
		cost = 25,
		costtype = 'SP',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Cures all ailments besides KO for all allies.',
		name = 'Amrita Shower'
	},
	['analyze'] = {
		attribute = 'navigator',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'One Foe',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = 'y',
		outbattle = '',
		description = 'Used to detect enemy\'s stats and weakpoints.',
		name = 'Analyze'
	},
	['full analysis'] = {
		attribute = 'navigator',
		effect = '',
		cost = 35,
		costtype = 'SP',
		target = 'One Foe',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Fully reveal the affinities of 1 foe.',
		name = 'Full Analysis'
	},
	['apt pupil'] = {
		attribute = 'passive',
		effect = 'Multiplies critical rate x2.0. Stacks with [[Crit Rate Boost]], [[Rebellion]], and other similar skills. <!-- the book doesn\'t specify which "other skills" -->',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Doubles the chance of dealing a critical hit.',
		name = 'Apt Pupil'
	},
	['armageddon'] = {
		attribute = 'almi',
		effect = 'Reduces user\'s HP and SP to 1.',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Foes',
		power = 9999,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Ultimate [[Almighty]] damage to all foes, but reduces user\'s HP and SP to 1.',
		name = 'Armageddon'
	},
	['trickster'] = {
		attribute = 'almi',
		effect = '80% chance of random ailment',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Foes',
		power = 300,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Massive [[Almighty]] damage to all foes. High chance of inflicting an ailment.',
		name = 'Trickster'
	},
	['arrow rain'] = {
		attribute = 'pierce',
		effect = '',
		cost = '16%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '1-4',
		power = 27,
		powerlvl = '?',
		crit = '5',
		acc = '85',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Pierce]] damage to all foes (1-4 hits).',
		name = 'Arrow Rain'
	},
	['assault dive'] = {
		attribute = 'strike',
		effect = '',
		cost = '11%',
		costtype = 'HP',
		target = 'One Foe',
		power = 120,
		powerlvl = '?',
		crit = '13',
		acc = '88',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Strike]] damage to 1 foe.',
		name = 'Assault Dive'
	},
	['auto maraku'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Temporarily increases party\'s Defense at the start of battle.',
		name = 'Auto Maraku'
	},
	['auto masuku'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Temporarily increases party\'s Accuracy/Evasion at the start of battle.',
		name = 'Auto Masuku'
	},
	['auto mataru'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Temporarily increases party\'s Attack at the start of battle.',
		name = 'Auto Mataru'
	},
	['auto rakukaja'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Temporarily increases user\'s Defense at the start of battle.',
		name = 'Auto Rakukaja'
	},
	['auto rebellion'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Temporarily increases user\'s critical rate at the start of battle.',
		name = 'Auto Rebellion'
	},
	['baisudi'] = {
		attribute = 'healing',
		effect = '',
		cost = 4,
		costtype = 'SP',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Cures [[Freeze]]/[[Shock]]/[[Poison]]/[[Down]]/[[Dizzy]] for 1 ally.',
		name = 'Baisudi'
	},
	['bash'] = {
		attribute = 'strike',
		effect = '',
		cost = '7%',
		costtype = 'HP',
		target = 'One Foe',
		power = 50,
		powerlvl = '?',
		crit = '8',
		acc = '90',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Strike]] damage to 1 foe.',
		name = 'Bash'
	},
	['best friends'] = {
		attribute = 'support',
		effect = 'Increases the damage of the target\'s next physical or magic attack by x2.3 (or x2 if it\'s a Theurgy)',
		cost = 'Theurgy',
		costtype = '',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Next physical/magic attack will deal more than double damage for 1 ally.',
		name = 'Best Friends'
	},
	['bewilder'] = {
		attribute = 'ailment',
		effect = '70% chance of [[Distress]] to 1 foe',
		cost = 5,
		costtype = 'SP',
		target = 'One Foe',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Distress]] to 1 foe.',
		name = 'Bewilder'
	},
	['blade of fury'] = {
		attribute = 'slash',
		effect = '',
		cost = '17%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '2-4',
		power = 42,
		powerlvl = '?',
		crit = '10',
		acc = '80',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Slash]] damage to all foes (2-4 hits).',
		name = 'Blade of Fury'
	},
	['bleeding fury'] = {
		attribute = 'strike',
		effect = 'Ignores all affinities',
		cost = 'Theurgy',
		costtype = '',
		target = 'One Foe',
		power = 280,
		powerlvl = '?',
		crit = '30',
		acc = '100',
		inbattle = 'y',
		outbattle = '',
		description = '[[Shinjiro Aragaki]]\'s Theurgy; Deals severe [[Strike]] damage to 1 foe, ignoring resistances.',
		name = 'Bleeding Fury'
	},
	['blizzard edge'] = {
		attribute = 'ice',
		effect = 'Ignores all affinities; 80% chance of [[Freeze]]',
		cost = 'Theurgy',
		costtype = '',
		target = 'One Foe',
		power = 180,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Mitsuru Kirijo]]\'s Theurgy; Deals severe [[Ice]] to 1 foe, ignoring resistances.',
		name = 'Blizzard Edge'
	},
	['blade of execution'] = {
		attribute = 'almi',
		effect = 'Attack/Defense/Accuracy/Evasion down for 3 turns',
		cost = 'Theurgy',
		costtype = '',
		target = 'One Foe',
		power = 350,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Mitsuru Kirijo]]\'s Theurgy; Massive [[Almighty]] damage to 1 foe and decreases all of their stats.',
		name = 'Blade of Execution'
	},
	['bloody charge'] = {
		attribute = 'support',
		effect = 'Increases the user\'s crit rate by 7% and increases the damage of their next physical attack by x2.3 (or x2 if it\'s a Theurgy)',
		cost = '40%',
		costtype = 'HP',
		target = 'Self',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Consumes HP to increase critical rate and next physical attack damage.',
		name = 'Bloody Charge'
	},
	['brave blade'] = {
		attribute = 'slash',
		effect = '',
		cost = '20%',
		costtype = 'HP',
		target = 'One Foe',
		power = 650,
		powerlvl = '?',
		crit = '20',
		acc = '90',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Slash]] damage to 1 foe.',
		name = 'Brave Blade'
	},
	['bufu'] = {
		attribute = 'ice',
		effect = '15% chance of [[Freeze]]',
		cost = 4,
		costtype = 'SP',
		target = 'One Foe',
		power = 40,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Ice]] damage to 1 foe. Low chance of inflicting [[Freeze]].',
		name = 'Bufu'
	},
	['bufudyne'] = {
		attribute = 'ice',
		effect = '15% chance of [[Freeze]]',
		cost = 14,
		costtype = 'SP',
		target = 'One Foe',
		power = 220,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Ice]] damage to 1 foe. Low chance of inflicting [[Freeze]].',
		name = 'Bufudyne'
	},
	['bufula'] = {
		attribute = 'ice',
		effect = '15% chance of [[Freeze]]',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Ice]] damage to 1 foe. Low chance of inflicting [[Freeze]].',
		name = 'Bufula'
	},
	['cadenza'] = {
		attribute = 'healing',
		effect = '',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Restores 50% HP and increases Accuracy/Evasion up for all allies.',
		name = 'Cadenza'
	},
	['charge'] = {
		attribute = 'support',
		effect = 'Increases the damage of the user\'s next physical attack by x2.3 (or x2 if it\'s a Theurgy)',
		cost = 30,
		costtype = 'SP',
		target = 'Self',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Next physical attack will deal more than double the damage.',
		name = 'Charge'
	},
	['concentrate'] = {
		attribute = 'support',
		effect = 'Increases the damage of the user\'s next magic attack by x2.3 (or x2 if it\'s a Theurgy)',
		cost = 30,
		costtype = 'SP',
		target = 'Self',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Next magic attack will deal more than double the damage.',
		name = 'Concentrate'
	},
	['charm boost'] = {
		attribute = 'passive',
		effect = 'Charm success x1.50.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase chances of inflicting [[Charm]].',
		name = 'Charm Boost'
	},
	['confuse boost'] = {
		attribute = 'passive',
		effect = 'Confuse success x1.50.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase chances of inflicting [[Confuse]].',
		name = 'Confuse Boost'
	},
	['distress boost'] = {
		attribute = 'passive',
		effect = 'Distress success x1.50.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase chances of inflicting [[Distress]].',
		name = 'Distress Boost'
	},
	['cleave'] = {
		attribute = 'slash',
		effect = '',
		cost = '?',
		costtype = '?',
		target = 'One Foe',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = 'y',
		outbattle = '',
		description = 'Deals weak [[Slash]] damage to 1 foe.',
		name = 'Cleave'
	},
	['confuse boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = '',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase chances of inflicting [[Confuse]].',
		name = 'Confuse Boost'
	},
	['counter'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = '10% chance of reflecting physical skills.',
		name = 'Counter'
	},
	['counterstrike'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = '15% chance of reflecting physical skills. Does not stack.',
		name = 'Counterstrike'
	},
	['crit rate boost'] = {
		attribute = 'passive',
		effect = 'Increases crit rate by 5%. Doesn\'t stack with Crit Rate Amp.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases critical rate.',
		name = 'Crit Rate Boost'
	},
	['cruel attack'] = {
		attribute = 'pierce',
		effect = '1.5x damage to downed foe.',
		cost = '13%',
		costtype = 'HP',
		target = 'One Foe',
		power = 200,
		powerlvl = '?',
		crit = '3',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Pierce]] damage to 1 foe. More damage to downed foe.',
		name = 'Cruel Attack'
	},
	['cyclone arrow'] = {
		attribute = 'wind',
		effect = 'Ignores all affinities',
		cost = 'Theurgy',
		costtype = '',
		target = 'One Foe',
		power = 220,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Yukari Takeba]]\'s Theurgy; Deals severe [[Wind]] damage to 1 foe, ignoring resistances.',
		name = 'Cyclone Arrow'
	},
	['tranquility'] = {
		attribute = 'support',
		effect = 'Increases the damage of each party member\'s next magic attack by x2.3 (or x2 if it\'s a Theurgy).',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Yukari Takeba]]\'s second Theurgy; Next magic attack will deal more than double the damage for all allies.',
		name = 'Tranquility'
	},
	['dark boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Dark]] skills by 25%.',
		name = 'Dark Boost'
	},
	['dead end (placeholder)'] = {
		attribute = 'slash',
		effect = 'Low chance to cause [[Fear]]',
		cost = '10%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = '',
		outbattle = '',
		description = 'Deals medium [[Slash]] damage and has a low chance of causing [[Fear]]',
		name = 'Dead End (Placeholder)'
	},
	['deathbound'] = {
		attribute = 'slash',
		effect = '',
		cost = '19%',
		costtype = 'HP',
		target = 'All Foes',
		power = 350,
		powerlvl = '?',
		crit = '17',
		acc = '85',
		inbattle = 'y',
		outbattle = 'n',
		description = ' Deals heavy [[Slash]] damage to all foes.',
		name = 'Deathbound'
	},
	['dekaja'] = {
		attribute = 'support',
		effect = '',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullify stat buffs for all foes.',
		name = 'Dekaja'
	},
	['dekunda'] = {
		attribute = 'support',
		effect = '',
		cost = 10,
		costtype = 'SP',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullify stat debuffs for all allies.',
		name = 'Dekunda'
	},
	['dia'] = {
		attribute = 'healing',
		effect = '',
		cost = 3,
		costtype = 'SP',
		target = 'One Ally',
		power = 50,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Slightly restores 1 ally\'s HP.',
		name = 'Dia'
	},
	['diamond dust'] = {
		attribute = 'ice',
		effect = '60% chance of [[Freeze]]',
		cost = 46,
		costtype = 'SP',
		target = 'One Foe',
		power = 600,
		powerlvl = '?',
		crit = '—',
		acc = '97',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Ice]] damage to 1 foe. Medium chance of inflicting [[Freeze]].',
