Armor (Skill): Difference between revisions
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===Descriptions=== | ===Descriptions=== | ||
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{{GameDesc|{{Link|Game|LBS}}|{{DescTransl|アイテムと まじゅうを がったいさせる まほうだ|}}}} | {{GameDesc|{{Link|Game|LBS}}|{{DescTransl|アイテムと まじゅうを がったいさせる まほうだ|Magic that can combine Beasts and items.}}}} | ||
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Revision as of 15:46, 24 April 2024
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Armor is a skill in the Megami Tensei franchise.
Profile
Gameplay
Effect
Game | Attribute | Type | Effect | Cost | Power Level | Target | Hits | Base Power | Critical Rate | Accuracy | Usage | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
In Battle | Outside | |||||||||||
Missing Parameters in Template:Link. | — | — |
Descriptions
Game | Description |
---|---|
アイテムと まじゅうを がったいさせる まほうだTranslation: Magic that can combine Beasts and items. |
Learnsets
Party Members
Last Bible Special
Name | Learned |
---|---|
Trivia
- Armor is the source of numerous bugs:
- Attempting to cast Armor without any Beast allies will cause the game to return to the title screen.
- If the Beast selected to be fused is a blank space, then it will be fused as if it was the last Beast that occupied that party slot, then consume the Beast lowest in the party list.
- The item Force Shield can be fused even if the component item is not the Soul Shield, so long as the component Beast is Dagon.
- The graphics for the Demon Bow and Holy Bow are replaced by the Bastard and Thor's Hammer, respectively.
- Attempting to fuse without an item allows you to select a blank space. Cancelling the Beast selection screen will then cause one of two effects:
Nomenclature
Language | Name | Meaning |
---|---|---|
Japanese | アルマー Arumaa | Armor |