Leader (Devil Survivor)

Revision as of 21:27, 10 June 2024 by Wimean (talk | contribs) (Created page with "{{stub|series=DeSu|reason=Overview can be improved, missing game-specific information.}} '''Leaders''' are a recurring mechanic in the {{Link|Series|DeSu-}}. They are characters who have joined forces with the protagonist and leads a team of summoned demons in combat. ==Overview== In the ''Devil Survivor'' games, the player controls four teams consisting of one leader and up to two members. A team cannot be deployed in battle if does not have a leader. The leader takes...")
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Leaders are a recurring mechanic in the Devil Survivor series. They are characters who have joined forces with the protagonist and leads a team of summoned demons in combat.

Overview

In the Devil Survivor games, the player controls four teams consisting of one leader and up to two members. A team cannot be deployed in battle if does not have a leader. The leader takes reduced damage as long as there's at least one other team member alive, however if the leader is killed then the entire team is defeated.

The Protagonist is always the leader of the first team but the availability of other leaders is based on different circumstances, such as if a specific event has been seen or depending on the route the protagonist is on.

For Skill Cracking, the chosen skill is assigned to the team's leader—although any member of the team can defeat the foe to crack it.

Mechanics by Game

Devil Survivor

Devil Survivor: Overclocked

HP/MP Calculations

HP and MP are determined based on a hidden multiplier. The calculations are as follows and the result is rounded down to the closest whole number:

As an example, this is the calculation for the HP/MP of a level 22 leader with a HP multiplier of 5.2, an MP multiplier of 3.1, a Vitality stat of 15, and a Magic stat of 12:

Rounding down, this means the leader has 129 HP and 80 MP.

Stat Calculations

The leaders' stats are calculated using their base stats and growth value. The growth value is an indication of how many points in a specific stat the leader will gain during a set of 16 levels, starting from level 2. The ranges are 2-17, 18-33, 34-49, 50-65, 66-81, and 82-97. This means that if a leader has a set strength growth of 6, and their base strength is 4, at level 17 they will have exactly 10 strength. By level 97, the leader will have strength. The order in which the stats are gained during a set of 16 levels is different for each leader.


To see a leader's base stats, multipliers, and growth values—see the Gameplay sections on their respective character pages.

Devil Survivor 2

Devil Survivor 2: Record Breaker

Nomenclature

Names in Other Languages
Language Name Meaning
Japanese リーダー Leader

Gallery

Notes

References

General