		name = 'Diamond Dust'
	},
	['ice age'] = {
		attribute = 'ice',
		effect = '35% chance of [[Freeze]]',
		cost = 48,
		costtype = 'SP',
		target = 'All Foes',
		power = 450,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Ice]] damage to all foes. Low chance of inflicting [[Freeze]].',
		name = 'Ice Age'
	},
	['diarahan'] = {
		attribute = 'healing',
		effect = '',
		cost = 20,
		costtype = 'SP',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Fully restores 1 ally\'s HP.',
		name = 'Diarahan'
	},
	['diarama'] = {
		attribute = 'healing',
		effect = '',
		cost = 8,
		costtype = 'SP',
		target = 'One Ally',
		power = 150,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Moderately restores 1 ally\'s HP.',
		name = 'Diarama'
	},
	['divine judgment'] = {
		attribute = 'light',
		effect = 'Reduces HP by half.',
		cost = 38,
		costtype = 'SP',
		target = 'One Foe',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Light]] attack that reduces HP of 1 foe by 50%.',
		name = 'Divine Judgment'
	},
	['divine retribution'] = {
		attribute = 'light',
		effect = 'Ignores all affinities.',
		cost = 'Theurgy',
		costtype = '',
		target = 'One Foe',
		power = 230,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Ken Amada]]\'s Theurgy; Inflicts heavy [[Light]]-attribute damage against a single target, ignoring their affinities.',
		name = 'Divine Retribution'
	},
	['divine intervention'] = {
		attribute = 'healing',
		effect = '',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Ken Amada]]\'s second Theurgy; Revives party, fully restores allies\' HP, and will reflect 1 attack.',
		name = 'Divine Intervention'
	},
	['dodge elec'] = {
		attribute = 'passive',
		effect = 'Doubles evasion against Elec.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases Evasion against [[Electric]] skills.',
		name = 'Dodge Elec'
	},
	['dodge fire'] = {
		attribute = 'passive',
		effect = 'Doubles evasion against Fire.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases Evasion against [[Fire]] skills.',
		name = 'Dodge Fire'
	},
	['dodge ice'] = {
		attribute = 'passive',
		effect = 'Doubles evasion against Ice.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases Evasion against [[Ice]] skills.',
		name = 'Dodge Ice'
	},
	['dodge light'] = {
		attribute = 'passive',
		effect = 'Doubles evasion against Light skills',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase Evasion against non-instakill [[Light]] skills.',
		name = 'Dodge Light'
	},
	['dodge pierce'] = {
		attribute = 'passive',
		effect = 'Doubles evasion against Pierce.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases Evasion against [[Pierce]] skills.',
		name = 'Dodge Pierce'
	},
	['drain ability'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Doubles the effect of [[Life Drain]] and [[Spirit Drain]].',
		name = 'Drain Ability'
	},
	['eerie sound'] = {
		attribute = 'ailment',
		effect = '50% chance of [[Distress]]',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Distress]] to all foes.',
		name = 'Eerie Sound'
	},
	['eiga'] = {
		attribute = 'darkness',
		effect = '',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = 140,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Dark]] damage to 1 foe.',
		name = 'Eiga'
	},
	['eiha'] = {
		attribute = 'darkness',
		effect = '',
		cost = 4,
		costtype = 'SP',
		target = 'One Foe',
		power = 60,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Dark]] damage to 1 foe.',
		name = 'Eiha'
	},
	['eigaon'] = {
		attribute = 'darkness',
		effect = '',
		cost = 15,
		costtype = 'SP',
		target = 'One Foe',
		power = 350,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Dark]] damage to 1 foe.',
		name = 'Eigaon'
	},
	['elec boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Electric]] skills by 25%.',
		name = 'Elec Boost'
	},
	['elec amp'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Electric]] skills by 50%. Can stack.',
		name = 'Elec Amp'
	},
	['elec break'] = {
		attribute = 'support',
		effect = '',
		cost = 12,
		costtype = 'SP',
		target = 'All Foes',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Negate [[Electric]] resistance of all foes for 3 turns.',
		name = 'Elec Break'
	},
	['endure'] = {
		attribute = 'passive',
		effect = 'Can be used in tandem with Enduring Soul and Survival Trick.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Survive a fatal blow with 1 HP remaining.',
		name = 'Endure'
	},
	['enduring soul'] = {
		attribute = 'passive',
		effect = 'Can be used in tandem with Endure and Survival Trick.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Survive a fatal blow with HP fully recovered.',
		name = 'Enduring Soul'
	},
	['endure dark'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically survive 1 [[Dark]] instakill attack with 1 HP remaining.',
		name = 'Endure Dark'
	},
	['endure light'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically survive 1 [[Light]] instakill attack with 1 HP remaining.',
		name = 'Endure Light'
	},
	['dodge slash'] = {
		attribute = 'passive',
		effect = 'Doubles evasion against Slash attacks.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases Evasion against [[Slash]] skills.',
		name = 'Dodge Slash'
	},
	['evade slash'] = {
		attribute = 'passive',
		effect = 'Triples evasion against Slash attacks.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly increase Evasion against [[Slash]] skills. Does not stack.',
		name = 'Evade Slash'
	},
	['evade strike'] = {
		attribute = 'passive',
		effect = 'Triples evasion against Strike.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly increase Evasion against [[Strike]] skills. Does not stack.',
		name = 'Evade Strike'
	},
	['evil smile'] = {
		attribute = 'ailment',
		effect = '45% chance of [[Fear]]',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Fear]] to all foes.',
		name = 'Evil Smile'
	},
	['evil smile 2'] = {
		attribute = 'ailment',
		effect = '70% chance of [[Fear]]',
		cost = 5,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Fear]] to all foes.',
		name = 'Evil Smile'
	},
	['evil smile 2'] = {
		attribute = 'ailment',
		effect = '70% chance of [[Fear]]',
		cost = 5,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Fear]] to all foes.',
		name = 'Evil Smile'
	},
	['evil touch'] = {
		attribute = 'ailment',
		effect = '60% chance of [[Fear]]',
		cost = 5,
		costtype = 'SP',
		target = 'One Foe',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Fear]] to 1 foe.',
		name = 'Evil Touch'
	},
	['fatal end'] = {
		attribute = 'slash',
		effect = '35% chance of [[Fear]].',
		cost = '10%',
		costtype = 'HP',
		target = 'One Foe',
		power = 110,
		powerlvl = '?',
		crit = '5',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Slash]] damage to 1 foe. Low chance of inflicting [[Fear]].',
		name = 'Fatal End'
	},
	['fear boost'] = {
		attribute = 'passive',
		effect = 'Fear success x1.50.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase chances of inflicting [[Fear]].',
		name = 'Fear Boost'
	},
	['fire boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Fire]] skills by 25%.',
		name = 'Fire Boost'
	},
	['fire amp'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Fire]] skills by 50%. Can stack.',
		name = 'Fire Amp'
	},
	['fire break'] = {
		attribute = 'support',
		effect = '',
		cost = 12,
		costtype = 'SP',
		target = 'All Foes',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Negate [[Fire]] resistance of all foes for 3 turns.',
		name = 'Fire Break'
	},
	['foul breath'] = {
		attribute = 'almi',
		effect = 'For 3 turns, the ailment success rate versus 1 enemy increases x2.0.',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase chance of inflicting ailments to 1 foe.',
		name = 'Foul Breath'
	},
	['freeze boost'] = {
		attribute = 'passive',
		effect = 'Freeze success x1.50.',
		cost = '—',
		costtype = '',
		target = '',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase chances of inflicting Freeze.',
		name = 'Freeze Boost'
	},
	['garu'] = {
		attribute = 'wind',
		effect = '',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		power = 40,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Wind]] damage to 1 foe.',
		name = 'Garu'
	},
	['garula'] = {
		attribute = 'wind',
		effect = '',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = '',
		description = 'Deals medium [[Wind]] damage to 1 foe.',
		name = 'Garula'
	},
	['garudyne'] = {
		attribute = 'wind',
		effect = '',
		cost = 12,
		costtype = 'SP',
		target = 'One Foe',
		power = 220,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Wind]] damage to 1 foe.',
		name = 'Garudyne'
	},
	['getsu-ei'] = {
		attribute = 'slash',
		effect = 'Deals 1.75x damage on a full moon.',
		cost = '13%',
		costtype = 'HP',
		target = 'One Foe',
		power = 180,
		powerlvl = '?',
		crit = '15',
		acc = '90',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Slash]] damage to 1 foe. More damage when closer to a full moon.',
		name = 'Getsu-ei'
	},
	['gigantic fist'] = {
		attribute = 'strike',
		effect = '',
		cost = '14%',
		costtype = 'HP',
		target = 'One Foe',
		power = 380,
		powerlvl = '?',
		crit = '15',
		acc = '85',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Strike]] damage to 1 foe.',
		name = 'Gigantic Fist'
	},
	['growth 1'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Earn 25% EXP, even when not participating in battle.',
		name = 'Growth 1'
	},
	['great seal'] = {
		attribute = 'almighty',
		effect = '—',
		cost = '100% HP',
		costtype = '',
		target = 'Enemy',
		hit = '1',
		power = '—',
		powerlvl = 'Ultimate',
		crit = '—',
		acc = '100%',
		rank = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Unleashes the power within to seal Nyx.',
		name = 'Great Seal'
	},
	['growth 3'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Earn 100% EXP, even when not participating in battle.',
		name = 'Growth 3'
	},
	['hack n\' blast'] = {
		attribute = 'slash',
		effect = 'Ignores all affinities',
		cost = 'Theurgy',
		costtype = '',
		target = 'One Foe',
		power = 250,
		powerlvl = '?',
		crit = '20',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Junpei Iori]]\'s Theurgy; Deals severe [[Slash]] damage to 1 foe, ignoring resistances.',
		name = 'Hack n\' Blast'
	},
	['blaze of life'] = {
		attribute = 'fire',
		effect = 'Ignores all affinities.',
		cost = 'Theurgy',
		costtype = '',
		target = 'Special',
		hit = '1',
		power = 450,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Junpei Iori]]\'s second Theurgy; Massive [[Fire]] damage to 1 foe, ignoring resistances. Fully restores user\'s HP.',
		name = 'Blaze of Life'
	},
	['hama'] = {
		attribute = 'light',
		effect = '30% chance of instakill',
		cost = 6,
		costtype = 'SP',
		target = 'One Foe',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of [[Light]] instakill to 1 foe.',
		name = 'Hama'
	},
	['hama boost'] = {
		attribute = 'passive',
		effect = 'Hama instant kill success x1.50.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase chances of instakill with [[Hama]] skills.',
		name = 'Hama Boost'
	},
	['hamaon'] = {
		attribute = 'light',
		effect = '50% chance of instakill',
		cost = 14,
		costtype = 'SP',
		target = 'One Foe',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Light]] instakill to 1 foe.',
		name = 'Hamaon'
	},
	['hamaon (takaya)'] = {
		attribute = 'light',
		effect = '95% chance of instakill',
		cost = 10,
		costtype = 'SP',
		target = 'One Foe',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Extremely high chance of [[Light]] instakill to 1 foe.',
		name = 'Hamaon'
	},
	['heat wave'] = {
		attribute = 'strike',
		effect = '',
		cost = '20%',
		costtype = 'HP',
		target = 'All Foes',
		power = 400,
		powerlvl = '?',
		crit = '10',
		acc = '90',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Strike]] damage to all foes.',
		name = 'Heat Wave'
	},
	['god\'s hand'] = {
		attribute = 'strike',
		effect = '',
		cost = '25%',
		costtype = 'HP',
		target = 'One Foe',
		power = 800,
		powerlvl = '?',
		crit = '13',
