Megami Ibunroku Persona: Ikū no Tō Hen
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Megami Ibunroku Persona: Ikū no Tō Hen is a 2006 role-playing video game for mobile phones, and a spin-off of Megami Ibunroku Persona in the Persona series. It was developed by Bbmf and published by Atlus, releasing in 2006.
On September 14, 2023, the game was re-released by G-Mode for the Nintendo Switch as part of their G-Mode Archives+ series. The game was also released on Steam two weeks later on September 29.[1]
An unofficial translation patch has been released, in which the title was translated as Persona: Anomalous Tower Chronicle[2].
Blurb
Japanese
悪魔達の支配する異次元空間から脱出せよ。
ペルソナ使い達のもう一つの物語。 |
English
Escape from the other dimensional space ruled by demons.
Another story of the Persona users.[a] |
Synopsis
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Gameplay
The objective of the game is to reach the topmost floor of the tower. Outside of Rest Areas, each floor is randomly generated and the map is filled as the player explores it.
Each floor contains a portal to the next floor, and a number of randomly-generated treasure chests. It's also possible for Trish's Fountain to spawn in a floor.
As the player explores the tower, they unlock more party members by finding them. The party is limited to five characters, and changes in party lineup can only be performed at the base of the tower.
Shop
The shop will buy and sell items and equipment. The shop can be found at the base of the tower and Rest Areas. The shop's inventory won't update as the player progresses, rather each iteration of the shop has its own selection.
Warehouse
Defeat in battle does not result in a game over sequence, and instead the player will be sent to the base of the tower. However, they will have lost all their money, items, and equipment.
The Warehouse serves to mitigate that, allowing players to store and withdraw both items and money. The Warehouse can be found both on the tower's base as well as Rest Areas.
Refinery
The Refinery allows players to spend gemstones to permanently upgrade pieces of equipment. Each upgrade will increase the equipment's attack/defense stat by 10% and a bonus stat depending on the gemstone chosen.
Each piece of equipment can be refined up to ten times, but due to rounding errors it won't necessarily translate to a 100% upgrade.
Rank | Weapons | Firearms | Armor | |||
---|---|---|---|---|---|---|
Gemstone | Bonus Stat | Gemstone | Bonus Stat | Gemstone | Bonus Stat | |
+1~+3 | Malachite | Evasion +1 | Pearl | - | Turquoise | Weapon Hit +1 |
Moonstone | Defense +1 | Opal | Gun Hit +1 | |||
+4~+6 | Tanzanite | Evasion +2 | Garnet | - | Onyx | Weapon Hit +1 |
Amethyst | Defense +2 | Aquamarine | Gun Hit +1 | |||
+7~+9 | Alexandrite | Evasion +3 | Topaz | - | Ruby | Weapon Hit +1 |
Emerald | Defense +3 | Sapphire | Gun Hit +1 | |||
+10 | Diamond | - | Diamond | - | Diamond | - |
Treasure Chests
Much like the floor layouts, the contents of treasure chests are also randomized.
Odds | Result |
---|---|
60% | Item |
20% | Money |
12% | Trap |
5% | Full HP recovery |
3% | Full SP recovery |
Item Chests
Each floor has a maximum total of 25 possible items, divided in six categories. Each category has a different number of possible items in it. The game will first decide on a category and then choose an item inside of it. Each possible item inside of a category has an equal chance of being selected.
Odds | No. of Items |
---|---|
15% | 1 |
45% | 8 |
10% | 1 |
20% | 7 |
9% | 4 |
1% | 4 |
Not all possible items correspond to a valid item ID. If such item is selected, the game will restart the process of selecting a category. This behavior is on purpose to make rare items even more rare, as invalid IDs are more prevalent in categories with rare items.
If the player is already carrying the maximum amount of the item chosen, the game will give the player either money, full HP recovery, or full SP recovery. Each of these three options will have equal odds among them.
Trapped Chests
Odds | Effect |
---|---|
25% | Damage equal to 5% of maximum HP to the entire party. |
25% | Inflicts a random party member with Poison. |
25% | Initiates a battle. |
25% | Erases the player's map. |
Trapped chests cannot occur on floors 1-10. If the game's random number generator selects the Trap category on those floors, it'll redo the calculation until it selects a different outcome.
The spell Liftoma and the item Core Shield will protect the player from a trapped chest. They won't prevent trapped chests from spawning, but will instead nullify the effects of the traps.
Money Chests
If a chest contains money, the amount is equal to the level of a random party member multiplied by 100.
Stats
The formulas used to calculate stats are different from Megami Ibunroku Persona, being more simplified.
Stat | Calculation |
---|---|
Weapon Attack | STR + Attack of current weapon |
Weapon Hit | DEX + Hit of current weapon |
Gun Attack | Attack of current gun + Attack of current bullet |
Gun Hit | DEX + Hit of current gun |
Defense | VIT + Defense of all current armor |
Evasion | AGI + Evasion of all current armor |
Formulas
Name | Formula | |
---|---|---|
Party | Enemies | |
Regular Attack | ||
Gun Attack | - | |
Skills | ||
Ailments | ||
Critical Hits | ||
Hit Rate | ||
Escape |
Listings
Characters
Bosses
Demons
Skills
Items
Equipment
Locations
Nomenclature
Language | Name | Meaning |
---|---|---|
Japanese | 女神異聞録ペルソナ 異空の塔編 | Alternate Goddess Tale Persona: Tower of Another Place Chapter |
Gallery
-
Steam Library artwork
-
Character Portraits
Notes
- ↑ Blurb taken from the English listing on Steam.
References
- ↑ 1.0 1.1 1.2 "配信日 : Nintendo SwitchTM 2023年9月14日(木)、 Steam® 2023年9月29日(金)" G-Mode, [1]. Retrieved October 22, 2023. Gmodecorp.com.
- ↑ [Fan Translation Github https://github.com/MKCAMK/G-MODE-Archives-translations/blob/main/README.md#-persona-anomalous-tower-chronicle]. Retrieved May 30, 2024. Github.