		acc = '88',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals massive [[Strike]] damage to 1 foe.',
		name = 'God\'s Hand'
	},
	['herculean strike'] = {
		attribute = 'strike',
		effect = '',
		cost = '17%',
		costtype = 'HP',
		target = 'All Foes',
		power = 230,
		powerlvl = '?',
		crit = '10',
		acc = '85',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Strike]] damage to all foes.',
		name = 'Herculean Strike'
	},
	['high counter'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = '20% chance of reflecting physical skills. Does not stack.',
		name = 'High Counter'
	},
	['holy arrow'] = {
		attribute = 'pierce',
		effect = '35% chance of [[Charm]]',
		cost = '8%',
		costtype = 'HP',
		target = 'One Foe',
		power = 65,
		powerlvl = '?',
		crit = '5',
		acc = '92',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Pierce]] damage to 1 foe. Low chance of [[Charm]].',
		name = 'Holy Arrow'
	},
	['hound of hades'] = {
		attribute = 'darkness',
		effect = 'Ignores all affinities.',
		cost = 'Theurgy',
		costtype = '',
		target = 'One Foe',
		power = 220,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Koromaru]]\'s Theurgy; Deals severe [[Dark]] damage to 1 foe, ignoring resistances.',
		name = 'Hound of Hades'
	},
	['power howling'] = {
		attribute = 'support',
		effect = 'Increases the damage of each party member\'s next physical attack by x2.3 (or x2 if it\'s a Theurgy).',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Koromaru]]\'s second Theurgy; Next physical attack will deal more than double the damage for all allies.',
		name = 'Power Howling'
	},
	['jack brothers'] = {
		attribute = 'almi',
		effect = '80% chance of [[Down]]',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Foes',
		power = 80,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Almighty]] damage to all foes. High chance of inflicting [[Down]].',
		name = 'Jack Brothers'
	},
	['king and i'] = {
		attribute = 'ice',
		effect = 'Deals [[Ice]] damage. 50% chance of [[Freeze]]',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Foes',
		power = 180,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Ice]] damage to all foes, ignoring resistances. Medium chance of [[Freeze]].',
		name = 'King and I'
	},
	['kouga'] = {
		attribute = 'light',
		effect = '',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = 140,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Light]] damage to 1 foe.',
		name = 'Kouga'
	},
	['kouha'] = {
		attribute = 'light',
		effect = '',
		cost = 4,
		costtype = 'SP',
		target = 'One Foe',
		power = 60,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Light]] damage to 1 foe.',
		name = 'Kouha'
	},
	['kougaon'] = {
		attribute = 'light',
		effect = '',
		cost = 15,
		costtype = 'SP',
		target = 'One Foe',
		power = 350,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = ' Deals heavy [[Light]] damage to 1 foe.',
		name = 'Kougaon'
	},
	['life drain'] = {
		attribute = 'almi',
		effect = '',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		power = 35,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Drain some HP from 1 foe, restoring the user\'s HP.',
		name = 'Life Drain'
	},
	['life drain 2'] = {
		attribute = 'almi',
		effect = '',
		cost = 10,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Drain HP from 1 foe, restoring the user\'s HP.',
		name = 'Life Drain'
	},
	['life drain 3'] = {
		attribute = 'almi',
		effect = '',
		cost = 10,
		costtype = 'SP',
		target = 'One Foe',
		power = 1000,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Drain a large amount of HP from 1 foe, restoring the user\'s HP.',
		name = 'Life Drain'
	},
	['life drain 4'] = {
		attribute = 'almi',
		effect = '',
		cost = 10,
		costtype = 'SP',
		target = 'One Foe',
		power = 200,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Drain HP from 1 foe, restoring the user\'s HP.',
		name = 'Life Drain'
	},
	['lightning spike'] = {
		attribute = 'elec',
		effect = 'Ignores all affinities. 20% chance of [[Shock]].',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Akihiko Sanada]]\'s Theurgy; Deals heavy [[Electric]] damage to all foes, ignoring resistances.',
		name = 'Lightning Spike'
	},
	['electric onslaught'] = {
		attribute = 'elec',
		effect = 'Ignores all affinities. 80% chance of [[Shock]].',
		cost = 'Theurgy',
		costtype = '',
		target = 'One Foe',
		power = 200,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Akihiko Sanada]]\'s Theurgy; Severe [[Elec]] damage to 1 foe, ignoring resistances. High chance of [[Shock]].',
		name = 'Electric Onslaught'
	},
	['mabaisudi'] = {
		attribute = 'healing',
		effect = '',
		cost = 10,
		costtype = 'SP',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Cures [[Freeze]]/[[Shock]]/[[Poison]]/[[Down]]/[[Dizzy]] for all allies.',
		name = 'Mabaisudi'
	},
	['mabufu'] = {
		attribute = 'ice',
		effect = '10% chance of [[Freeze]].',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 40,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Ice]] damage to all foes. Low chance of inflicting [[Freeze]].',
		name = 'Mabufu'
	},
	['mabufudyne'] = {
		attribute = 'ice',
		effect = '10% chance of [[Freeze]].',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		power = 220,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Ice]] damage to all foes. Low chance of inflicting [[Freeze]].',
		name = 'Mabufudyne'
	},
	['mabufula'] = {
		attribute = 'ice',
		effect = '10% chance of [[Freeze]].',
		cost = 16,
		costtype = 'SP',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Ice]] damage to all foes. Low chance of inflicting [[Freeze]].',
		name = 'Mabufula'
	},
	['maeiga'] = {
		attribute = 'darkness',
		effect = '',
		cost = 16,
		costtype = 'SP',
		target = 'All Foes',
		power = 140,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Dark]] damage to all foes.',
		name = 'Maeiga'
	},
	['maeigaon'] = {
		attribute = 'darkness',
		effect = '',
		cost = 25,
		costtype = 'SP',
		target = 'All Foes',
		power = 350,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Dark]] damage to all foes.',
		name = 'Maeigaon'
	},
	['maeiha'] = {
		attribute = 'darkness',
		effect = '',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 60,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Dark]] damage to all foes.',
		name = 'Maeiha'
	},
	['magaru'] = {
		attribute = 'wind',
		effect = '',
		cost = 8,
		costtype = 'SP',
		target = 'All Foes',
		power = 40,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Wind]] damage to all foes.',
		name = 'Magaru'
	},
	['magarudyne'] = {
		attribute = 'wind',
		effect = '',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		power = 220,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Wind]] damage to all foes.',
		name = 'Magarudyne'
	},
	['magarula'] = {
		attribute = 'wind',
		effect = '',
		cost = 14,
		costtype = 'SP',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Wind]] damage to all foes.',
		name = 'Magarula'
	},
	['makarakarn'] = {
		attribute = 'support',
		effect = '',
		cost = 24,
		costtype = 'SP',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Erect a barrier for 1 ally that repels 1 (non-[[Almighty]]) magic attack.',
		name = 'Makarakarn'
	},
	['makouga'] = {
		attribute = 'light',
		effect = '',
		cost = 16,
		costtype = 'SP',
		target = 'All Foes',
		power = 140,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Light]] damage to all foes.',
		name = 'Makouga'
	},
	['makouha'] = {
		attribute = 'light',
		effect = '',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 60,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Light]] damage to all foes.',
		name = 'Makouha'
	},
	['makougaon'] = {
		attribute = 'light',
		effect = '',
		cost = 25,
		costtype = 'SP',
		target = 'All Foes',
		power = 350,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Light]] damage to all foes.',
		name = 'Makougaon'
	},
	['shining arrows'] = {
		attribute = 'light',
		effect = '',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		hit = '4-8',
		power = 15,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Light]] damage to all foes (4-8 hits).',
		name = 'Shining Arrows'
	},
	['maralagidyne'] = {
		attribute = 'fire',
		effect = '35% chance of [[Charm]]',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		power = 220,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Fire]] damage to all foes. Low chance of inflicting [[Charm]].',
		name = 'Maralagidyne'
	},
	['maragi'] = {
		attribute = 'fire',
		effect = '',
		cost = 8,
		costtype = 'SP',
		target = 'All Foes',
		power = 40,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Fire]] damage to all foes.',
		name = 'Maragi'
	},
	['maragidyne'] = {
		attribute = 'fire',
		effect = '',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		power = 220,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Fire]] damage to all foes.',
		name = 'Maragidyne'
	},
	['maragion'] = {
		attribute = 'fire',
		effect = '',
		cost = 14,
		costtype = 'SP',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Fire]] damage to all foes.',
		name = 'Maragion'
	},
	['marakukaja'] = {
		attribute = 'support',
		effect = 'Multiples all allies\' defense by x1.40 for 3 turns.',
		cost = 24,
		costtype = 'SP',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases party\'s Defense for 3 turns.',
		name = 'Marakukaja'
	},
	['marakunda'] = {
		attribute = 'support',
		effect = 'Multiples all enemies\' defense by x0.60 for 3 turns.',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decreases all foes\' Defense for 3 turns.',
		name = 'Marakunda'
	},
	['marin karin'] = {
		attribute = 'ailment',
		effect = '60% chance of [[Charm]]',
		cost = 5,
		costtype = 'SP',
		target = 'One Foe',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Charm]] to 1 foe.',
		name = 'Marin Karin'
	},
	['me patra'] = {
		attribute = 'healing',
		effect = '',
		cost = 10,
		costtype = 'SP',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Cures [[Distress]]/[[Confuse]]/[[Charm]]/[[Rage]]/[[Fear]] for all allies.',
		name = 'Me Patra'
	},
	['media'] = {
		attribute = 'healing',
		effect = '',
		cost = 7,
		costtype = 'SP',
		target = 'All Allies',
		power = 50,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Slightly restores party\'s HP.',
		name = 'Media'
	},
	['mediarahan'] = {
		attribute = 'healing',
		effect = '',
		cost = 44,
		costtype = 'SP',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Fully restores party\'s HP.',
		name = 'Mediarahan'
	},
	['mediarama'] = {
		attribute = 'healing',
		effect = '',
		cost = 16,
		costtype = 'SP',
		target = 'All Allies',
		power = 150,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Moderately restores party\'s HP.',
		name = 'Mediarama'
	},
	['salvation'] = {
		attribute = 'healing',
		effect = '',
		cost = 60,
		costtype = 'SP',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'y',
		description = 'Fully restores party\'s HP and cures all ailments besides KO.',
		name = 'Salvation'
	},
	['mudo'] = {
		attribute = 'darkness',
		effect = '30% chance of instakill.',
		cost = 6,
		costtype = 'SP',
		target = 'One Foe',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of [[Dark]] instakill to 1 foe.',
		name = 'Mudo'
	},
	['mudoon'] = {
		attribute = 'darkness',
		effect = '50% chance of instakill.',
		cost = 14,
		costtype = 'SP',
		target = 'One Foe',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Dark]] instakill to 1 foe.',
		name = 'Mudoon'
	},
	['mudoon (takaya)'] = {
		attribute = 'darkness',
		effect = '95% chance of instakill.',
		cost = 10,
		costtype = 'SP',
		target = 'One Foe',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Extremely high chance of [[Dark]] instakill to 1 foe.',
		name = 'Mudoon'
	},
	['mudo boost'] = {
		attribute = 'passive',
		effect = 'Mudo instant kill success x1.50.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases chances of instakill with [[Mudo]] skills.',
		name = 'Mudo Boost'
	},
	['multi-target boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase power of attacks that target all foes by 15%.',
		name = 'Multi-Target Boost'
	},
	['myriad arrows'] = {
		attribute = 'pierce',
		effect = '',
		cost = '19%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '2-5',
		power = 40,
		powerlvl = '?',
		crit = '5',
		acc = '88',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Pierce]] damage to all foes (2-5 hits).',
		name = 'Myriad Arrows'
	},
	['myriad arrows 2'] = {
		attribute = 'pierce',
		effect = '',
		cost = '5%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '3-4',
		power = 20,
		powerlvl = '?',
		crit = '5',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Pierce]] damage to all foes (3-4 hits).',
		name = 'Myriad Arrows'
	},
	['neuro slash'] = {
		attribute = 'slash',
		effect = '50% chance of [[Confuse]].',
		cost = '16%',
		costtype = 'HP',
		target = 'All Foes',
		power = 180,
		powerlvl = '?',
		crit = '3',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Slash]] damage to all foes. Low chance of [[Confuse]].',
		name = 'Neuro Slash'
	},
	['neuro slash (chidori)'] = {
		attribute = 'slash',
		effect = '70% chance of [[Confuse]].',
		cost = '1%',
		costtype = 'HP',
		target = 'All Foes',
		power = 400,
		powerlvl = '?',
		crit = '10',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals Heavy [[Slash]] damage to all foes. High chance of [[Confuse]].',
		name = 'Neuro Slash'
	},
	['masquerade'] = {
		attribute = 'slash',
		effect = '',
		cost = '24%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '2',
		power = 200,
		powerlvl = '?',
		crit = '30',
		acc = '90',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Slash]] damage to all foes (2 hits). High chance of critical.',
		name = 'Masquerade'
	},
	['cross slash'] = {
		attribute = 'slash',
		effect = '',
		cost = '18%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '2',
		power = 150,
		powerlvl = '?',
		crit = '13',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Slash]] damage to 1 foe (2 hits).',
		name = 'Cross Slash'
	},
	['null confuse'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Protects completely from being afflicted with [[Confuse]].',
		name = 'Null Confuse'
	},
	['null distress'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Protects completely from being afflicted with [[Distress]].',
		name = 'Null Distress'
	},
	['null dizzy'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Protects completely from being afflicted with [[Dizzy]].',
		name = 'Null Dizzy'
	},
	['null fear'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Protects completely from being afflicted with [[Fear]].',
		name = 'Null Fear'
	},
	['null poison'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Protects completely from being afflicted with [[Poison]].',
		name = 'Null Poison'
	},
	['orgia mode'] = {
		attribute = 'pierce',
		effect = 'Ignores all affinities. User ignores commands.',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		crit = '10',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Aigis]]\'s Theurgy; Heavy [[Pierce]] dmg to all foes, ignoring resistances. Ignores orders for a time.',
		name = 'Orgia Mode'
	},
	['maximum firepower'] = {
		attribute = 'pierce',
		effect = 'Ignores all affinities',
		cost = 'Theurgy',
		costtype = '',
		target = 'One Foe',
		power = 250,
		powerlvl = '?',
		crit = '15',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Aigis]]\'s second Theurgy; Deals severe [[Pierce]] damage to 1 foe, ignoring resistances.',
		name = 'Maximum Firepower'
	},
	['panta rhei'] = {
		attribute = 'wind',
		effect = '',
		cost = 40,
		costtype = 'SP',
		target = 'One Foe',
		power = 600,
		powerlvl = '?',
		crit = '—',
		acc = '97',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Wind]] damage to 1 foe.',
		name = 'Panta Rhei'
	},
	['vacuum wave'] = {
		attribute = 'wind',
		effect = '',
		cost = 44,
		costtype = 'SP',
		target = 'All Foes',
		power = 500,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Wind]] damage to all foes.',
		name = 'Vacuum Wave'
	},
	['patra'] = {
		attribute = 'healing',
		effect = '',
		cost = 4,
		costtype = 'SP',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Cures [[Distress]]/[[Confuse]]/[[Charm]]/[[Rage]]/[[Fear]] for 1 ally.',
		name = 'Patra'
	},
	['pierce attack'] = {
		attribute = 'pierce',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'One Foe',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = 'y',
		outbattle = '',
		description = 'Normal attack using the [[Pierce]] attribute',
		name = 'Pierce Attack'
	},
	['pierce boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Pierce]] skills by 25%.',
		name = 'Pierce Boost'
	},
	['poisma'] = {
		attribute = 'ailment',
		effect = '70% chance of [[Poison]].',
		cost = 5,
		costtype = 'SP',
		target = 'One Foe',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Poison]] to 1 foe.',
		name = 'Poisma'
	},
	['pralaya'] = {
		attribute = 'pierce',
		effect = '50% chance of [[Fear]]',
		cost = '23%',
		costtype = 'HP',
		target = 'All Foes',
		power = 600,
		powerlvl = '?',
		crit = '20',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Pierce]] damage to all foes. Medium chance of [[Fear]].',
		name = 'Pralaya'
	},
	['poison arrow'] = {
		attribute = 'pierce',
		effect = '50% chance of [[Poison]].',
		cost = '13%',
		costtype = 'HP',
		target = 'One Foe',
		power = 300,
		powerlvl = '?',
		crit = '5',
		acc = '92',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Pierce]] damage to 1 foe. Medium chance of [[Poison]].',
		name = 'Poison Arrow'
	},
	['poison boost'] = {
		attribute = 'passive',
		effect = 'Poison success x1.50.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases chances of inflicting [[Poison]].',
		name = 'Poison Boost'
	},
	['poison mist'] = {
		attribute = 'ailment',
		effect = '50% chance of [[Poison]].',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Poison]] to all foes.',
		name = 'Poison Mist'
	},
	['poison mist 2'] = {
		attribute = 'ailment',
		effect = '100% chance of [[Poison]].',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Inflicts [[Poison]] on all foes.',
		name = 'Poison Mist'
	},
	['power slash'] = {
		attribute = 'slash',
		effect = '',
		cost = '7%',
		costtype = 'HP',
		target = 'One Foe',
		power = 50,
		powerlvl = '?',
		crit = '5',
		acc = '92',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Slash]] damage to 1 foe.',
		name = 'Power Slash'
	},
	['primal force'] = {
		attribute = 'pierce',
		effect = '',
		cost = '21%',
		costtype = 'HP',
		target = 'One Foe',
		power = 580,
		powerlvl = '?',
		crit = '10',
		acc = '92',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Pierce]] damage to 1 foe.',
		name = 'Primal Force'
	},
	['one-shot kill'] = {
		attribute = 'pierce',
		effect = '',
		cost = '17%',
		costtype = 'HP',
		target = 'One Foe',
		power = 250,
		powerlvl = '?',
		crit = '30',
		acc = '90',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Pierce]] damage to 1 foe. High chance of critical.',
		name = 'One-shot Kill'
	},
	['provoke'] = {
		attribute = 'ailment',
		effect = '70% chance of [[Rage]].',
		cost = 5,
		costtype = 'SP',
		target = 'One Foe',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Rage]] to 1 foe.',
		name = 'Provoke'
	},
	['pulinpa'] = {
		attribute = 'ailment',
		effect = '60% chance of [[Confuse]].',
		cost = 5,
		costtype = 'SP',
		target = 'One Foe',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Confuse]] to 1 foe.',
		name = 'Pulinpa'
	},
	['rage boost'] = {
		attribute = 'passive',
		effect = 'Rage success x1.50.',
		cost = '—',
		costtype = '',
		target = '—',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases chances of inflicting [[Rage]].',
		name = 'Rage Boost'
	},
	['raging tiger'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases Attack while afflicted by [[Rage]].',
		name = 'Raging Tiger'
	},
	['rakukaja'] = {
		attribute = 'support',
		effect = 'Multiples 1 ally\'s defense by x1.40 for 3 turns.',
		cost = 8,
		costtype = 'SP',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases 1 ally\'s Defense for 3 turns.',
		name = 'Rakukaja'
	},
	['rakunda'] = {
		attribute = 'support',
		effect = 'Multiples 1 enemy\'s defense by x0.60 for 3 turns.',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decreases 1 foe\'s Defense for 3 turns.',
		name = 'Rakunda'
	},
	['re patra'] = {
		attribute = 'healing',
		effect = '',
		cost = '?',
		costtype = '?',
		target = 'One Ally',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = 'y',
		outbattle = '',
		description = 'Assists 1 ally who\'s been Knocked Down.',
		name = 'Re Patra'
	},
	['rebellion'] = {
		attribute = 'support',
		effect = 'Increases 1 ally\'s critical rate by 7% for 3 turns. Effect stacks with Revolution.',
		cost = 7,
		costtype = 'SP',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases 1 ally\'s critical rate for 3 turns.',
		name = 'Rebellion'
	},
	['recarm'] = {
		attribute = 'healing',
		effect = '',
		cost = 12,
		costtype = 'SP',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = '',
		description = 'Revives an ally, restoring 50% of HP.',
		name = 'Recarm'
	},
	['recarmdra'] = {
		attribute = 'healing',
		effect = '',
		cost = 5,
		costtype = 'SP',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Fully restores party\'s HP. User\'s HP is reduced to 1.',
		name = 'Recarmdra'
	},
	['regenerate 1'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically recover 2% of max HP each turn in battle.',
		name = 'Regenerate 1'
	},
	['regenerate 2'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically recover 4% of max HP each turn in battle.',
		name = 'Regenerate 2'
	},
	['regenerate 3'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically recover 6% of max HP each turn in battle.',
		name = 'Regenerate 3'
	},
	['resist ailments'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decrease chances of being afflicted with any ailment except [[Dizzy]].',
		name = 'Resist Ailments'
	},
	['resist dizzy'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decrease chances of being afflicted with [[Dizzy]].',
		name = 'Resist Dizzy'
	},
	['resist charm'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decrease chances of being afflicted with [[Charm]].',
		name = 'Resist Charm'
	},
	['resist distress'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decrease chances of being afflicted with [[Distress]].',
		name = 'Resist Distress'
	},
	['resist fear'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decrease chances of being afflicted with [[Fear]].',
		name = 'Resist Fear'
	},
	['resist shock'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decrease chances of being afflicted with [[Shock]].',
		name = 'Resist Shock'
	},
	['resist slash'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase resistance to [[Slash]] damage. Negates Slash weakness.',
		name = 'Resist Slash'
	},
	['resist strike'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase resistance to [[Strike]] damage. Negates Strike weakness.',
		name = 'Resist Strike'
	},
	['revolution'] = {
		attribute = 'support',
		effect = 'Increases all allies and all enemies critical rate by 15% for 3 turns. Effect stacks with Rebellion.',
		cost = 14,
		costtype = 'SP',
		target = 'All Combatants',
		hit = '1',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly increases all allies and foes\' critical rate for 3 turns.',
		name = 'Revolution'
	},
	['samarecarm'] = {
		attribute = 'healing',
		effect = '',
		cost = 35,
		costtype = 'SP',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Revives 1 fallen ally with full HP',
		name = 'Samarecarm'
	},
	['samsara'] = {
		attribute = 'light',
		effect = '70% chance of instakill.',
		cost = 40,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Light]] instakill to all foes.',
		name = 'Samsara'
	},
	['scarlet havoc'] = {
		attribute = 'slash',
		effect = 'Ignores all affinities.',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Foes',
		power = 250,
		powerlvl = '?',
		crit = '20',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Slash]] damage to all foes, ignoring resistances.',
		name = 'Scarlet Havoc'
	},
	['sexy dance'] = {
		attribute = 'ailment',
		effect = '45% chance of [[Charm]].',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Charm]] to all foes.',
		name = 'Sexy Dance'
	},
	['sexy dance 2'] = {
		attribute = 'ailment',
		effect = '60% chance of [[Charm]].',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Charm]] to all foes.',
		name = 'Sexy Dance'
	},
	['sharp student'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Halves the chance of taking a critical hit.',
		name = 'Sharp Student'
	},
	['shift boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Attack up by 10% until end of turn when on the receiving end of a [[Shift]].',
		name = 'Shift Boost'
	},
	['shock boost'] = {
		attribute = 'passive',
		effect = 'Shock success x1.50.',
		cost = '—',
		costtype = '',
		target = '',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase chances of inflicting [[Shock]].',
		name = 'Shock Boost'
	},
	['single shot'] = {
		attribute = 'pierce',
		effect = '',
		cost = '6%',
		costtype = 'HP',
		target = 'One Foe',
		power = 45,
		powerlvl = '?',
		crit = '3',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Pierce]] damage to 1 foe.',
		name = 'Single Shot'
	},
	['single-target boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase power of attacks that target 1 foe by 15%.',
		name = 'Single-Target Boost'
	},
	['slash attack'] = {
		attribute = 'slash',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'One Foe',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = '',
		outbattle = '',
		description = 'Normal attack using the [[Slash]] attribute',
		name = 'Slash Attack'
	},
	['sonic punch'] = {
		attribute = 'strike',
		effect = '35% chance of [[Distress]].',
		cost = '9%',
		costtype = 'HP',
		target = 'One Foe',
		power = 70,
		powerlvl = '?',
		crit = '10',
		acc = '92',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Strike]] damage to 1 foe. Low chance of inflicting [[Distress]].',
		name = 'Sonic Punch'
	},
	['soul chain'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = '',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Recover 5 SP when on the receiving end of a [[Shift]].',
		name = 'Soul Chain'
	},
	['spirit drain'] = {
		attribute = 'almi',
		effect = '',
		cost = 3,
		costtype = 'SP',
		target = 'One Foe',
		power = 20,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Drain some SP from 1 foe, restoring the user\'s SP.',
		name = 'Spirit Drain'
	},
	['spirit drain 2'] = {
		attribute = 'almi',
		effect = '',
		cost = 5,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Drain SP from 1 foe, restoring the user\'s SP.',
		name = 'Spirit Drain'
	},
	['spirit drain 3'] = {
		attribute = 'almi',
		effect = '',
		cost = 10,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Drain SP from 1 foe, restoring the user\'s SP.',
		name = 'Spirit Drain'
	},
	['stagnant air'] = {
		attribute = 'almi',
		effect = 'For 3 turns, the ailment success rate versus all enemies and all allies increases x2.0.',
		cost = 12,
		costtype = 'SP',
		target = 'All Combatants',
		hit = '1',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase chance of inflicting ailments to all combatants.',
		name = 'Stagnant Air'
	},
	['strike attack'] = {
		attribute = 'strike',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'One Foe',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = '',
		outbattle = '',
		description = 'Normal attack using the [[Strike]] attribute',
		name = 'Strike Attack'
	},
	['sukukaja'] = {
		attribute = 'support',
		effect = 'Multiples 1 ally\'s hit and evasion by x1.40 for 3 turns.',
		cost = 8,
		costtype = 'SP',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases 1 ally\'s Accuracy/Evasion for 3 turns.',
		name = 'Sukukaja'
	},
	['sukunda'] = {
		attribute = 'support',
		effect = 'Multiples 1 enemy\'s hit and evasion by x0.60 for 3 turns.',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decreases 1 foe\'s Accuracy/Evasion for 3 turns.',
		name = 'Sukunda'
	},
	['survive dark'] = {
		attribute = 'passive',
		effect = '50% chance to survive.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance to survive 1 [[Dark]] instakill attack with 1 HP remaining.',
		name = 'Survive Dark'
	},
	['survive light'] = {
		attribute = 'passive',
		effect = '50% chance to survive.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance to survive 1 [[Light]] instakill attack with 1 HP remaining.',
		name = 'Survive Light'
	},
	['swift strike'] = {
		attribute = 'strike',
		effect = '',
		cost = '15%',
		costtype = 'HP',
		target = 'All Foes',
		hit = '1-2',
		power = 60,
		powerlvl = '?',
		crit = '5',
		acc = '80',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Strike]] damage to all foes (1-2 hits).',
		name = 'Swift Strike'
	},
	['tarukaja'] = {
		attribute = 'support',
		effect = 'Multiples 1 ally\'s attack by x1.40 for 3 turns.',
		cost = 8,
		costtype = 'SP',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases 1 ally\'s Attack for 3 turns.',
		name = 'Tarukaja'
	},
	['tarunda'] = {
		attribute = 'support',
		effect = 'Multiples 1 enemy\'s attack by x0.60 for 3 turns.',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decreases 1 foe\'s Attack for 3 turns.',
		name = 'Tarunda'
	},
	['tempest slash'] = {
		attribute = 'slash',
		effect = '',
		cost = '14%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '1-4',
		power = 50,
		powerlvl = '?',
		crit = '8',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Slash]] damage to 1 foe (1-4 hits).',
		name = 'Tempest Slash'
	},
	['tentarafoo'] = {
		attribute = 'ailment',
		effect = '45% chance of [[Confuse]]',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Confuse]] to all foes.',
		name = 'Tentarafoo'
	},
	['tetrakarn'] = {
		attribute = 'support',
		effect = '',
		cost = 24,
		costtype = 'SP',
		target = 'One Ally',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Erect a barrier for 1 ally that repels 1 physical attack.',
		name = 'Tetrakarn'
	},
	['torrent shot'] = {
		attribute = 'pierce',
		effect = '',
		cost = '11%',
		costtype = 'HP',
		target = 'One Foe',
		hit = '2-4',
		power = 30,
		powerlvl = '?',
		crit = '10',
		acc = '85',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Pierce]] damage to 1 foe (2-4 hits).',
		name = 'Torrent Shot'
	},
	['vacuum slash'] = {
		attribute = 'slash',
		effect = '',
		cost = '14%',
		costtype = 'HP',
		target = 'All Foes',
		power = 85,
		powerlvl = '?',
		crit = '5',
		acc = '90',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Slash]] damage to all foes.',
		name = 'Vacuum Slash'
	},
	['vile assault'] = {
		attribute = 'pierce',
		effect = '1.5x damage to downed foe',
		cost = '15%',
		costtype = 'HP',
		target = 'One Foe',
		power = 400,
		powerlvl = '?',
		crit = '3',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Pierce]] damage to 1 foe. More damage to downed foe.',
		name = 'Vile Assault'
	},
	['virus breath'] = {
		attribute = 'almi',
		effect = '40% chance of [[Poison]].',
		cost = 25,
		costtype = 'SP',
		target = 'All Foes',
		power = 200,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Almighty]] damage with medium chance of [[Poison]] to all foes.',
		name = 'Virus Breath'
	},
	['heaven\'s blade'] = {
		attribute = 'slash',
		effect = '',
		cost = '18%',
		costtype = 'HP',
		target = 'One Foe',
		power = 500,
		powerlvl = '?',
		crit = '30',
		acc = '90',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Slash]] damage to 1 foe. High chance of critical.',
		name = 'Heaven\'s Blade'
	},
	['vorpal blade'] = {
		attribute = 'slash',
		effect = '',
		cost = '22%',
		costtype = 'HP',
		target = 'All Foes',
		power = 580,
		powerlvl = '?',
		crit = '13',
		acc = '92',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Slash]] damage to all foes.',
		name = 'Vorpal Blade'
	},
	['wind amp'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Wind]] skills by 50%. Can stack.',
		name = 'Wind Amp'
	},
	['wind boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Wind]] skills by 25%.',
		name = 'Wind Boost'
	},
	['wind break'] = {
		attribute = 'support',
		effect = '',
		cost = 12,
		costtype = 'SP',
		target = 'All Foes',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Negate [[Wind]] resistance of all foes for 3 turns.',
		name = 'Wind Break'
	},
	['zan-ei'] = {
		attribute = 'slash',
		effect = 'Deals 1.75x damage on a new moon.',
		cost = '10%',
		costtype = 'HP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '10',
		acc = '88',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium [[Slash]] damage to 1 foe. More damage when closer to a new moon.',
		name = 'Zan-ei'
	},
	['zio'] = {
		attribute = 'elec',
		effect = '15% chance of [[Shock]].',
		cost = 4,
		costtype = 'SP',
		target = 'One Foe',
		power = 40,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Elec]] damage to 1 foe. Low chance of inflicting [[Shock]].',
		name = 'Zio'
	},
	['thunder reign'] = {
		attribute = 'elec',
		effect = '60% chance of [[Shock]].',
		cost = 46,
		costtype = 'SP',
		target = 'One Foe',
		power = 600,
		powerlvl = '?',
		crit = '—',
		acc = '97',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Electric]] damage to 1 foe. Medium chance of inflicting [[Shock]].',
		name = 'Thunder Reign'
	},
	['wild thunder'] = {
		attribute = 'elec',
		effect = '35% chance of [[Shock]].',
		cost = 48,
		costtype = 'SP',
		target = 'All Foes',
		power = 450,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Electric]] damage to all foes. Low chance of inflicting [[Shock]].',
		name = 'Wild Thunder'
	},
	['ziodyne'] = {
		attribute = 'elec',
		effect = '15% chance of [[Shock]].',
		cost = 14,
		costtype = 'SP',
		target = 'One Foe',
		power = 220,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Electric]] damage to 1 foe. Low chance of inflicting [[Shock]].',
		name = 'Ziodyne'
	},
	['zionga'] = {
		attribute = 'elec',
		effect = '15% chance of [[Shock]].',
		cost = 8,
		costtype = 'SP',
		target = 'One Foe',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Electric]] damage to 1 foe. Low chance of inflicting [[Shock]].',
		name = 'Zionga'
	},
	['magatsu mandala'] = {
		attribute = 'darkness',
		effect = '50% chance to cause [[Fear]] or [[Confuse]].',
		cost = 38,
		costtype = 'SP',
		target = 'All Foes',
		power = 300,
		powerlvl = '?',
		crit = '—',
		acc = '95%',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Heavy [[Dark]] damage with medium chance of [[Fear]] or [[Confuse]] to all foes.',
		name = 'Magatsu Mandala'
	},
	['auto sukukaja'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Temporarily increases user\'s Accuracy/Evasion at the start of battle.',
		name = 'Auto Sukukaja'
	},
	['auto tarukaja'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Temporarily increases user\'s Attack at the start of battle.',
		name = 'Auto Tarukaja'
	},
	['ghastly wail'] = {
		attribute = 'almi',
		effect = '',
		cost = 28,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Instakill all foes afflicted with [[Fear]].',
		name = 'Ghastly Wail'
	},
	['megido'] = {
		attribute = 'almi',
		effect = '',
		cost = 20,
		costtype = 'SP',
		target = 'All Foes',
		power = 170,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Almighty]] damage to all foes.',
		name = 'Megido'
	},
	['megidola'] = {
		attribute = 'almi',
		effect = '',
		cost = 32,
		costtype = 'SP',
		target = 'All Foes',
		power = 380,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Almighty]] damage to all foes.',
		name = 'Megidola'
	},
	['megidolaon'] = {
		attribute = 'almi',
		effect = '',
		cost = 50,
		costtype = 'SP',
		target = 'All Foes',
		power = 690,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Almighty]] damage to all foes.',
		name = 'Megidolaon'
	},
	['megidolaon (jin)'] = {
		attribute = 'almi',
		effect = '',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 400,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Almighty]] damage to all foes.',
		name = 'Megidolaon'
	},
	['megidolaon (elizabeth)'] = {
		attribute = 'almi',
		effect = '',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 9999,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals extreme [[Almighty]] damage to all foes.',
		name = 'Megidolaon'
	},
	['cosmic flare'] = {
		attribute = 'almi',
		effect = '',
		cost = 40,
		costtype = 'SP',
		target = 'All Foes',
		power = 550,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals severe [[Almighty]] damage to all foes.',
		name = 'Cosmic Flare'
	},
	['sinful shell'] = {
		attribute = 'almi',
		effect = '50% chance of instakill.',
		cost = 66,
		costtype = 'SP',
		target = 'All Foes',
		power = 700,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Massive [[Almighty]] damage and medium chance of [[Dark]] instakill to all foes.',
		name = 'Sinful Shell'
	},
	['black viper'] = {
		attribute = 'almi',
		effect = '',
		cost = 70,
		costtype = 'SP',
		target = 'One Foe',
		power = 1000,
		powerlvl = '?',
		crit = '—',
		acc = '97',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals massive [[Almighty]] damage to 1 foe.',
		name = 'Black Viper'
	},
	['rebellion blade'] = {
		attribute = 'almi',
		effect = '1.5x damage to downed foe.',
		cost = 80,
		costtype = 'SP',
		target = 'One Foe',
		power = 700,
		powerlvl = '?',
		crit = '—',
		acc = '90',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals massive [[Almighty]] damage to 1 foe. More damage to downed foe.',
		name = 'Rebellion Blade'
	},
	['morning star'] = {
		attribute = 'almi',
		effect = '',
		cost = 64,
		costtype = 'SP',
		target = '',
		hit = '1',
		power = 850,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals massive [[Almighty]] damage to all foes.',
		name = 'Morning Star'
	},
	['mahama'] = {
		attribute = 'light',
		effect = '30% chance of instakill.',
		cost = 12,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of [[Light]] instakill to all foes.',
		name = 'Mahama'
	},
	['mahamaon'] = {
		attribute = 'light',
		effect = '50% chance of instakill.',
		cost = 26,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Light]] instakill to 1 foe.',
		name = 'Mahamaon'
	},
	['mahamaon (takaya)'] = {
		attribute = 'light',
		effect = '45% chance of instakill.',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Light]] instakill to 1 foe.',
		name = 'Mahamaon'
	},
	['samsara'] = {
		attribute = 'light',
		effect = '70% chance of instakill.',
		cost = 40,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Light]] instakill to all foes.',
		name = 'Samsara'
	},
	['mamudo'] = {
		attribute = 'darkness',
		effect = '30% chance of instakill.',
		cost = 12,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Low chance of [[Dark]] instakill to all foes.',
		name = 'Mamudo'
	},
	['mamudoon'] = {
		attribute = 'darkness',
		effect = '50% chance of instakill.',
		cost = 26,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Dark]] instakill to all foes.',
		name = 'Mamudoon'
	},
	['mamudoon (takaya)'] = {
		attribute = 'darkness',
		effect = '45% chance of instakill.',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Dark]] instakill to all foes.',
		name = 'Mamudoon'
	},
	['die for me!'] = {
		attribute = 'darkness',
		effect = '70% chance of instakill.',
		cost = 40,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Dark]] instakill to all foes.',
		name = 'Die For Me!'
	},
	['demonic decree'] = {
		attribute = 'darkness',
		effect = 'Reduces HP by half.',
		cost = 38,
		costtype = 'SP',
		target = 'One Foe',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Dark]] attack that reduces HP of 1 foe by 50%.',
		name = 'Demonic Decree'
	},
	['masukukaja'] = {
		attribute = 'support',
		effect = 'Multiples all allies\' hit and evasion by x1.40 for 3 turns.',
		cost = 24,
		costtype = 'SP',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases party\'s Accuracy/Evasion for 3 turns.',
		name = 'Masukukaja'
	},
	['masukunda'] = {
		attribute = 'support',
		effect = 'Multiples all enemies\' hit and evasion by x0.60 for 3 turns.',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decreases all foes\' Accuracy/Evasion for 3 turns.',
		name = 'Masukunda'
	},
	['matarukaja'] = {
		attribute = 'support',
		effect = 'Multiples all allies\' attack by x1.40 for 3 turns.',
		cost = 24,
		costtype = 'SP',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases party\'s Attack for 3 turns.',
		name = 'Matarukaja'
	},
	['matarunda'] = {
		attribute = 'support',
		effect = 'Multiples all enemies\' attack by x0.60 for 3 turns.',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decreases all foes\' Attack for 3 turns.',
		name = 'Matarunda'
	},
	['mazio'] = {
		attribute = 'elec',
		effect = '10% chance to cause [[Shock]].',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		power = 40,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals weak [[Electric]] damage to all foes. Low chance of inflicting [[Shock]].',
		name = 'Mazio'
	},
	['mazionga'] = {
		attribute = 'elec',
		effect = '10% chance to cause [[Shock]].',
		cost = 16,
		costtype = 'SP',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals medium [[Electric]] damage to all foes. Low chance of inflicting [[Shock]].',
		name = 'Mazionga'
	},
	['maziodyne'] = {
		attribute = 'elec',
		effect = '10% chance to cause [[Shock]].',
		cost = 24,
		costtype = 'SP',
		target = 'All Foes',
		power = 220,
		powerlvl = '?',
		crit = '—',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Deals heavy [[Electric]] damage to all foes. Low chance of inflicting [[Shock]].',
		name = 'Maziodyne'
	},
	['heat riser'] = {
		attribute = 'support',
		effect = '',
		cost = 36,
		costtype = 'SP',
		target = 'One Ally',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases 1 ally\'s Attack, Defense, and Accuracy/Evasion for 3 turns.',
		name = 'Heat Riser'
	},
	['debilitate'] = {
		attribute = 'support',
		effect = '',
		cost = 36,
		costtype = 'SP',
		target = 'One Foe',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decreases 1 foe\'s Attack, Defense, and Accuracy/Evasion for 3 turns.',
		name = 'Debilitate'
	},
	['ice amp'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Ice]] skills by 50%. Can stack.',
		name = 'Ice Amp'
	},
	['ice boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Ice]] skills by 25%.',
		name = 'Ice Boost'
	},
	['ice break'] = {
		attribute = 'support',
		effect = '',
		cost = 12,
		costtype = 'SP',
		target = 'All Foes',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Negate [[Ice]] resistance of all foes for 3 turns.',
		name = 'Ice Break'
	},
	['infuriate'] = {
		attribute = 'ailment',
		effect = '50% chance of [[Rage]].',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Medium chance of [[Rage]] to all foes.',
		name = 'Infuriate'
	},
	['infuriate 2'] = {
		attribute = 'ailment',
		effect = '70% chance of [[Rage]].',
		cost = 5,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'High chance of [[Rage]] to all foes.',
		name = 'Infuriate'
	},
	['jamming'] = {
		attribute = 'navigator',
		effect = '',
		cost = 20,
		costtype = 'SP',
		target = '',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Prevents detection by enemies until entering battle or changing floors.',
		name = 'Jamming'
	},
	['sylphid aura'] = {
		attribute = 'navigator',
		effect = '',
		cost = 24,
		costtype = 'SP',
		target = 'All Allies',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Increases party\'s Defense and Accuracy/Evasion in the next battle.{{Exp|The English localization mistakenly says that Sylphid Aura also increases your attack.}}',
		name = 'Sylphid Aura'
	},
	['shock noise'] = {
		attribute = 'navigator',
		effect = '',
		cost = 30,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Inflicts [[Distress]] on all foes on the current floor.',
		name = 'Shock Noise'
	},
	['escape route'] = {
		attribute = 'navigator',
		effect = '',
		cost = 24,
		costtype = 'SP',
		target = 'All Allies',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = '',
		outbattle = '',
		description = 'Return to the entrance of Tartarus.',
		name = 'Escape Route'
	},
	['tartarus search'] = {
		attribute = 'navigator',
		effect = '',
		cost = 50,
		costtype = 'SP',
		target = 'Special',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'n',
		outbattle = 'y',
		description = 'Fully reveals the current floor and provides a shortcut to the next floor.',
		name = 'Tartarus Search'
	},
	['oracle'] = {
		attribute = 'almi',
		effect = '',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Allies',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Fuuka Yamagishi]]\'s Theurgy; Grants 1 random positive effect to all allies.',
		name = 'Oracle'
	},
	['revelation'] = {
		attribute = 'support',
		effect = '',
		cost = 'Theurgy',
		costtype = '',
		target = 'All Allies',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		description = '[[Fuuka Yamagishi]]\'s second Theurgy; Grants 1 random enhanced positive effect to all allies.',
		name = 'Revelation'
	},
	['arcana shift'] = {
		attribute = 'almi',
		effect = '—',
		cost = '—',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Arcana Shift'
	},
	['summon'] = {
		attribute = 'almi',
		effect = 'Summons one of three versions of the [[Muttering Tiara]]',
		cost = '—',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Summon'
	},
	['ice storm'] = {
		attribute = 'ice',
		effect = 'Deals [[Ice]] damage to all foes. 1% chance of [[Freeze]].',
		cost = '—',
		target = 'All Foes',
		power = 80,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Ice Storm'
	},
	['invitation to chaos'] = {
		attribute = 'almi',
		effect = 'Speeds up the monorail, shortening the timer.',
		cost = '—',
		target = '',
		hit = '1',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Invitation to Chaos'
	},
	['doomsday doctrine'] = {
		attribute = 'ailment',
		effect = '70% chance of [[Fear]].',
		cost = '—',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Doomsday Doctrine'
	},
	['paradigm shift'] = {
		attribute = 'almi',
		effect = 'Changes Resistances',
		cost = '—',
		target = '',
		hit = '1',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Paradigm Shift'
	},
	['heartbreaker'] = {
		attribute = 'almi',
		effect = 'Deals [[Almighty]] damage to all foes, does 2x damage to foes inflicted with [[Charm]] and cleanses ailment.',
		cost = '—',
		target = 'All Foes',
		power = 60,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Heartbreaker'
	},
	['seductive breath'] = {
		attribute = 'ailment',
		effect = 'Increase chance of inflicting ailments to all foes.',
		cost = '—',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Seductive Breath'
	},
	['apocalypse'] = {
		attribute = 'almi',
		effect = '—',
		cost = '—',
		target = 'All Foes',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Apocalypse'
	},
	['night queen'] = {
		attribute = 'almi',
		effect = '—',
		cost = '—',
		target = 'All Foes',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Night Queen'
	},
	['unite'] = {
		attribute = 'almi',
		effect = 'Unites [[Chariot (Shadow)|Chariot]] and [[Justice (Shadow)|Justice]] into a [[Tank-Form Shadow]].',
		cost = '—',
		target = '',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = '',
		name = 'Unite'
	},
	['separate'] = {
		attribute = 'almi',
		effect = 'Separates the [[Tank-Form Shadow]] into [[Chariot (Shadow)|Chariot]] and [[Justice (Shadow)|Justice]].',
		cost = '—',
		target = '',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = '',
		name = 'Separate'
	},
	['restore'] = {
		attribute = 'almi',
		effect = 'Revives one ally with HP.',
		cost = '—',
		target = 'One Ally',
		power = 500,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Restore'
	},
	['spring of life'] = {
		attribute = 'healing',
		effect = 'Restores HP',
		cost = 5,
		costtype = 'SP',
		target = 'Target Ally',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = '',
		name = 'Spring of Life'
	},
	['armor-piercing shell'] = {
		attribute = 'pierce',
		effect = 'Deals 2500 [[Pierce]] damage to 1 foe.',
		cost = '—',
		target = 'One Foe',
		power = 2500,
		powerlvl = '?',
		crit = '5',
		acc = '90',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Armor-Piercing Shell'
	},
	['high-explosive shell'] = {
		attribute = 'pierce',
		effect = 'Deals 2200 [[Pierce]] damage to all foes with a high chance to crit.',
		cost = '—',
		target = 'All Foes',
		power = 2200,
		powerlvl = '?',
		crit = '50',
		acc = '90',
		inbattle = 'y',
		outbattle = 'n',
		name = 'High-Explosive Shell'
	},
	['frag grenade'] = {
		attribute = 'fire',
		effect = 'Deals 300 [[Fire]] damage to 1 foe.',
		cost = '—',
		target = 'One Foe',
		power = 300,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Frag Grenade'
	},
	['lightning grenade'] = {
		attribute = 'elec',
		effect = 'Deals 250 [[Electric]] damage to 1 foe. 50% chance of [[Shock]].',
		cost = '—',
		target = 'One Foe',
		power = 250,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Lightning Grenade'
	},
	['flash grenade'] = {
		attribute = 'almi',
		effect = 'Deals 100 [[Almighty]] damage to all foes. 70% chance of [[Confuse]].',
		cost = '—',
		target = 'All Foes',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Flash Grenade'
	},
	['flame grenade'] = {
		attribute = 'fire',
		effect = 'Deals 350 [[Fire]] damage to 1 foe.',
		cost = '—',
		target = 'One Foe',
		power = 350,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Flame Grenade'
	},
	['shock grenade'] = {
		attribute = 'elec',
		effect = 'Deals 300 [[Electric]] damage to 1 foe. 70% chance of [[Shock]].',
		cost = '—',
		target = 'One Foe',
		power = 300,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Shock Grenade'
	},
	['ex flash grenade'] = {
		attribute = 'almi',
		effect = 'Deals 200 [[Almighty]] damage to all foes. 90% chance of [[Confuse]].',
		cost = '—',
		target = 'All Foes',
		power = 200,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		name = 'EX Flash Grenade'
	},
	['weakness scan'] = {
		attribute = 'almi',
		effect = 'Identifies Foes\' weaknesses',
		cost = '—',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Weakness Scan'
	},
	['potent stim injection'] = {
		attribute = 'support',
		effect = 'Fully [[Restore|Restores]] user\'s HP and permanently increases Attack, but inflicts poison on user. Grants [[Concentrate]] and [[Charge]].',
		cost = '—',
		target = 'One Ally',
		hit = '—',
		power = 100,
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Potent Stim Injection'
	},
	['paradise of quietus'] = {
		attribute = 'almi',
		effect = '[[Takaya Sakaki]]\'s Theurgy. Severe [[Almighty]] to all foes and sets their SP to 1. 90% chance of [[Fear]].',
		cost = '—',
		target = 'All Foes',
		hit = '—',
		power = 900,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Paradise of Quietus'
	},
	['soul drain'] = {
		attribute = 'almi',
		effect = 'Drains 999 SP from all foes.',
		cost = 10,
		costtype = 'SP',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Soul Drain'
	},
	['charging complete'] = {
		attribute = 'almi',
		effect = '—',
		cost = '—',
		target = 'One Ally',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Charging Complete'
	},
	['accelerated charging'] = {
		attribute = 'almi',
		effect = '—',
		cost = '—',
		target = 'One Ally',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Accelerated Charging'
	},
	['initiate charging'] = {
		attribute = 'almi',
		effect = '—',
		cost = '—',
		target = 'One Ally',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Initiate Charging'
	},
	['mega spark'] = {
		attribute = 'elec',
		effect = 'Deals 400 [[Electric]] damage to all foes. 50% chance of [[Shock]].',
		cost = '—',
		target = 'All Foes',
		power = 400,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Mega Spark'
	},
	['giga spark'] = {
		attribute = 'elec',
		effect = 'Deals 600 [[Electric]] damage to all foes. 70% chance of [[Shock]].',
		cost = '—',
		target = 'All Foes',
		power = 600,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Giga Spark'
	},
	['tera spark'] = {
		attribute = 'elec',
		effect = 'Deals 800 [[Electric]] damage to all foes. 90% chance of [[Shock]].',
		cost = '—',
		target = 'All Foes',
		power = 800,
		powerlvl = '?',
		crit = '—',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Tera Spark'
	},
	['high-volt current'] = {
		attribute = 'elec',
		effect = 'Deals 250 [[Electric]] damage to 1 foe. 100% chance of [[Shock]].',
		cost = '—',
		target = 'One Foe',
		power = 250,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'High-Volt Current'
	},
	['mobius rondo'] = {
		attribute = 'strike',
		effect = 'Deals 30 [[Strike]] damage to all foes x6.',
		cost = '—',
		target = 'All Foes',
		hit = '6',
		power = 30,
		powerlvl = '?',
		crit = '10',
		acc = '100',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Mobius Rondo'
	},
	['wheel of fortune 1'] = {
		attribute = 'support',
		effect = 'Increase Attack for everyone',
		cost = '—',
		target = 'All',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Wheel of Fortune'
	},
	['wheel of fortune 2'] = {
		attribute = 'almi',
		effect = 'Deals 300 [[Almighty]] damage to everyone.',
		cost = '—',
		target = 'All',
		hit = '—',
		power = 300,
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Wheel of Fortune'
	},
	['wheel of fortune 3'] = {
		attribute = 'support',
		effect = 'Grants the effect of [[Concentrate]] to everyone',
		cost = '—',
		target = 'All',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Wheel of Fortune'
	},
	['wheel of fortune 4'] = {
		attribute = 'support',
		effect = 'Defense down for everyone',
		cost = '—',
		target = 'All',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Wheel of Fortune'
	},
	['wheel of fortune 5'] = {
		attribute = 'almi',
		effect = '',
		cost = '—',
		target = '',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Wheel of Fortune'
	},
	['grim transcendence'] = {
		attribute = 'almi',
		effect = 'Grants more actions to user',
		cost = '—',
		target = 'One Ally',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Grim Transcendence'
	},
	['sweep'] = {
		attribute = 'slash',
		effect = 'Deals 350 [[Slash]] damage to all foes.',
		cost = '—',
		target = 'All Foes',
		power = 350,
		powerlvl = '?',
		crit = '30',
		acc = '95',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Sweep'
	},
	['sunder'] = {
		attribute = 'slash',
		effect = 'Deals 650 heavy [[Slash]] damage to 1 foe.',
		cost = '—',
		target = 'One Foe',
		power = 350,
		powerlvl = '?',
		crit = '10',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Sunder'
	},
	['ice storm (nyx)'] = {
		attribute = 'ice',
		effect = 'Deals 600 [[Ice]] damage to all foes. 45% chance of [[Freeze]].',
		cost = '—',
		target = 'All Foes',
		power = 600,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Ice Storm'
	},
	['doomsday doctrine (nyx)'] = {
		attribute = 'ailment',
		effect = '45% chance of [[Fear]].',
		cost = '—',
		target = 'All Foes',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Doomsday Doctrine'
	},
	['heartbreaker (nyx)'] = {
		attribute = 'almi',
		effect = 'Deals 350 [[Almighty]] damage to all foes, 2x damage to foes inflicted with [[Charm]] and cleanses ailment.',
		cost = '—',
		target = 'All Foes',
		power = 350,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Heartbreaker'
	},
	['tera spark (nyx)'] = {
		attribute = 'elec',
		effect = 'Deals 600 [[Electric]] damage to all foes. 35% chance of [[Shock]].',
		cost = '—',
		target = 'All Foes',
		power = 600,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Tera Spark'
	},
	['high-volt current (nyx)'] = {
		attribute = 'elec',
		effect = 'Deals 320 [[Electric]] damage to 1 foe. 100% chance of [[Shock]].',
		cost = '—',
		target = 'One Foe',
		power = 320,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'High-Volt Current'
	},
	['death'] = {
		attribute = 'almi',
		effect = 'Deals 9999 [[Almighty]] damage to 1 foe.',
		cost = '—',
		target = 'One Foe',
		power = 9999,
		powerlvl = '?',
		crit = '—',
		acc = '99',
		inbattle = 'y',
		outbattle = 'n',
		name = 'Death'
	},
	['dodge strike'] = {
		attribute = 'passive',
		effect = 'Doubles evasion against Strike skills.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase Evasion against [[Strike]] skills.',
		name = 'Dodge Strike'
	},
	['dodge wind'] = {
		attribute = 'passive',
		effect = 'Doubles evasion against Wind skills.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase Evasion against [[Wind]] skills.',
		name = 'Dodge Wind'
	},
	['evade elec'] = {
		attribute = 'passive',
		effect = 'Triples evasion against Elec skills.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly increase Evasion against [[Electric]] skills. Does not stack.',
		name = 'Evade Elec'
	},
	['evade fire'] = {
		attribute = 'passive',
		effect = 'Triples evasion against Fire skills.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly increase Evasion against [[Fire]] skills. Does not stack.',
		name = 'Evade Fire'
	},
	['evade ice'] = {
		attribute = 'passive',
		effect = 'Triples evasion against Ice skills.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly increase Evasion against [[Ice]] skills. Does not stack.',
		name = 'Evade Ice'
	},
	['evade pierce'] = {
		attribute = 'passive',
		effect = 'Triples evasion against Pierce skills.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly increase Evasion against [[Pierce]] skills. Does not stack.',
		name = 'Evade Pierce'
	},
	['evade wind'] = {
		attribute = 'passive',
		effect = 'Triples evasion against Wind skills.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly increase Evasion against [[Wind]] skills. Does not stack.',
		name = 'Evade Wind'
	},
	['repel dark'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reflect [[Dark]] damage and instakills back to the foe.',
		name = 'Repel Dark'
	},
	['repel elec'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reflect [[Electric]] damage back to the foe.',
		name = 'Repel Elec'
	},
	['repel fire'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reflect [[Fire]] damage back to the foe.',
		name = 'Repel Fire'
	},
	['repel ice'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reflect [[Ice]] damage back to the foe.',
		name = 'Repel Ice'
	},
	['repel light'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reflect [[Light]] damage and instakills back to the foe.',
		name = 'Repel Light'
	},
	['repel pierce'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reflect [[Pierce]] damage back to the foe.',
		name = 'Repel Pierce'
	},
	['repel slash'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reflect [[Slash]] damage back to the foe.',
		name = 'Repel Slash'
	},
	['repel strike'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reflect [[Strike]] damage back to the foe.',
		name = 'Repel Strike'
	},
	['repel wind'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reflect [[Wind]] damage back to the foe.',
		name = 'Repel Wind'
	},
	['resist dark'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase resistance to [[Dark]] damage. Negates Dark weakness.',
		name = 'Resist Dark'
	},
	['resist elec'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase resistance to [[Electric]] damage. Negates Electric weakness.',
		name = 'Resist Elec'
	},
	['resist fire'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase resistance to [[Fire]] damage. Negates Fire weakness.',
		name = 'Resist Fire'
	},
	['resist freeze'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decrease chances of being afflicted with [[Freeze]].',
		name = 'Resist Freeze'
	},
	['resist ice'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase resistance to [[Ice]] damage. Negates Ice weakness.',
		name = 'Resist Ice'
	},
	['resist light'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase resistance to [[Light]] damage. Negates Light weakness.',
		name = 'Resist Light'
	},
	['resist confuse'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decrease chances of being afflicted with [[Confuse]].',
		name = 'Resist Confuse'
	},
	['resist pierce'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase resistance to [[Pierce]] damage. Negates Pierce weakness.',
		name = 'Resist Pierce'
	},
	['resist poison'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decrease chances of being afflicted with [[Poison]].',
		name = 'Resist Poison'
	},
	['resist rage'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Decrease chances of being afflicted with [[Rage]].',
		name = 'Resist Rage'
	},
	['resist wind'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase resistance to [[Wind]] damage. Negates Wind weakness.',
		name = 'Resist Wind'
	},
	['null charm'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Protects completely from being afflicted with [[Charm]].',
		name = 'Null Charm'
	},
	['null dark'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullify [[Dark]] damage and instakills.',
		name = 'Null Dark'
	},
	['null elec'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullify [[Electric]] damage.',
		name = 'Null Elec'
	},
	['null fire'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullify [[Fire]] damage.',
		name = 'Null Fire'
	},
	['null freeze'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Protects completely from being afflicted with [[Freeze]].',
		name = 'Null Freeze'
	},
	['null ice'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullify [[Ice]] damage.',
		name = 'Null Ice'
	},
	['null light'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullify [[Light]] damage and instakills.',
		name = 'Null Light'
	},
	['null pierce'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullify [[Pierce]] damage.',
		name = 'Null Pierce'
	},
	['null rage'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Protects completely from being afflicted with [[Rage]].',
		name = 'Null Rage'
	},
	['null shock'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Protects completely from being afflicted with [[Shock]].',
		name = 'Null Shock'
	},
	['null slash'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullify [[Slash]] damage.',
		name = 'Null Slash'
	},
	['null strike'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullify [[Strike]] damage.',
		name = 'Null Strike'
	},
	['null wind'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullify [[Wind]] damage.',
		name = 'Null Wind'
	},
	['drain elec'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb incoming [[Electric]] damage so that it heals instead of harms.',
		name = 'Drain Elec'
	},
	['drain fire'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb incoming [[Fire]] damage so that it heals instead of harms.',
		name = 'Drain Fire'
	},
	['drain ice'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb incoming [[Ice]] damage so that it heals instead of harms.',
		name = 'Drain Ice'
	},
	['drain pierce'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb incoming [[Pierce]] damage so that it heals instead of harms.',
		name = 'Drain Pierce'
	},
	['drain slash'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb incoming [[Slash]] damage so that it heals instead of harms.',
		name = 'Drain Slash'
	},
	['drain strike'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb incoming [[Strike]] damage so that it heals instead of harms.',
		name = 'Drain Strike'
	},
	['drain wind'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb incoming [[Wind]] damage so that it heals instead of harms.',
		name = 'Drain Wind'
	},
	['life aid'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Recover 8% of max HP and SP after winning a battle.',
		name = 'Life Aid'
	},
	['victory cry'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Fully recover HP and SP after winning a battle.',
		name = 'Victory Cry'
	},
	['invigorate 1'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically recover 3 SP each turn in battle.',
		name = 'Invigorate 1'
	},
	['invigorate 2'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically recover 5 SP each turn in battle.',
		name = 'Invigorate 2'
	},
	['invigorate 3'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically recover 7 SP each turn in battle.',
		name = 'Invigorate 3'
	},
	['growth 2'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Earn 50% EXP, even when not participating in battle.',
		name = 'Growth 2'
	},
	['fire driver'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Fire]] skills by 75%. Can stack.',
		name = 'Fire Driver'
	},
	['ice driver'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Ice]] skills by 75%. Can stack.',
		name = 'Ice Driver'
	},
	['wind driver'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Wind]] skills by 75%. Can stack.',
		name = 'Wind Driver'
	},
	['elec driver'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Electric]] skills by 75%. Can stack.',
		name = 'Elec Driver'
	},
	['light driver'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Light]] skills by 75%. Can stack.',
		name = 'Light Driver'
	},
	['dark driver'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Dark]] skills by 75%. Can stack.',
		name = 'Dark Driver'
	},
	['slash driver'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen Slash skills by 75%. Can stack.',
		name = 'Slash Driver'
	},
	['strike driver'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Strike]] skills by 75%. Can stack.',
		name = 'Strike Driver'
	},
	['pierce driver'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Pierce]] skills by 75%. Can stack.',
		name = 'Pierce Driver'
	},
	['almighty boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Almighty]] skills by 25%.',
		name = 'Almighty Boost'
	},
	['almighty amp'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Almighty]] skills by 50%. Can stack.',
		name = 'Almighty Amp'
	},
	['magic ability'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen non-[[Almighty]] magic skills by 25%. Can stack.',
		name = 'Magic Ability'
	},
	['magic mastery'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen non-[[Almighty]] magic skills by 50%. Can stack.',
		name = 'Magic Mastery'
	},
	['crit rate amp'] = {
		attribute = 'passive',
		effect = 'Increases crit rate by 15%. Doesn\'t stack with [[Crit Rate Boost]].',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly increases critical rate.',
		name = 'Crit Rate Amp'
	},
	['anti-fire master'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Resists [[Fire]] for 3 turns at the start of battle.',
		name = 'Anti-Fire Master'
	},
	['anti-ice master'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Resists [[Ice]] for 3 turns at the start of battle.',
		name = 'Anti-Ice Master'
	},
	['anti-electric master'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Resists [[Electric]] for 3 turns at the start of battle.',
		name = 'Anti-Electric Master'
	},
	['anti-wind master'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Resists [[Wind]] for 3 turns at the start of battle.',
		name = 'Anti-Wind Master'
	},
	['soul shift'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'One Ally',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'When [[Shift]]ing to an ally, that ally recovers 5 SP.',
		name = 'Soul Shift'
	},
	['soul chain'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Recover 5 SP when on the receiving end of a [[Shift]].',
		name = 'Soul Chain'
	},
	['soul link'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Recover 8 SP when on the receiving end of a [[Shift]].',
		name = 'Soul Link'
	},
	['shift boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Attack up by 10% until end of turn when on the receiving end of a [[Shift]].',
		name = 'Shift Boost'
	},
	['shift amp'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Attack up by 20% until end of turn when on the receiving end of a Shift.',
		name = 'Shift Amp'
	},
	['fast heal'] = {
		attribute = 'passive',
		effect = '[[Poison]] excluded.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Halves the time needed to recover from ailments.',
		name = 'Fast Heal'
	},
	['insta-heal'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Recover from ailments in 1 turn.',
		name = 'Insta-Heal'
	},
	['resist phys'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase resistance to physical damage. Negates physical weaknesses.',
		name = 'Resist Phys'
	},
	['null phys'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Nullify physical damage.',
		name = 'Null Phys'
	},
	['dodge dark'] = {
		attribute = 'passive',
		effect = 'Doubles evasion against Dark skills',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase Evasion against non-instakill [[Dark]] skills.',
		name = 'Dodge Dark'
	},
	['evade light'] = {
		attribute = 'passive',
		effect = 'Triples Evasion against Light skills',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly increase Evasion against non-instakill [[Light]] skills. Does not stack.',
		name = 'Evade Light'
	},
	['evade dark'] = {
		attribute = 'passive',
		effect = 'Triples Evasion against Dark skills',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly increase Evasion against non-instakill [[Dark]] skills. Does not stack.',
		name = 'Evade Dark'
	},
	['drain dark'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb incoming [[Dark]] damage so that it heals instead of harms.',
		name = 'Drain Dark'
	},
	['drain light'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Absorb incoming [[Light]] damage so that it heals instead of harms.',
		name = 'Drain Light'
	},
	['survival trick'] = {
		attribute = 'passive',
		effect = 'Can be used in tandem with skills like Survive Light, Survive Dark, and Endure.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically survive 1 magic instakill attack with 1 HP remaining.',
		name = 'Survival Trick'
	},
	['light boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Light]] skills by 25%.',
		name = 'Light Boost'
	},
	['light amp'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Light]] skills by 50%. Can stack.',
		name = 'Light Amp'
	},
	['dark amp'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Dark]] skills by 50%. Can stack.',
		name = 'Dark Amp'
	},
	['dizzy boost'] = {
		attribute = 'passive',
		effect = 'Fear success x1.25.',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increase chances of inflicting [[Dizzy]].',
		name = 'Dizzy Boost'
	},
	['raging tiger'] = {
		attribute = 'passive',
		effect = 'Attack x2.0 while enraged.',
		cost = '—',
		costtype = '',
		target = '',
		hit = '',
		power = '—',
		powerlvl = '?',
		crit = '',
		acc = '',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases Attack while afflicted by [[Rage]].',
		name = 'Raging Tiger'
	},
	['ali dance'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Greatly reduces the hit rate of incoming attacks.',
		name = 'Ali Dance'
	},
	['firm stance'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reduces incoming damage by half, but cannot dodge any attacks.',
		name = 'Firm Stance'
	},
	['arms master'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reduces the HP cost of physical skills by half.',
		name = 'Arms Master'
	},
	['spell master'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Reduces the SP cost of magic skills by half.',
		name = 'Spell Master'
	},
	['unshaken will'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Protects completely from [[Confuse]]/[[Fear]]/[[Charm]]/[[Distress]]/[[Rage]].',
		name = 'Unshaken Will'
	},
	['vidyaraja\'s blessing'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Increases Evasion against [[Slash]]/[[Strike]]/[[Pierce]] skills.',
		name = 'Vidyaraja\'s Blessing'
	},
	['slash boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Slash]] skills by 25%.',
		name = 'Slash Boost'
	},
	['slash amp'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Slash]] skills by 50%. Can stack.',
		name = 'Slash Amp'
	},
	['strike boost'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Strike]] skills by 25%.',
		name = 'Strike Boost'
	},
	['strike amp'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Strike]] skills by 50%. Can stack.',
		name = 'Strike Amp'
	},
	['pierce amp'] = {
		attribute = 'passive',
		effect = '',
		cost = '—',
		costtype = '',
		target = 'Self',
		hit = '—',
		power = '—',
		powerlvl = '?',
		crit = '—',
		acc = '—',
		inbattle = 'y',
		outbattle = 'n',
		description = 'Automatically strengthen [[Pierce]] skills by 50%. Can stack.',
		name = 'Pierce Amp'
	},
}
return {
	skill = skill,
}